-</PRE><H3><a name="h3-bkgdset">bkgdset</a></H3><PRE>
- The <B>bkgdset</B> and <B>wbkgdset</B> routines manipulate the background of the
- named window. The window background is a <B>chtype</B> consisting of any
- combination of attributes (i.e., rendition) and a character. The
- attribute part of the background is combined (OR'ed) with all non-blank
- characters that are written into the window with <B>waddch</B>. Both the
- character and attribute parts of the background are combined with the
- blank characters. The background becomes a property of the character
- and moves with the character through any scrolling and insert/delete
- line/character operations.
-
- To the extent possible on a particular terminal, the attribute part of
- the background is displayed as the graphic rendition of the character
- put on the screen.
-
-
-</PRE><H3><a name="h3-bkgd">bkgd</a></H3><PRE>
- The <B>bkgd</B> and <B>wbkgd</B> functions set the background property of the current
- or specified window and then apply this setting to every character
- position in that window. According to X/Open Curses, it should do
- this:
-
- <B>o</B> The rendition of every character on the screen is changed to the
- new background rendition.
-
- <B>o</B> Wherever the former background character appears, it is changed to
- the new background character.
-
- Neither X/Open Curses nor the SVr4 manual pages give details about the
- way the rendition of characters on the screen is updated when <B>bkgd</B> or
- <B>wbkgd</B> is used to change the background character.
-
- This implementation, like SVr4 curses, does not store the background
- and window attribute contributions to each cell separately. It updates
- the rendition by comparing the character, non-color attributes and
- colors contained in the background. For each cell in the window,
- whether or not it is blank:
-
- <B>o</B> The library first compares the <I>character</I>, and if it matches the
- current character part of the background, it replaces that with the
+
+</PRE><H3><a name="h3-bkgd_wbkgd">bkgd, wbkgd</a></H3><PRE>
+ <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> set the background property of <STRONG>stdscr</STRONG> or the specified
+ window and then apply this setting to every character cell in that
+ window.
+
+ <STRONG>o</STRONG> The rendition of every character in the window changes to the new
+ background rendition.
+
+ <STRONG>o</STRONG> Wherever the former background character appears, it changes to the