-\fB#include <curses.h>\fR
-.PP
-\fBvoid bkgdset(chtype \fP\fIch\fP\fB);\fR
-.br
-\fBvoid wbkgdset(WINDOW *\fP\fIwin, chtype \fP\fIch\fP\fB);\fR
-.sp
-\fBint bkgd(chtype \fP\fIch\fP\fB);\fR
-.br
-\fBint wbkgd(WINDOW *\fP\fIwin\fP\fB, chtype \fP\fIch\fP\fB);\fR
-.sp
-\fBchtype getbkgd(WINDOW *\fP\fIwin\fP\fB);\fR
-.br
-.SH DESCRIPTION
-.SS bkgdset
-The \fBbkgdset\fR and \fBwbkgdset\fR routines manipulate the
-background of the named window.
-The window background is a \fBchtype\fR consisting of
-any combination of attributes (i.e., rendition) and a character.
-The attribute part of the background is combined (OR'ed) with all non-blank
-characters that are written into the window with \fBwaddch\fR.
-Both the character and attribute parts of the background are combined with
-the blank characters.
-The background becomes a property of the
-character and moves with the character through any scrolling and
-insert/delete line/character operations.
-.PP
-To the extent possible on a particular terminal,
-the attribute part of the background is displayed
-as the graphic rendition of the character put on the screen.
-.SS bkgd
-.PP
-The \fBbkgd\fR and \fBwbkgd\fR functions
-set the background property of the current or specified window
-and then apply this setting to every character position in that window.
-According to X/Open Curses, it should do this:
+.nf
+\fB#include <curses.h>
+.PP
+\fBint bkgd(chtype \fIch\fP);
+\fBint wbkgd(WINDOW *\fIwin\fP, chtype \fIch\fP);
+.PP
+\fBvoid bkgdset(chtype \fIch\fP);
+\fBvoid wbkgdset(WINDOW *\fIwin\fP, chtype \fIch\fP);