-.TP
-.B new_panel(win)
-allocates a \fBPANEL\fR structure, associates it with
-\fBwin\fR, places the panel on the top of the stack (causes it
-to be displayed above any other panel) and returns a
+.\" ---------
+.SS bottom_panel
+\fBbottom_panel(\fIpan\fP\fB)\fR
+puts panel \fIpan\fP at the bottom of all panels.
+.\" ---------
+.SS ceiling_panel
+\fBceiling_panel(\fIsp\fP\fB)\fR
+acts like \fBpanel_below(NULL)\fP, for the given \fBSCREEN\fP \fIsp\fP.
+.\" ---------
+.SS del_panel
+\fBdel_panel(\fIpan\fP\fB)\fR
+removes the given panel \fIpan\fP from the stack and deallocates the
+\fBPANEL\fP structure (but not its associated window).
+.\" ---------
+.SS ground_panel
+\fBground_panel(\fIsp\fP\fB)\fR
+acts like \fBpanel_above(NULL)\fP, for the given \fBSCREEN\fP \fIsp\fP.
+.\" ---------
+.SS hide_panel
+\fBhide_panel(\fIpan\fP\fB)\fR
+removes the given panel \fIpan\fP from the panel stack
+and thus hides it from view.
+The \fBPANEL\fP structure is not lost, merely removed from the stack.
+.\" ---------
+.SS move_panel
+\fBmove_panel(\fIpan\fP\fB,\fIstarty\fP\fB,\fIstartx\fP\fB)\fR
+moves the given panel \fIpan\fP's window so that its upper-left corner is at
+\fIstarty\fP, \fIstartx\fP.
+It does not change the position of the panel in the stack.
+Be sure to use this function, not \fBmvwin\fP(3X), to move a panel window.
+.\" ---------
+.SS new_panel
+\fBnew_panel(\fIwin\fP\fB)\fR allocates a \fBPANEL\fP structure,
+associates it with \fIwin\fP, places the panel on the top of the stack
+(causes it to be displayed above any other panel) and returns a