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- * Copyright (c) 1998-2014,2015 Free Software Foundation, Inc. *
+ * Copyright (c) 1998-2015,2017 Free Software Foundation, Inc. *
* *
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* copy of this software and associated documentation files (the *
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- * @Id: ncurses.3x,v 1.124 2015/08/08 14:57:51 tom Exp @
+ * @Id: ncurses.3x,v 1.125 2017/01/07 19:25:15 tom Exp @
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sonable optimization. This implementation is "new curses"
(ncurses) and is the approved replacement for 4.4BSD clas-
sic curses, which has been discontinued. This describes
- <STRONG>ncurses</STRONG> version 6.0 (patch 20160611).
+ <STRONG>ncurses</STRONG> version 6.0 (patch 20170114).
The <STRONG>ncurses</STRONG> library emulates the curses library of System
V Release 4 UNIX, and XPG4 (X/Open Portability Guide)
The function <STRONG>initscr</STRONG> or <STRONG>newterm</STRONG> must be called to initial-
ize the library before any of the other routines that deal
- with windows and screens are used. The routine <STRONG>endwin</STRONG>
+ with windows and screens are used. The routine <STRONG><A HREF="curs_initscr.3x.html">endwin(3x)</A></STRONG>
must be called before exiting.
To get character-at-a-time input without echoing (most
names beginning with <STRONG>w</STRONG>, allowing the user to specify a
window. The routines not beginning with <STRONG>w</STRONG> affect <STRONG>stdscr</STRONG>.
- After using routines to manipulate a window, <STRONG>refresh</STRONG> is
- called, telling <STRONG>curses</STRONG> to make the user's CRT screen look
- like <STRONG>stdscr</STRONG>. The characters in a window are actually of
- type <STRONG>chtype</STRONG>, (character and attribute data) so that other
- information about the character may also be stored with
- each character.
+ After using routines to manipulate a window, <STRONG><A HREF="curs_refresh.3x.html">refresh(3x)</A></STRONG>
+ is called, telling <STRONG>curses</STRONG> to make the user's CRT screen
+ look like <STRONG>stdscr</STRONG>. The characters in a window are actually
+ of type <STRONG>chtype</STRONG>, (character and attribute data) so that
+ other information about the character may also be stored
+ with each character.
Special windows called <EM>pads</EM> may also be manipulated.
These are windows which are not constrained to the size of