X-Git-Url: http://ncurses.scripts.mit.edu/?a=blobdiff_plain;f=doc%2Fhtml%2Fman%2Fcurs_add_wch.3x.html;h=565227c3b96f4ffb569375dcd186b99f8658d37d;hb=bf2c36c4930ac5bb04cd2b1ba209cd09b6f510ab;hp=bc213e8729312e395eb70a8354310366fab278ba;hpb=d1a029866f6d84087781eaa81de19949d8533426;p=ncurses.git diff --git a/doc/html/man/curs_add_wch.3x.html b/doc/html/man/curs_add_wch.3x.html index bc213e87..565227c3 100644 --- a/doc/html/man/curs_add_wch.3x.html +++ b/doc/html/man/curs_add_wch.3x.html @@ -1,7 +1,7 @@ -curs_add_wch 3x 2023-08-05 ncurses 6.4 Library calls +curs_add_wch 3x 2024-01-13 ncurses 6.4 Library calls -

curs_add_wch 3x 2023-08-05 ncurses 6.4 Library calls

+

curs_add_wch 3x 2024-01-13 ncurses 6.4 Library calls

 curs_add_wch(3x)                 Library calls                curs_add_wch(3x)
 
@@ -49,145 +49,145 @@
 
 

NAME

        add_wch, wadd_wch, mvadd_wch, mvwadd_wch, echo_wchar, wecho_wchar - add
-       a complex character and rendition to a curses window, then advance  the
-       cursor
+       a curses complex character to a window and advance the cursor
 
 
 

SYNOPSIS

        #include <curses.h>
 
-       int add_wch( const cchar_t *wch );
-       int wadd_wch( WINDOW *win, const cchar_t *wch );
-       int mvadd_wch( int y, int x, const cchar_t *wch );
-       int mvwadd_wch( WINDOW *win, int y, int x, const cchar_t *wch );
+       int add_wch(const cchar_t *wch);
+       int wadd_wch(WINDOW *win, const cchar_t *wch);
+       int mvadd_wch(int y, int x, const cchar_t *wch);
+       int mvwadd_wch(WINDOW *win, int y, int x, const cchar_t *wch);
 
-       int echo_wchar( const cchar_t *wch );
-       int wecho_wchar( WINDOW *win, const cchar_t *wch );
+       int echo_wchar(const cchar_t *wch);
+       int wecho_wchar(WINDOW *win, const cchar_t *wch);
 
 
 

DESCRIPTION

 
 

add_wch

-       The  add_wch,  wadd_wch,  mvadd_wch,  and  mvwadd_wch functions put the
-       complex character wch into the given window at  its  current  position,
-       which  is then advanced.  These functions perform wrapping and special-
+       The add_wch, wadd_wch, mvadd_wch,  and  mvwadd_wch  functions  put  the
+       complex  character  wch  into the given window at its current position,
+       which is then advanced.  These functions perform wrapping and  special-
        character processing as follows:
 
-       o   If wch refers to a spacing character, then any  previous  character
-           at  that  location is removed.  A new character specified by wch is
-           placed at that location  with  rendition  specified  by  wch.   The
-           cursor  then  advances after this spacing character, to prepare for
+       o   If  wch  refers to a spacing character, then any previous character
+           at that location is removed.  A new character specified by  wch  is
+           placed  at  that  location  with  rendition  specified by wch.  The
+           cursor then advances after this spacing character, to  prepare  for
            writing the next character on the screen.
 
            The newly added spacing character is the base of the active complex
-           character.   Subsequent non-spacing characters can be combined with
+           character.  Subsequent non-spacing characters can be combined  with
            this base until another spacing character is written to the screen,
            or the cursor is moved, e.g., using wmove.
 
-       o   If  wch  refers  to  a non-spacing character, it is appended to the
+       o   If wch refers to a non-spacing character, it  is  appended  to  the
            active complex character, retaining the previous characters at that
            location.  The rendition specified by wch is ignored.
 
-           The  cursor  is  not advanced after adding a non-spacing character.
+           The cursor is not advanced after adding  a  non-spacing  character.
            Subsequent calls to add non-spacing characters will update the same
            position.
 
-       o   If  the character part of wch is a tab, newline, backspace or other
+       o   If the character part of wch is a tab, newline, backspace or  other
            control character, the window is updated and the cursor moves as if
            addch were called.
 
 
 

echo_wchar

        The echo_wchar function is functionally equivalent to a call to add_wch
-       followed by a call  to  refresh(3x).   Similarly,  the  wecho_wchar  is
-       functionally  equivalent  to  a  call to wadd_wch followed by a call to
-       wrefresh.  The knowledge that only a single character is  being  output
-       is   taken  into  consideration  and,  for  non-control  characters,  a
-       considerable performance  gain  might  be  seen  by  using  the  *echo*
+       followed  by  a  call  to  refresh(3x).   Similarly, the wecho_wchar is
+       functionally equivalent to a call to wadd_wch followed  by  a  call  to
+       wrefresh.   The  knowledge that only a single character is being output
+       is  taken  into  consideration  and,  for  non-control  characters,   a
+       considerable  performance  gain  might  be  seen  by  using  the *echo*
        functions instead of their equivalents.
 
 
 

Line Graphics

-       Like  addch(3x), addch_wch accepts symbols which make it simple to draw
-       lines and other frequently  used  special  characters.   These  symbols
+       Like addch(3x), addch_wch accepts symbols which make it simple to  draw
+       lines  and  other  frequently  used  special characters.  These symbols
        correspond to the same VT100 line-drawing set as addch(3x).
 
-       ACS               Unicode    ASCII     acsc    Glyph
+                       Unicode   ASCII     acsc
 
-       Name              Default    Default   char    Name
+
+       ACS Name        Default   Default   Char   Glyph Name
        ------------------------------------------------------------------------
-       WACS_BLOCK        0x25ae     #         0       solid square block
-       WACS_BOARD        0x2592     #         h       board of squares
-       WACS_BTEE         0x2534     +         v       bottom tee
-       WACS_BULLET       0x00b7     o         ~       bullet
-       WACS_CKBOARD      0x2592     :         a       checker board (stipple)
-       WACS_DARROW       0x2193     v         .       arrow pointing down
-       WACS_DEGREE       0x00b0     '         f       degree symbol
-       WACS_DIAMOND      0x25c6     +         `       diamond
-       WACS_GEQUAL       0x2265     >         >       greater-than-or-equal-to
-       WACS_HLINE        0x2500     -         q       horizontal line
-       WACS_LANTERN      0x2603     #         i       lantern symbol
-       WACS_LARROW       0x2190     <         ,       arrow pointing left
-       WACS_LEQUAL       0x2264     <         y       less-than-or-equal-to
-       WACS_LLCORNER     0x2514     +         m       lower left-hand corner
-       WACS_LRCORNER     0x2518     +         j       lower right-hand corner
-       WACS_LTEE         0x2524     +         t       left tee
-       WACS_NEQUAL       0x2260     !         |       not-equal
-       WACS_PI           0x03c0     *         {       greek pi
-       WACS_PLMINUS      0x00b1     #         g       plus/minus
-       WACS_PLUS         0x253c     +         n       plus
-       WACS_RARROW       0x2192     >         +       arrow pointing right
-       WACS_RTEE         0x251c     +         u       right tee
-       WACS_S1           0x23ba     -         o       scan line 1
-       WACS_S3           0x23bb     -         p       scan line 3
-       WACS_S7           0x23bc     -         r       scan line 7
-       WACS_S9           0x23bd     _         s       scan line 9
-       WACS_STERLING     0x00a3     f         }       pound-sterling symbol
-       WACS_TTEE         0x252c     +         w       top tee
-       WACS_UARROW       0x2191     ^         -       arrow pointing up
-       WACS_ULCORNER     0x250c     +         l       upper left-hand corner
-       WACS_URCORNER     0x2510     +         k       upper right-hand corner
-       WACS_VLINE        0x2502     |         x       vertical line
-
-       The  wide-character  configuration  of ncurses also defines symbols for
+       WACS_BLOCK      0x25ae    #         0      solid square block
+       WACS_BOARD      0x2592    #         h      board of squares
+       WACS_BTEE       0x2534    +         v      bottom tee
+       WACS_BULLET     0x00b7    o         ~      bullet
+       WACS_CKBOARD    0x2592    :         a      checker board (stipple)
+       WACS_DARROW     0x2193    v         .      arrow pointing down
+       WACS_DEGREE     0x00b0    '         f      degree symbol
+       WACS_DIAMOND    0x25c6    +         `      diamond
+       WACS_GEQUAL     0x2265    >         >      greater-than-or-equal-to
+       WACS_HLINE      0x2500    -         q      horizontal line
+       WACS_LANTERN    0x2603    #         i      lantern symbol
+       WACS_LARROW     0x2190    <         ,      arrow pointing left
+       WACS_LEQUAL     0x2264    <         y      less-than-or-equal-to
+       WACS_LLCORNER   0x2514    +         m      lower left-hand corner
+       WACS_LRCORNER   0x2518    +         j      lower right-hand corner
+       WACS_LTEE       0x2524    +         t      left tee
+       WACS_NEQUAL     0x2260    !         |      not-equal
+       WACS_PI         0x03c0    *         {      greek pi
+       WACS_PLMINUS    0x00b1    #         g      plus/minus
+       WACS_PLUS       0x253c    +         n      plus
+       WACS_RARROW     0x2192    >         +      arrow pointing right
+       WACS_RTEE       0x251c    +         u      right tee
+       WACS_S1         0x23ba    -         o      scan line 1
+       WACS_S3         0x23bb    -         p      scan line 3
+       WACS_S7         0x23bc    -         r      scan line 7
+       WACS_S9         0x23bd    _         s      scan line 9
+       WACS_STERLING   0x00a3    f         }      pound-sterling symbol
+       WACS_TTEE       0x252c    +         w      top tee
+       WACS_UARROW     0x2191    ^         -      arrow pointing up
+       WACS_ULCORNER   0x250c    +         l      upper left-hand corner
+       WACS_URCORNER   0x2510    +         k      upper right-hand corner
+       WACS_VLINE      0x2502    |         x      vertical line
+
+       The wide-character configuration of ncurses also  defines  symbols  for
        thick lines (acsc "J" to "V"):
 
-       ACS               Unicode   ASCII     acsc    Glyph
-       Name              Default   Default   char    Name
-       -----------------------------------------------------------------------
-       WACS_T_BTEE       0x253b    +         V       thick tee pointing up
-       WACS_T_HLINE      0x2501    -         Q       thick horizontal line
-       WACS_T_LLCORNER   0x2517    +         M       thick lower left corner
-       WACS_T_LRCORNER   0x251b    +         J       thick lower right corner
-       WACS_T_LTEE       0x252b    +         T       thick tee pointing right
-       WACS_T_PLUS       0x254b    +         N       thick large plus
-       WACS_T_RTEE       0x2523    +         U       thick tee pointing left
-       WACS_T_TTEE       0x2533    +         W       thick tee pointing down
-       WACS_T_ULCORNER   0x250f    +         L       thick upper left corner
-       WACS_T_URCORNER   0x2513    +         K       thick upper right corner
-       WACS_T_VLINE      0x2503    |         X       thick vertical line
+                         Unicode   ASCII     acsc
+       ACS Name          Default   Default   Char   Glyph Name
+       ------------------------------------------------------------------------
+       WACS_T_BTEE       0x253b    +         V      thick tee pointing up
+       WACS_T_HLINE      0x2501    -         Q      thick horizontal line
+       WACS_T_LLCORNER   0x2517    +         M      thick lower left corner
+       WACS_T_LRCORNER   0x251b    +         J      thick lower right corner
+       WACS_T_LTEE       0x252b    +         T      thick tee pointing right
+       WACS_T_PLUS       0x254b    +         N      thick large plus
+       WACS_T_RTEE       0x2523    +         U      thick tee pointing left
+       WACS_T_TTEE       0x2533    +         W      thick tee pointing down
+       WACS_T_ULCORNER   0x250f    +         L      thick upper left corner
+       WACS_T_URCORNER   0x2513    +         K      thick upper right corner
+       WACS_T_VLINE      0x2503    |         X      thick vertical line
 
        and for double-lines (acsc "A" to "I"):
 
-       ACS               Unicode   ASCII     acsc    Glyph
-       Name              Default   Default   char    Name
+                         Unicode   ASCII     acsc
+       ACS Name          Default   Default   Char   Glyph Name
        ------------------------------------------------------------------------
-       WACS_D_BTEE       0x2569    +         H       double tee pointing up
-       WACS_D_HLINE      0x2550    -         R       double horizontal line
-       WACS_D_LLCORNER   0x255a    +         D       double lower left corner
-       WACS_D_LRCORNER   0x255d    +         A       double lower right corner
-       WACS_D_LTEE       0x2560    +         F       double tee pointing right
-       WACS_D_PLUS       0x256c    +         E       double large plus
-       WACS_D_RTEE       0x2563    +         G       double tee pointing left
-
-       WACS_D_TTEE       0x2566    +         I       double tee pointing down
-       WACS_D_ULCORNER   0x2554    +         C       double upper left corner
-       WACS_D_URCORNER   0x2557    +         B       double upper right corner
-       WACS_D_VLINE      0x2551    |         Y       double vertical line
-
-       Unicode's descriptions  for  these  characters  differs  slightly  from
-       ncurses,  by  introducing  the  term "light" (along with less important
-       details).  Here are its descriptions for the normal, thick, and  double
+       WACS_D_BTEE       0x2569    +         H      double tee pointing up
+       WACS_D_HLINE      0x2550    -         R      double horizontal line
+       WACS_D_LLCORNER   0x255a    +         D      double lower left corner
+       WACS_D_LRCORNER   0x255d    +         A      double lower right corner
+       WACS_D_LTEE       0x2560    +         F      double tee pointing right
+       WACS_D_PLUS       0x256c    +         E      double large plus
+       WACS_D_RTEE       0x2563    +         G      double tee pointing left
+
+       WACS_D_TTEE       0x2566    +         I      double tee pointing down
+       WACS_D_ULCORNER   0x2554    +         C      double upper left corner
+       WACS_D_URCORNER   0x2557    +         B      double upper right corner
+       WACS_D_VLINE      0x2551    |         Y      double vertical line
+
+       Unicode's  descriptions  for  these  characters  differs  slightly from
+       ncurses, by introducing the term "light"  (along  with  less  important
+       details).   Here are its descriptions for the normal, thick, and double
        horizontal lines:
 
        o   U+2500 BOX DRAWINGS LIGHT HORIZONTAL
@@ -200,7 +200,7 @@
 

RETURN VALUE

        All routines return the integer ERR upon failure and OK on success.
 
-       X/Open  does  not  define  any  error  conditions.  This implementation
+       X/Open does not  define  any  error  conditions.   This  implementation
        returns an error
 
        o   if the window pointer is null or
@@ -209,15 +209,15 @@
 
        The latter may be due to different causes:
 
-       o   If scrollok(3x) is not enabled, writing a character  at  the  lower
+       o   If  scrollok(3x)  is  not enabled, writing a character at the lower
            right margin succeeds.  However, an error is returned because it is
-           not possible to wrap to a new line
+           not possible to wrap to a new line.
 
-       o   If an error is detected when converting a multibyte character to  a
-           sequence  of  bytes,  or  if  it  is not possible to add all of the
+       o   If  an error is detected when converting a multibyte character to a
+           sequence of bytes, or if it is not  possible  to  add  all  of  the
            resulting bytes in the window, an error is returned.
 
-       Functions with a "mv" prefix first  perform  a  cursor  movement  using
+       Functions  with  a  "mv"  prefix  first perform a cursor movement using
        wmove, and return an error if the position is outside the window, or if
        the window pointer is null.
 
@@ -227,80 +227,80 @@
 
 
 

PORTABILITY

-       All of these functions are described in the XSI Curses standard,  Issue
-       4.   The  defaults  specified  for line-drawing characters apply in the
-       POSIX locale.
+       These functions are described in the XSI Curses standard, Issue 4.  The
+       defaults specified for  line-drawing  characters  apply  in  the  POSIX
+       locale.
 
 
 

WACS Symbols

-       X/Open Curses makes it clear that the WACS_ symbols should  be  defined
+       X/Open  Curses  makes it clear that the WACS_ symbols should be defined
        as a pointer to cchar_t data, e.g., in the discussion of border_set.  A
        few implementations are problematic:
 
        o   NetBSD curses defines the symbols as a wchar_t within a cchar_t.
 
-       o   HPUX curses equates some of the ACS_ symbols to the analogous WACS_
-           symbols   as  if  the  ACS_  symbols  were  wide  characters.   The
-           misdefined symbols are the arrows and other symbols which  are  not
+       o   HP-UX  curses  equates  some  of  the ACS_ symbols to the analogous
+           WACS_ symbols as if the ACS_ symbols  were  wide  characters.   The
+           misdefined  symbols  are the arrows and other symbols which are not
            used for line-drawing.
 
        X/Open Curses does not define symbols for thick- or double-lines.  SVr4
-       curses implementations defined their line-drawing symbols in  terms  of
+       curses  implementations  defined their line-drawing symbols in terms of
        intermediate  symbols.   This  implementation  extends  those  symbols,
        providing new definitions which are not in the SVr4 implementations.
 
-       Not all  Unicode-capable  terminals  provide  support  for  VT100-style
-       alternate  character  sets  (i.e.,  the  acsc  capability),  with their
-       corresponding line-drawing characters.  X/Open Curses did  not  address
-       the   aspect  of  integrating  Unicode  with  line-drawing  characters.
-       Existing implementations of Unix curses (AIX, HPUX, Solaris)  use  only
+       Not  all  Unicode-capable  terminals  provide  support  for VT100-style
+       alternate character  sets  (i.e.,  the  acsc  capability),  with  their
+       corresponding  line-drawing  characters.  X/Open Curses did not address
+       the  aspect  of  integrating  Unicode  with  line-drawing   characters.
+       Existing  implementations of Unix curses (AIX, HP-UX, Solaris) use only
        the acsc character-mapping to provide this feature.  As a result, those
        implementations  can  only  use  single-byte  line-drawing  characters.
-       Ncurses  5.3  (2002)  provided a table of Unicode values to solve these
+       ncurses 5.3 (2002) provided a table of Unicode values  to  solve  these
        problems.  NetBSD curses incorporated that table in 2010.
 
-       In this implementation, the Unicode values  are  used  instead  of  the
+       In  this  implementation,  the  Unicode  values are used instead of the
        terminal description's acsc mapping as discussed in ncurses(3x) for the
-       environment variable NCURSES_NO_UTF8_ACS.  In contrast,  for  the  same
-       cases, the line-drawing characters described in curs_addch(3x) will use
-       only the ASCII default values.
+       environment  variable  NCURSES_NO_UTF8_ACS.   In contrast, for the same
+       cases, the line-drawing characters described in addch(3x) will use only
+       the ASCII default values.
 
-       Having Unicode available does not solve all of the problems with  line-
+       Having  Unicode available does not solve all of the problems with line-
        drawing for curses:
 
-       o   The  closest  Unicode  equivalents to the VT100 graphics S1, S3, S7
-           and S9 frequently are not displayed at the regular intervals  which
+       o   The closest Unicode equivalents to the VT100 graphics  S1,  S3,  S7
+           and  S9 frequently are not displayed at the regular intervals which
            the terminal used.
 
-       o   The  lantern  is  a special case.  It originated with the AT&T 4410
-           terminal in the early 1980s.  There is no accessible  documentation
+       o   The lantern is a special case.  It originated with  the  AT&T  4410
+           terminal  in the early 1980s.  There is no accessible documentation
            depicting the lantern symbol on the AT&T terminal.
 
            Lacking documentation, most readers assume that a storm lantern was
            intended.  But there are several possibilities, all with problems.
 
-           Unicode 6.0 (2010) does provide two lantern  symbols:  U+1F383  and
-           U+1F3EE.   Those  were  not  available  in 2002, and are irrelevant
-           since they lie outside the BMP and as a result  are  not  generally
+           Unicode  6.0  (2010)  does provide two lantern symbols: U+1F383 and
+           U+1F3EE.  Those were not available  in  2002,  and  are  irrelevant
+           since  they  lie  outside the BMP and as a result are not generally
            available in terminals.  They are not storm lanterns, in any case.
 
            Most storm lanterns have a tapering glass chimney (to guard against
            tipping); some have a wire grid protecting the chimney.
 
-           For the tapering appearance,  U+2603 was adequate.   In  use  on  a
+           For  the  tapering  appearance,   U+2603 was adequate.  In use on a
            terminal, no one can tell what the image represents.  Unicode calls
            it a snowman.
 
            Others have suggested these alternatives: <section> U+00A7 (section
-           mark),  <Theta>  U+0398 (theta), <Phi> U+03A6 (phi), <delta> U+03B4
+           mark), <Theta> U+0398 (theta), <Phi> U+03A6 (phi),  <delta>  U+03B4
            (delta),  U+2327 (x in a rectangle),  U+256C (forms double vertical
            and horizontal), and  U+2612 (ballot box with x).
 
 
 

Complex Characters

-       The  complex  character  type  cchar_t  can  store  more  than one wide
-       character (wchar_t).  The X/Open Curses description  does  not  mention
-       this  possibility,  describing  only  the  cases where wch is a spacing
+       The complex character  type  cchar_t  can  store  more  than  one  wide
+       character  (wchar_t).   The  X/Open Curses description does not mention
+       this possibility, describing only the cases  where  wch  is  a  spacing
        character or a non-spacing character.
 
        This implementation assumes that wch is constructed using setcchar(3x),
@@ -311,17 +311,17 @@
 
        o   may hold one non-spacing character.
 
-       In the latter case, ncurses  adds  the  non-spacing  character  to  the
+       In  the  latter  case,  ncurses  adds  the non-spacing character to the
        active (base) spacing character.
 
 
 

SEE ALSO

-       curses(3x), curs_addch(3x), curs_attr(3x), curs_clear(3x),
+       curses(3x),     curs_addch(3x),     curs_attr(3x),      curs_clear(3x),
        curs_getcchar(3x), curs_outopts(3x), curs_refresh(3x), putwc(3)
 
 
 
-ncurses 6.4                       2023-08-05                  curs_add_wch(3x)
+ncurses 6.4                       2024-01-13                  curs_add_wch(3x)