X-Git-Url: http://ncurses.scripts.mit.edu/?a=blobdiff_plain;f=doc%2Fhtml%2Fman%2Fcurs_add_wch.3x.html;h=565227c3b96f4ffb569375dcd186b99f8658d37d;hb=bf2c36c4930ac5bb04cd2b1ba209cd09b6f510ab;hp=bc213e8729312e395eb70a8354310366fab278ba;hpb=d1a029866f6d84087781eaa81de19949d8533426;p=ncurses.git diff --git a/doc/html/man/curs_add_wch.3x.html b/doc/html/man/curs_add_wch.3x.html index bc213e87..565227c3 100644 --- a/doc/html/man/curs_add_wch.3x.html +++ b/doc/html/man/curs_add_wch.3x.html @@ -1,7 +1,7 @@
-curs_add_wch(3x) Library calls curs_add_wch(3x) @@ -49,145 +49,145 @@
add_wch, wadd_wch, mvadd_wch, mvwadd_wch, echo_wchar, wecho_wchar - add - a complex character and rendition to a curses window, then advance the - cursor + a curses complex character to a window and advance the cursor
#include <curses.h> - int add_wch( const cchar_t *wch ); - int wadd_wch( WINDOW *win, const cchar_t *wch ); - int mvadd_wch( int y, int x, const cchar_t *wch ); - int mvwadd_wch( WINDOW *win, int y, int x, const cchar_t *wch ); + int add_wch(const cchar_t *wch); + int wadd_wch(WINDOW *win, const cchar_t *wch); + int mvadd_wch(int y, int x, const cchar_t *wch); + int mvwadd_wch(WINDOW *win, int y, int x, const cchar_t *wch); - int echo_wchar( const cchar_t *wch ); - int wecho_wchar( WINDOW *win, const cchar_t *wch ); + int echo_wchar(const cchar_t *wch); + int wecho_wchar(WINDOW *win, const cchar_t *wch);
- The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch functions put the - complex character wch into the given window at its current position, - which is then advanced. These functions perform wrapping and special- + The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch functions put the + complex character wch into the given window at its current position, + which is then advanced. These functions perform wrapping and special- character processing as follows: - o If wch refers to a spacing character, then any previous character - at that location is removed. A new character specified by wch is - placed at that location with rendition specified by wch. The - cursor then advances after this spacing character, to prepare for + o If wch refers to a spacing character, then any previous character + at that location is removed. A new character specified by wch is + placed at that location with rendition specified by wch. The + cursor then advances after this spacing character, to prepare for writing the next character on the screen. The newly added spacing character is the base of the active complex - character. Subsequent non-spacing characters can be combined with + character. Subsequent non-spacing characters can be combined with this base until another spacing character is written to the screen, or the cursor is moved, e.g., using wmove. - o If wch refers to a non-spacing character, it is appended to the + o If wch refers to a non-spacing character, it is appended to the active complex character, retaining the previous characters at that location. The rendition specified by wch is ignored. - The cursor is not advanced after adding a non-spacing character. + The cursor is not advanced after adding a non-spacing character. Subsequent calls to add non-spacing characters will update the same position. - o If the character part of wch is a tab, newline, backspace or other + o If the character part of wch is a tab, newline, backspace or other control character, the window is updated and the cursor moves as if addch were called.
The echo_wchar function is functionally equivalent to a call to add_wch - followed by a call to refresh(3x). Similarly, the wecho_wchar is - functionally equivalent to a call to wadd_wch followed by a call to - wrefresh. The knowledge that only a single character is being output - is taken into consideration and, for non-control characters, a - considerable performance gain might be seen by using the *echo* + followed by a call to refresh(3x). Similarly, the wecho_wchar is + functionally equivalent to a call to wadd_wch followed by a call to + wrefresh. The knowledge that only a single character is being output + is taken into consideration and, for non-control characters, a + considerable performance gain might be seen by using the *echo* functions instead of their equivalents.
- Like addch(3x), addch_wch accepts symbols which make it simple to draw - lines and other frequently used special characters. These symbols + Like addch(3x), addch_wch accepts symbols which make it simple to draw + lines and other frequently used special characters. These symbols correspond to the same VT100 line-drawing set as addch(3x). - ACS Unicode ASCII acsc Glyph + Unicode ASCII acsc - Name Default Default char Name + + ACS Name Default Default Char Glyph Name ------------------------------------------------------------------------ - WACS_BLOCK 0x25ae # 0 solid square block - WACS_BOARD 0x2592 # h board of squares - WACS_BTEE 0x2534 + v bottom tee - WACS_BULLET 0x00b7 o ~ bullet - WACS_CKBOARD 0x2592 : a checker board (stipple) - WACS_DARROW 0x2193 v . arrow pointing down - WACS_DEGREE 0x00b0 ' f degree symbol - WACS_DIAMOND 0x25c6 + ` diamond - WACS_GEQUAL 0x2265 > > greater-than-or-equal-to - WACS_HLINE 0x2500 - q horizontal line - WACS_LANTERN 0x2603 # i lantern symbol - WACS_LARROW 0x2190 < , arrow pointing left - WACS_LEQUAL 0x2264 < y less-than-or-equal-to - WACS_LLCORNER 0x2514 + m lower left-hand corner - WACS_LRCORNER 0x2518 + j lower right-hand corner - WACS_LTEE 0x2524 + t left tee - WACS_NEQUAL 0x2260 ! | not-equal - WACS_PI 0x03c0 * { greek pi - WACS_PLMINUS 0x00b1 # g plus/minus - WACS_PLUS 0x253c + n plus - WACS_RARROW 0x2192 > + arrow pointing right - WACS_RTEE 0x251c + u right tee - WACS_S1 0x23ba - o scan line 1 - WACS_S3 0x23bb - p scan line 3 - WACS_S7 0x23bc - r scan line 7 - WACS_S9 0x23bd _ s scan line 9 - WACS_STERLING 0x00a3 f } pound-sterling symbol - WACS_TTEE 0x252c + w top tee - WACS_UARROW 0x2191 ^ - arrow pointing up - WACS_ULCORNER 0x250c + l upper left-hand corner - WACS_URCORNER 0x2510 + k upper right-hand corner - WACS_VLINE 0x2502 | x vertical line - - The wide-character configuration of ncurses also defines symbols for + WACS_BLOCK 0x25ae # 0 solid square block + WACS_BOARD 0x2592 # h board of squares + WACS_BTEE 0x2534 + v bottom tee + WACS_BULLET 0x00b7 o ~ bullet + WACS_CKBOARD 0x2592 : a checker board (stipple) + WACS_DARROW 0x2193 v . arrow pointing down + WACS_DEGREE 0x00b0 ' f degree symbol + WACS_DIAMOND 0x25c6 + ` diamond + WACS_GEQUAL 0x2265 > > greater-than-or-equal-to + WACS_HLINE 0x2500 - q horizontal line + WACS_LANTERN 0x2603 # i lantern symbol + WACS_LARROW 0x2190 < , arrow pointing left + WACS_LEQUAL 0x2264 < y less-than-or-equal-to + WACS_LLCORNER 0x2514 + m lower left-hand corner + WACS_LRCORNER 0x2518 + j lower right-hand corner + WACS_LTEE 0x2524 + t left tee + WACS_NEQUAL 0x2260 ! | not-equal + WACS_PI 0x03c0 * { greek pi + WACS_PLMINUS 0x00b1 # g plus/minus + WACS_PLUS 0x253c + n plus + WACS_RARROW 0x2192 > + arrow pointing right + WACS_RTEE 0x251c + u right tee + WACS_S1 0x23ba - o scan line 1 + WACS_S3 0x23bb - p scan line 3 + WACS_S7 0x23bc - r scan line 7 + WACS_S9 0x23bd _ s scan line 9 + WACS_STERLING 0x00a3 f } pound-sterling symbol + WACS_TTEE 0x252c + w top tee + WACS_UARROW 0x2191 ^ - arrow pointing up + WACS_ULCORNER 0x250c + l upper left-hand corner + WACS_URCORNER 0x2510 + k upper right-hand corner + WACS_VLINE 0x2502 | x vertical line + + The wide-character configuration of ncurses also defines symbols for thick lines (acsc "J" to "V"): - ACS Unicode ASCII acsc Glyph - Name Default Default char Name - ----------------------------------------------------------------------- - WACS_T_BTEE 0x253b + V thick tee pointing up - WACS_T_HLINE 0x2501 - Q thick horizontal line - WACS_T_LLCORNER 0x2517 + M thick lower left corner - WACS_T_LRCORNER 0x251b + J thick lower right corner - WACS_T_LTEE 0x252b + T thick tee pointing right - WACS_T_PLUS 0x254b + N thick large plus - WACS_T_RTEE 0x2523 + U thick tee pointing left - WACS_T_TTEE 0x2533 + W thick tee pointing down - WACS_T_ULCORNER 0x250f + L thick upper left corner - WACS_T_URCORNER 0x2513 + K thick upper right corner - WACS_T_VLINE 0x2503 | X thick vertical line + Unicode ASCII acsc + ACS Name Default Default Char Glyph Name + ------------------------------------------------------------------------ + WACS_T_BTEE 0x253b + V thick tee pointing up + WACS_T_HLINE 0x2501 - Q thick horizontal line + WACS_T_LLCORNER 0x2517 + M thick lower left corner + WACS_T_LRCORNER 0x251b + J thick lower right corner + WACS_T_LTEE 0x252b + T thick tee pointing right + WACS_T_PLUS 0x254b + N thick large plus + WACS_T_RTEE 0x2523 + U thick tee pointing left + WACS_T_TTEE 0x2533 + W thick tee pointing down + WACS_T_ULCORNER 0x250f + L thick upper left corner + WACS_T_URCORNER 0x2513 + K thick upper right corner + WACS_T_VLINE 0x2503 | X thick vertical line and for double-lines (acsc "A" to "I"): - ACS Unicode ASCII acsc Glyph - Name Default Default char Name + Unicode ASCII acsc + ACS Name Default Default Char Glyph Name ------------------------------------------------------------------------ - WACS_D_BTEE 0x2569 + H double tee pointing up - WACS_D_HLINE 0x2550 - R double horizontal line - WACS_D_LLCORNER 0x255a + D double lower left corner - WACS_D_LRCORNER 0x255d + A double lower right corner - WACS_D_LTEE 0x2560 + F double tee pointing right - WACS_D_PLUS 0x256c + E double large plus - WACS_D_RTEE 0x2563 + G double tee pointing left - - WACS_D_TTEE 0x2566 + I double tee pointing down - WACS_D_ULCORNER 0x2554 + C double upper left corner - WACS_D_URCORNER 0x2557 + B double upper right corner - WACS_D_VLINE 0x2551 | Y double vertical line - - Unicode's descriptions for these characters differs slightly from - ncurses, by introducing the term "light" (along with less important - details). Here are its descriptions for the normal, thick, and double + WACS_D_BTEE 0x2569 + H double tee pointing up + WACS_D_HLINE 0x2550 - R double horizontal line + WACS_D_LLCORNER 0x255a + D double lower left corner + WACS_D_LRCORNER 0x255d + A double lower right corner + WACS_D_LTEE 0x2560 + F double tee pointing right + WACS_D_PLUS 0x256c + E double large plus + WACS_D_RTEE 0x2563 + G double tee pointing left + + WACS_D_TTEE 0x2566 + I double tee pointing down + WACS_D_ULCORNER 0x2554 + C double upper left corner + WACS_D_URCORNER 0x2557 + B double upper right corner + WACS_D_VLINE 0x2551 | Y double vertical line + + Unicode's descriptions for these characters differs slightly from + ncurses, by introducing the term "light" (along with less important + details). Here are its descriptions for the normal, thick, and double horizontal lines: o U+2500 BOX DRAWINGS LIGHT HORIZONTAL @@ -200,7 +200,7 @@
All routines return the integer ERR upon failure and OK on success. - X/Open does not define any error conditions. This implementation + X/Open does not define any error conditions. This implementation returns an error o if the window pointer is null or @@ -209,15 +209,15 @@ The latter may be due to different causes: - o If scrollok(3x) is not enabled, writing a character at the lower + o If scrollok(3x) is not enabled, writing a character at the lower right margin succeeds. However, an error is returned because it is - not possible to wrap to a new line + not possible to wrap to a new line. - o If an error is detected when converting a multibyte character to a - sequence of bytes, or if it is not possible to add all of the + o If an error is detected when converting a multibyte character to a + sequence of bytes, or if it is not possible to add all of the resulting bytes in the window, an error is returned. - Functions with a "mv" prefix first perform a cursor movement using + Functions with a "mv" prefix first perform a cursor movement using wmove, and return an error if the position is outside the window, or if the window pointer is null. @@ -227,80 +227,80 @@
- All of these functions are described in the XSI Curses standard, Issue - 4. The defaults specified for line-drawing characters apply in the - POSIX locale. + These functions are described in the XSI Curses standard, Issue 4. The + defaults specified for line-drawing characters apply in the POSIX + locale.
- X/Open Curses makes it clear that the WACS_ symbols should be defined + X/Open Curses makes it clear that the WACS_ symbols should be defined as a pointer to cchar_t data, e.g., in the discussion of border_set. A few implementations are problematic: o NetBSD curses defines the symbols as a wchar_t within a cchar_t. - o HPUX curses equates some of the ACS_ symbols to the analogous WACS_ - symbols as if the ACS_ symbols were wide characters. The - misdefined symbols are the arrows and other symbols which are not + o HP-UX curses equates some of the ACS_ symbols to the analogous + WACS_ symbols as if the ACS_ symbols were wide characters. The + misdefined symbols are the arrows and other symbols which are not used for line-drawing. X/Open Curses does not define symbols for thick- or double-lines. SVr4 - curses implementations defined their line-drawing symbols in terms of + curses implementations defined their line-drawing symbols in terms of intermediate symbols. This implementation extends those symbols, providing new definitions which are not in the SVr4 implementations. - Not all Unicode-capable terminals provide support for VT100-style - alternate character sets (i.e., the acsc capability), with their - corresponding line-drawing characters. X/Open Curses did not address - the aspect of integrating Unicode with line-drawing characters. - Existing implementations of Unix curses (AIX, HPUX, Solaris) use only + Not all Unicode-capable terminals provide support for VT100-style + alternate character sets (i.e., the acsc capability), with their + corresponding line-drawing characters. X/Open Curses did not address + the aspect of integrating Unicode with line-drawing characters. + Existing implementations of Unix curses (AIX, HP-UX, Solaris) use only the acsc character-mapping to provide this feature. As a result, those implementations can only use single-byte line-drawing characters. - Ncurses 5.3 (2002) provided a table of Unicode values to solve these + ncurses 5.3 (2002) provided a table of Unicode values to solve these problems. NetBSD curses incorporated that table in 2010. - In this implementation, the Unicode values are used instead of the + In this implementation, the Unicode values are used instead of the terminal description's acsc mapping as discussed in ncurses(3x) for the - environment variable NCURSES_NO_UTF8_ACS. In contrast, for the same - cases, the line-drawing characters described in curs_addch(3x) will use - only the ASCII default values. + environment variable NCURSES_NO_UTF8_ACS. In contrast, for the same + cases, the line-drawing characters described in addch(3x) will use only + the ASCII default values. - Having Unicode available does not solve all of the problems with line- + Having Unicode available does not solve all of the problems with line- drawing for curses: - o The closest Unicode equivalents to the VT100 graphics S1, S3, S7 - and S9 frequently are not displayed at the regular intervals which + o The closest Unicode equivalents to the VT100 graphics S1, S3, S7 + and S9 frequently are not displayed at the regular intervals which the terminal used. - o The lantern is a special case. It originated with the AT&T 4410 - terminal in the early 1980s. There is no accessible documentation + o The lantern is a special case. It originated with the AT&T 4410 + terminal in the early 1980s. There is no accessible documentation depicting the lantern symbol on the AT&T terminal. Lacking documentation, most readers assume that a storm lantern was intended. But there are several possibilities, all with problems. - Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and - U+1F3EE. Those were not available in 2002, and are irrelevant - since they lie outside the BMP and as a result are not generally + Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and + U+1F3EE. Those were not available in 2002, and are irrelevant + since they lie outside the BMP and as a result are not generally available in terminals. They are not storm lanterns, in any case. Most storm lanterns have a tapering glass chimney (to guard against tipping); some have a wire grid protecting the chimney. - For the tapering appearance, U+2603 was adequate. In use on a + For the tapering appearance, U+2603 was adequate. In use on a terminal, no one can tell what the image represents. Unicode calls it a snowman. Others have suggested these alternatives: <section> U+00A7 (section - mark), <Theta> U+0398 (theta), <Phi> U+03A6 (phi), <delta> U+03B4 + mark), <Theta> U+0398 (theta), <Phi> U+03A6 (phi), <delta> U+03B4 (delta), U+2327 (x in a rectangle), U+256C (forms double vertical and horizontal), and U+2612 (ballot box with x).
- The complex character type cchar_t can store more than one wide - character (wchar_t). The X/Open Curses description does not mention - this possibility, describing only the cases where wch is a spacing + The complex character type cchar_t can store more than one wide + character (wchar_t). The X/Open Curses description does not mention + this possibility, describing only the cases where wch is a spacing character or a non-spacing character. This implementation assumes that wch is constructed using setcchar(3x), @@ -311,17 +311,17 @@ o may hold one non-spacing character. - In the latter case, ncurses adds the non-spacing character to the + In the latter case, ncurses adds the non-spacing character to the active (base) spacing character.
- curses(3x), curs_addch(3x), curs_attr(3x), curs_clear(3x), + curses(3x), curs_addch(3x), curs_attr(3x), curs_clear(3x), curs_getcchar(3x), curs_outopts(3x), curs_refresh(3x), putwc(3) -ncurses 6.4 2023-08-05 curs_add_wch(3x) +ncurses 6.4 2024-01-13 curs_add_wch(3x)