menu_pattern - get and set a menu's pattern buffer
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
Every menu has an associated pattern match buffer. As
input events that are printable ASCII characters come in,
they are appended to this match buffer and tested for a
match, as described in menu_driver(3x).
The function set_menu_pattern sets the pattern buffer for
the given menu and tries to find the first matching item.
If it succeeds, that item becomes current; if not, the
current item does not change.
The function menu_pattern returns the pattern buffer of
the given menu.
The function menu_pattern returns a pointer, which is NULL
if the menu parameter is NULL. Otherwise, it is a pointer
to a string which is empty if no pattern has been set. It
does not set errno.
The function set_menu_pattern may return the following
E_OK The routine succeeded.
Routine detected an incorrect or out-of-range argu-
Routine was called from an initialization or termina-
No items are connected to menu.
Character failed to match.
System error occurred (see errno).
The header file <menu.h> automatically includes the header
These routines emulate the System V menu library. They
were not supported on Version 7 or BSD versions.
Juergen Pfeifer. Manual pages and adaptation for new
curses by Eric S. Raymond.
Man(1) output converted with