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- <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, <STRONG>echochar</STRONG>, <STRONG>wechochar</STRONG> -
- add a character (with attributes) to a <STRONG>curses</STRONG> window, then
- advance the cursor
-
-
-</PRE>
-<H2>SYNOPSIS</H2><PRE>
- <STRONG>#include</STRONG> <STRONG><curses.h></STRONG>
-
- <STRONG>int</STRONG> <STRONG>addch(chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>waddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvaddch(int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvwaddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>echochar(chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>wechochar(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
-
-
-</PRE>
-<H2>DESCRIPTION</H2><PRE>
- The <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG> and <STRONG>mvwaddch</STRONG> routines put the
- character <EM>ch</EM> into the given window at its current window
- position, which is then advanced. They are analogous to
- <STRONG>putchar</STRONG> in <STRONG><A HREF="stdio.3.html">stdio(3)</A></STRONG>. If the advance is at the right mar-
- gin, the cursor automatically wraps to the beginning of
- the next line. At the bottom of the current scrolling
- region, if <STRONG>scrollok</STRONG> is enabled, the scrolling region is
- scrolled up one line.
-
- If <EM>ch</EM> is a tab, newline, or backspace, the cursor is moved
- appropriately within the window. Backspace moves the cur-
- sor one character left; at the left edge of a window it
- does nothing. Newline does a <STRONG>clrtoeol</STRONG>, then moves the
- cursor to the window left margin on the next line,
- scrolling the window if on the last line). Tabs are con-
- sidered to be at every eighth column.
-
- If <EM>ch</EM> is any control character other than tab, newline, or
- backspace, it is drawn in <STRONG>^</STRONG><EM>X</EM> notation. Calling <STRONG>winch</STRONG>
- after adding a control character does not return the char-
- acter itself, but instead returns the ^-representation of
- the control character. (To emit control characters liter-
- ally, use <STRONG>echochar</STRONG>.)
-
- Video attributes can be combined with a character argument
- passed to <STRONG>addch</STRONG> or related functions by logical-ORing them
- into the character. (Thus, text, including attributes,
- can be copied from one place to another using <STRONG>inch</STRONG> and
- <STRONG>addch</STRONG>.). See the <STRONG><A HREF="curs_attr.3x.html">curs_attr(3X)</A></STRONG> page for values of prede-
- fined video attribute constants that can be usefully OR'ed
- into characters.
-
- The <STRONG>echochar</STRONG> and <STRONG>wechochar</STRONG> routines are equivalent to a
- call to <STRONG>addch</STRONG> followed by a call to <STRONG>refresh</STRONG>, or a call to
- <STRONG>waddch</STRONG> followed by a call to <STRONG>wrefresh</STRONG>. The knowledge that
- only a single character is being output is used and, for
- non-control characters, a considerable performance gain
-
- <STRONG>Line</STRONG> <STRONG>Graphics</STRONG>
- The following variables may be used to add line drawing
- characters to the screen with routines of the <STRONG>addch</STRONG> fam-
- ily. The default character listed below is used if the
- <STRONG>acsc</STRONG> capability doesn't define a terminal-specific
- replacement for it (but see the EXTENSIONS section below).
- The names are taken from VT100 nomenclature.
-
- l l l _ _ _ l l l. <EM>Name</EM> <EM>Default</EM> <EM>Description</EM>
- ACS_ULCORNER + upper left-hand corner
- ACS_LLCORNER + lower left-hand corner
- ACS_URCORNER + upper right-hand corner
- ACS_LRCORNER + lower right-hand corner
- ACS_RTEE + right tee ACS_LTEE + left tee
- ACS_BTEE + bottom tee ACS_TTEE + top tee
- ACS_HLINE - horizontal line ACS_VLINE | vertical
- line ACS_PLUS + plus ACS_S1 - scan line 1
- ACS_S9 _ scan line 9 ACS_DIAMOND + diamond
- ACS_CKBOARD : checker board (stipple)
- ACS_DEGREE ' degree symbol
- ACS_PLMINUS # plus/minus ACS_BULLET o bullet
- ACS_LARROW < arrow pointing left
- ACS_RARROW > arrow pointing right
- ACS_DARROW v arrow pointing down
- ACS_UARROW ^ arrow pointing up ACS_BOARD # board
- of squares ACS_LANTERN # lantern symbol
- ACS_BLOCK # solid square block ACS_S3 - scan line
- 3 ACS_S7 - scan line 7 ACS_LEQUAL < less-
- than-or-equal-to ACS_GEQUAL > greater-than-or-
- equal-to ACS_PI * greek pi ACS_NEQUAL ! not-
- equal ACS_STERLING f pound-sterling symbol
-
-
-
-</PRE>
-<H2>RETURN VALUE</H2><PRE>
- All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on
- success (the SVr4 manuals specify only "an integer value
- other than <STRONG>ERR</STRONG>") upon successful completion, unless other-
- wise noted in the preceding routine descriptions.
-
-
-</PRE>
-<H2>NOTES</H2><PRE>
- Note that <STRONG>addch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, and <STRONG>echochar</STRONG> may be
- macros.
-
-
-</PRE>
-<H2>EXTENSIONS</H2><PRE>
- The following extended <STRONG>curses</STRONG> features are available only
- on PC-clone consoles and compatible terminals obeying the
- ANSI.SYS de-facto standard for terminal control sequences.
- They are not part of XSI curses.
-
- The attribute A_ALTCHARSET actually forces literal display
- of PC ROM characters including the high-half graphics.
- the card-suit characters, up and down-arrow, and most oth-
- ers in the range 0-32. (In a terminfo entry designed for
- use with <STRONG>ncurses</STRONG>, the high-half characters are obtained
- using this attribute with an <STRONG>acsc</STRONG> string in which the sec-
- ond of each pair is a high-half character.)
-
- Giving <STRONG>wechochar</STRONG> an argument with its high bit set will
- produce the corresponding high-half ASCII graphic (SVr4
- curses also has this feature but does not document it). A
- control-character argument, however, will not typically
- produce the corresponding graphic; characters such as CR,
- NL, FF and TAB are typically interpreted by the console
- driver itself, and ESC will be interpreted as the leader
- of a control sequence.
-
-
-</PRE>
-<H2>PORTABILITY</H2><PRE>
- All these functions are described in the XSI Curses stan-
- dard, Issue 4. The defaults specified for forms-drawing
- characters apply in the POSIX locale.
-
- The seven ACS symbols starting with <STRONG>ACS_S3</STRONG> were not docu-
- mented in any publicly released System V. However, many
- publicly available terminfos include <STRONG>acsc</STRONG> strings in which
- their key characters (pryz{|}) are embedded, and a second-
- hand list of their character descriptions has come to
- light. The ACS-prefixed names for them were invented for
- <STRONG><A HREF="ncurses.3x.html">ncurses(3X)</A></STRONG>.
-
-
-</PRE>
-<H2>SEE ALSO</H2><PRE>
- <STRONG><A HREF="ncurses.3x.html">curses(3X)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3X)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3X)</A></STRONG>, <STRONG><A HREF="curs_inch.3x.html">curs_inch(3X)</A></STRONG>,
- <STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3X)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3X)</A></STRONG>, <STRONG><A HREF="putc.3s.html">putc(3S)</A></STRONG>.
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