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+<PRE>
+ <STRONG>getmouse</STRONG>, <STRONG>ungetmouse</STRONG>, <STRONG>mousemask</STRONG>, <STRONG>wenclose</STRONG>, <STRONG>wmouse_trafo</STRONG>,
+ <STRONG>mouseinterval</STRONG> - mouse interface through curses
+
+
+</PRE>
+<H2>SYNOPSIS</H2><PRE>
+ <STRONG>#include</STRONG> <STRONG><curses.h></STRONG>
+
+ <STRONG>typedef</STRONG> <STRONG>unsigned</STRONG> <STRONG>long</STRONG> <STRONG>mmask_t;</STRONG>
+
+ <STRONG>typedef</STRONG> <STRONG>struct</STRONG>
+ <STRONG>{</STRONG>
+ <STRONG>short</STRONG> <STRONG>id;</STRONG> <EM>/*</EM> <EM>ID</EM> <EM>to</EM> <EM>distinguish</EM> <EM>multiple</EM> <EM>devices</EM> <EM>*/</EM>
+ <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>y,</STRONG> <STRONG>z;</STRONG> <EM>/*</EM> <EM>event</EM> <EM>coordinates</EM> <EM>*/</EM>
+ <STRONG>mmask_t</STRONG> <STRONG>bstate;</STRONG> <EM>/*</EM> <EM>button</EM> <EM>state</EM> <EM>bits</EM> <EM>*/</EM>
+ <STRONG>}</STRONG>
+ <STRONG>MEVENT;</STRONG>
+ <STRONG>int</STRONG> <STRONG>getmouse(MEVENT</STRONG> <STRONG>*event);</STRONG>
+ <STRONG>int</STRONG> <STRONG>ungetmouse(MEVENT</STRONG> <STRONG>*event);</STRONG>
+ <STRONG>mmask_t</STRONG> <STRONG>mousemask(mmask_t</STRONG> <STRONG>newmask,</STRONG> <STRONG>mmask_t</STRONG> <STRONG>*oldmask);</STRONG>
+ <STRONG>bool</STRONG> <STRONG>wenclose(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x);</STRONG>
+ <STRONG>bool</STRONG> <STRONG>wmouse_trafo(const</STRONG> <STRONG>WINDOW*</STRONG> <STRONG>win,</STRONG> <STRONG>int*</STRONG> <STRONG>pY,</STRONG> <STRONG>int*</STRONG> <STRONG>pX,</STRONG>
+ <STRONG>bool</STRONG> <STRONG>to_screen);</STRONG>
+ <STRONG>int</STRONG> <STRONG>mouseinterval(int</STRONG> <STRONG>erval);</STRONG>
+
+
+</PRE>
+<H2>DESCRIPTION</H2><PRE>
+ These functions provide an interface to mouse events from
+ <STRONG><A HREF="ncurses.3x.html">ncurses(3X)</A></STRONG>. Mouse events are represented by <STRONG>KEY_MOUSE</STRONG>
+ pseudo-key values in the <STRONG>wgetch</STRONG> input stream.
+
+ To make mouse events visible, use the <STRONG>mousemask</STRONG> function.
+ This will set the mouse events to be reported. By
+ default, no mouse events are reported. The function will
+ return a mask to indicate which of the specified mouse
+ events can be reported; on complete failure it returns 0.
+ If oldmask is non-NULL, this function fills the indicated
+ location with the previous value of the given window's
+ mouse event mask.
+
+ As a side effect, setting a zero mousemask may turn off
+ the mouse pointer; setting a nonzero mask may turn it on.
+ Whether this happens is device-dependent.
+
+ Here are the mouse event type masks:
+
+ l l _ _ l l. <EM>Name</EM> <EM>Description</EM> BUTTON1_PRESSED mouse
+ button 1 down BUTTON1_RELEASED mouse button 1 up
+ BUTTON1_CLICKED mouse button 1 clicked
+ BUTTON1_DOUBLE_CLICKED mouse button 1 double clicked
+ BUTTON1_TRIPLE_CLICKED mouse button 1 triple clicked
+ BUTTON2_PRESSED mouse button 2 down
+ BUTTON2_RELEASED mouse button 2 up
+ BUTTON2_CLICKED mouse button 2 clicked
+ BUTTON2_DOUBLE_CLICKED mouse button 2 double clicked
+ BUTTON3_RELEASED mouse button 3 up
+ BUTTON3_CLICKED mouse button 3 clicked
+ BUTTON3_DOUBLE_CLICKED mouse button 3 double clicked
+ BUTTON3_TRIPLE_CLICKED mouse button 3 triple clicked
+ BUTTON4_PRESSED mouse button 4 down
+ BUTTON4_RELEASED mouse button 4 up
+ BUTTON4_CLICKED mouse button 4 clicked
+ BUTTON4_DOUBLE_CLICKED mouse button 4 double clicked
+ BUTTON4_TRIPLE_CLICKED mouse button 4 triple clicked
+ BUTTON_SHIFT shift was down during button state change
+ BUTTON_CTRL control was down during button state change
+ BUTTON_ALT alt was down during button state change
+ ALL_MOUSE_EVENTS report all button state changes
+ REPORT_MOUSE_POSITION report mouse movement
+
+ Once a class of mouse events have been made visible in a
+ window, calling the <STRONG>wgetch</STRONG> function on that window may
+ return <STRONG>KEY_MOUSE</STRONG> as an indicator that a mouse event has
+ been queued. To read the event data and pop the event off
+ the queue, call <STRONG>getmouse</STRONG>. This function will return <STRONG>OK</STRONG> if
+ a mouse event is actually visible in the given window, <STRONG>ERR</STRONG>
+ otherwise. When <STRONG>getmouse</STRONG> returns <STRONG>OK</STRONG>, the data deposited
+ as y and x in the event structure coordinates will be
+ screen-relative character-cell coordinates. The returned
+ state mask will have exactly one bit set to indicate the
+ event type.
+
+ The <STRONG>ungetmouse</STRONG> function behaves analogously to <STRONG>ungetch</STRONG>.
+ It pushes a <STRONG>KEY_MOUSE</STRONG> event onto the input queue, and
+ associates with that event the given state data and
+ screen-relative character-cell coordinates.
+
+ The <STRONG>wenclose</STRONG> function tests whether a given pair of
+ screen-relative character-cell coordinates is enclosed by
+ a given window, returning TRUE if it is and FALSE other-
+ wise. It is useful for determining what subset of the
+ screen windows enclose the location of a mouse event.
+
+ The <STRONG>wmouse_trafo</STRONG> function transforms a given pair of coor-
+ dinates from stdscr-relative coordinates to screen-rela-
+ tive coordinates or vice versa. Please remember, that
+ stdscr-relative coordinates are not always identical to
+ screen-relative coordinates due to the mechanism to
+ reserve lines on top or bottom of the screen for other
+ purposes (ripoff() call, see also slk_... functions). If
+ the parameter <STRONG>to_screen</STRONG> is <STRONG>TRUE</STRONG>, the pointers <STRONG>pY,</STRONG> <STRONG>pX</STRONG> must
+ reference the coordinates of a location inside the window
+ <STRONG>win</STRONG>. They are converted to screen-relative coordinates and
+ returned through the pointers. If the conversion was suc-
+ cessful, the function returns <STRONG>TRUE</STRONG>. If one of the parame-
+ ters was NULL or the location is not inside the window,
+ <STRONG>FALSE</STRONG> is returned. If <STRONG>to_screen</STRONG> is <STRONG>FALSE</STRONG>, the pointers <STRONG>pY,</STRONG>
+ encloses this point. In this case the function returns
+ <STRONG>TRUE</STRONG>. If one of the parameters is NULL or the point is not
+ inside the window, <STRONG>FALSE</STRONG> is returned. Please notice, that
+ the referenced coordinates are only replaced by the con-
+ verted coordinates if the transformation was successful.
+
+ The <STRONG>mouseinterval</STRONG> function sets the maximum time (in thou-
+ sands of a second) that can elapse between press and
+ release events in order for them to be recognized as a
+ click. This function returns the previous interval value.
+ The default is one fifth of a second.
+
+ Note that mouse events will be ignored when input is in
+ cooked mode, and will cause an error beep when cooked mode
+ is being simulated in a window by a function such as <STRONG>get-</STRONG>
+ <STRONG>str</STRONG> that expects a linefeed for input-loop termination.
+
+
+
+</PRE>
+<H2>RETURN VALUE</H2><PRE>
+ <STRONG>getmouse</STRONG>, <STRONG>ungetmouse</STRONG> and <STRONG>mouseinterval</STRONG> return the integer
+ <STRONG>ERR</STRONG> upon failure or <STRONG>OK</STRONG> upon successful completion. <STRONG>mouse-</STRONG>
+ <STRONG>mask</STRONG> returns the mask of reportable events. <STRONG>wenclose</STRONG> and
+ <STRONG>wmouse_trafo</STRONG> are boolean functions returning <STRONG>TRUE</STRONG> or <STRONG>FALSE</STRONG>
+ depending on their test result.
+
+
+</PRE>
+<H2>PORTABILITY</H2><PRE>
+ These calls were designed for <STRONG><A HREF="ncurses.3x.html">ncurses(3X)</A></STRONG>, and are not
+ found in SVr4 curses, 4.4BSD curses, or any other previous
+ version of curses.
+
+ The feature macro <STRONG>NCURSES_MOUSE_VERSION</STRONG> is provided so the
+ preprocessor can be used to test whether these features
+ are present (its value is 1). NOTE: THIS INTERFACE IS
+ EXPERIMENTAL AND IS SUBJECT TO CHANGE WITHOUT NOTICE! If
+ the interface is changed, the value of <STRONG>NCURSES_MOUSE_VER-</STRONG>
+ <STRONG>SION</STRONG> will be incremented.
+
+ The order of the <STRONG>MEVENT</STRONG> structure members is not guaran-
+ teed. Additional fields may be added to the structure in
+ the future.
+
+ Under <STRONG><A HREF="ncurses.3x.html">ncurses(3X)</A></STRONG>, these calls are implemented using
+ either xterm's built-in mouse-tracking API or Alessandro
+ Rubini's gpm server. If you are using something other
+ than xterm there is no gpm daemon running on your machine,
+ mouse events will not be visible to <STRONG><A HREF="ncurses.3x.html">ncurses(3X)</A></STRONG> (and the
+ <STRONG>wmousemask</STRONG> function will always return <STRONG>0</STRONG>).
+
+ The z member in the event structure is not presently used.
+ It is intended for use with touch screens (which may be
+ pressure-sensitive) or with 3D-mice/trackballs/power
+ gloves.
+ Mouse events under xterm will not in fact be ignored dur-
+ ing cooked mode, if they have been enabled by <STRONG>wmousemask</STRONG>.
+ Instead, the xterm mouse report sequence will appear in
+ the string read.
+
+ Mouse events under xterm will not be detected correctly in
+ a window with its keypad bit off.
+
+
+</PRE>
+<H2>SEE ALSO</H2><PRE>
+ <STRONG><A HREF="ncurses.3x.html">curses(3X)</A></STRONG>.
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