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 <BODY>
 <H1 class="no-header">curs_bkgd 3x</H1>
 <PRE>
-<STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>                                             <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
+<STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>                                                    <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
 
 
 
 
-</PRE>
-<H2><a name="h2-NAME">NAME</a></H2><PRE>
-       <STRONG>bkgdset</STRONG>,  <STRONG>wbkgdset</STRONG>,  <STRONG>bkgd</STRONG>,  <STRONG>wbkgd</STRONG>, <STRONG>getbkgd</STRONG> - <STRONG>curses</STRONG> window
-       background manipulation routines
+</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
+       <STRONG>bkgdset</STRONG>,  <STRONG>wbkgdset</STRONG>,  <STRONG>bkgd</STRONG>,  <STRONG>wbkgd</STRONG>,  <STRONG>getbkgd</STRONG>  - <STRONG>curses</STRONG> window background
+       manipulation routines
 
 
-</PRE>
-<H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
+</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
        <STRONG>#include</STRONG> <STRONG>&lt;curses.h&gt;</STRONG>
 
        <STRONG>void</STRONG> <STRONG>bkgdset(chtype</STRONG> <EM>ch</EM><STRONG>);</STRONG>
        <STRONG>chtype</STRONG> <STRONG>getbkgd(WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>);</STRONG>
 
 
-</PRE>
-<H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
+</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
 
-</PRE>
-<H3><a name="h3-bkgdset">bkgdset</a></H3><PRE>
-       The <STRONG>bkgdset</STRONG> and <STRONG>wbkgdset</STRONG>  routines  manipulate  the  back-
-       ground  of  the  named window.  The window background is a
-       <STRONG>chtype</STRONG> consisting of any combination of attributes  (i.e.,
-       rendition)  and  a  character.   The attribute part of the
-       background is combined (OR'ed) with all non-blank  charac-
-       ters  that  are written into the window with <STRONG>waddch</STRONG>.  Both
-       the character and attribute parts of  the  background  are
-       combined   with  the  blank  characters.   The  background
-       becomes a property of the character  and  moves  with  the
-       character   through   any   scrolling   and  insert/delete
+</PRE><H3><a name="h3-bkgdset">bkgdset</a></H3><PRE>
+       The <STRONG>bkgdset</STRONG> and <STRONG>wbkgdset</STRONG> routines  manipulate  the  background  of  the
+       named window.  The window background is a <STRONG>chtype</STRONG> consisting of any com-
+       bination  of  attributes  (i.e.,  rendition)  and  a  character.    The
+       attribute part of the background is combined (OR'ed) with all non-blank
+       characters that are written into the  window  with  <STRONG>waddch</STRONG>.   Both  the
+       character  and  attribute parts of the background are combined with the
+       blank characters.  The background becomes a property of  the  character
+       and  moves  with  the character through any scrolling and insert/delete
        line/character operations.
 
-       To the extent  possible  on  a  particular  terminal,  the
-       attribute  part  of  the  background  is  displayed as the
-       graphic rendition of the character put on the screen.
+       To the extent possible on a particular terminal, the attribute part  of
+       the  background  is displayed as the graphic rendition of the character
+       put on the screen.
 
 
-</PRE>
-<H3><a name="h3-bkgd">bkgd</a></H3><PRE>
-       The <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> functions set the  background  property
-       of  the  current  or  specified window and then apply this
-       setting to every character position in that window:
+</PRE><H3><a name="h3-bkgd">bkgd</a></H3><PRE>
+       The <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> functions set the background property of the current
+       or  specified  window  and  then  apply this setting to every character
+       position in that window:
 
-       <STRONG>o</STRONG>   The rendition of every  character  on  the  screen  is
-           changed to the new background rendition.
+       <STRONG>o</STRONG>   The rendition of every character on the screen is  changed  to  the
+           new background rendition.
 
-       <STRONG>o</STRONG>   Wherever  the  former background character appears, it
-           is changed to the new background character.
+       <STRONG>o</STRONG>   Wherever  the former background character appears, it is changed to
+           the new background character.
 
 
-</PRE>
-<H3><a name="h3-getbkgd">getbkgd</a></H3><PRE>
-       The <STRONG>getbkgd</STRONG> function returns the  given  window's  current
-       background character/attribute pair.
+</PRE><H3><a name="h3-getbkgd">getbkgd</a></H3><PRE>
+       The <STRONG>getbkgd</STRONG> function returns  the  given  window's  current  background
+       character/attribute pair.
 
 
-</PRE>
-<H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
-       The  routines  <STRONG>bkgd</STRONG>  and <STRONG>wbkgd</STRONG> return the integer <STRONG>OK</STRONG>.  The
-       SVr4.0 manual says "or a non-negative integer  if  <STRONG>immedok</STRONG>
-       is set", but this appears to be an error.
+</PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
+       The  routines  <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> return the integer <STRONG>OK</STRONG>.  The SVr4.0 manual
+       says "or a non-negative integer if <STRONG>immedok</STRONG> is set", but this appears to
+       be an error.
 
 
-</PRE>
-<H2><a name="h2-NOTES">NOTES</a></H2><PRE>
+</PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
        Note that <STRONG>bkgdset</STRONG> and <STRONG>bkgd</STRONG> may be macros.
 
 
-</PRE>
-<H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
-       These  functions are described in the XSI Curses standard,
-       Issue 4.  It specifies that <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> return  <STRONG>ERR</STRONG>  on
-       failure, but gives no failure conditions.
+</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
+       These  functions are described in the XSI Curses standard, Issue 4.  It
+       specifies that <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> return <STRONG>ERR</STRONG> on failure, but gives no fail-
+       ure conditions.
 
 
-</PRE>
-<H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
-       <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG>curs_out-</STRONG>
-       <STRONG><A HREF="curs_outopts.3x.html">opts(3x)</A></STRONG>
+</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
+       <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></STRONG>
 
 
 
-                                                          <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
+                                                                 <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
 </PRE>
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