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-  * @Id: curs_bkgd.3x,v 1.22 2010/12/04 18:36:44 tom Exp @
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 <H1 class="no-header">curs_bkgd 3x</H1>
 <PRE>
-<STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>                                             <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
+<STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>                                                    <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
 
 
 
 
-</PRE>
-<H2><a name="h2-NAME">NAME</a></H2><PRE>
-       <STRONG>bkgdset</STRONG>,  <STRONG>wbkgdset</STRONG>,  <STRONG>bkgd</STRONG>,  <STRONG>wbkgd</STRONG>, <STRONG>getbkgd</STRONG> - <STRONG>curses</STRONG> window
-       background manipulation routines
+</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
+       <STRONG>bkgdset</STRONG>,  <STRONG>wbkgdset</STRONG>,  <STRONG>bkgd</STRONG>,  <STRONG>wbkgd</STRONG>,  <STRONG>getbkgd</STRONG>  - <STRONG>curses</STRONG> window background
+       manipulation routines
 
 
-</PRE>
-<H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
+</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
        <STRONG>#include</STRONG> <STRONG>&lt;curses.h&gt;</STRONG>
 
-       <STRONG>void</STRONG> <STRONG>bkgdset(chtype</STRONG> <STRONG>ch);</STRONG>
-       <STRONG>void</STRONG> <STRONG>wbkgdset(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
-       <STRONG>int</STRONG> <STRONG>bkgd(chtype</STRONG> <STRONG>ch);</STRONG>
-       <STRONG>int</STRONG> <STRONG>wbkgd(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
-       <STRONG>chtype</STRONG> <STRONG>getbkgd(WINDOW</STRONG> <STRONG>*win);</STRONG>
+       <STRONG>void</STRONG> <STRONG>bkgdset(chtype</STRONG> <EM>ch</EM><STRONG>);</STRONG>
+       <STRONG>void</STRONG> <STRONG>wbkgdset(WINDOW</STRONG> <STRONG>*</STRONG><EM>win,</EM> <EM>chtype</EM> <EM>ch</EM><STRONG>);</STRONG>
 
+       <STRONG>int</STRONG> <STRONG>bkgd(chtype</STRONG> <EM>ch</EM><STRONG>);</STRONG>
+       <STRONG>int</STRONG> <STRONG>wbkgd(WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>,</STRONG> <STRONG>chtype</STRONG> <EM>ch</EM><STRONG>);</STRONG>
 
-</PRE>
-<H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
-       The <STRONG>bkgdset</STRONG> and <STRONG>wbkgdset</STRONG>  routines  manipulate  the  back-
-       ground  of  the  named window.  The window background is a
-       <STRONG>chtype</STRONG> consisting of any combination of attributes  (i.e.,
-       rendition)  and  a  character.   The attribute part of the
-       background is combined (OR'ed) with all non-blank  charac-
-       ters  that  are written into the window with <STRONG>waddch</STRONG>.  Both
-       the character and attribute parts of  the  background  are
-       combined   with  the  blank  characters.   The  background
-       becomes a property of the character  and  moves  with  the
-       character   through   any   scrolling   and  insert/delete
-       line/character operations.
+       <STRONG>chtype</STRONG> <STRONG>getbkgd(WINDOW</STRONG> <STRONG>*</STRONG><EM>win</EM><STRONG>);</STRONG>
 
-       To the extent  possible  on  a  particular  terminal,  the
-       attribute  part  of  the  background  is  displayed as the
-       graphic rendition of the character put on the screen.
 
-       The <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> functions set the  background  property
-       of  the  current  or  specified window and then apply this
-       setting to every character position in that window:
+</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
 
-              The rendition of every character on the  screen  is
-              changed to the new background rendition.
+</PRE><H3><a name="h3-bkgdset">bkgdset</a></H3><PRE>
+       The <STRONG>bkgdset</STRONG> and <STRONG>wbkgdset</STRONG> routines set the <EM>background</EM> for a  window.   A
+       window's  background  is  a  <STRONG>chtype</STRONG>  consisting  of  any combination of
+       attributes (i.e., rendition) and a character:
 
-              Wherever  the  former background character appears,
-              it is changed to the new background character.
+       <STRONG>o</STRONG>   The attribute part of the background is combined (OR'ed)  with  all
+           non-blank characters that are written into the window with <STRONG>waddch</STRONG>.
 
-       The <STRONG>getbkgd</STRONG> function returns the  given  window's  current
-       background character/attribute pair.
+       <STRONG>o</STRONG>   Both  the  character  and  attribute  parts  of  the background are
+           combined with blank characters that are written into the window.
 
+       The background becomes a property of each character and moves with  the
+       character   through  any  scrolling  and  insert/delete  line/character
+       operations.
 
-</PRE>
-<H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
-       The  routines  <STRONG>bkgd</STRONG>  and <STRONG>wbkgd</STRONG> return the integer <STRONG>OK</STRONG>.  The
-       SVr4.0 manual says "or a non-negative integer  if  <STRONG>immedok</STRONG>
-       is set", but this appears to be an error.
+       To the extent possible on a particular terminal, the attribute part  of
+       the  background  is displayed as the graphic rendition of the character
+       put on the screen.
 
 
-</PRE>
-<H2><a name="h2-NOTES">NOTES</a></H2><PRE>
+</PRE><H3><a name="h3-bkgd">bkgd</a></H3><PRE>
+       The <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> functions set the background property of the current
+       or  specified  window  and  then  apply this setting to every character
+       position in that window.  According to  X/Open  Curses,  it  should  do
+       this:
+
+       <STRONG>o</STRONG>   The  rendition  of  every character on the screen is changed to the
+           new background rendition.
+
+       <STRONG>o</STRONG>   Wherever the former background character appears, it is changed  to
+           the new background character.
+
+       Neither  X/Open Curses nor the SVr4 manual pages give details about the
+       way the rendition of characters on the screen is updated when  <STRONG>bkgd</STRONG>  or
+       <STRONG>wbkgd</STRONG> is used to change the background character.
+
+       This  implementation,  like  SVr4 curses, does not store the background
+       and window attribute contributions to each cell separately.  It updates
+       the  rendition  by  comparing  the  character, non-color attributes and
+       colors contained in the background.   For  each  cell  in  the  window,
+       whether or not it is blank:
+
+       <STRONG>o</STRONG>   The  library  first  compares  the <EM>character</EM>, and if it matches the
+           current character part of the background, it replaces that with the
+           new background character.
+
+           When <STRONG>bkgdset</STRONG> is used to set the background character, that does not
+           update each cell in the window.  A subsequent  call  to  <STRONG>bkgd</STRONG>  will
+           only  modify  the  <EM>character</EM>  in  cells  which  match  the  current
+           background character.
+
+       <STRONG>o</STRONG>   The library then checks if the cell uses  color,  i.e.,  its  color
+           pair  value  is nonzero.  If not, it simply replaces the attributes
+           and color pair in the cell  with  those  from  the  new  background
+           character.
+
+       <STRONG>o</STRONG>   If  the  cell uses color, and that matches the color in the current
+           background, the library removes attributes which may have come from
+           the current background and adds attributes from the new background.
+           It finishes by setting the cell to  use  the  color  from  the  new
+           background.
+
+       <STRONG>o</STRONG>   If  the  cell  uses color, and that does not match the color in the
+           current  background,  the  library  updates  only   the   non-color
+           attributes,  first  removing  those  which  may  have come from the
+           current  background,  and  then  adding  attributes  from  the  new
+           background.
+
+       If the background's character value is zero (0), a space is assumed.
+
+       If  the  terminal  does  not  support  color,  or if color has not been
+       started  with  <STRONG>start_color</STRONG>,  the  new  background   character's   color
+       attribute will be ignored.
+
+
+</PRE><H3><a name="h3-getbkgd">getbkgd</a></H3><PRE>
+       The  <STRONG>getbkgd</STRONG>  function  returns  the  given window's current background
+       character/attribute pair.
+
+
+</PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
+       These functions are described in the XSI Curses standard, Issue 4.   It
+       specifies  that  <STRONG>bkgd</STRONG>  and  <STRONG>wbkgd</STRONG>  return  <STRONG>ERR</STRONG> on failure, but gives no
+       failure conditions.
+
+       The routines <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> return the integer <STRONG>OK</STRONG>, unless  the  library
+       has not been initialized.
+
+       In  contrast, the SVr4.0 manual says <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> may return <STRONG>OK</STRONG> "or a
+       non-negative integer if <STRONG>immedok</STRONG> is set", which  refers  to  the  return
+       value  from <STRONG>wrefresh</STRONG> (used to implement the immediate repainting).  The
+       SVr4 curses <STRONG>wrefresh</STRONG> returns the number of characters  written  to  the
+       screen during the refresh.  This implementation does not do that.
+
+
+</PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
        Note that <STRONG>bkgdset</STRONG> and <STRONG>bkgd</STRONG> may be macros.
 
+       X/Open  Curses  mentions that the character part of the background must
+       be a single-byte value.  This  implementation,  like  SVr4,  checks  to
+       ensure  that,  and will reuse the old background character if the check
+       fails.
 
-</PRE>
-<H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
-       These  functions are described in the XSI Curses standard,
-       Issue 4.  It specifies that <STRONG>bkgd</STRONG> and <STRONG>wbkgd</STRONG> return  <STRONG>ERR</STRONG>  on
-       failure, but gives no failure conditions.
 
+</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
+       These functions are described in  the  XSI  Curses  standard,  Issue  4
+       (X/Open Curses).
 
-</PRE>
-<H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
-       <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>,   <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>,   <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>,   <STRONG>curs_out-</STRONG>
-       <STRONG><A HREF="curs_outopts.3x.html">opts(3x)</A></STRONG>
 
+</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
+       <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_outopts.3x.html">curs_outopts(3x)</A></STRONG>
 
 
-                                                          <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
+
+                                                                 <STRONG><A HREF="curs_bkgd.3x.html">curs_bkgd(3x)</A></STRONG>
 </PRE>
 <div class="nav">
 <ul>
 <li><a href="#h2-NAME">NAME</a></li>
 <li><a href="#h2-SYNOPSIS">SYNOPSIS</a></li>
-<li><a href="#h2-DESCRIPTION">DESCRIPTION</a></li>
+<li><a href="#h2-DESCRIPTION">DESCRIPTION</a>
+<ul>
+<li><a href="#h3-bkgdset">bkgdset</a></li>
+<li><a href="#h3-bkgd">bkgd</a></li>
+<li><a href="#h3-getbkgd">getbkgd</a></li>
+</ul>
+</li>
 <li><a href="#h2-RETURN-VALUE">RETURN VALUE</a></li>
 <li><a href="#h2-NOTES">NOTES</a></li>
 <li><a href="#h2-PORTABILITY">PORTABILITY</a></li>