-</PRE><H3><a name="h3-Reading-characters">Reading characters</a></H3><PRE>
- The <STRONG>getch</STRONG>, <STRONG>wgetch</STRONG>, <STRONG>mvgetch</STRONG> and <STRONG>mvwgetch</STRONG>, routines read a character from
- the window. In no-delay mode, if no input is waiting, the value <STRONG>ERR</STRONG> is
- returned. In delay mode, the program waits until the system passes
- text through to the program. Depending on the setting of <STRONG>cbreak</STRONG>, this
- is after one character (cbreak mode), or after the first newline
- (nocbreak mode). In half-delay mode, the program waits until a charac-
- ter is typed or the specified timeout has been reached.
-
- If <STRONG>echo</STRONG> is enabled, and the window is not a pad, then the character
- will also be echoed into the designated window according to the follow-
- ing rules:
-
- <STRONG>o</STRONG> If the character is the current erase character, left arrow, or
- backspace, the cursor is moved one space to the left and that
- screen position is erased as if <STRONG>delch</STRONG> had been called.
-
- <STRONG>o</STRONG> If the character value is any other <STRONG>KEY_</STRONG> define, the user is alert-
- ed with a <STRONG>beep</STRONG> call.
-
- <STRONG>o</STRONG> If the character is a carriage-return, and if <STRONG>nl</STRONG> is enabled, it is
- translated to a line-feed after echoing.
-
- <STRONG>o</STRONG> Otherwise the character is simply output to the screen.
-
- If the window is not a pad, and it has been moved or modified since the
- last call to <STRONG>wrefresh</STRONG>, <STRONG>wrefresh</STRONG> will be called before another character
- is read.
-
-
-</PRE><H3><a name="h3-Keypad-mode">Keypad mode</a></H3><PRE>
- If <STRONG>keypad</STRONG> is <STRONG>TRUE</STRONG>, and a function key is pressed, the token for that
- function key is returned instead of the raw characters:
-
- <STRONG>o</STRONG> The predefined function keys are listed in <STRONG><curses.h></STRONG> as macros
- with values outside the range of 8-bit characters. Their names be-
- gin with <STRONG>KEY_</STRONG>.
-
- <STRONG>o</STRONG> Other (user-defined) function keys which may be defined using <STRONG>de-</STRONG>
- <STRONG><A HREF="define_key.3x.html">fine_key(3x)</A></STRONG> have no names, but also are expected to have values
- outside the range of 8-bit characters.
-
- Thus, a variable intended to hold the return value of a function key
- must be of short size or larger.
-
- When a character that could be the beginning of a function key is re-
- ceived (which, on modern terminals, means an escape character), <STRONG>curses</STRONG>
- sets a timer. If the remainder of the sequence does not come in within
- the designated time, the character is passed through; otherwise, the
- function key value is returned. For this reason, many terminals expe-
- rience a delay between the time a user presses the escape key and the
- escape is returned to the program.
-
- In <STRONG>ncurses</STRONG>, the timer normally expires after the value in <STRONG>ESCDELAY</STRONG> (see
- <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>). If <STRONG>notimeout</STRONG> is <STRONG>TRUE</STRONG>, the timer does not expire;
- it is an infinite (or very large) value. Because function keys usually
- begin with an escape character, the terminal may appear to hang in no-
- timeout mode after pressing the escape key until another key is
- pressed.
-
-
-</PRE><H3><a name="h3-Ungetting-characters">Ungetting characters</a></H3><PRE>
- The <STRONG>ungetch</STRONG> routine places <EM>ch</EM> back onto the input queue to be returned
- by the next call to <STRONG>wgetch</STRONG>. There is just one input queue for all win-
- dows.
-
-
-</PRE><H3><a name="h3-Predefined-key-codes">Predefined key-codes</a></H3><PRE>
- The following special keys are defined in <STRONG><curses.h></STRONG>.
-
- <STRONG>o</STRONG> Except for the special case <STRONG>KEY_RESIZE</STRONG>, it is necessary to enable
- <STRONG>keypad</STRONG> for <STRONG>getch</STRONG> to return these codes.
-
- <STRONG>o</STRONG> Not all of these are necessarily supported on any particular termi-
- nal.
-
- <STRONG>o</STRONG> The naming convention may seem obscure, with some apparent mis-
- spellings (such as "RSUME" for "resume"). The names correspond to
- the long terminfo capability names for the keys, and were defined
- long ago, in the 1980s.
-
- <EM>Name</EM> <EM>Key</EM> <EM>name</EM>
- -------------------------------------------------
- KEY_BREAK Break key
- KEY_DOWN The four arrow keys ...
- KEY_UP
- KEY_LEFT
- KEY_RIGHT
- KEY_HOME Home key (upward+left arrow)
- KEY_BACKSPACE Backspace
- KEY_F0 Function keys; space for 64 keys
- is reserved.
- KEY_F(<EM>n</EM>) For 0 <= <EM>n</EM> <= 63
- KEY_DL Delete line
- KEY_IL Insert line
- KEY_DC Delete character
- KEY_IC Insert char or enter insert mode
- KEY_EIC Exit insert char mode
- KEY_CLEAR Clear screen
- KEY_EOS Clear to end of screen
- KEY_EOL Clear to end of line
- KEY_SF Scroll 1 line forward
- KEY_SR Scroll 1 line backward (reverse)
- KEY_NPAGE Next page
- KEY_PPAGE Previous page
- KEY_STAB Set tab
- KEY_CTAB Clear tab
- KEY_CATAB Clear all tabs
- KEY_ENTER Enter or send
- KEY_SRESET Soft (partial) reset
- KEY_RESET Reset or hard reset
- KEY_PRINT Print or copy
- KEY_LL Home down or bottom (lower left)
- KEY_A1 Upper left of keypad
- KEY_A3 Upper right of keypad
-
- KEY_B2 Center of keypad
- KEY_C1 Lower left of keypad
- KEY_C3 Lower right of keypad
- KEY_BTAB Back tab key
- KEY_BEG Beg(inning) key
- KEY_CANCEL Cancel key
- KEY_CLOSE Close key
- KEY_COMMAND Cmd (command) key
- KEY_COPY Copy key
- KEY_CREATE Create key
- KEY_END End key
- KEY_EXIT Exit key
- KEY_FIND Find key
- KEY_HELP Help key
- KEY_MARK Mark key
- KEY_MESSAGE Message key
- KEY_MOUSE Mouse event read
- KEY_MOVE Move key
- KEY_NEXT Next object key
- KEY_OPEN Open key
- KEY_OPTIONS Options key
- KEY_PREVIOUS Previous object key
- KEY_REDO Redo key
- KEY_REFERENCE Ref(erence) key
- KEY_REFRESH Refresh key
- KEY_REPLACE Replace key
- KEY_RESIZE Screen resized
- KEY_RESTART Restart key
- KEY_RESUME Resume key
- KEY_SAVE Save key
- KEY_SBEG Shifted beginning key
- KEY_SCANCEL Shifted cancel key
- KEY_SCOMMAND Shifted command key
- KEY_SCOPY Shifted copy key
- KEY_SCREATE Shifted create key
- KEY_SDC Shifted delete char key
- KEY_SDL Shifted delete line key
- KEY_SELECT Select key
- KEY_SEND Shifted end key
- KEY_SEOL Shifted clear line key
- KEY_SEXIT Shifted exit key
- KEY_SFIND Shifted find key
- KEY_SHELP Shifted help key
- KEY_SHOME Shifted home key
- KEY_SIC Shifted input key
- KEY_SLEFT Shifted left arrow key
- KEY_SMESSAGE Shifted message key
- KEY_SMOVE Shifted move key
- KEY_SNEXT Shifted next key
- KEY_SOPTIONS Shifted options key
- KEY_SPREVIOUS Shifted prev key
- KEY_SPRINT Shifted print key
- KEY_SREDO Shifted redo key
- KEY_SREPLACE Shifted replace key
- KEY_SRIGHT Shifted right arrow
- KEY_SRSUME Shifted resume key
- KEY_SSAVE Shifted save key
- KEY_SSUSPEND Shifted suspend key
- KEY_SUNDO Shifted undo key
- KEY_SUSPEND Suspend key
- KEY_UNDO Undo key
-
- Keypad is arranged like this:
-
- +-----+------+-------+
- | <STRONG>A1</STRONG> | <STRONG>up</STRONG> | <STRONG>A3</STRONG> |
- +-----+------+-------+
- |<STRONG>left</STRONG> | <STRONG>B2</STRONG> | <STRONG>right</STRONG> |
- +-----+------+-------+
- | <STRONG>C1</STRONG> | <STRONG>down</STRONG> | <STRONG>C3</STRONG> |
- +-----+------+-------+
- A few of these predefined values do <EM>not</EM> correspond to a real key:
-
- <STRONG>o</STRONG> <STRONG>KEY_RESIZE</STRONG> is returned when the <STRONG>SIGWINCH</STRONG> signal has been detected
- (see <STRONG><A HREF="curs_initscr.3x.html">initscr(3x)</A></STRONG> and <STRONG><A HREF="resizeterm.3x.html">resizeterm(3x)</A></STRONG>). This code is returned
- whether or not <STRONG>keypad</STRONG> has been enabled.
-
- <STRONG>o</STRONG> <STRONG>KEY_MOUSE</STRONG> is returned for mouse-events (see <STRONG><A HREF="curs_mouse.3x.html">curs_mouse(3x)</A></STRONG>). This
- code relies upon whether or not <STRONG><A HREF="curs_inopts.3x.html">keypad(3x)</A></STRONG> has been enabled, be-
- cause (e.g., with <EM>xterm</EM> mouse prototocol) ncurses must read escape
- sequences, just like a function key.
-
-
-</PRE><H3><a name="h3-Testing-key-codes">Testing key-codes</a></H3><PRE>
- The <STRONG>has_key</STRONG> routine takes a key-code value from the above list, and re-
- turns <STRONG>TRUE</STRONG> or <STRONG>FALSE</STRONG> according to whether the current terminal type rec-
- ognizes a key with that value.
-
- The library also supports these extensions:
-
- <STRONG>define_key</STRONG>
- defines a key-code for a given string (see <STRONG><A HREF="define_key.3x.html">define_key(3x)</A></STRONG>).
-
- <STRONG>key_defined</STRONG>
- checks if there is a key-code defined for a given string (see
- <STRONG><A HREF="key_defined.3x.html">key_defined(3x)</A></STRONG>).
+</PRE><H3><a name="h3-Reading-Characters">Reading Characters</a></H3><PRE>
+ <STRONG>wgetch</STRONG> gathers a key stroke from the terminal keyboard associated with
+ a <EM>curses</EM> window <EM>win</EM>. <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG> describes the variants of this
+ function.
+
+ When input is pending, <STRONG>wgetch</STRONG> returns an integer identifying the key
+ stroke; for alphanumeric and punctuation keys, this value corresponds
+ to the character encoding used by the terminal. Use of the control key
+ as a modifier often results in a distinct code. The behavior of other
+ keys depends on whether <EM>win</EM> is in keypad mode; see subsection "Keypad
+ Mode" below.
+
+ If no input is pending, then if the no-delay flag is set in the window
+ (see <STRONG><A HREF="nodelay.3x.html">nodelay(3x)</A></STRONG>), the function returns <STRONG>ERR</STRONG>; otherwise, <EM>curses</EM> waits
+ until the terminal has input. If <STRONG><A HREF="curs_inopts.3x.html">cbreak(3x)</A></STRONG> has been called, this
+ happens after one character is read. If <STRONG><A HREF="curs_inopts.3x.html">nocbreak(3x)</A></STRONG> has been called,
+ it occurs when the next newline is read. If <STRONG><A HREF="curs_inopts.3x.html">halfdelay(3x)</A></STRONG> has been
+ called, <EM>curses</EM> waits until a character is typed or the specified delay
+ elapses.
+
+ If <STRONG><A HREF="curs_inopts.3x.html">echo(3x)</A></STRONG> has been called, and the window is not a pad, <EM>curses</EM> writes
+ the returned character <EM>c</EM> to the window (at the cursor position) per the
+ following rules.
+
+ <STRONG>o</STRONG> If <EM>c</EM> matches the terminal's erase character, the cursor moves
+ leftward one position and the new position is erased as if
+ <STRONG><A HREF="curs_move.3x.html">wmove(3x)</A></STRONG> and then <STRONG><A HREF="curs_delch.3x.html">wdelch(3x)</A></STRONG> were called. When the window's
+ keypad mode is enabled (see below), <STRONG>KEY_LEFT</STRONG> and <STRONG>KEY_BACKSPACE</STRONG> are
+ handled the same way.
+
+ <STRONG>o</STRONG> <EM>curses</EM> writes any other <EM>c</EM> to the window, as with <STRONG><A HREF="curs_addch.3x.html">wechochar(3x)</A></STRONG>.
+
+ <STRONG>o</STRONG> If the window has been moved or modified since the last call to
+ <STRONG><A HREF="curs_refresh.3x.html">wrefresh(3x)</A></STRONG>, <EM>curses</EM> calls <STRONG>wrefresh</STRONG>.
+
+ If <EM>c</EM> is a carriage return and <STRONG><A HREF="curs_inopts.3x.html">nl(3x)</A></STRONG> has been called, <STRONG>wgetch</STRONG> returns
+ the character code for line feed instead.
+
+
+</PRE><H3><a name="h3-Keypad-Mode">Keypad Mode</a></H3><PRE>
+ To <EM>curses</EM>, key strokes not from the alphabetic section of the keyboard
+ (those corresponding to the ECMA-6 character set--see
+ <STRONG>ascii(7)</STRONG>--optionally modified by either the control or shift keys) are
+ treated as <EM>function</EM> keys. (In <EM>curses</EM>, the term "function key" includes
+ but is not limited to keycaps engraved with "F1", "PF1", and so on.)
+ If the window is in keypad mode, these produce a numeric code
+ corresponding to the <STRONG>KEY_</STRONG> symbols listed in subsection "Predefined Key
+ Codes" below; otherwise, they transmit a sequence of codes typically
+ starting with the escape character, and which must be collected with
+ multiple <STRONG>wgetch</STRONG> calls.
+
+ <STRONG>o</STRONG> The <EM>curses.h</EM> header file declares many <EM>predefined</EM> <EM>function</EM> <EM>keys</EM>
+ whose names begin with <STRONG>KEY_</STRONG>; these object-like macros have values
+ outside the range of eight-bit character codes.
+
+ <STRONG>o</STRONG> In <EM>ncurses</EM>, <EM>user-defined</EM> <EM>function</EM> <EM>keys</EM> are configured with
+ <STRONG><A HREF="define_key.3x.html">define_key(3x)</A></STRONG>; they have no names, but are also expected to have
+ values outside the range of eight-bit codes.
+
+ A variable intended to hold a function key code must thus be of type
+ <EM>short</EM> or larger.
+
+ Most terminals one encounters follow the ECMA-48 standard insofar as
+ their function keys produce character sequences prefixed with the
+ escape character ESC. This fact implies that <EM>curses</EM> cannot know
+ whether the terminal has sent an ESC key stroke or the beginning of a
+ function key's character sequence without waiting to see if, and how
+ soon, further input arrives. When <EM>curses</EM> reads such an ambiguous
+ character, it sets a timer. If the remainder of the sequence does not
+ arrive within the designated time, <STRONG>wgetch</STRONG> returns the prefix character;
+ otherwise, it returns the function key code corresponding to the unique
+ sequence defined by the terminal. Consequently, a user of a <EM>curses</EM>
+ application may experience a delay after pressing ESC while <EM>curses</EM>
+ disambiguates the input; see section "EXTENSIONS" below. If the window
+ is in "no time-out" mode, the timer does not expire; it is an infinite
+ (or very large) value. See <STRONG><A HREF="notimeout.3x.html">notimeout(3x)</A></STRONG>. Because function key
+ sequences usually begin with an escape character, the terminal may
+ appear to hang in no time-out mode after the user has pressed ESC.
+ Generally, further typing "awakens" <EM>curses</EM>.
+
+
+</PRE><H3><a name="h3-Ungetting-Characters">Ungetting Characters</a></H3><PRE>
+ <STRONG>ungetch</STRONG> places <EM>c</EM> into the input queue to be returned by the next call
+ to <STRONG>wgetch</STRONG>. A single input queue serves all windows.
+
+
+</PRE><H3><a name="h3-Predefined-Key-Codes">Predefined Key Codes</a></H3><PRE>
+ The header file <EM>curses.h</EM> defines the following function key codes.
+
+ <STRONG>o</STRONG> Except for the special case of <STRONG>KEY_RESIZE</STRONG>, a window's keypad mode
+ must be enabled for <STRONG>wgetch</STRONG> to read these codes from it.
+
+ <STRONG>o</STRONG> Not all of these are necessarily supported on any particular
+ terminal.
+
+ <STRONG>o</STRONG> The naming convention may seem obscure, with some apparent
+ misspellings (such as "RSUME" for "resume"); the names correspond
+ to the <EM>terminfo</EM> capability names for the keys, and were
+ standardized before the IBM PC/AT keyboard layout achieved a
+ dominant position in industry.
+
+ <STRONG>Symbol</STRONG> <STRONG>Key</STRONG> <STRONG>name</STRONG>
+ -----------------------------------------------------------------
+ <STRONG>KEY_BREAK</STRONG> Break key
+ <STRONG>KEY_DOWN</STRONG>
+ <STRONG>KEY_UP</STRONG> Arrow keys
+ <STRONG>KEY_LEFT</STRONG>
+ <STRONG>KEY_RIGHT</STRONG>
+ <STRONG>KEY_HOME</STRONG> Home key (upward+left arrow)
+ <STRONG>KEY_BACKSPACE</STRONG> Backspace
+ <STRONG>KEY_F0</STRONG> Function keys; space for 64 keys is reserved
+ <STRONG>KEY_F(</STRONG><EM>n</EM><STRONG>)</STRONG> Function key <EM>n</EM> where 0 <= <EM>n</EM> <= 63
+
+ <STRONG>KEY_DL</STRONG> Delete line
+ <STRONG>KEY_IL</STRONG> Insert line
+ <STRONG>KEY_DC</STRONG> Delete character
+ <STRONG>KEY_IC</STRONG> Insert character/Enter insert mode
+ <STRONG>KEY_EIC</STRONG> Exit insert character mode
+ <STRONG>KEY_CLEAR</STRONG> Clear screen
+ <STRONG>KEY_EOS</STRONG> Clear to end of screen
+ <STRONG>KEY_EOL</STRONG> Clear to end of line
+ <STRONG>KEY_SF</STRONG> Scroll one line forward
+ <STRONG>KEY_SR</STRONG> Scroll one line backward (reverse)
+ <STRONG>KEY_NPAGE</STRONG> Next page/Page up
+ <STRONG>KEY_PPAGE</STRONG> Previous page/Page down
+ <STRONG>KEY_STAB</STRONG> Set tab
+ <STRONG>KEY_CTAB</STRONG> Clear tab
+ <STRONG>KEY_CATAB</STRONG> Clear all tabs
+ <STRONG>KEY_ENTER</STRONG> Enter/Send
+ <STRONG>KEY_SRESET</STRONG> Soft (partial) reset
+ <STRONG>KEY_RESET</STRONG> (Hard) reset
+ <STRONG>KEY_PRINT</STRONG> Print/Copy
+ <STRONG>KEY_LL</STRONG> Home down/Bottom (lower left)
+ <STRONG>KEY_A1</STRONG> Upper left of keypad
+ <STRONG>KEY_A3</STRONG> Upper right of keypad
+ <STRONG>KEY_B2</STRONG> Center of keypad
+ <STRONG>KEY_C1</STRONG> Lower left of keypad
+ <STRONG>KEY_C3</STRONG> Lower right of keypad
+ <STRONG>KEY_BTAB</STRONG> Back tab key
+ <STRONG>KEY_BEG</STRONG> Beg(inning) key
+ <STRONG>KEY_CANCEL</STRONG> Cancel key
+ <STRONG>KEY_CLOSE</STRONG> Close key
+ <STRONG>KEY_COMMAND</STRONG> Cmd (command) key
+ <STRONG>KEY_COPY</STRONG> Copy key
+ <STRONG>KEY_CREATE</STRONG> Create key
+ <STRONG>KEY_END</STRONG> End key
+ <STRONG>KEY_EXIT</STRONG> Exit key
+ <STRONG>KEY_FIND</STRONG> Find key
+ <STRONG>KEY_HELP</STRONG> Help key
+ <STRONG>KEY_MARK</STRONG> Mark key
+ <STRONG>KEY_MESSAGE</STRONG> Message key
+ <STRONG>KEY_MOUSE</STRONG> Mouse event occurred
+ <STRONG>KEY_MOVE</STRONG> Move key
+ <STRONG>KEY_NEXT</STRONG> Next object key
+ <STRONG>KEY_OPEN</STRONG> Open key
+ <STRONG>KEY_OPTIONS</STRONG> Options key
+ <STRONG>KEY_PREVIOUS</STRONG> Previous object key
+ <STRONG>KEY_REDO</STRONG> Redo key
+ <STRONG>KEY_REFERENCE</STRONG> Ref(erence) key
+ <STRONG>KEY_REFRESH</STRONG> Refresh key
+ <STRONG>KEY_REPLACE</STRONG> Replace key
+ <STRONG>KEY_RESIZE</STRONG> Screen resized
+ <STRONG>KEY_RESTART</STRONG> Restart key
+ <STRONG>KEY_RESUME</STRONG> Resume key
+ <STRONG>KEY_SAVE</STRONG> Save key
+ <STRONG>KEY_SELECT</STRONG> Select key
+ <STRONG>KEY_SUSPEND</STRONG> Suspend key
+ <STRONG>KEY_UNDO</STRONG> Undo key
+ -----------------------------------------------------------------
+ <STRONG>KEY_SBEG</STRONG> Shifted beginning key
+ <STRONG>KEY_SCANCEL</STRONG> Shifted cancel key
+ <STRONG>KEY_SCOMMAND</STRONG> Shifted command key
+ <STRONG>KEY_SCOPY</STRONG> Shifted copy key
+ <STRONG>KEY_SCREATE</STRONG> Shifted create key
+ <STRONG>KEY_SDC</STRONG> Shifted delete character key
+ <STRONG>KEY_SDL</STRONG> Shifted delete line key
+ <STRONG>KEY_SEND</STRONG> Shifted end key
+ <STRONG>KEY_SEOL</STRONG> Shifted clear line key
+
+ <STRONG>KEY_SEXIT</STRONG> Shifted exit key
+ <STRONG>KEY_SFIND</STRONG> Shifted find key
+ <STRONG>KEY_SHELP</STRONG> Shifted help key
+ <STRONG>KEY_SHOME</STRONG> Shifted home key
+ <STRONG>KEY_SIC</STRONG> Shifted insert key
+ <STRONG>KEY_SLEFT</STRONG> Shifted left arrow key
+ <STRONG>KEY_SMESSAGE</STRONG> Shifted message key
+ <STRONG>KEY_SMOVE</STRONG> Shifted move key
+ <STRONG>KEY_SNEXT</STRONG> Shifted next object key
+ <STRONG>KEY_SOPTIONS</STRONG> Shifted options key
+ <STRONG>KEY_SPREVIOUS</STRONG> Shifted previous object key
+ <STRONG>KEY_SPRINT</STRONG> Shifted print key
+ <STRONG>KEY_SREDO</STRONG> Shifted redo key
+ <STRONG>KEY_SREPLACE</STRONG> Shifted replace key
+ <STRONG>KEY_SRIGHT</STRONG> Shifted right arrow key
+ <STRONG>KEY_SRSUME</STRONG> Shifted resume key
+ <STRONG>KEY_SSAVE</STRONG> Shifted save key
+ <STRONG>KEY_SSUSPEND</STRONG> Shifted suspend key
+ <STRONG>KEY_SUNDO</STRONG> Shifted undo key
+
+ Many keyboards feature a nine-key directional pad.
+
+ +-----+------+-------+
+ | A1 | up | A3 |
+ +-----+------+-------+
+ |left | B2 | right |
+ +-----+------+-------+
+ | C1 | down | C3 |
+ +-----+------+-------+
+ Two of the symbols in the list above do <EM>not</EM> correspond to a physical
+ key.
+
+ <STRONG>o</STRONG> <STRONG>wgetch</STRONG> returns <STRONG>KEY_RESIZE</STRONG>, even if the window's keypad mode is
+ disabled, when <EM>ncurses</EM> handles a <STRONG>SIGWINCH</STRONG> signal; see <STRONG><A HREF="curs_initscr.3x.html">initscr(3x)</A></STRONG>
+ and <STRONG><A HREF="resizeterm.3x.html">resizeterm(3x)</A></STRONG>.
+
+ <STRONG>o</STRONG> <STRONG>wgetch</STRONG> returns <STRONG>KEY_MOUSE</STRONG> to indicate that a mouse event is pending
+ collection; see <STRONG><A HREF="curs_mouse.3x.html">curs_mouse(3x)</A></STRONG>. Receipt of this code requires a
+ window's keypad mode to be enabled, because to interpret mouse
+ input (as with with <STRONG>xterm(1)</STRONG>'s mouse prototocol), <EM>ncurses</EM> must read
+ an escape sequence, as with a function key.
+
+
+</PRE><H3><a name="h3-Testing-Key-Codes">Testing Key Codes</a></H3><PRE>
+ In <EM>ncurses</EM>, <STRONG>has_key</STRONG> returns a Boolean value indicating whether the
+ terminal type recognizes its parameter as a key code value. See also
+ <STRONG><A HREF="define_key.3x.html">define_key(3x)</A></STRONG> and <STRONG><A HREF="key_defined.3x.html">key_defined(3x)</A></STRONG>.