- or vice versa. The resulting <STRONG>stdscr</STRONG>-relative coordinates are not
- always identical to window-relative coordinates due to the mechanism to
- reserve lines on top or bottom of the screen for other purposes (see
- the <STRONG>ripoffline</STRONG> and <STRONG><A HREF="curs_slk.3x.html">slk_init(3x)</A></STRONG> calls, for example).
-
- <STRONG>o</STRONG> If the parameter <EM>to</EM><STRONG>_</STRONG><EM>screen</EM> is <STRONG>TRUE</STRONG>, the pointers <EM>pY,</EM> <EM>pX</EM> must
- reference the coordinates of a location inside the window <EM>win</EM>.
- They are converted to window-relative coordinates and returned
- through the pointers. If the conversion was successful, the
+ or vice versa. The resulting <STRONG>stdscr</STRONG>-relative coordinates are not
+ always identical to screen coordinates due to the mechanism to reserve
+ lines on top or bottom of the screen for other purposes (see the
+ <STRONG><A HREF="curs_kernel.3x.html">ripoffline(3x)</A></STRONG> and <STRONG><A HREF="curs_slk.3x.html">slk_init(3x)</A></STRONG> calls, for example).
+
+ <STRONG>o</STRONG> If the parameter <EM>to</EM><STRONG>_</STRONG><EM>screen</EM> is <STRONG>TRUE</STRONG>, the pointers <EM>pY,</EM> <EM>pX</EM> must
+ reference the coordinates of a location inside the window <EM>win</EM>.
+ They are converted to <STRONG>stdscr</STRONG>-relative coordinates and returned
+ through the pointers. If the conversion was successful, the