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+ * @Id: curs_window.3x,v 1.9 2000/07/01 20:08:37 tom Exp @
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+<HEAD>
+<TITLE>curs_window 3x</TITLE>
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+<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<BODY>
+<H1>curs_window 3x</H1>
+<HR>
<PRE>
<!-- Manpage converted by man2html 3.0.1 -->
</PRE>
<H2>NAME</H2><PRE>
- <B>newwin</B>, <B>delwin</B>, <B>mvwin</B>, <B>subwin</B>, <B>derwin</B>, <B>mvderwin</B>, <B>dupwin</B>,
- <B>wsyncup</B>, <B>syncok</B>, <B>wcursyncup</B>, <B>wsyncdown</B> - create <B>curses</B>
+ <STRONG>newwin</STRONG>, <STRONG>delwin</STRONG>, <STRONG>mvwin</STRONG>, <STRONG>subwin</STRONG>, <STRONG>derwin</STRONG>, <STRONG>mvderwin</STRONG>, <STRONG>dupwin</STRONG>,
+ <STRONG>wsyncup</STRONG>, <STRONG>syncok</STRONG>, <STRONG>wcursyncup</STRONG>, <STRONG>wsyncdown</STRONG> - create <STRONG>curses</STRONG>
windows
</PRE>
<H2>SYNOPSIS</H2><PRE>
- <B>#include</B> <B><curses.h></B>
-
- <B>WINDOW</B> <B>*newwin(int</B> <B>nlines,</B> <B>int</B> <B>ncols,</B> <B>int</B> <B>begin_y,</B>
- <B>int</B> <B>begin_x);</B>
- <B>int</B> <B>delwin(WINDOW</B> <B>*win);</B>
- <B>int</B> <B>mvwin(WINDOW</B> <B>*win,</B> <B>int</B> <B>y,</B> <B>int</B> <B>x);</B>
- <B>WINDOW</B> <B>*subwin(WINDOW</B> <B>*orig,</B> <B>int</B> <B>nlines,</B> <B>int</B> <B>ncols,</B>
- <B>int</B> <B>begin_y,</B> <B>int</B> <B>begin_x);</B>
- <B>WINDOW</B> <B>*derwin(WINDOW</B> <B>*orig,</B> <B>int</B> <B>nlines,</B> <B>int</B> <B>ncols,</B>
- <B>int</B> <B>begin_y,</B> <B>int</B> <B>begin_x);</B>
- <B>int</B> <B>mvderwin(WINDOW</B> <B>*win,</B> <B>int</B> <B>par_y,</B> <B>int</B> <B>par_x);</B>
- <B>WINDOW</B> <B>*dupwin(WINDOW</B> <B>*win);</B>
- <B>void</B> <B>wsyncup(WINDOW</B> <B>*win);</B>
- <B>int</B> <B>syncok(WINDOW</B> <B>*win,</B> <B>bool</B> <B>bf);</B>
- <B>void</B> <B>wcursyncup(WINDOW</B> <B>*win);</B>
- <B>void</B> <B>wsyncdown(WINDOW</B> <B>*win);</B>
+ <STRONG>#include</STRONG> <STRONG><curses.h></STRONG>
+
+ <STRONG>WINDOW</STRONG> <STRONG>*newwin(int</STRONG> <STRONG>nlines,</STRONG> <STRONG>int</STRONG> <STRONG>ncols,</STRONG> <STRONG>int</STRONG> <STRONG>begin_y,</STRONG>
+ <STRONG>int</STRONG> <STRONG>begin_x);</STRONG>
+ <STRONG>int</STRONG> <STRONG>delwin(WINDOW</STRONG> <STRONG>*win);</STRONG>
+ <STRONG>int</STRONG> <STRONG>mvwin(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x);</STRONG>
+ <STRONG>WINDOW</STRONG> <STRONG>*subwin(WINDOW</STRONG> <STRONG>*orig,</STRONG> <STRONG>int</STRONG> <STRONG>nlines,</STRONG> <STRONG>int</STRONG> <STRONG>ncols,</STRONG>
+ <STRONG>int</STRONG> <STRONG>begin_y,</STRONG> <STRONG>int</STRONG> <STRONG>begin_x);</STRONG>
+ <STRONG>WINDOW</STRONG> <STRONG>*derwin(WINDOW</STRONG> <STRONG>*orig,</STRONG> <STRONG>int</STRONG> <STRONG>nlines,</STRONG> <STRONG>int</STRONG> <STRONG>ncols,</STRONG>
+ <STRONG>int</STRONG> <STRONG>begin_y,</STRONG> <STRONG>int</STRONG> <STRONG>begin_x);</STRONG>
+ <STRONG>int</STRONG> <STRONG>mvderwin(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>par_y,</STRONG> <STRONG>int</STRONG> <STRONG>par_x);</STRONG>
+ <STRONG>WINDOW</STRONG> <STRONG>*dupwin(WINDOW</STRONG> <STRONG>*win);</STRONG>
+ <STRONG>void</STRONG> <STRONG>wsyncup(WINDOW</STRONG> <STRONG>*win);</STRONG>
+ <STRONG>int</STRONG> <STRONG>syncok(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>bool</STRONG> <STRONG>bf);</STRONG>
+ <STRONG>void</STRONG> <STRONG>wcursyncup(WINDOW</STRONG> <STRONG>*win);</STRONG>
+ <STRONG>void</STRONG> <STRONG>wsyncdown(WINDOW</STRONG> <STRONG>*win);</STRONG>
</PRE>
<H2>DESCRIPTION</H2><PRE>
- Calling <B>newwin</B> creates and returns a pointer to a new win-
+ Calling <STRONG>newwin</STRONG> creates and returns a pointer to a new win-
dow with the given number of lines and columns. The upper
- left-hand corner of the window is at line <I>begin</I>_<I>y</I>, column
- <I>begin</I>_<I>x</I>. If either <I>nlines</I> or <I>ncols</I> is zero, they default
- to <B>LINES</B> <B>-</B> <I>begin</I>_<I>y</I> and <B>COLS</B> <B>-</B> <I>begin</I>_<I>x</I>. A new full-screen
- window is created by calling <B>newwin(0,0,0,0)</B>.
+ left-hand corner of the window is at line <EM>begin</EM>_<EM>y</EM>, column
+ <EM>begin</EM>_<EM>x</EM>. If either <EM>nlines</EM> or <EM>ncols</EM> is zero, they default
+ to <STRONG>LINES</STRONG> <STRONG>-</STRONG> <EM>begin</EM>_<EM>y</EM> and <STRONG>COLS</STRONG> <STRONG>-</STRONG> <EM>begin</EM>_<EM>x</EM>. A new full-screen
+ window is created by calling <STRONG>newwin(0,0,0,0)</STRONG>.
- Calling <B>delwin</B> deletes the named window, freeing all mem-
+ Calling <STRONG>delwin</STRONG> deletes the named window, freeing all mem-
ory associated with it (it does not actually erase the
window's screen image). Subwindows must be deleted before
the main window can be deleted.
- Calling <B>mvwin</B> moves the window so that the upper left-hand
- corner is at position (<I>x</I>, <I>y</I>). If the move would cause the
+ Calling <STRONG>mvwin</STRONG> moves the window so that the upper left-hand
+ corner is at position (<EM>x</EM>, <EM>y</EM>). If the move would cause the
window to be off the screen, it is an error and the window
is not moved. Moving subwindows is allowed, but should be
avoided.
- Calling <B>subwin</B> creates and returns a pointer to a new win-
- dow with the given number of lines, <I>nlines</I>, and columns,
- <I>ncols</I>. The window is at position (<I>begin</I>_<I>y</I>, <I>begin</I>_<I>x</I>) on
+ Calling <STRONG>subwin</STRONG> creates and returns a pointer to a new win-
+ dow with the given number of lines, <EM>nlines</EM>, and columns,
+ <EM>ncols</EM>. The window is at position (<EM>begin</EM>_<EM>y</EM>, <EM>begin</EM>_<EM>x</EM>) on
the screen. (This position is relative to the screen, and
- not to the window <I>orig</I>.) The window is made in the middle
- of the window <I>orig</I>, so that changes made to one window
+ not to the window <EM>orig</EM>.) The window is made in the middle
+ of the window <EM>orig</EM>, so that changes made to one window
will affect both windows. The subwindow shares memory
- with the window <I>orig</I>. When using this routine, it is nec-
- essary to call <B>touchwin</B> or <B>touchline</B> on <I>orig</I> before call-
- ing <B>wrefresh</B> on the subwindow.
+ with the window <EM>orig</EM>. When using this routine, it is nec-
+ essary to call <STRONG>touchwin</STRONG> or <STRONG>touchline</STRONG> on <EM>orig</EM> before call-
+ ing <STRONG>wrefresh</STRONG> on the subwindow.
- Calling <B>derwin</B> is the same as calling <B>subwin,</B> except that
- <I>begin</I>_<I>y</I> and <I>begin</I>_<I>x</I> are relative to the origin of the win-
- dow <I>orig</I> rather than the screen. There is no difference
+ Calling <STRONG>derwin</STRONG> is the same as calling <STRONG>subwin,</STRONG> except that
+ <EM>begin</EM>_<EM>y</EM> and <EM>begin</EM>_<EM>x</EM> are relative to the origin of the win-
+ dow <EM>orig</EM> rather than the screen. There is no difference
between the subwindows and the derived windows.
- Calling <B>mvderwin</B> moves a derived window (or subwindow)
+ Calling <STRONG>mvderwin</STRONG> moves a derived window (or subwindow)
inside its parent window. The screen-relative parameters
of the window are not changed. This routine is used to
display different parts of the parent window at the same
physical position on the screen.
- Calling <B>dupwin</B> creates an exact duplicate of the window
- <I>win</I>.
+ Calling <STRONG>dupwin</STRONG> creates an exact duplicate of the window
+ <EM>win</EM>.
- Calling <B>wsyncup</B> touches all locations in ancestors of <I>win</I>
- that are changed in <I>win</I>. If <B>syncok</B> is called with second
- argument <B>TRUE</B> then <B>wsyncup</B> is called automatically when-
+ Calling <STRONG>wsyncup</STRONG> touches all locations in ancestors of <EM>win</EM>
+ that are changed in <EM>win</EM>. If <STRONG>syncok</STRONG> is called with second
+ argument <STRONG>TRUE</STRONG> then <STRONG>wsyncup</STRONG> is called automatically when-
ever there is a change in the window.
- The <B>wsyncdown</B> routine touches each location in <I>win</I> that
+ The <STRONG>wsyncdown</STRONG> routine touches each location in <EM>win</EM> that
has been touched in any of its ancestor windows. This
- routine is called by <B>wrefresh</B>, so it should almost never
+ routine is called by <STRONG>wrefresh</STRONG>, so it should almost never
be necessary to call it manually.
- The routine <B>wcursyncup</B> updates the current cursor position
+ The routine <STRONG>wcursyncup</STRONG> updates the current cursor position
of all the ancestors of the window to reflect the current
cursor position of the window.
</PRE>
<H2>RETURN VALUE</H2><PRE>
- Routines that return an integer return the integer <B>ERR</B>
- upon failure and <B>OK</B> (SVr4 only specifies "an integer value
- other than <B>ERR</B>") upon successful completion.
+ Routines that return an integer return the integer <STRONG>ERR</STRONG>
+ upon failure and <STRONG>OK</STRONG> (SVr4 only specifies "an integer value
+ other than <STRONG>ERR</STRONG>") upon successful completion.
- <B>delwin</B> returns the integer <B>ERR</B> upon failure and <B>OK</B> upon
+ <STRONG>delwin</STRONG> returns the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> upon
successful completion.
- Routines that return pointers return <B>NULL</B> on error.
+ Routines that return pointers return <STRONG>NULL</STRONG> on error.
</PRE>
<H2>NOTES</H2><PRE>
- If many small changes are made to the window, the <B>wsyncup</B>
+ If many small changes are made to the window, the <STRONG>wsyncup</STRONG>
option could degrade performance.
- Note that <B>syncok</B> may be a macro.
+ Note that <STRONG>syncok</STRONG> may be a macro.
</PRE>
<H2>BUGS</H2><PRE>
- The subwindow functions (<I>subwin</I>, <I>derwin</I>, <I>mvderwin</I>, <B>wsyn-</B>
- <B>cup</B>, <B>wsyncdown</B>, <B>wcursyncup</B>, <B>syncok</B>) are flaky, incom-
+ The subwindow functions (<EM>subwin</EM>, <EM>derwin</EM>, <EM>mvderwin</EM>, <STRONG>wsyn-</STRONG>
+ <STRONG>cup</STRONG>, <STRONG>wsyncdown</STRONG>, <STRONG>wcursyncup</STRONG>, <STRONG>syncok</STRONG>) are flaky, incom-
pletely implemented, and not well tested.
The System V curses documentation is very unclear about
- what <B>wsyncup</B> and <B>wsyncdown</B> actually do. It seems to imply
+ what <STRONG>wsyncup</STRONG> and <STRONG>wsyncdown</STRONG> actually do. It seems to imply
that they are only supposed to touch exactly those lines
that are affected by ancestor changes. The language here,
- and the behavior of the <B>curses</B> implementation, is pat-
+ and the behavior of the <STRONG>curses</STRONG> implementation, is pat-
terned on the XPG4 curses standard. The weaker XPG4 spec
may result in slower updates.
</PRE>
<H2>SEE ALSO</H2><PRE>
- <B><A HREF="ncurses.3x.html">curses(3x)</A></B>, <B><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></B>, <B><A HREF="curs_touch.3x.html">curs_touch(3x)</A></B>
+ <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG><A HREF="curs_touch.3x.html">curs_touch(3x)</A></STRONG>