-</PRE>
-<H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
- Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of
- depth. Panel functions allow the use of stacked windows
- and ensure the proper portions of each window and the
- curses <STRONG>stdscr</STRONG> window are hidden or displayed when panels
- are added, moved, modified or removed. The set of cur-
- rently visible panels is the stack of panels. The <STRONG>stdscr</STRONG>
- window is beneath all panels, and is not considered part
- of the stack.
-
- A window is associated with every panel. The panel rou-
- tines enable you to create, move, hide, and show panels,
- as well as position a panel at any desired location in the
- stack.
-
- Panel routines are a functional layer added to <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>,
- make only high-level curses calls, and work anywhere ter-
- minfo curses does.
+</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
+ Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of depth. Panel
+ functions allow the use of stacked windows and ensure the proper por-
+ tions of each window and the curses <STRONG>stdscr</STRONG> window are hidden or dis-
+ played when panels are added, moved, modified or removed. The set of
+ currently visible panels is the stack of panels. The <STRONG>stdscr</STRONG> window is
+ beneath all panels, and is not considered part of the stack.