+<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
+<!--
+ ****************************************************************************
+ * Copyright (c) 1998-2000,2003 Free Software Foundation, Inc. *
+ * *
+ * Permission is hereby granted, free of charge, to any person obtaining a *
+ * copy of this software and associated documentation files (the *
+ * "Software"), to deal in the Software without restriction, including *
+ * without limitation the rights to use, copy, modify, merge, publish, *
+ * distribute, distribute with modifications, sublicense, and/or sell *
+ * copies of the Software, and to permit persons to whom the Software is *
+ * furnished to do so, subject to the following conditions: *
+ * *
+ * The above copyright notice and this permission notice shall be included *
+ * in all copies or substantial portions of the Software. *
+ * *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
+ * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
+ * THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
+ * *
+ * Except as contained in this notice, the name(s) of the above copyright *
+ * holders shall not be used in advertising or otherwise to promote the *
+ * sale, use or other dealings in this Software without prior written *
+ * authorization. *
+ ****************************************************************************
+ * @Id: panel.3x,v 1.11 2003/05/17 22:44:09 jmc Exp @
+-->
<HTML>
+<HEAD>
+<TITLE>panel 3x</TITLE>
+<link rev=made href="mailto:bug-ncurses@gnu.org">
+<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
+</HEAD>
<BODY>
+<H1>panel 3x</H1>
+<HR>
<PRE>
<!-- Manpage converted by man2html 3.0.1 -->
+<STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG> <STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG>
+
+
+
</PRE>
<H2>NAME</H2><PRE>
</PRE>
<H2>SYNOPSIS</H2><PRE>
- <B>#include</B> <B><panel.h></B>
-
- <B>cc</B> <B>[flags]</B> <B>sourcefiles</B> <B>-lpanel</B> <B>-lncurses</B>
-
- <B>PANEL</B> <B>*new_panel(WINDOW</B> <B>*win)</B>
- <B>int</B> <B>bottom_panel(PANEL</B> <B>*pan)</B>
- <B>int</B> <B>top_panel(PANEL</B> <B>*pan)</B>
- <B>int</B> <B>show_panel(PANEL</B> <B>*pan)</B>
- <B>void</B> <B>update_panels();</B>
- <B>int</B> <B>hide_panel(PANEL</B> <B>*pan)</B>
- <B>WINDOW</B> <B>*panel_window(const</B> <B>PANEL</B> <B>*pan)</B>
- <B>int</B> <B>replace_panel(PANEL</B> <B>*pan,</B> <B>WINDOW</B> <B>*window)</B>
- <B>int</B> <B>move_panel(PANEL</B> <B>*pan,</B> <B>int</B> <B>starty,</B> <B>int</B> <B>startx)</B>
- <B>int</B> <B>panel_hidden(const</B> <B>PANEL</B> <B>*pan)</B>
- <B>PANEL</B> <B>*panel_above(const</B> <B>PANEL</B> <B>*pan)</B>
- <B>PANEL</B> <B>*panel_below(const</B> <B>PANEL</B> <B>*pan)</B>
- <B>int</B> <B>set_panel_userptr(PANEL</B> <B>*pan,</B> <B>const</B> <B>void</B> <B>*ptr)</B>
- <B>const</B> <B>void</B> <B>*panel_userptr(const</B> <B>PANEL</B> <B>*pan)</B>
- <B>int</B> <B>del_panel(PANEL</B> <B>*pan)</B>
+ <STRONG>#include</STRONG> <STRONG><panel.h></STRONG>
+
+ <STRONG>cc</STRONG> <STRONG>[flags]</STRONG> <STRONG>sourcefiles</STRONG> <STRONG>-lpanel</STRONG> <STRONG>-lncurses</STRONG>
+
+ <STRONG>PANEL</STRONG> <STRONG>*new_panel(WINDOW</STRONG> <STRONG>*win)</STRONG>
+ <STRONG>int</STRONG> <STRONG>bottom_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>int</STRONG> <STRONG>top_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>int</STRONG> <STRONG>show_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>void</STRONG> <STRONG>update_panels();</STRONG>
+ <STRONG>int</STRONG> <STRONG>hide_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>WINDOW</STRONG> <STRONG>*panel_window(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>int</STRONG> <STRONG>replace_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*window)</STRONG>
+ <STRONG>int</STRONG> <STRONG>move_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>int</STRONG> <STRONG>starty,</STRONG> <STRONG>int</STRONG> <STRONG>startx)</STRONG>
+ <STRONG>int</STRONG> <STRONG>panel_hidden(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*panel_above(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*panel_below(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>int</STRONG> <STRONG>set_panel_userptr(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*ptr)</STRONG>
+ <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*panel_userptr(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>int</STRONG> <STRONG>del_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
</PRE>
<H2>DESCRIPTION</H2><PRE>
- Panels are <B><A HREF="ncurses.3x.html">curses(3x)</A></B> windows with the added feature of
+ Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of
depth. Panel functions allow the use of stacked windows
and ensure the proper portions of each window and the
- curses <B>stdscr</B> window are hidden or displayed when panels
+ curses <STRONG>stdscr</STRONG> window are hidden or displayed when panels
are added, moved, modified or removed. The set of cur-
- rently visible panels is the stack of panels. The <B>stdscr</B>
+ rently visible panels is the stack of panels. The <STRONG>stdscr</STRONG>
window is beneath all panels, and is not considered part
of the stack.
A window is associated with every panel. The panel rou-
- tines enable you to create, move, hides, and show panels,
+ tines enable you to create, move, hide, and show panels,
as well as position a panel at any desired location in the
stack.
- Panel routines are a functional layer added to <B><A HREF="ncurses.3x.html">curses(3x)</A></B>,
+ Panel routines are a functional layer added to <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>,
make only high-level curses calls, and work anywhere ter-
minfo curses does.
</PRE>
<H2>FUNCTIONS</H2><PRE>
- <B>new_panel(win)</B>
- allocates a <B>PANEL</B> structure, associates it with
- <B>win</B>, places the panel on the top of the stack
+ <STRONG>new_panel(win)</STRONG>
+ allocates a <STRONG>PANEL</STRONG> structure, associates it with
+ <STRONG>win</STRONG>, places the panel on the top of the stack
(causes it to be displayed above any other
panel) and returns a pointer to the new panel.
- <B>void</B> <B>update_panels()</B>
+ <STRONG>void</STRONG> <STRONG>update_panels()</STRONG>
refreshes the virtual screen to reflect the rela-
tions between the panels in the stack, but does not
call doupdate() to refresh the physical screen.
a call to doupdate(), but doupdate() is the func-
tion responsible for updating the physical screen.
- <B>del_panel(pan)</B>
+ <STRONG>del_panel(pan)</STRONG>
removes the given panel from the stack and deallo-
- cates the <B>PANEL</B> structure (but not its associated
+ cates the <STRONG>PANEL</STRONG> structure (but not its associated
window).
- <B>hide_panel(pan)</B>
+ <STRONG>hide_panel(pan)</STRONG>
removes the given panel from the panel stack and
- thus hides it from view. The <B>PANEL</B> structure is not
+ thus hides it from view. The <STRONG>PANEL</STRONG> structure is not
lost, merely removed from the stack.
- <B>show_panel(pan)</B>
+ <STRONG>show_panel(pan)</STRONG>
makes a hidden panel visible by placing it on top
of the panels in the panel stack. See COMPATIBILITY
below.
- <B>top_panel(pan)</B>
+ <STRONG>top_panel(pan)</STRONG>
puts the given visible panel on top of all panels
in the stack. See COMPATIBILITY below.
- <B>bottom_panel(pan)</B>
+ <STRONG>bottom_panel(pan)</STRONG>
puts panel at the bottom of all panels.
- <B>move_panel(pan,starty,startx)</B>
+ <STRONG>move_panel(pan,starty,startx)</STRONG>
moves the given panel window so that its upper-left
- corner is at <B>starty</B>, <B>startx</B>. It does not change
+ corner is at <STRONG>starty</STRONG>, <STRONG>startx</STRONG>. It does not change
the position of the panel in the stack. Be sure to
- use this function, not <B>mvwin()</B>, to move a panel
+ use this function, not <STRONG>mvwin()</STRONG>, to move a panel
window.
- <B>replace_panel(pan,window)</B>
- replaces the current window of panel with <B>window</B>
+ <STRONG>replace_panel(pan,window)</STRONG>
+ replaces the current window of panel with <STRONG>window</STRONG>
(useful, for example if you want to resize a panel;
- if you're using <B>ncurses</B>, you can call <B>replace_panel</B>
- on the output of <B><A HREF="wresize.3x.html">wresize(3x)</A></B>). It does not change
+ if you're using <STRONG>ncurses</STRONG>, you can call <STRONG>replace_panel</STRONG>
+ on the output of <STRONG><A HREF="wresize.3x.html">wresize(3x)</A></STRONG>). It does not change
the position of the panel in the stack.
- <B>panel_above(pan)</B>
+ <STRONG>panel_above(pan)</STRONG>
returns a pointer to the panel above pan. If the
- panel argument is <B>(PANEL</B> <B>*)0</B>, it returns a pointer
+ panel argument is <STRONG>(PANEL</STRONG> <STRONG>*)0</STRONG>, it returns a pointer
to the bottom panel in the stack.
- <B>panel_below(pan)</B>
+ <STRONG>panel_below(pan)</STRONG>
returns a pointer to the panel just below pan. If
- the panel argument is <B>(PANEL</B> <B>*)0</B>, it returns a
+ the panel argument is <STRONG>(PANEL</STRONG> <STRONG>*)0</STRONG>, it returns a
pointer to the top panel in the stack.
- <B>set_panel_userptr(pan,ptr)</B>
+ <STRONG>set_panel_userptr(pan,ptr)</STRONG>
sets the panel's user pointer.
- <B>panel_userptr(pan)</B>
+ <STRONG>panel_userptr(pan)</STRONG>
returns the user pointer for a given panel.
- <B>panel_window(pan)</B>
+ <STRONG>panel_window(pan)</STRONG>
returns a pointer to the window of the given panel.
</PRE>
<H2>DIAGNOSTICS</H2><PRE>
- Each routine that returns a pointer returns <B>NULL</B> if an
+ Each routine that returns a pointer returns <STRONG>NULL</STRONG> if an
error occurs. Each routine that returns an int value
- returns <B>OK</B> if it executes successfully and <B>ERR</B> if not.
+ returns <STRONG>OK</STRONG> if it executes successfully and <STRONG>ERR</STRONG> if not.
</PRE>
Reasonable care has been taken to ensure compatibility
with the native panel facility introduced in SVr3.2
(inspection of the SVr4 manual pages suggests the program-
- ming interface is unchanged). The <B>PANEL</B> data structures
+ ming interface is unchanged). The <STRONG>PANEL</STRONG> data structures
are merely similar. The programmer is cautioned not to
- directly use <B>PANEL</B> fields.
+ directly use <STRONG>PANEL</STRONG> fields.
- The functions <B>show_panel()</B> and <B>top_panel()</B> are identical
+ The functions <STRONG>show_panel()</STRONG> and <STRONG>top_panel()</STRONG> are identical
in this implementation, and work equally well with dis-
played or hidden panels. In the native System V implemen-
- tation, <B>show_panel()</B> is intended for making a hidden panel
- visible (at the top of the stack) and <B>top_panel()</B> is
+ tation, <STRONG>show_panel()</STRONG> is intended for making a hidden panel
+ visible (at the top of the stack) and <STRONG>top_panel()</STRONG> is
intended for making an already-visible panel move to the
top of the stack. You are cautioned to use the correct
function to ensure compatibility with native panel
In your library list, libpanel.a should be before libn-
curses.a; that is, you want to say `-lpanel -lncurses',
not the other way around (which would give you a link
- error using GNU <B><A HREF="ld.1.html">ld(1)</A></B> and some other linkers).
+ error using GNU <STRONG><A HREF="ld.1.html">ld(1)</A></STRONG> and some other linkers).
</PRE>
</PRE>
<H2>SEE ALSO</H2><PRE>
- <B><A HREF="ncurses.3x.html">curses(3x)</A></B>
+ <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>
</PRE>
-
-
-
+ <STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG>
</PRE>
<HR>
<ADDRESS>