atUnknown = 0, atInteger, atFloat, atPoint, atString
} ARGTYPE;
atUnknown = 0, atInteger, atFloat, atPoint, atString
} ARGTYPE;
#define VA_FLT(type) fval = va_arg(ap, type)
#define VA_PTR(type) pval = (char *)va_arg(ap, type)
#define VA_STR(type) sval = va_arg(ap, type)
#define VA_FLT(type) fval = va_arg(ap, type)
#define VA_PTR(type) pval = (char *)va_arg(ap, type)
#define VA_STR(type) sval = va_arg(ap, type)