-P(" This 52-card solitaire starts with the entire deck shuffled and dealt");
-P("out in four rows. The aces are then moved to the left end of the layout,");
-P("making 4 initial free spaces. You may move to a space only the card that");
-P("matches the left neighbor in suit, and is one greater in rank. Kings are");
-P("high, so no cards may be placed to their right (they create dead spaces).");
-P(" When no moves can be made, cards still out of sequence are reshuffled");
-P("and dealt face up after the ends of the partial sequences, leaving a card");
-P("space after each sequence, so that each row looks like a partial sequence");
-P("followed by a space, followed by enough cards to make a row of 14. ");
-P(" A moment's reflection will show that this game cannot take more than 13");
-P("deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor. ");
+ P(" This 52-card solitaire starts with the entire deck shuffled and dealt");
+ P("out in four rows. The aces are then moved to the left end of the layout,");
+ P("making 4 initial free spaces. You may move to a space only the card that");
+ P("matches the left neighbor in suit, and is one greater in rank. Kings are");
+ P("high, so no cards may be placed to their right (they create dead spaces).");
+ P(" When no moves can be made, cards still out of sequence are reshuffled");
+ P("and dealt face up after the ends of the partial sequences, leaving a card");
+ P("space after each sequence, so that each row looks like a partial sequence");
+ P("followed by a space, followed by enough cards to make a row of 14. ");
+ P(" A moment's reflection will show that this game cannot take more than 13");
+ P("deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor. ");