X-Git-Url: http://ncurses.scripts.mit.edu/?p=ncurses.git;a=blobdiff_plain;f=test%2Fbs.c;h=9a43e6233bd2240ccce91967fe379d2f2429a830;hp=ae893712ea643757c4538fef77c0eef8a64e0ef4;hb=f486c68b1efe3bab5739c3f464fde6685a52bee5;hpb=92e187a3459ab7ce1613a3684ca6642447c73620;ds=sidebyside diff --git a/test/bs.c b/test/bs.c index ae893712..9a43e623 100644 --- a/test/bs.c +++ b/test/bs.c @@ -1,5 +1,5 @@ /**************************************************************************** - * Copyright (c) 1998-2009,2010 Free Software Foundation, Inc. * + * Copyright (c) 1998-2012,2013 Free Software Foundation, Inc. * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the * @@ -34,7 +34,7 @@ * v2.0 featuring strict ANSI/POSIX conformance, November 1993. * v2.1 with ncurses mouse support, September 1995 * - * $Id: bs.c,v 1.51 2010/05/01 19:12:26 tom Exp $ + * $Id: bs.c,v 1.60 2013/02/16 19:54:37 tom Exp $ */ #include @@ -110,7 +110,7 @@ static char sub[] = "Submarine"; static char destroy[] = "Destroyer"; static char ptboat[] = "PT Boat"; -static char name[40]; +static char *your_name; static char dftname[] = "stranger"; /* direction constants */ @@ -220,11 +220,12 @@ intro(void) CATCHALL(uninitgame); - if ((tmpname = getlogin()) != 0) { - (void) strcpy(name, tmpname); - name[0] = (char) toupper(UChar(name[0])); - } else - (void) strcpy(name, dftname); + if ((tmpname = getlogin()) != 0 && + (your_name = strdup(tmpname)) != 0) { + your_name[0] = (char) toupper(UChar(your_name[0])); + } else { + your_name = dftname; + } (void) initscr(); keypad(stdscr, TRUE); @@ -368,7 +369,7 @@ initgame(void) MvAddCh(PYBASE + i, PXBASE - 3, (chtype) (i + 'A')); #ifdef A_COLOR if (has_colors()) - attron(COLOR_PAIR(COLOR_BLUE)); + attron((attr_t) COLOR_PAIR(COLOR_BLUE)); #endif /* A_COLOR */ (void) addch(' '); for (j = 0; j < BWIDTH; j++) @@ -386,7 +387,7 @@ initgame(void) MvAddCh(CYBASE + i, CXBASE - 3, (chtype) (i + 'A')); #ifdef A_COLOR if (has_colors()) - attron(COLOR_PAIR(COLOR_BLUE)); + attron((attr_t) COLOR_PAIR(COLOR_BLUE)); #endif /* A_COLOR */ (void) addch(' '); for (j = 0; j < BWIDTH; j++) @@ -401,17 +402,17 @@ initgame(void) MvAddStr(CYBASE + BDEPTH, CXBASE - 3, numbers); MvPrintw(HYBASE, HXBASE, - "To position your ships: move the cursor to a spot, then"); + "To position your ships: move the cursor to a spot, then"); MvPrintw(HYBASE + 1, HXBASE, - "type the first letter of a ship type to select it, then"); + "type the first letter of a ship type to select it, then"); MvPrintw(HYBASE + 2, HXBASE, - "type a direction ([hjkl] or [4862]), indicating how the"); + "type a direction ([hjkl] or [4862]), indicating how the"); MvPrintw(HYBASE + 3, HXBASE, - "ship should be pointed. You may also type a ship letter"); + "ship should be pointed. You may also type a ship letter"); MvPrintw(HYBASE + 4, HXBASE, - "followed by `r' to position it randomly, or type `R' to"); + "followed by `r' to position it randomly, or type `R' to"); MvPrintw(HYBASE + 5, HXBASE, - "place all remaining ships randomly."); + "place all remaining ships randomly."); MvAddStr(MYBASE, MXBASE, "Aiming keys:"); MvAddStr(SYBASE, SXBASE, "y k u 7 8 9"); @@ -426,10 +427,11 @@ initgame(void) placeship(COMPUTER, ss, FALSE); } - ss = (ship_t *) NULL; do { char c, docked[SHIPTYPES + 2], *cp = docked; + ss = (ship_t *) NULL; + /* figure which ships still wait to be placed */ *cp++ = 'R'; for (i = 0; i < SHIPTYPES; i++) @@ -459,13 +461,14 @@ initgame(void) do { c = (char) getch(); } while - (!(strchr("hjklrR", c) || c == FF)); + (!(strchr("hjkl8462rR", c) || c == FF)); if (c == FF) { (void) clearok(stdscr, TRUE); (void) refresh(); + } else if (ss == 0) { + beep(); /* simple to verify, unlikely to happen */ } else if (c == 'r') { - assert(ss != 0); prompt(1, "Random-placing your %s", ss->name); randomplace(PLAYER, ss); placeship(PLAYER, ss, TRUE); @@ -481,7 +484,6 @@ initgame(void) } error((char *) NULL); } else if (strchr("hjkl8462", c)) { - assert(ss != 0); ss->x = curx; ss->y = cury; @@ -519,17 +521,17 @@ initgame(void) turn = rnd(2); MvPrintw(HYBASE, HXBASE, - "To fire, move the cursor to your chosen aiming point "); + "To fire, move the cursor to your chosen aiming point "); MvPrintw(HYBASE + 1, HXBASE, - "and strike any key other than a motion key. "); + "and strike any key other than a motion key. "); MvPrintw(HYBASE + 2, HXBASE, - " "); + " "); MvPrintw(HYBASE + 3, HXBASE, - " "); + " "); MvPrintw(HYBASE + 4, HXBASE, - " "); + " "); MvPrintw(HYBASE + 5, HXBASE, - " "); + " "); (void) prompt(0, "Press any key to start...", ""); (void) getch(); @@ -548,11 +550,11 @@ getcoord(int atcpu) for (;;) { if (atcpu) { MvPrintw(CYBASE + BDEPTH + 1, CXBASE + 11, "(%d, %c)", - curx, 'A' + cury); + curx, 'A' + cury); cgoto(cury, curx); } else { MvPrintw(PYBASE + BDEPTH + 1, PXBASE + 11, "(%d, %c)", - curx, 'A' + cury); + curx, 'A' + cury); pgoto(cury, curx); } @@ -769,7 +771,7 @@ hitship(int x, int y) cgoto(y1, x1); #ifdef A_COLOR if (has_colors()) - attron(COLOR_PAIR(COLOR_GREEN)); + attron((attr_t) COLOR_PAIR(COLOR_GREEN)); #endif /* A_COLOR */ (void) addch(MARK_MISS); #ifdef A_COLOR @@ -795,7 +797,7 @@ hitship(int x, int y) pgoto(y1, x1); #ifdef A_COLOR if (has_colors()) - attron(COLOR_PAIR(COLOR_RED)); + attron((attr_t) COLOR_PAIR(COLOR_RED)); #endif /* A_COLOR */ (void) addch(SHOWHIT); #ifdef A_COLOR @@ -834,9 +836,9 @@ plyturn(void) #ifdef A_COLOR if (has_colors()) { if (hit) - attron(COLOR_PAIR(COLOR_RED)); + attron((attr_t) COLOR_PAIR(COLOR_RED)); else - attron(COLOR_PAIR(COLOR_GREEN)); + attron((attr_t) COLOR_PAIR(COLOR_GREEN)); } #endif /* A_COLOR */ (void) addch((chtype) hits[PLAYER][curx][cury]); @@ -863,7 +865,9 @@ plyturn(void) m = " You'll pick up survivors from my %s, I hope...!"; break; } - (void) printw(m, ss->name); + if (m != 0) { + (void) printw(m, ss->name); + } (void) beep(); } return (hit); @@ -952,11 +956,11 @@ cpufire(int x, int y) bool hit, sunk; ship_t *ss = NULL; - hit = board[PLAYER][x][y] ? MARK_HIT : MARK_MISS; - hits[COMPUTER][x][y] = (char) hit; + hit = (bool) board[PLAYER][x][y]; + hits[COMPUTER][x][y] = (hit ? MARK_HIT : MARK_MISS); MvPrintw(PROMPTLINE, 0, - "I shoot at %c%d. I %s!", y + 'A', x, hit ? "hit" : - "miss"); + "I shoot at %c%d. I %s!", y + 'A', x, hit ? "hit" : + "miss"); if ((sunk = (hit && (ss = hitship(x, y)))) != 0) (void) printw(" I've sunk your %s", ss->name); (void) clrtoeol(); @@ -965,9 +969,9 @@ cpufire(int x, int y) #ifdef A_COLOR if (has_colors()) { if (hit) - attron(COLOR_PAIR(COLOR_RED)); + attron((attr_t) COLOR_PAIR(COLOR_RED)); else - attron(COLOR_PAIR(COLOR_GREEN)); + attron((attr_t) COLOR_PAIR(COLOR_GREEN)); } #endif /* A_COLOR */ (void) addch((chtype) (hit ? SHOWHIT : SHOWSPLASH)); @@ -1108,8 +1112,8 @@ cputurn(void) } #ifdef DEBUG MvPrintw(PROMPTLINE + 2, 0, - "New state %d, x=%d, y=%d, d=%d", - next, x, y, d); + "New state %d, x=%d, y=%d, d=%d", + next, x, y, d); #endif /* DEBUG */ return ((hit) ? TRUE : FALSE); } @@ -1130,16 +1134,16 @@ playagain(void) ++cpuwon; else ++plywon; - j = 18 + (int) strlen(name); + j = 18 + (int) strlen(your_name); if (plywon >= 10) ++j; if (cpuwon >= 10) ++j; MvPrintw(1, (COLWIDTH - j) / 2, - "%s: %d Computer: %d", name, plywon, cpuwon); + "%s: %d Computer: %d", your_name, plywon, cpuwon); prompt(2, (awinna())? "Want to be humiliated again, %s [yn]? " - : "Going to give me a chance for revenge, %s [yn]? ", name); + : "Going to give me a chance for revenge, %s [yn]? ", your_name); return (sgetc("YN") == 'Y'); }