description. Those pointers must be valid during the life-
time of the item. So you should be very careful with names
or descriptions allocated on the stack of some routines.
The function <STRONG>free_item</STRONG> de-allocates an item. Please notice
description. Those pointers must be valid during the life-
time of the item. So you should be very careful with names
or descriptions allocated on the stack of some routines.
The function <STRONG>free_item</STRONG> de-allocates an item. Please notice