- <STRONG>int</STRONG> <STRONG>hide_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>WINDOW</STRONG> <STRONG>*panel_window(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>replace_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*window)</STRONG>
- <STRONG>int</STRONG> <STRONG>move_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>int</STRONG> <STRONG>starty,</STRONG> <STRONG>int</STRONG> <STRONG>startx)</STRONG>
- <STRONG>int</STRONG> <STRONG>panel_hidden(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>PANEL</STRONG> <STRONG>*panel_above(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>PANEL</STRONG> <STRONG>*panel_below(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>set_panel_userptr(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*ptr)</STRONG>
- <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*panel_userptr(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>del_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
-
-
-</PRE>
-<H2>DESCRIPTION</H2><PRE>
- Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of
- depth. Panel functions allow the use of stacked windows
- and ensure the proper portions of each window and the
- curses <STRONG>stdscr</STRONG> window are hidden or displayed when panels
- are added, moved, modified or removed. The set of cur-
- rently visible panels is the stack of panels. The <STRONG>stdscr</STRONG>
- window is beneath all panels, and is not considered part
- of the stack.
-
- A window is associated with every panel. The panel rou-
- tines enable you to create, move, hide, and show panels,
- as well as position a panel at any desired location in the
- stack.
-
- Panel routines are a functional layer added to <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>,
- make only high-level curses calls, and work anywhere ter-
- minfo curses does.
-
-
-</PRE>
-<H2>FUNCTIONS</H2><PRE>
+ <STRONG>int</STRONG> <STRONG>hide_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>WINDOW</STRONG> <STRONG>*panel_window(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>replace_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*window);</STRONG>
+ <STRONG>int</STRONG> <STRONG>move_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>int</STRONG> <STRONG>starty,</STRONG> <STRONG>int</STRONG> <STRONG>startx);</STRONG>
+ <STRONG>int</STRONG> <STRONG>panel_hidden(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*panel_above(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*panel_below(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>set_panel_userptr(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*ptr);</STRONG>
+ <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*panel_userptr(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>del_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
+
+
+</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
+ Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of depth. Panel
+ functions allow the use of stacked windows and ensure the proper por-
+ tions of each window and the curses <STRONG>stdscr</STRONG> window are hidden or dis-
+ played when panels are added, moved, modified or removed. The set of
+ currently visible panels is the stack of panels. The <STRONG>stdscr</STRONG> window is
+ beneath all panels, and is not considered part of the stack.
+
+ A window is associated with every panel. The panel routines enable you
+ to create, move, hide, and show panels, as well as position a panel at
+ any desired location in the stack.
+
+ Panel routines are a functional layer added to <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, make only
+ high-level curses calls, and work anywhere terminfo curses does.
+
+
+</PRE><H2><a name="h2-FUNCTIONS">FUNCTIONS</a></H2><PRE>