-\fB#include <curses.h>\fP
-.sp
-\fBint touchline(WINDOW *\fP\fIwin\fP\fB, int \fP\fIstart\fP\fB, int \fP\fIcount\fP\fB);\fP
-.sp
-\fBint touchwin(WINDOW *\fP\fIwin\fP\fB);\fP
-.br
-\fBint wtouchln(WINDOW *\fP\fIwin\fP\fB, int \fP\fIy\fP\fB, int \fP\fIn\fP\fB, int \fP\fIchanged\fP\fB);\fP
-.sp
-\fBint untouchwin(WINDOW *\fP\fIwin\fP\fB);\fP
-.sp
-\fBbool is_linetouched(WINDOW *\fP\fIwin\fP\fB, int \fP\fIline\fP\fB);\fP
-.br
-\fBbool is_wintouched(WINDOW *\fP\fIwin\fP\fB);\fP
-.br
+.nf
+\fB#include <curses.h>
+.PP
+\fBint touchline(WINDOW *\fIwin\fP, int \fIstart\fP, int \fIcount\fP);
+.PP
+\fBint touchwin(WINDOW *\fIwin\fP);
+\fBint wtouchln(WINDOW *\fIwin\fP, int \fIy\fP, int \fIn\fP, int \fIchanged\fP);
+.PP
+\fBint untouchwin(WINDOW *\fIwin\fP);
+.PP
+\fBbool is_linetouched(WINDOW *\fIwin\fP, int \fIline\fP);
+\fBbool is_wintouched(WINDOW *\fIwin\fP);
+.fi