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-<H1>panel 3x</H1>
-<HR>
+<H1 class="no-header">panel 3x</H1>
<PRE>
-<!-- Manpage converted by man2html 3.0.1 -->
-<STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG> <STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG>
+<STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG> <STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG>
-</PRE>
-<H2>NAME</H2><PRE>
+</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
panel - panel stack extension for curses
-</PRE>
-<H2>SYNOPSIS</H2><PRE>
+</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
<STRONG>#include</STRONG> <STRONG><panel.h></STRONG>
<STRONG>cc</STRONG> <STRONG>[flags]</STRONG> <STRONG>sourcefiles</STRONG> <STRONG>-lpanel</STRONG> <STRONG>-lncurses</STRONG>
- <STRONG>PANEL</STRONG> <STRONG>*new_panel(WINDOW</STRONG> <STRONG>*win)</STRONG>
- <STRONG>int</STRONG> <STRONG>bottom_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>top_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>show_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*new_panel(WINDOW</STRONG> <STRONG>*win);</STRONG>
+ <STRONG>int</STRONG> <STRONG>bottom_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>top_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>show_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
<STRONG>void</STRONG> <STRONG>update_panels();</STRONG>
- <STRONG>int</STRONG> <STRONG>hide_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>WINDOW</STRONG> <STRONG>*panel_window(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>replace_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*window)</STRONG>
- <STRONG>int</STRONG> <STRONG>move_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>int</STRONG> <STRONG>starty,</STRONG> <STRONG>int</STRONG> <STRONG>startx)</STRONG>
- <STRONG>int</STRONG> <STRONG>panel_hidden(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>PANEL</STRONG> <STRONG>*panel_above(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>PANEL</STRONG> <STRONG>*panel_below(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>set_panel_userptr(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*ptr)</STRONG>
- <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*panel_userptr(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan)</STRONG>
- <STRONG>int</STRONG> <STRONG>del_panel(PANEL</STRONG> <STRONG>*pan)</STRONG>
-
-
-</PRE>
-<H2>DESCRIPTION</H2><PRE>
- Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of
- depth. Panel functions allow the use of stacked windows
- and ensure the proper portions of each window and the
- curses <STRONG>stdscr</STRONG> window are hidden or displayed when panels
- are added, moved, modified or removed. The set of cur-
- rently visible panels is the stack of panels. The <STRONG>stdscr</STRONG>
- window is beneath all panels, and is not considered part
- of the stack.
-
- A window is associated with every panel. The panel rou-
- tines enable you to create, move, hide, and show panels,
- as well as position a panel at any desired location in the
- stack.
-
- Panel routines are a functional layer added to <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>,
- make only high-level curses calls, and work anywhere ter-
- minfo curses does.
-
-
-</PRE>
-<H2>FUNCTIONS</H2><PRE>
+ <STRONG>int</STRONG> <STRONG>hide_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>WINDOW</STRONG> <STRONG>*panel_window(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>replace_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*window);</STRONG>
+ <STRONG>int</STRONG> <STRONG>move_panel(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>int</STRONG> <STRONG>starty,</STRONG> <STRONG>int</STRONG> <STRONG>startx);</STRONG>
+ <STRONG>int</STRONG> <STRONG>panel_hidden(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*panel_above(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>PANEL</STRONG> <STRONG>*panel_below(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>set_panel_userptr(PANEL</STRONG> <STRONG>*pan,</STRONG> <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*ptr);</STRONG>
+ <STRONG>const</STRONG> <STRONG>void</STRONG> <STRONG>*panel_userptr(const</STRONG> <STRONG>PANEL</STRONG> <STRONG>*pan);</STRONG>
+ <STRONG>int</STRONG> <STRONG>del_panel(PANEL</STRONG> <STRONG>*pan);</STRONG>
+
+
+</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
+ Panels are <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG> windows with the added feature of depth. Panel
+ functions allow the use of stacked windows and ensure the proper por-
+ tions of each window and the curses <STRONG>stdscr</STRONG> window are hidden or dis-
+ played when panels are added, moved, modified or removed. The set of
+ currently visible panels is the stack of panels. The <STRONG>stdscr</STRONG> window is
+ beneath all panels, and is not considered part of the stack.
+
+ A window is associated with every panel. The panel routines enable you
+ to create, move, hide, and show panels, as well as position a panel at
+ any desired location in the stack.
+
+ Panel routines are a functional layer added to <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, make only
+ high-level curses calls, and work anywhere terminfo curses does.
+
+
+</PRE><H2><a name="h2-FUNCTIONS">FUNCTIONS</a></H2><PRE>
<STRONG>new_panel(win)</STRONG>
- allocates a <STRONG>PANEL</STRONG> structure, associates it with
- <STRONG>win</STRONG>, places the panel on the top of the stack
- (causes it to be displayed above any other
- panel) and returns a pointer to the new panel.
-
- <STRONG>update_panels()</STRONG>
- refreshes the virtual screen to reflect the rela-
- tions between the panels in the stack, but does not
- call doupdate() to refresh the physical screen.
- Use this function and not <STRONG>wrefresh</STRONG> or <STRONG>wnoutrefresh</STRONG>.
- <STRONG>update_panels</STRONG> may be called more than once before a
- call to doupdate(), but doupdate() is the function
- responsible for updating the physical screen.
+ allocates a <STRONG>PANEL</STRONG> structure, associates it with <STRONG>win</STRONG>, places
+ the panel on the top of the stack (causes it to be displayed
+ above any other panel) and returns a pointer to the new panel.
+
+ <STRONG>update_panels</STRONG>
+ refreshes the virtual screen to reflect the relations between
+ the panels in the stack, but does not call <STRONG>doupdate</STRONG> to refresh
+ the physical screen. Use this function and not <STRONG>wrefresh</STRONG> or
+ <STRONG>wnoutrefresh</STRONG>. <STRONG>update_panels</STRONG> may be called more than once before
+ a call to <STRONG>doupdate</STRONG>, but <STRONG>doupdate</STRONG> is the function responsible for
+ updating the physical screen.
<STRONG>del_panel(pan)</STRONG>
- removes the given panel from the stack and deallo-
- cates the <STRONG>PANEL</STRONG> structure (but not its associated
- window).
+ removes the given panel from the stack and deallocates the
+ <STRONG>PANEL</STRONG> structure (but not its associated window).
<STRONG>hide_panel(pan)</STRONG>
- removes the given panel from the panel stack and
- thus hides it from view. The <STRONG>PANEL</STRONG> structure is not
- lost, merely removed from the stack.
+ removes the given panel from the panel stack and thus hides it
+ from view. The <STRONG>PANEL</STRONG> structure is not lost, merely removed from
+ the stack.
<STRONG>panel_hidden(pan)</STRONG>
- returns TRUE if the panel is in the panel stack,
- FALSE if it is not. If the panel is a null
- pointer, return ERR.
+ returns <STRONG>TRUE</STRONG> if the panel is in the panel stack, <STRONG>FALSE</STRONG> if it is
+ not. If the panel is a null pointer, return <STRONG>ERR</STRONG>.
<STRONG>show_panel(pan)</STRONG>
- makes a hidden panel visible by placing it on top
- of the panels in the panel stack. See COMPATIBILITY
- below.
+ makes a hidden panel visible by placing it on top of the panels
+ in the panel stack. See COMPATIBILITY below.
<STRONG>top_panel(pan)</STRONG>
- puts the given visible panel on top of all panels
- in the stack. See COMPATIBILITY below.
+ puts the given visible panel on top of all panels in the stack.
+ See COMPATIBILITY below.
<STRONG>bottom_panel(pan)</STRONG>
puts panel at the bottom of all panels.
<STRONG>move_panel(pan,starty,startx)</STRONG>
- moves the given panel window so that its upper-left
- corner is at <STRONG>starty</STRONG>, <STRONG>startx</STRONG>. It does not change
- the position of the panel in the stack. Be sure to
- use this function, not <STRONG>mvwin()</STRONG>, to move a panel
- window.
+ moves the given panel window so that its upper-left corner is at
+ <STRONG>starty</STRONG>, <STRONG>startx</STRONG>. It does not change the position of the panel in
+ the stack. Be sure to use this function, not <STRONG>mvwin</STRONG>, to move a
+ panel window.
<STRONG>replace_panel(pan,window)</STRONG>
- replaces the current window of panel with <STRONG>window</STRONG>
- (useful, for example if you want to resize a panel;
- if you're using <STRONG>ncurses</STRONG>, you can call <STRONG>replace_panel</STRONG>
- on the output of <STRONG><A HREF="wresize.3x.html">wresize(3x)</A></STRONG>). It does not change
- the position of the panel in the stack.
+ replaces the current window of panel with <STRONG>window</STRONG> (useful, for
+ example if you want to resize a panel; if you're using <STRONG>ncurses</STRONG>,
+ you can call <STRONG>replace_panel</STRONG> on the output of <STRONG><A HREF="wresize.3x.html">wresize(3x)</A></STRONG>). It
+ does not change the position of the panel in the stack.
<STRONG>panel_above(pan)</STRONG>
- returns a pointer to the panel above pan. If the
- panel argument is <STRONG>(PANEL</STRONG> <STRONG>*)0</STRONG>, it returns a pointer
- to the bottom panel in the stack.
+ returns a pointer to the panel above pan. If the panel argument
+ is <STRONG>(PANEL</STRONG> <STRONG>*)0</STRONG>, it returns a pointer to the bottom panel in the
+ stack.
<STRONG>panel_below(pan)</STRONG>
- returns a pointer to the panel just below pan. If
- the panel argument is <STRONG>(PANEL</STRONG> <STRONG>*)0</STRONG>, it returns a
- pointer to the top panel in the stack.
+ returns a pointer to the panel just below pan. If the panel
+ argument is <STRONG>(PANEL</STRONG> <STRONG>*)0</STRONG>, it returns a pointer to the top panel in
+ the stack.
<STRONG>set_panel_userptr(pan,ptr)</STRONG>
sets the panel's user pointer.
returns a pointer to the window of the given panel.
-</PRE>
-<H2>DIAGNOSTICS</H2><PRE>
- Each routine that returns a pointer returns <STRONG>NULL</STRONG> if an
- error occurs. Each routine that returns an int value
- returns <STRONG>OK</STRONG> if it executes successfully and <STRONG>ERR</STRONG> if not.
+</PRE><H2><a name="h2-DIAGNOSTICS">DIAGNOSTICS</a></H2><PRE>
+ Each routine that returns a pointer returns <STRONG>NULL</STRONG> if an error occurs.
+ Each routine that returns an int value returns <STRONG>OK</STRONG> if it executes suc-
+ cessfully and <STRONG>ERR</STRONG> if not.
-</PRE>
-<H2>COMPATIBILITY</H2><PRE>
- Reasonable care has been taken to ensure compatibility
- with the native panel facility introduced in SVr3.2
- (inspection of the SVr4 manual pages suggests the
- programming interface is unchanged). The <STRONG>PANEL</STRONG> data
- structures are merely similar. The programmer is cau-
- tioned not to directly use <STRONG>PANEL</STRONG> fields.
-
- The functions <STRONG>show_panel()</STRONG> and <STRONG>top_panel()</STRONG> are identical
- in this implementation, and work equally well with dis-
- played or hidden panels. In the native System V implemen-
- tation, <STRONG>show_panel()</STRONG> is intended for making a hidden panel
- visible (at the top of the stack) and <STRONG>top_panel()</STRONG> is
- intended for making an already-visible panel move to the
- top of the stack. You are cautioned to use the correct
- function to ensure compatibility with native panel
- libraries.
+</PRE><H2><a name="h2-COMPATIBILITY">COMPATIBILITY</a></H2><PRE>
+ Reasonable care has been taken to ensure compatibility with the
+ native panel facility introduced in System V (inspection of the SVr4
+ manual pages suggests the programming interface is unchanged). The
+ <STRONG>PANEL</STRONG> data structures are merely similar. The programmer is cautioned
+ not to directly use <STRONG>PANEL</STRONG> fields.
+ The functions <STRONG>show_panel</STRONG> and <STRONG>top_panel</STRONG> are identical in this implemen-
+ tation, and work equally well with displayed or hidden panels. In the
+ native System V implementation, <STRONG>show_panel</STRONG> is intended for making a
+ hidden panel visible (at the top of the stack) and <STRONG>top_panel</STRONG> is
+ intended for making an already-visible panel move to the top of the
+ stack. You are cautioned to use the correct function to ensure compati-
+ bility with native panel libraries.
-</PRE>
-<H2>NOTE</H2><PRE>
- In your library list, libpanel.a should be before libn-
- curses.a; that is, you want to say `-lpanel -lncurses',
- not the other way around (which would usually give a link-
- error).
+</PRE><H2><a name="h2-NOTE">NOTE</a></H2><PRE>
+ In your library list, libpanel.a should be before libncurses.a; that
+ is, you should say "-lpanel -lncurses", not the other way around (which
+ would give a link-error with static libraries).
-</PRE>
-<H2>FILES</H2><PRE>
+
+</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
+ The panel facility was documented in SVr4.2 in <EM>Character</EM> <EM>User</EM> <EM>Interface</EM>
+ <EM>Programming</EM> <EM>(UNIX</EM> <EM>SVR4.2)</EM>.
+
+ It is not part of X/Open Curses.
+
+ Aside from ncurses, only systems based on SVr4 source code, e.g.,
+ Solaris provide this library.
+
+
+</PRE><H2><a name="h2-FILES">FILES</a></H2><PRE>
panel.h interface for the panels library
libpanel.a the panels library itself
-</PRE>
-<H2>SEE ALSO</H2><PRE>
+</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
<STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>,
- This describes <STRONG>ncurses</STRONG> version 5.9 (patch 20110404).
+ This describes <STRONG>ncurses</STRONG> version 6.1 (patch 20180203).
-</PRE>
-<H2>AUTHOR</H2><PRE>
- Originally written by Warren Tucker <wht@n4hgf.mt-
- park.ga.us>, primarily to assist in porting u386mon to
- systems without a native panels library. Repackaged for
- ncurses by Zeyd ben-Halim.
+</PRE><H2><a name="h2-AUTHOR">AUTHOR</a></H2><PRE>
+ Originally written by Warren Tucker <wht@n4hgf.mt-park.ga.us>, primar-
+ ily to assist in porting u386mon to systems without a native panels
+ library. Repackaged for ncurses by Zeyd ben-Halim.
- <STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG>
+ <STRONG><A HREF="panel.3x.html">panel(3x)</A></STRONG>
</PRE>
-<HR>
-<ADDRESS>
-Man(1) output converted with
-<a href="http://www.oac.uci.edu/indiv/ehood/man2html.html">man2html</a>
-</ADDRESS>
+<div class="nav">
+<ul>
+<li><a href="#h2-NAME">NAME</a></li>
+<li><a href="#h2-SYNOPSIS">SYNOPSIS</a></li>
+<li><a href="#h2-DESCRIPTION">DESCRIPTION</a></li>
+<li><a href="#h2-FUNCTIONS">FUNCTIONS</a></li>
+<li><a href="#h2-DIAGNOSTICS">DIAGNOSTICS</a></li>
+<li><a href="#h2-COMPATIBILITY">COMPATIBILITY</a></li>
+<li><a href="#h2-NOTE">NOTE</a></li>
+<li><a href="#h2-PORTABILITY">PORTABILITY</a></li>
+<li><a href="#h2-FILES">FILES</a></li>
+<li><a href="#h2-SEE-ALSO">SEE ALSO</a></li>
+<li><a href="#h2-AUTHOR">AUTHOR</a></li>
+</ul>
+</div>
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