-
Writing Programs with NCURSES
+Writing Programs with NCURSES
+
by Eric S. Raymond and Zeyd M. Ben-Halim
updates since release 1.9.9e by Thomas Dickey
- Contents
+Contents
* Introduction
+ A Brief History of Curses
o Avoiding Problems
_________________________________________________________________
- Introduction
+Introduction
This document is an introduction to programming with curses. It is not
an exhaustive reference for the curses Application Programming
will typically be a great deal simpler and less expensive than one
using an X toolkit.
-A Brief History of Curses
+ A Brief History of Curses
Historically, the first ancestor of curses was the routines written to
- provide screen-handling for the game rogue; these used the
- already-existing termcap database facility for describing terminal
+ provide screen-handling for the vi editor; these used the termcap
+ database facility (both released in 3BSD) for describing terminal
capabilities. These routines were abstracted into a documented library
- and first released with the early BSD UNIX versions.
-
- System III UNIX from Bell Labs featured a rewritten and much-improved
- curses library. It introduced the terminfo format. Terminfo is based
- on Berkeley's termcap database, but contains a number of improvements
- and extensions. Parameterized capabilities strings were introduced,
- making it possible to describe multiple video attributes, and colors
- and to handle far more unusual terminals than possible with termcap.
- In the later AT&T System V releases, curses evolved to use more
- facilities and offer more capabilities, going far beyond BSD curses in
- power and flexibility.
-
-Scope of This Document
+ and first released with the early BSD UNIX versions. All of this work
+ was done by students at the University of California (Berkeley
+ campus). The curses library was first published in 4.0BSD, a year
+ after 3BSD (i.e., late 1980).
+
+ After graduation, one of those students went to work at AT&T Bell
+ Labs, and made an improved termcap library called terminfo (i.e.,
+ "libterm"), and adapted the curses library to use this. That was
+ subsequently released in System V Release 2 (early 1984). Thereafter,
+ other developers added to the curses and terminfo libraries. For
+ instance, a student at Cornell University wrote an improved terminfo
+ library as well as a tool (tic) to compile the terminal descriptions.
+ As a general rule, AT&T did not identify the developers in the
+ source-code or documentation; the tic and infocmp programs are the
+ exceptions.
+
+ System V Release 3 (System III UNIX) from Bell Labs featured a
+ rewritten and much-improved curses library, along with the tic program
+ (late 1986).
+
+ To recap, terminfo is based on Berkeley's termcap database, but
+ contains a number of improvements and extensions. Parameterized
+ capabilities strings were introduced, making it possible to describe
+ multiple video attributes, and colors and to handle far more unusual
+ terminals than possible with termcap. In the later AT&T System V
+ releases, curses evolved to use more facilities and offer more
+ capabilities, going far beyond BSD curses in power and flexibility.
+
+ Scope of This Document
This document describes ncurses, a free implementation of the System V
curses API with some clearly marked extensions. It includes the
following System V curses features:
* Support for multiple screen highlights (BSD curses could only
- handle one `standout' highlight, usually reverse-video).
+ handle one "standout" highlight, usually reverse-video).
* Support for line- and box-drawing using forms characters.
* Recognition of function keys on input.
* Color support.
character features of terminals so equipped, and determines how to
optimally use these features with no help from the programmer. It
allows arbitrary combinations of video attributes to be displayed,
- even on terminals that leave ``magic cookies'' on the screen to mark
+ even on terminals that leave "magic cookies" on the screen to mark
changes in attributes.
The ncurses package can also capture and use event reports from a
The ncurses package was originated by Pavel Curtis. The original
maintainer of this package is Zeyd Ben-Halim <zmbenhal@netcom.com>.
Eric S. Raymond <esr@snark.thyrsus.com> wrote many of the new features
- in versions after 1.8.1 and wrote most of this introduction. Jürgen
+ in versions after 1.8.1 and wrote most of this introduction. Juergen
Pfeifer wrote all of the menu and forms code as well as the Ada95
binding. Ongoing work is being done by Thomas Dickey (maintainer).
Contact the current maintainers at bug-ncurses@gnu.org.
extension libraries, also cloned from System V, which support easy
construction and sequences of menus and fill-in forms.
-Terminology
+ Terminology
In this document, the following terminology is used with reasonable
consistency:
The package's idea of what the terminal display currently looks
like, i.e., what the user sees now. This is a special screen.
- The Curses Library
+The Curses Library
-An Overview of Curses
+ An Overview of Curses
- Compiling Programs using Curses
+ Compiling Programs using Curses
In order to use the library, it is necessary to have certain types and
variables defined. Therefore, the programmer must have a line:
your LDFLAGS or on the command line. There is no need for any other
libraries.
- Updating the Screen
+ Updating the Screen
In order to update the screen optimally, it is necessary for the
routines to know what the screen currently looks like and what the
standard screen) is provided by default to make changes on.
A window is a purely internal representation. It is used to build and
- store a potential image of a portion of the terminal. It doesn't bear
- any necessary relation to what is really on the terminal screen; it's
+ store a potential image of a portion of the terminal. It does not bear
+ any necessary relation to what is really on the terminal screen; it is
more like a scratchpad or write buffer.
To make the section of physical screen corresponding to a window
A given physical screen section may be within the scope of any number
of overlapping windows. Also, changes can be made to windows in any
order, without regard to motion efficiency. Then, at will, the
- programmer can effectively say ``make it look like this,'' and let the
+ programmer can effectively say "make it look like this," and let the
package implementation determine the most efficient way to repaint the
screen.
- Standard Windows and Function Naming Conventions
+ Standard Windows and Function Naming Conventions
As hinted above, the routines can use several windows, but two are
automatically given: curscr, which knows what the terminal looks like,
Many functions are defined to use stdscr as a default screen. For
example, to add a character to stdscr, one calls addch() with the
desired character as argument. To write to a different window. use the
- routine waddch() (for `w'indow-specific addch()) is provided. This
- convention of prepending function names with a `w' when they are to be
+ routine waddch() (for window-specific addch()) is provided. This
+ convention of prepending function names with a "w" when they are to be
applied to specific windows is consistent. The only routines which do
not follow it are those for which a window must always be specified.
another, the routines move() and wmove() are provided. However, it is
often desirable to first move and then perform some I/O operation. In
order to avoid clumsiness, most I/O routines can be preceded by the
- prefix 'mv' and the desired (y, x) coordinates prepended to the
+ prefix "mv" and the desired (y, x) coordinates prepended to the
arguments to the function. For example, the calls
move(y, x);
addch(ch);
(y, x) coordinates. If a function requires a window pointer, it is
always the first parameter passed.
- Variables
+ Variables
The curses library sets some variables describing the terminal
capabilities.
general usefulness:
bool
- boolean type, actually a `char' (e.g., bool doneit;)
+ boolean type, actually a "char" (e.g., bool doneit;)
TRUE
- boolean `true' flag (1).
+ boolean "true" flag (1).
FALSE
- boolean `false' flag (0).
+ boolean "false" flag (0).
ERR
error flag returned by routines on a failure (-1).
OK
error flag returned by routines when things go right.
-Using the Library
+ Using the Library
Now we describe how to actually use the screen package. In it, we
assume all updating, reading, etc. is applied to stdscr. These
function names and parameters as mentioned above.
Here is a sample program to motivate the discussion:
+#include <stdlib.h>
#include <curses.h>
#include <signal.h>
/* process the command keystroke */
}
- finish(0); /* we're done */
+ finish(0); /* we are done */
}
static void finish(int sig)
exit(0);
}
- Starting up
+ Starting up
In order to use the screen package, the routines must know about
terminal characteristics, and the space for curscr and stdscr must be
Once the screen windows have been allocated, you can set them up for
your program. If you want to, say, allow a screen to scroll, use
scrollok(). If you want the cursor to be left in place after the last
- change, use leaveok(). If this isn't done, refresh() will move the
+ change, use leaveok(). If this is not done, refresh() will move the
cursor to the window's current (y, x) coordinates after updating it.
You can create new windows of your own using the functions newwin(),
of old windows. All the options described above can be applied to any
window.
- Output
+ Output
Now that we have set things up, we will want to actually update the
terminal. The basic functions used to change what will go on a window
implementing a command which would redraw the screen in case it get
messed up.
- Input
+ Input
The complementary function to addch() is getch() which, if echo is
set, will call addch() to echo the character. Since the screen package
needs to know what is on the terminal at all times, if characters are
to be echoed, the tty must be in raw or cbreak mode. Since initially
- the terminal has echoing enabled and is in ordinary ``cooked'' mode,
- one or the other has to changed before calling getch(); otherwise, the
+ the terminal has echoing enabled and is in ordinary "cooked" mode, one
+ or the other has to changed before calling getch(); otherwise, the
program's output will be unpredictable.
When you need to accept line-oriented input in a window, the functions
curses.h The mapping from sequences to #define values is determined by
key_ capabilities in the terminal's terminfo entry.
- Using Forms Characters
+ Using Forms Characters
The addch() function (and some others, including box() and border())
can accept some pseudo-character arguments which are specially defined
the terminal does not have such characters, curses.h will map them to
a recognizable (though ugly) set of ASCII defaults.
- Character Attributes and Color
+ Character Attributes and Color
The ncurses package supports screen highlights including standout,
reverse-video, underline, and blink. It also supports color, which is
of the highlights you want into the character argument of an addch()
call, or any other output call that takes a chtype argument.
- The other is to set the current-highlight value. This is logical-or'ed
+ The other is to set the current-highlight value. This is logical-ORed
with any highlight you specify the first way. You do this with the
functions attron(), attroff(), and attrset(); see the manual pages for
details. Color is a special kind of highlight. The package actually
range of eight non-conflicting values could have been used as the
first arguments of the init_pair() values.
- Once you've done an init_pair() that creates color-pair N, you can use
- COLOR_PAIR(N) as a highlight that invokes that particular color
+ Once you have done an init_pair() that creates color-pair N, you can
+ use COLOR_PAIR(N) as a highlight that invokes that particular color
combination. Note that COLOR_PAIR(N), for constant N, is itself a
compile-time constant and can be used in initializers.
- Mouse Interfacing
+ Mouse Interfacing
The ncurses library also provides a mouse interface.
otherwise another mouse event might come in and make the first one
inaccessible).
- Each call to getmouse() fills a structure (the address of which you'll
- pass it) with mouse event data. The event data includes zero-origin,
- screen-relative character-cell coordinates of the mouse pointer. It
- also includes an event mask. Bits in this mask will be set,
- corresponding to the event type being reported.
+ Each call to getmouse() fills a structure (the address of which you
+ will pass it) with mouse event data. The event data includes
+ zero-origin, screen-relative character-cell coordinates of the mouse
+ pointer. It also includes an event mask. Bits in this mask will be
+ set, corresponding to the event type being reported.
The mouse structure contains two additional fields which may be
significant in the future as ncurses interfaces to new kinds of
The class of visible events may be changed at any time via
mousemask(). Events that can be reported include presses, releases,
single-, double- and triple-clicks (you can set the maximum
- button-down time for clicks). If you don't make clicks visible, they
+ button-down time for clicks). If you do not make clicks visible, they
will be reported as press-release pairs. In some environments, the
event mask may include bits reporting the state of shift, alt, and
ctrl keys on the keyboard during the event.
See the manual page curs_mouse(3X) for full details of the
mouse-interface functions.
- Finishing Up
+ Finishing Up
In order to clean up after the ncurses routines, the routine endwin()
is provided. It restores tty modes to what they were when initscr()
Thus, anytime after the call to initscr, endwin() should be called
before exiting.
-Function Descriptions
+ Function Descriptions
We describe the detailed behavior of some important curses functions
here, as a supplement to the manual page descriptions.
- Initialization and Wrapup
+ Initialization and Wrapup
initscr()
The first function called should almost always be initscr().
refresh() will clear the screen. If an error occurs a message
is written to standard error and the program exits. Otherwise
it returns a pointer to stdscr. A few functions may be called
- before initscr (slk_init(), filter(), ripofflines(), use_env(),
+ before initscr (slk_init(), filter(), ripoffline(), use_env(),
and, if you are using multiple terminals, newterm().)
endwin()
The inverse of newterm(); deallocates the data structures
associated with a given SCREEN reference.
- Causing Output to the Terminal
+ Causing Output to the Terminal
refresh() and wrefresh(win)
These functions must be called to actually get any output on
the terminal, as other routines merely manipulate data
structures. wrefresh() copies the named window to the physical
terminal screen, taking into account what is already there in
- order to do optimizations. refresh() does a refresh of
- stdscr(). Unless leaveok() has been enabled, the physical
- cursor of the terminal is left at the location of the window's
- cursor.
+ order to do optimizations. refresh() does a refresh of stdscr.
+ Unless leaveok() has been enabled, the physical cursor of the
+ terminal is left at the location of the window's cursor.
doupdate() and wnoutrefresh(win)
These two functions allow multiple updates with more efficiency
with fewer total characters transmitted (this also avoids a
visually annoying flicker at each update).
- Low-Level Capability Access
+ Low-Level Capability Access
setupterm(term, filenum, errret)
This routine is called to initialize a terminal's description,
more terminals at once. Setupterm() also stores the names
section of the terminal description in the global character
array ttytype[]. Subsequent calls to setupterm() will overwrite
- this array, so you'll have to save it yourself if need be.
+ this array, so you will have to save it yourself if need be.
- Debugging
+ Debugging
NOTE: These functions are not part of the standard curses API!
trace()
This function can be used to explicitly set a trace level. If
the trace level is nonzero, execution of your program will
- generate a file called `trace' in the current working directory
+ generate a file called "trace" in the current working directory
containing a report on the library's actions. Higher trace
levels enable more detailed (and verbose) reporting -- see
comments attached to TRACE_ defines in the curses.h file for
single-line pseudo-operations. These pseudo-ops can be distinguished
by the fact that they are named in capital letters.
-Hints, Tips, and Tricks
+ Hints, Tips, and Tricks
The ncurses manual pages are a complete reference for this library. In
the remainder of this document, we discuss various useful methods that
may not be obvious from the manual page descriptions.
- Some Notes of Caution
+ Some Notes of Caution
If you find yourself thinking you need to use noraw() or nocbreak(),
- think again and move carefully. It's probably better design to use
+ think again and move carefully. It is probably better design to use
getstr() or one of its relatives to simulate cooked mode. The noraw()
and nocbreak() functions try to restore cooked mode, but they may end
up clobbering some control bits set before you started your
likely to hurt your application's usability with other curses
libraries.
- Bear in mind that refresh() is a synonym for wrefresh(stdscr). Don't
+ Bear in mind that refresh() is a synonym for wrefresh(stdscr). Do not
try to mix use of stdscr with use of windows declared by newwin(); a
refresh() call will blow them off the screen. The right way to handle
this is to use subwin(), or not touch stdscr at all and tile your
in an environment with window resizes, in which case several screens
could be open with different sizes.
- Temporarily Leaving NCURSES Mode
+ Temporarily Leaving NCURSES Mode
Sometimes you will want to write a program that spends most of its
- time in screen mode, but occasionally returns to ordinary `cooked'
+ time in screen mode, but occasionally returns to ordinary "cooked"
mode. A common reason for this is to support shell-out. This behavior
is simple to arrange in ncurses.
addstr("returned.\n"); /* prepare return message */
refresh(); /* restore save modes, repaint screen */
- Using NCURSES under XTERM
+ Using NCURSES under XTERM
A resize operation in X sends SIGWINCH to the application running
- under xterm. The ncurses library provides an experimental signal
- handler, but in general does not catch this signal, because it cannot
- know how you want the screen re-painted. You will usually have to
- write the SIGWINCH handler yourself. Ncurses can give you some help.
-
- The easiest way to code your SIGWINCH handler is to have it do an
- endwin, followed by an refresh and a screen repaint you code yourself.
- The refresh will pick up the new screen size from the xterm's
- environment.
+ under xterm. The easiest way to handle SIGWINCH is to do an endwin,
+ followed by an refresh and a screen repaint you code yourself. The
+ refresh will pick up the new screen size from the xterm's environment.
That is the standard way, of course (it even works with some vendor's
curses implementations). Its drawback is that it clears the screen to
limited to the new screen dimensions, and pads stdscr with blanks if
the screen is larger.
- Finally, ncurses can be configured to provide its own SIGWINCH
- handler, based on resizeterm.
+ The ncurses library provides a SIGWINCH signal handler, which pushes a
+ KEY_RESIZE via the wgetch() calls. When ncurses returns that code, it
+ calls resizeterm to update the size of the standard screen's window,
+ repainting that (filling with blanks or truncating as needed). It also
+ resizes other windows, but its effect may be less satisfactory because
+ it cannot know how you want the screen re-painted. You will usually
+ have to write special-purpose code to handle KEY_RESIZE yourself.
- Handling Multiple Terminal Screens
+ Handling Multiple Terminal Screens
The initscr() function actually calls a function named newterm() to do
most of its work. If you are writing a program that opens multiple
with the set_term call. Note that you will also have to call
def_shell_mode and def_prog_mode on each tty yourself.
- Testing for Terminal Capabilities
+ Testing for Terminal Capabilities
Sometimes you may want to write programs that test for the presence of
various capabilities before deciding whether to go into ncurses mode.
tigetflag(), tigetnum(), and tigetstr() to do your testing.
A particularly useful case of this often comes up when you want to
- test whether a given terminal type should be treated as `smart'
- (cursor-addressable) or `stupid'. The right way to test this is to see
+ test whether a given terminal type should be treated as "smart"
+ (cursor-addressable) or "stupid". The right way to test this is to see
if the return value of tigetstr("cup") is non-NULL. Alternatively, you
can include the term.h file and test the value of the macro
cursor_address.
- Tuning for Speed
+ Tuning for Speed
Use the addchstr() family of functions for fast screen-painting of
- text when you know the text doesn't contain any control characters.
- Try to make attribute changes infrequent on your screens. Don't use
+ text when you know the text does not contain any control characters.
+ Try to make attribute changes infrequent on your screens. Do not use
the immedok() option!
- Special Features of NCURSES
+ Special Features of NCURSES
The wresize() function allows you to resize a window in place. The
associated resizeterm() function simplifies the construction of
8. While most terminals which provide color allow only 8 colors, about
a quarter (including XFree86 xterm) support 16 colors.
-Compatibility with Older Versions
+ Compatibility with Older Versions
Despite our best efforts, there are some differences between ncurses
and the (undocumented!) behavior of older curses implementations.
These arise from ambiguities or omissions in the documentation of the
API.
- Refresh of Overlapping Windows
+ Refresh of Overlapping Windows
If you define two windows A and B that overlap, and then alternately
scribble on and refresh them, the changes made to the overlapping
To understand why this is a problem, remember that screen updates are
calculated between two representations of the entire display. The
documentation says that when you refresh a window, it is first copied
- to to the virtual screen, and then changes are calculated to update
- the physical screen (and applied to the terminal). But "copied to" is
- not very specific, and subtle differences in how copying works can
- produce different behaviors in the case where two overlapping windows
- are each being refreshed at unpredictable intervals.
+ to the virtual screen, and then changes are calculated to update the
+ physical screen (and applied to the terminal). But "copied to" is not
+ very specific, and subtle differences in how copying works can produce
+ different behaviors in the case where two overlapping windows are each
+ being refreshed at unpredictable intervals.
What happens to the overlapping region depends on what wnoutrefresh()
does with its argument -- what portions of the argument window it
they do change copy or entire copy. We know that System V release 3
curses has logic in it that looks like an attempt to do change copy,
but the surrounding logic and data representations are sufficiently
- complex, and our knowledge sufficiently indirect, that it's hard to
+ complex, and our knowledge sufficiently indirect, that it is hard to
know whether this is reliable. It is not clear what the SVr4
documentation and XSI standard intend. The XSI Curses standard barely
mentions wnoutrefresh(); the SVr4 documents seem to be describing
The really clean way to handle this is to use the panels library. If,
when you want a screen update, you do update_panels(), it will do all
- the necessary wnoutrfresh() calls for whatever panel stacking order
+ the necessary wnoutrefresh() calls for whatever panel stacking order
you have defined. Then you can do one doupdate() and there will be a
single burst of physical I/O that will do all your updates.
- Background Erase
+ Background Erase
If you have been using a very old versions of ncurses (1.8.7 or older)
you may be surprised by the behavior of the erase functions. In older
This change in behavior conforms ncurses to System V Release 4 and the
XSI Curses standard.
-XSI Curses Conformance
+ XSI Curses Conformance
The ncurses library is intended to be base-level conformant with the
XSI Curses standard from X/Open. Many extended-level features (in
have a corresponding function which may be linked (and will be
prototype-checked) if the macro definition is disabled with #undef.
- The Panels Library
+The Panels Library
The ncurses library by itself provides good support for screen
displays in which the windows are tiled (non-overlapping). In the more
The panel library first appeared in AT&T System V. The version
documented here is the panel code distributed with ncurses.
-Compiling With the Panels Library
+ Compiling With the Panels Library
Your panels-using modules must import the panels library declarations
with
-lncurses. Many linkers are two-pass and will accept either order, but
it is still good practice to put -lpanel first and -lncurses second.
-Overview of Panels
+ Overview of Panels
A panel object is a window that is implicitly treated as part of a
deck including all other panel objects. The deck has an implicit
in the proper order to resolve overlaps. The standard window, stdscr,
is considered below all panels.
- Details on the panels functions are available in the man pages. We'll
- just hit the highlights here.
+ Details on the panels functions are available in the man pages. We
+ will just hit the highlights here.
You create a panel from a window by calling new_panel() on a window
pointer. It then becomes the top of the deck. The panel's window is
This will not deallocate the associated window; you have to do that
yourself. You can replace a panel's window with a different window by
calling replace_window. The new window may be of different size; the
- panel code will re-compute all overlaps. This operation doesn't change
- the panel's position in the deck.
+ panel code will re-compute all overlaps. This operation does not
+ change the panel's position in the deck.
To move a panel's window, use move_panel(). The mvwin() function on
- the panel's window isn't sufficient because it doesn't update the
+ the panel's window is not sufficient because it does not update the
panels library's representation of where the windows are. This
operation leaves the panel's depth, contents, and size unchanged.
Typically, you will want to call update_panels() and doupdate() just
before accepting command input, once in each cycle of interaction with
the user. If you call update_panels() after each and every panel
- write, you'll generate a lot of unnecessary refresh activity and
+ write, you will generate a lot of unnecessary refresh activity and
screen flicker.
-Panels, Input, and the Standard Screen
+ Panels, Input, and the Standard Screen
- You shouldn't mix wnoutrefresh() or wrefresh() operations with panels
+ You should not mix wnoutrefresh() or wrefresh() operations with panels
code; this will work only if the argument window is either in the top
panel or unobscured by any other panels.
There is presently no way to display changes to one obscured panel
without repainting all panels.
-Hiding Panels
+ Hiding Panels
- It's possible to remove a panel from the deck temporarily; use
+ It is possible to remove a panel from the deck temporarily; use
hide_panel for this. Use show_panel() to render it visible again. The
predicate function panel_hidden tests whether or not a panel is
hidden.
or bottom_panel on a hidden panel(). Other panels operations are
applicable.
-Miscellaneous Other Facilities
+ Miscellaneous Other Facilities
- It's possible to navigate the deck using the functions panel_above()
+ It is possible to navigate the deck using the functions panel_above()
and panel_below. Handed a panel pointer, they return the panel above
or below that panel. Handed NULL, they return the bottom-most or
top-most panel.
code, to which you can attach application data. See the man page
documentation of set_panel_userptr() and panel_userptr for details.
- The Menu Library
+The Menu Library
A menu is a screen display that assists the user to choose some subset
of a given set of items. The menu library is a curses extension that
The menu library first appeared in AT&T System V. The version
documented here is the menu code distributed with ncurses.
-Compiling With the menu Library
+ Compiling With the menu Library
Your menu-using modules must import the menu library declarations with
#include <menu.h>
-lncurses. Many linkers are two-pass and will accept either order, but
it is still good practice to put -lmenu first and -lncurses second.
-Overview of Menus
+ Overview of Menus
The menus created by this library consist of collections of items
including a name string part and a description string part. To make
1. Initialize curses.
2. Create the menu items, using new_item().
3. Create the menu using new_menu().
- 4. Post the menu using menu_post().
+ 4. Post the menu using post_menu().
5. Refresh the screen.
6. Process user requests via an input loop.
- 7. Unpost the menu using menu_unpost().
+ 7. Unpost the menu using unpost_menu().
8. Free the menu, using free_menu().
9. Free the items using free_item().
10. Terminate curses.
-Selecting items
+ Selecting items
Menus may be multi-valued or (the default) single-valued (see the
manual page menu_opts(3x) to see how to change the default). Both
option so far defined for menus, but it is good practice to code as
though other option bits might be on.
-Menu Display
+ Menu Display
The menu library calculates a minimum display size for your window,
based on the following variables:
The actual menu page may be smaller than the format size. This depends
on the item number and size and whether O_ROWMAJOR is on. This option
- (on by default) causes menu items to be displayed in a `raster-scan'
+ (on by default) causes menu items to be displayed in a "raster-scan"
pattern, so that if more than one item will fit horizontally the first
couple of items are side-by-side in the top row. The alternative is
column-major display, which tries to put the first several items in
have reasonable defaults which the library allows you to change (see
the menu_attribs(3x) manual page.
-Menu Windows
+ Menu Windows
Each menu has, as mentioned previously, a pair of associated windows.
Both these windows are painted when the menu is posted and erased when
By default, both windows are stdscr. You can set them with the
functions in menu_win(3x).
- When you call menu_post(), you write the menu to its subwindow. When
- you call menu_unpost(), you erase the subwindow, However, neither of
+ When you call post_menu(), you write the menu to its subwindow. When
+ you call unpost_menu(), you erase the subwindow, However, neither of
these actually modifies the screen. To do that, call wrefresh() or
some equivalent.
-Processing Menu Input
+ Processing Menu Input
The main loop of your menu-processing code should call menu_driver()
repeatedly. The first argument of this routine is a menu pointer; the
REQ_SCR_DPAGE, and REQ_SCR_UPAGE.
The REQ_TOGGLE_ITEM selects or deselects the current item. It is for
- use in multi-valued menus; if you use it with O_ONEVALUE on, you'll
+ use in multi-valued menus; if you use it with O_ONEVALUE on, you will
get an error return (E_REQUEST_DENIED).
Each menu has an associated pattern buffer. The menu_driver() logic
considered application-specific commands. The menu_driver() code
ignores them and returns E_UNKNOWN_COMMAND.
-Miscellaneous Other Features
+ Miscellaneous Other Features
Various menu options can affect the processing and visual appearance
and input processing of menus. See menu_opts(3x) for details.
Each item, and each menu, has an associated user pointer on which you
can hang application data. See mitem_userptr(3x) and menu_userptr(3x).
- The Forms Library
+The Forms Library
The form library is a curses extension that supports easy programming
of on-screen forms for data entry and program control.
The form library first appeared in AT&T System V. The version
documented here is the form code distributed with ncurses.
-Compiling With the form Library
+ Compiling With the form Library
Your form-using modules must import the form library declarations with
#include <form.h>
-lncurses. Many linkers are two-pass and will accept either order, but
it is still good practice to put -lform first and -lncurses second.
-Overview of Forms
+ Overview of Forms
A form is a collection of fields; each field may be either a label
(explanatory text) or a data-entry location. Long forms may be
1. Initialize curses.
2. Create the form fields, using new_field().
3. Create the form using new_form().
- 4. Post the form using form_post().
+ 4. Post the form using post_form().
5. Refresh the screen.
6. Process user requests via an input loop.
- 7. Unpost the form using form_unpost().
+ 7. Unpost the form using unpost_form().
8. Free the form, using free_form().
9. Free the fields using free_field().
10. Terminate curses.
obviously designed to resemble that of the menu library wherever
possible.
- In forms programs, however, the `process user requests' is somewhat
+ In forms programs, however, the "process user requests" is somewhat
more complicated than for menus. Besides menu-like navigation
operations, the menu driver loop has to support field editing and data
validation.
-Creating and Freeing Fields and Forms
+ Creating and Freeing Fields and Forms
The basic function for creating fields is new_field():
FIELD *new_field(int height, int width, /* new field size */
the screen (the third and fourth arguments, which must be zero or
greater). Note that these coordinates are relative to the form
subwindow, which will coincide with stdscr by default but need not be
- stdscr if you've done an explicit set_form_window() call.
+ stdscr if you have done an explicit set_form_win() call.
The fifth argument allows you to specify a number of off-screen rows.
If this is zero, the entire field will always be displayed. If it is
to a form, but not vice-versa; thus, you will generally free your form
objects first.
-Fetching and Changing Field Attributes
+ Fetching and Changing Field Attributes
Each form field has a number of location and size attributes
associated with it. There are other field attributes used to control
to mean this field. Changes to it persist as defaults until your forms
application terminates.
- Fetching Size and Location Data
+ Fetching Size and Location Data
You can retrieve field sizes and locations through:
int field_info(FIELD *field, /* field from which to fetch */
size and location attributes of a new field, it fetches them from an
existing one.
- Changing the Field Location
+ Changing the Field Location
It is possible to move a field's location on the screen:
int move_field(FIELD *field, /* field to alter */
You can, of course. query the current location through field_info().
- The Justification Attribute
+ The Justification Attribute
One-line fields may be unjustified, justified right, justified left,
or centered. Here is how you manipulate this attribute:
preprocessor macros NO_JUSTIFICATION, JUSTIFY_RIGHT, JUSTIFY_LEFT, or
JUSTIFY_CENTER.
- Field Display Attributes
+ Field Display Attributes
For each field, you can set a foreground attribute for entered
characters, a background attribute for the entire field, and a pad
etc). The page bit of a field controls whether it is displayed at the
start of a new form screen.
- Field Option Bits
+ Field Option Bits
There is also a large collection of field option bits you can set to
control various aspects of forms processing. You can manipulate them
The option values are bit-masks and can be composed with logical-or in
the obvious way.
-Field Status
+ Field Status
Every field has a status flag, which is set to FALSE when the field is
created and TRUE when the value in field buffer 0 changes. This flag
Calling field_status() on a field not currently selected for input
will return a correct value. Calling field_status() on a field that is
currently selected for input may not necessarily give a correct field
- status value, because entered data isn't necessarily copied to buffer
+ status value, because entered data is not necessarily copied to buffer
zero before the exit validation check. To guarantee that the returned
status value reflects reality, call field_status() either (1) in the
field's exit validation check routine, (2) from the field's or form's
initialization or termination hooks, or (3) just after a
REQ_VALIDATION request has been processed by the forms driver.
-Field User Pointer
+ Field User Pointer
Each field structure contains one character pointer slot that is not
used by the forms library. It is intended to be used by applications
field is created, the default-field user pointer is copied to
initialize the new field's user pointer.
-Variable-Sized Fields
+ Variable-Sized Fields
Normally, a field is fixed at the size specified for it at creation
time. If, however, you turn off its O_STATIC bit, it becomes dynamic
the field; use dynamic_field_info() to get the actual dynamic
size.
-Field Validation
+ Field Validation
By default, a field will accept any data that will fit in its input
buffer. However, it is possible to attach a validation type to a
field. If you do this, any attempt to leave the field while it
- contains data that doesn't match the validation type will fail. Some
+ contains data that does not match the validation type will fail. Some
validation types also have a character-validity check for each time a
character is entered in the field.
Here are the pre-defined validation types:
- TYPE_ALPHA
+ TYPE_ALPHA
This field type accepts alphabetic data; no blanks, no digits, no
special characters (this is checked at character-entry time). It is
TYPE_ALPHA, /* type to associate */
int width); /* maximum width of field */
- The width argument sets a minimum width of data. Typically you'll want
- to set this to the field width; if it's greater than the field width,
- the validation check will always fail. A minimum width of zero makes
- field completion optional.
+ The width argument sets a minimum width of data. Typically you will
+ want to set this to the field width; if it is greater than the field
+ width, the validation check will always fail. A minimum width of zero
+ makes field completion optional.
- TYPE_ALNUM
+ TYPE_ALNUM
This field type accepts alphabetic data and digits; no blanks, no
special characters (this is checked at character-entry time). It is
int width); /* maximum width of field */
The width argument sets a minimum width of data. As with TYPE_ALPHA,
- typically you'll want to set this to the field width; if it's greater
- than the field width, the validation check will always fail. A minimum
- width of zero makes field completion optional.
+ typically you will want to set this to the field width; if it is
+ greater than the field width, the validation check will always fail. A
+ minimum width of zero makes field completion optional.
- TYPE_ENUM
+ TYPE_ENUM
This type allows you to restrict a field's values to be among a
specified set of string values (for example, the two-letter postal
The REQ_NEXT_CHOICE and REQ_PREV_CHOICE input requests can be
particularly useful with these fields.
- TYPE_INTEGER
+ TYPE_INTEGER
This field type accepts an integer. It is set up as follows:
int set_field_type(FIELD *field, /* field to alter */
A TYPE_INTEGER value buffer can conveniently be interpreted with the C
library function atoi(3).
- TYPE_NUMERIC
+ TYPE_NUMERIC
This field type accepts a decimal number. It is set up as follows:
int set_field_type(FIELD *field, /* field to alter */
A TYPE_NUMERIC value buffer can conveniently be interpreted with the C
library function atof(3).
- TYPE_REGEXP
+ TYPE_REGEXP
This field type accepts data matching a regular expression. It is set
up as follows:
The syntax for regular expressions is that of regcomp(3). The check
for regular-expression match is performed on exit.
-Direct Field Buffer Manipulation
+ Direct Field Buffer Manipulation
The chief attribute of a field is its buffer contents. When a form has
been completed, your application usually needs to know the state of
int bufindex); /* number of buffer to query */
Normally, the state of the zero-numbered buffer for each field is set
- by the user's editing actions on that field. It's sometimes useful to
+ by the user's editing actions on that field. It is sometimes useful to
be able to set the value of the zero-numbered (or some other) buffer
from your application:
int set_field_buffer(FIELD *field, /* field to alter */
Calling field_buffer() on a field not currently selected for input
will return a correct value. Calling field_buffer() on a field that is
currently selected for input may not necessarily give a correct field
- buffer value, because entered data isn't necessarily copied to buffer
+ buffer value, because entered data is not necessarily copied to buffer
zero before the exit validation check. To guarantee that the returned
buffer value reflects on-screen reality, call field_buffer() either
(1) in the field's exit validation check routine, (2) from the field's
or form's initialization or termination hooks, or (3) just after a
REQ_VALIDATION request has been processed by the forms driver.
-Attributes of Forms
+ Attributes of Forms
As with field attributes, form attributes inherit a default from a
system default form structure. These defaults can be queried or set by
connected to a given from. It returns -1 if the form-pointer argument
is NULL.
-Control of Form Display
+ Control of Form Display
In the overview section, you saw that to display a form you normally
start by defining its size (and fields), posting it, and refreshing
erased at post/unpost time. The inner window or subwindow is where the
current form page is actually displayed.
- In order to declare your own frame window for a form, you'll need to
+ In order to declare your own frame window for a form, you will need to
know the size of the form's bounding rectangle. You can get this
information with:
int scale_form(FORM *form, /* form to query */
before handing control back to the forms driver in order to
re-synchronize it.
-Input Processing in the Forms Driver
+ Input Processing in the Forms Driver
The function form_driver() handles virtualized input requests for form
navigation, editing, and validation requests, just as menu_driver does
field-termination functions) with which your application code can
check that the input taken by the driver matched what was expected.
- Page Navigation Requests
+ Page Navigation Requests
These requests cause page-level moves through the form, triggering
display of a new form screen.
the last page goes to the first, and REQ_PREV_PAGE from the first page
goes to the last.
- Inter-Field Navigation Requests
+ Inter-Field Navigation Requests
These requests handle navigation between fields on the same page.
only if A, B, and C all share the same first line; otherwise it will
skip over B to C.
- Intra-Field Navigation Requests
+ Intra-Field Navigation Requests
These requests drive movement of the edit cursor within the currently
selected field.
whitespace. The commands to move to beginning and end of line or field
look for the first or last non-pad character in their ranges.
- Scrolling Requests
+ Scrolling Requests
Fields that are dynamic and have grown and fields explicitly created
with offscreen rows are scrollable. One-line fields scroll
For scrolling purposes, a page of a field is the height of its visible
part.
- Editing Requests
+ Editing Requests
When you pass the forms driver an ASCII character, it is treated as a
request to add the character to the field's data buffer. Whether this
See Form Options for discussion of how to set and clear the overload
options.
- Order Requests
+ Order Requests
If the type of your field is ordered, and has associated functions for
getting the next and previous values of the type from a given value,
Custom Validation Types), you can associate our own ordering
functions.
- Application Commands
+ Application Commands
Form requests are represented as integers above the curses value
greater than KEY_MAX and less than or equal to the constant
MAX_COMMAND. If your input-virtualization routine returns a value
above MAX_COMMAND, the forms driver will ignore it.
-Field Change Hooks
+ Field Change Hooks
It is possible to set function hooks to be executed whenever the
current field or form changes. Here are the functions that support
You can disable any of these hooks by (re)setting them to NULL, the
default value.
-Field Change Commands
+ Field Change Commands
Normally, navigation through the form will be driven by the user's
input requests. But sometimes it is useful to be able to move the
The initial page of a newly-created form is 0. The function
set_form_fields() resets this.
-Form Options
+ Form Options
Like fields, forms may have control option bits. They can be changed
or queried with these functions:
O_NL_OVERLOAD
Enable overloading of REQ_NEW_LINE as described in Editing
- Requests. The value of this option is ignored on dynamic
- fields that have not reached their size limit; these have no
- last line, so the circumstances for triggering a REQ_NEXT_FIELD
+ Requests. The value of this option is ignored on dynamic fields
+ that have not reached their size limit; these have no last
+ line, so the circumstances for triggering a REQ_NEXT_FIELD
never arise.
O_BS_OVERLOAD
The option values are bit-masks and can be composed with logical-or in
the obvious way.
-Custom Validation Types
+ Custom Validation Types
The form library gives you the capability to define custom validation
types of your own. Further, the optional additional arguments of
with the handling of the additional arguments within custom validation
functions.
- Union Types
+ Union Types
The simplest way to create a custom data type is to compose it from
two preexisting ones:
first type, then for the second, to figure what type the buffer
contents should be treated as.
- New Field Types
+ New Field Types
To create a field type from scratch, you need to specify one or both
of the following things:
entered.
* A field-validation function to be applied on exit from the field.
- Here's how you do that:
+ Here is how you do that:
typedef int (*HOOK)(); /* pointer to function returning int */
FIELDTYPE *new_fieldtype(HOOK f_validate, /* field validator */
HOOK c_validate) /* character validator */
-
int free_fieldtype(FIELDTYPE *ftype); /* type to free */
At least one of the arguments of new_fieldtype() must be non-NULL. The
argument. It too should return TRUE if the character is valid, FALSE
otherwise.
- Validation Function Arguments
+ Validation Function Arguments
Your field- and character- validation functions will be passed a
second argument as well. This second argument is the address of a
- structure (which we'll call a pile) built from any of the
+ structure (which we will call a pile) built from any of the
field-type-specific arguments passed to set_field_type(). If no such
arguments are defined for the field type, this pile pointer argument
will be NULL.
functions should never see a NULL file pointer and need not check
specially for it.
- Order Functions For Custom Types
+ Order Functions For Custom Types
Some custom field types are simply ordered in the same well-defined
way that TYPE_ENUM is. For such types, it is possible to define
successor and predecessor functions to support the REQ_NEXT_CHOICE and
- REQ_PREV_CHOICE requests. Here's how:
+ REQ_PREV_CHOICE requests. Here is how:
typedef int (*INTHOOK)(); /* pointer to function returning int */
int set_fieldtype_arg(FIELDTYPE *type, /* type to alter */
success (a legal next or previous value was set) or FALSE to indicate
failure.
- Avoiding Problems
+ Avoiding Problems
The interface for defining custom types is complicated and tricky.
Rather than attempting to create a custom type entirely from scratch,