X-Git-Url: https://ncurses.scripts.mit.edu/?a=blobdiff_plain;f=doc%2Fhtml%2Fada%2Fterminal_interface-curses__ads.htm;h=727cc8316d9f8132912e1ba5f71b61560a13e463;hb=3353ecc7ed0f1d3b4e6c7e8e98d92f469d593e35;hp=9cc10aa4ada4ee3758e80ec30c7ed2c92c0d7186;hpb=82a087c4c47679fcfa59bb6d7bdbe587355ba3f6;p=ncurses.git diff --git a/doc/html/ada/terminal_interface-curses__ads.htm b/doc/html/ada/terminal_interface-curses__ads.htm index 9cc10aa4..727cc831 100644 --- a/doc/html/ada/terminal_interface-curses__ads.htm +++ b/doc/html/ada/terminal_interface-curses__ads.htm @@ -1,1940 +1,2120 @@ - -
- ------------------------------------------------------------------------------- --- -- --- GNAT ncurses Binding -- --- -- --- Terminal_Interface.Curses -- --- -- --- S P E C -- --- -- ------------------------------------------------------------------------------- --- Copyright (c) 1998-2004,2006 Free Software Foundation, Inc. -- --- -- --- Permission is hereby granted, free of charge, to any person obtaining a -- --- copy of this software and associated documentation files (the -- --- "Software"), to deal in the Software without restriction, including -- --- without limitation the rights to use, copy, modify, merge, publish, -- --- distribute, distribute with modifications, sublicense, and/or sell -- --- copies of the Software, and to permit persons to whom the Software is -- --- furnished to do so, subject to the following conditions: -- --- -- --- The above copyright notice and this permission notice shall be included -- --- in all copies or substantial portions of the Software. -- --- -- --- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -- --- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- --- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -- --- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -- --- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -- --- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR -- --- THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- --- -- --- Except as contained in this notice, the name(s) of the above copyright -- --- holders shall not be used in advertising or otherwise to promote the -- --- sale, use or other dealings in this Software without prior written -- --- authorization. -- ------------------------------------------------------------------------------- --- Author: Juergen Pfeifer, 1996 --- Version Control: --- @Revision: 1.37 @ --- @Date: 2006/06/25 14:30:22 @ --- Binding Version 01.00 ------------------------------------------------------------------------------- --- curses binding. --- This module is generated. Please don't change it manually! --- Run the generator instead. --- | -with System.Storage_Elements; -with Interfaces.C; -- We need this for some assertions. - -package Terminal_Interface.Curses is - pragma Preelaborate (Terminal_Interface.Curses); - pragma Linker_Options ("-lncurses"); - - NC_Major_Version : constant := 5; -- Major version of the library - NC_Minor_Version : constant := 6; -- Minor version of the library - NC_Version : constant String := "5.6"; -- Version of library - - type Window is private; - Null_Window : constant Window; - - type Line_Position is new Natural; -- line coordinate - type Column_Position is new Natural; -- column coordinate - - subtype Line_Count is Line_Position range 1 .. Line_Position'Last; - -- Type to count lines. We do not allow null windows, so must be positive - subtype Column_Count is Column_Position range 1 .. Column_Position'Last; - -- Type to count columns. We do not allow null windows, so must be positive - - type Key_Code is new Integer; - -- That is anything including real characters, special keys and logical - -- request codes. - - -- FIXME: The "-1" should be Curses_Err - subtype Real_Key_Code is Key_Code range -1 .. 8#777#; - -- This are the codes that potentially represent a real keystroke. - -- Not all codes may be possible on a specific terminal. To check the - -- availability of a special key, the Has_Key function is provided. - - subtype Special_Key_Code is Real_Key_Code - range 8#400# .. Real_Key_Code'Last; - -- Type for a function- or special key number - - subtype Normal_Key_Code is Real_Key_Code range +------------------------------------------------------------------------------ +-- -- +-- GNAT ncurses Binding -- +-- -- +-- Terminal_Interface.Curses -- +-- -- +-- S P E C -- +-- -- +------------------------------------------------------------------------------ +-- Copyright (c) 1998-2011,2014 Free Software Foundation, Inc. -- +-- -- +-- Permission is hereby granted, free of charge, to any person obtaining a -- +-- copy of this software and associated documentation files (the -- +-- "Software"), to deal in the Software without restriction, including -- +-- without limitation the rights to use, copy, modify, merge, publish, -- +-- distribute, distribute with modifications, sublicense, and/or sell -- +-- copies of the Software, and to permit persons to whom the Software is -- +-- furnished to do so, subject to the following conditions: -- +-- -- +-- The above copyright notice and this permission notice shall be included -- +-- in all copies or substantial portions of the Software. -- +-- -- +-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -- +-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -- +-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -- +-- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -- +-- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -- +-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR -- +-- THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- +-- -- +-- Except as contained in this notice, the name(s) of the above copyright -- +-- holders shall not be used in advertising or otherwise to promote the -- +-- sale, use or other dealings in this Software without prior written -- +-- authorization. -- +------------------------------------------------------------------------------ +-- Author: Juergen Pfeifer, 1996 +-- Version Control: +-- @Revision: 1.47 @ +-- @Date: 2014/05/24 21:31:57 @ +-- Binding Version 01.00 +------------------------------------------------------------------------------ +with System.Storage_Elements; +with Interfaces.C; -- We need this for some assertions. + +with Terminal_Interface.Curses_Constants; + +package Terminal_Interface.Curses is + pragma Preelaborate (Terminal_Interface.Curses); + pragma Linker_Options ("-lncurses" & Curses_Constants.DFT_ARG_SUFFIX); + + Major_Version : constant := Curses_Constants.NCURSES_VERSION_MAJOR; + Minor_Version : constant := Curses_Constants.NCURSES_VERSION_MINOR; + NC_Version : String renames Curses_Constants.Version; + + type Window is private; + Null_Window : constant Window; + + type Line_Position is new Integer; -- line coordinate + type Column_Position is new Integer; -- column coordinate + + subtype Line_Count is Line_Position range 1 .. Line_Position'Last; + -- Type to count lines. We do not allow null windows, so must be positive + subtype Column_Count is Column_Position range 1 .. Column_Position'Last; + -- Type to count columns. We do not allow null windows, so must be positive + + type Key_Code is new Integer; + -- That is anything including real characters, special keys and logical + -- request codes. + + -- FIXME: The "-1" should be Curses_Err + subtype Real_Key_Code is Key_Code range -1 .. Curses_Constants.KEY_MAX; + -- This are the codes that potentially represent a real keystroke. + -- Not all codes may be possible on a specific terminal. To check the + -- availability of a special key, the Has_Key function is provided. + + subtype Special_Key_Code is Real_Key_Code + range Curses_Constants. KEY_MIN - 1 .. Real_Key_Code'Last; + -- Type for a function- or special key number + + subtype Normal_Key_Code is Real_Key_Code range Character'Pos (Character'First) .. Character'Pos (Character'Last); - -- This are the codes for regular (incl. non-graphical) characters. - - -- Constants for function- and special keys - -- - Key_None : constant Special_Key_Code := 8#400#; - Key_Code_Yes : constant Special_Key_Code := 8#400#; - Key_Min : constant Special_Key_Code := 8#401#; - Key_Break : constant Special_Key_Code := 8#401#; - Key_Cursor_Down : constant Special_Key_Code := 8#402#; - Key_Cursor_Up : constant Special_Key_Code := 8#403#; - Key_Cursor_Left : constant Special_Key_Code := 8#404#; - Key_Cursor_Right : constant Special_Key_Code := 8#405#; - Key_Home : constant Special_Key_Code := 8#406#; - Key_Backspace : constant Special_Key_Code := 8#407#; - Key_F0 : constant Special_Key_Code := 8#410#; - Key_F1 : constant Special_Key_Code := 8#411#; - Key_F2 : constant Special_Key_Code := 8#412#; - Key_F3 : constant Special_Key_Code := 8#413#; - Key_F4 : constant Special_Key_Code := 8#414#; - Key_F5 : constant Special_Key_Code := 8#415#; - Key_F6 : constant Special_Key_Code := 8#416#; - Key_F7 : constant Special_Key_Code := 8#417#; - Key_F8 : constant Special_Key_Code := 8#420#; - Key_F9 : constant Special_Key_Code := 8#421#; - Key_F10 : constant Special_Key_Code := 8#422#; - Key_F11 : constant Special_Key_Code := 8#423#; - Key_F12 : constant Special_Key_Code := 8#424#; - Key_F13 : constant Special_Key_Code := 8#425#; - Key_F14 : constant Special_Key_Code := 8#426#; - Key_F15 : constant Special_Key_Code := 8#427#; - Key_F16 : constant Special_Key_Code := 8#430#; - Key_F17 : constant Special_Key_Code := 8#431#; - Key_F18 : constant Special_Key_Code := 8#432#; - Key_F19 : constant Special_Key_Code := 8#433#; - Key_F20 : constant Special_Key_Code := 8#434#; - Key_F21 : constant Special_Key_Code := 8#435#; - Key_F22 : constant Special_Key_Code := 8#436#; - Key_F23 : constant Special_Key_Code := 8#437#; - Key_F24 : constant Special_Key_Code := 8#440#; - Key_Delete_Line : constant Special_Key_Code := 8#510#; - Key_Insert_Line : constant Special_Key_Code := 8#511#; - Key_Delete_Char : constant Special_Key_Code := 8#512#; - Key_Insert_Char : constant Special_Key_Code := 8#513#; - Key_Exit_Insert_Mode : constant Special_Key_Code := 8#514#; - Key_Clear_Screen : constant Special_Key_Code := 8#515#; - Key_Clear_End_Of_Screen : constant Special_Key_Code := 8#516#; - Key_Clear_End_Of_Line : constant Special_Key_Code := 8#517#; - Key_Scroll_1_Forward : constant Special_Key_Code := 8#520#; - Key_Scroll_1_Backward : constant Special_Key_Code := 8#521#; - Key_Next_Page : constant Special_Key_Code := 8#522#; - Key_Previous_Page : constant Special_Key_Code := 8#523#; - Key_Set_Tab : constant Special_Key_Code := 8#524#; - Key_Clear_Tab : constant Special_Key_Code := 8#525#; - Key_Clear_All_Tabs : constant Special_Key_Code := 8#526#; - Key_Enter_Or_Send : constant Special_Key_Code := 8#527#; - Key_Soft_Reset : constant Special_Key_Code := 8#530#; - Key_Reset : constant Special_Key_Code := 8#531#; - Key_Print : constant Special_Key_Code := 8#532#; - Key_Bottom : constant Special_Key_Code := 8#533#; - Key_Upper_Left_Of_Keypad : constant Special_Key_Code := 8#534#; - Key_Upper_Right_Of_Keypad : constant Special_Key_Code := 8#535#; - Key_Center_Of_Keypad : constant Special_Key_Code := 8#536#; - Key_Lower_Left_Of_Keypad : constant Special_Key_Code := 8#537#; - Key_Lower_Right_Of_Keypad : constant Special_Key_Code := 8#540#; - Key_Back_Tab : constant Special_Key_Code := 8#541#; - Key_Beginning : constant Special_Key_Code := 8#542#; - Key_Cancel : constant Special_Key_Code := 8#543#; - Key_Close : constant Special_Key_Code := 8#544#; - Key_Command : constant Special_Key_Code := 8#545#; - Key_Copy : constant Special_Key_Code := 8#546#; - Key_Create : constant Special_Key_Code := 8#547#; - Key_End : constant Special_Key_Code := 8#550#; - Key_Exit : constant Special_Key_Code := 8#551#; - Key_Find : constant Special_Key_Code := 8#552#; - Key_Help : constant Special_Key_Code := 8#553#; - Key_Mark : constant Special_Key_Code := 8#554#; - Key_Message : constant Special_Key_Code := 8#555#; - Key_Move : constant Special_Key_Code := 8#556#; - Key_Next : constant Special_Key_Code := 8#557#; - Key_Open : constant Special_Key_Code := 8#560#; - Key_Options : constant Special_Key_Code := 8#561#; - Key_Previous : constant Special_Key_Code := 8#562#; - Key_Redo : constant Special_Key_Code := 8#563#; - Key_Reference : constant Special_Key_Code := 8#564#; - Key_Refresh : constant Special_Key_Code := 8#565#; - Key_Replace : constant Special_Key_Code := 8#566#; - Key_Restart : constant Special_Key_Code := 8#567#; - Key_Resume : constant Special_Key_Code := 8#570#; - Key_Save : constant Special_Key_Code := 8#571#; - Key_Shift_Begin : constant Special_Key_Code := 8#572#; - Key_Shift_Cancel : constant Special_Key_Code := 8#573#; - Key_Shift_Command : constant Special_Key_Code := 8#574#; - Key_Shift_Copy : constant Special_Key_Code := 8#575#; - Key_Shift_Create : constant Special_Key_Code := 8#576#; - Key_Shift_Delete_Char : constant Special_Key_Code := 8#577#; - Key_Shift_Delete_Line : constant Special_Key_Code := 8#600#; - Key_Select : constant Special_Key_Code := 8#601#; - Key_Shift_End : constant Special_Key_Code := 8#602#; - Key_Shift_Clear_End_Of_Line : constant Special_Key_Code := 8#603#; - Key_Shift_Exit : constant Special_Key_Code := 8#604#; - Key_Shift_Find : constant Special_Key_Code := 8#605#; - Key_Shift_Help : constant Special_Key_Code := 8#606#; - Key_Shift_Home : constant Special_Key_Code := 8#607#; - Key_Shift_Insert_Char : constant Special_Key_Code := 8#610#; - Key_Shift_Cursor_Left : constant Special_Key_Code := 8#611#; - Key_Shift_Message : constant Special_Key_Code := 8#612#; - Key_Shift_Move : constant Special_Key_Code := 8#613#; - Key_Shift_Next_Page : constant Special_Key_Code := 8#614#; - Key_Shift_Options : constant Special_Key_Code := 8#615#; - Key_Shift_Previous_Page : constant Special_Key_Code := 8#616#; - Key_Shift_Print : constant Special_Key_Code := 8#617#; - Key_Shift_Redo : constant Special_Key_Code := 8#620#; - Key_Shift_Replace : constant Special_Key_Code := 8#621#; - Key_Shift_Cursor_Right : constant Special_Key_Code := 8#622#; - Key_Shift_Resume : constant Special_Key_Code := 8#623#; - Key_Shift_Save : constant Special_Key_Code := 8#624#; - Key_Shift_Suspend : constant Special_Key_Code := 8#625#; - Key_Shift_Undo : constant Special_Key_Code := 8#626#; - Key_Suspend : constant Special_Key_Code := 8#627#; - Key_Undo : constant Special_Key_Code := 8#630#; - Key_Mouse : constant Special_Key_Code := 8#631#; - Key_Resize : constant Special_Key_Code := 8#632#; - - Key_Max : constant Special_Key_Code - := Special_Key_Code'Last; - - subtype User_Key_Code is Key_Code - range (Key_Max + 129) .. Key_Code'Last; - -- This is reserved for user defined key codes. The range between Key_Max - -- and the first user code is reserved for subsystems like menu and forms. - - -- For those who like to use the original key names we produce them were - -- they differ from the original. Please note that they may differ in - -- lower/upper case. - KEY_DOWN : Special_Key_Code renames Key_Cursor_Down; - KEY_UP : Special_Key_Code renames Key_Cursor_Up; - KEY_LEFT : Special_Key_Code renames Key_Cursor_Left; - KEY_RIGHT : Special_Key_Code renames Key_Cursor_Right; - KEY_DL : Special_Key_Code renames Key_Delete_Line; - KEY_IL : Special_Key_Code renames Key_Insert_Line; - KEY_DC : Special_Key_Code renames Key_Delete_Char; - KEY_IC : Special_Key_Code renames Key_Insert_Char; - KEY_EIC : Special_Key_Code renames Key_Exit_Insert_Mode; - KEY_CLEAR : Special_Key_Code renames Key_Clear_Screen; - KEY_EOS : Special_Key_Code renames Key_Clear_End_Of_Screen; - KEY_EOL : Special_Key_Code renames Key_Clear_End_Of_Line; - KEY_SF : Special_Key_Code renames Key_Scroll_1_Forward; - KEY_SR : Special_Key_Code renames Key_Scroll_1_Backward; - KEY_NPAGE : Special_Key_Code renames Key_Next_Page; - KEY_PPAGE : Special_Key_Code renames Key_Previous_Page; - KEY_STAB : Special_Key_Code renames Key_Set_Tab; - KEY_CTAB : Special_Key_Code renames Key_Clear_Tab; - KEY_CATAB : Special_Key_Code renames Key_Clear_All_Tabs; - KEY_ENTER : Special_Key_Code renames Key_Enter_Or_Send; - KEY_SRESET : Special_Key_Code renames Key_Soft_Reset; - KEY_LL : Special_Key_Code renames Key_Bottom; - KEY_A1 : Special_Key_Code renames Key_Upper_Left_Of_Keypad; - KEY_A3 : Special_Key_Code renames Key_Upper_Right_Of_Keypad; - KEY_B2 : Special_Key_Code renames Key_Center_Of_Keypad; - KEY_C1 : Special_Key_Code renames Key_Lower_Left_Of_Keypad; - KEY_C3 : Special_Key_Code renames Key_Lower_Right_Of_Keypad; - KEY_BTAB : Special_Key_Code renames Key_Back_Tab; - KEY_BEG : Special_Key_Code renames Key_Beginning; - KEY_SBEG : Special_Key_Code renames Key_Shift_Begin; - KEY_SCANCEL : Special_Key_Code renames Key_Shift_Cancel; - KEY_SCOMMAND : Special_Key_Code renames Key_Shift_Command; - KEY_SCOPY : Special_Key_Code renames Key_Shift_Copy; - KEY_SCREATE : Special_Key_Code renames Key_Shift_Create; - KEY_SDC : Special_Key_Code renames Key_Shift_Delete_Char; - KEY_SDL : Special_Key_Code renames Key_Shift_Delete_Line; - KEY_SEND : Special_Key_Code renames Key_Shift_End; - KEY_SEOL : Special_Key_Code renames Key_Shift_Clear_End_Of_Line; - KEY_SEXIT : Special_Key_Code renames Key_Shift_Exit; - KEY_SFIND : Special_Key_Code renames Key_Shift_Find; - KEY_SHELP : Special_Key_Code renames Key_Shift_Help; - KEY_SHOME : Special_Key_Code renames Key_Shift_Home; - KEY_SIC : Special_Key_Code renames Key_Shift_Insert_Char; - KEY_SLEFT : Special_Key_Code renames Key_Shift_Cursor_Left; - KEY_SMESSAGE : Special_Key_Code renames Key_Shift_Message; - KEY_SMOVE : Special_Key_Code renames Key_Shift_Move; - KEY_SNEXT : Special_Key_Code renames Key_Shift_Next_Page; - KEY_SOPTIONS : Special_Key_Code renames Key_Shift_Options; - KEY_SPREVIOUS : Special_Key_Code renames Key_Shift_Previous_Page; - KEY_SPRINT : Special_Key_Code renames Key_Shift_Print; - KEY_SREDO : Special_Key_Code renames Key_Shift_Redo; - KEY_SREPLACE : Special_Key_Code renames Key_Shift_Replace; - KEY_SRIGHT : Special_Key_Code renames Key_Shift_Cursor_Right; - KEY_SRSUME : Special_Key_Code renames Key_Shift_Resume; - KEY_SSAVE : Special_Key_Code renames Key_Shift_Save; - KEY_SSUSPEND : Special_Key_Code renames Key_Shift_Suspend; - KEY_SUNDO : Special_Key_Code renames Key_Shift_Undo; - ------------------------------------------------------------------------------- - - type Color_Number is range -1 .. Integer (Interfaces.C.short'Last); - for Color_Number'Size use Interfaces.C.short'Size; - -- (n)curses uses a short for the color index - -- The model is, that a Color_Number is an index into an array of - -- (potentially) definable colors. Some of those indices are - -- predefined (see below), although they may not really exist. - - Default_Color : constant Color_Number := -1; - Black : constant Color_Number := 0; - Red : constant Color_Number := 1; - Green : constant Color_Number := 2; - Yellow : constant Color_Number := 3; - Blue : constant Color_Number := 4; - Magenta : constant Color_Number := 5; - Cyan : constant Color_Number := 6; - White : constant Color_Number := 7; - - type RGB_Value is range 0 .. Integer (Interfaces.C.short'Last); - for RGB_Value'Size use Interfaces.C.short'Size; - -- Some system may allow to redefine a color by setting RGB values. - - type Color_Pair is range 0 .. 255; - for Color_Pair'Size use 8; - subtype Redefinable_Color_Pair is Color_Pair range 1 .. 255; - -- (n)curses reserves 1 Byte for the color-pair number. Color Pair 0 - -- is fixed (Black & White). A color pair is simply a combination of - -- two colors described by Color_Numbers, one for the foreground and - -- the other for the background - - type Character_Attribute_Set is + -- This are the codes for regular (incl. non-graphical) characters. + + -- For those who like to use the original key names we produce them were + -- they differ from the original. + + -- Constants for function- and special keys + Key_None : constant Special_Key_Code + := Curses_Constants.KEY_MIN - 1; + Key_Min : constant Special_Key_Code + := Curses_Constants.KEY_MIN; + Key_Break : constant Special_Key_Code + := Curses_Constants.KEY_BREAK; + KEY_DOWN : constant Special_Key_Code + := Curses_Constants.KEY_DOWN; + Key_Cursor_Down : Special_Key_Code renames KEY_DOWN; + KEY_UP : constant Special_Key_Code + := Curses_Constants.KEY_UP; + Key_Cursor_Up : Special_Key_Code renames KEY_UP; + KEY_LEFT : constant Special_Key_Code + := Curses_Constants.KEY_LEFT; + Key_Cursor_Left : Special_Key_Code renames KEY_LEFT; + KEY_RIGHT : constant Special_Key_Code + := Curses_Constants.KEY_RIGHT; + Key_Cursor_Right : Special_Key_Code renames KEY_RIGHT; + Key_Home : constant Special_Key_Code + := Curses_Constants.KEY_HOME; + Key_Backspace : constant Special_Key_Code + := Curses_Constants.KEY_BACKSPACE; + Key_F0 : constant Special_Key_Code + := Curses_Constants.KEY_F0; + Key_F1 : constant Special_Key_Code + := Curses_Constants.KEY_F1; + Key_F2 : constant Special_Key_Code + := Curses_Constants.KEY_F2; + Key_F3 : constant Special_Key_Code + := Curses_Constants.KEY_F3; + Key_F4 : constant Special_Key_Code + := Curses_Constants.KEY_F4; + Key_F5 : constant Special_Key_Code + := Curses_Constants.KEY_F5; + Key_F6 : constant Special_Key_Code + := Curses_Constants.KEY_F6; + Key_F7 : constant Special_Key_Code + := Curses_Constants.KEY_F7; + Key_F8 : constant Special_Key_Code + := Curses_Constants.KEY_F8; + Key_F9 : constant Special_Key_Code + := Curses_Constants.KEY_F9; + Key_F10 : constant Special_Key_Code + := Curses_Constants.KEY_F10; + Key_F11 : constant Special_Key_Code + := Curses_Constants.KEY_F11; + Key_F12 : constant Special_Key_Code + := Curses_Constants.KEY_F12; + Key_F13 : constant Special_Key_Code + := Curses_Constants.KEY_F13; + Key_F14 : constant Special_Key_Code + := Curses_Constants.KEY_F14; + Key_F15 : constant Special_Key_Code + := Curses_Constants.KEY_F15; + Key_F16 : constant Special_Key_Code + := Curses_Constants.KEY_F16; + Key_F17 : constant Special_Key_Code + := Curses_Constants.KEY_F17; + Key_F18 : constant Special_Key_Code + := Curses_Constants.KEY_F18; + Key_F19 : constant Special_Key_Code + := Curses_Constants.KEY_F19; + Key_F20 : constant Special_Key_Code + := Curses_Constants.KEY_F20; + Key_F21 : constant Special_Key_Code + := Curses_Constants.KEY_F21; + Key_F22 : constant Special_Key_Code + := Curses_Constants.KEY_F22; + Key_F23 : constant Special_Key_Code + := Curses_Constants.KEY_F23; + Key_F24 : constant Special_Key_Code + := Curses_Constants.KEY_F24; + KEY_DL : constant Special_Key_Code + := Curses_Constants.KEY_DL; + Key_Delete_Line : Special_Key_Code renames KEY_DL; + KEY_IL : constant Special_Key_Code + := Curses_Constants.KEY_IL; + Key_Insert_Line : Special_Key_Code renames KEY_IL; + KEY_DC : constant Special_Key_Code + := Curses_Constants.KEY_DC; + Key_Delete_Char : Special_Key_Code renames KEY_DC; + KEY_IC : constant Special_Key_Code + := Curses_Constants.KEY_IC; + Key_Insert_Char : Special_Key_Code renames KEY_IC; + KEY_EIC : constant Special_Key_Code + := Curses_Constants.KEY_EIC; + Key_Exit_Insert_Mode : Special_Key_Code renames KEY_EIC; + KEY_CLEAR : constant Special_Key_Code + := Curses_Constants.KEY_CLEAR; + Key_Clear_Screen : Special_Key_Code renames KEY_CLEAR; + KEY_EOS : constant Special_Key_Code + := Curses_Constants.KEY_EOS; + Key_Clear_End_Of_Screen : Special_Key_Code renames KEY_EOS; + KEY_EOL : constant Special_Key_Code + := Curses_Constants.KEY_EOL; + Key_Clear_End_Of_Line : Special_Key_Code renames KEY_EOL; + KEY_SF : constant Special_Key_Code + := Curses_Constants.KEY_SF; + Key_Scroll_1_Forward : Special_Key_Code renames KEY_SF; + KEY_SR : constant Special_Key_Code + := Curses_Constants.KEY_SR; + Key_Scroll_1_Backward : Special_Key_Code renames KEY_SR; + KEY_NPAGE : constant Special_Key_Code + := Curses_Constants.KEY_NPAGE; + Key_Next_Page : Special_Key_Code renames KEY_NPAGE; + KEY_PPAGE : constant Special_Key_Code + := Curses_Constants.KEY_PPAGE; + Key_Previous_Page : Special_Key_Code renames KEY_PPAGE; + KEY_STAB : constant Special_Key_Code + := Curses_Constants.KEY_STAB; + Key_Set_Tab : Special_Key_Code renames KEY_STAB; + KEY_CTAB : constant Special_Key_Code + := Curses_Constants.KEY_CTAB; + Key_Clear_Tab : Special_Key_Code renames KEY_CTAB; + KEY_CATAB : constant Special_Key_Code + := Curses_Constants.KEY_CATAB; + Key_Clear_All_Tabs : Special_Key_Code renames KEY_CATAB; + KEY_ENTER : constant Special_Key_Code + := Curses_Constants.KEY_ENTER; + Key_Enter_Or_Send : Special_Key_Code renames KEY_ENTER; + KEY_SRESET : constant Special_Key_Code + := Curses_Constants.KEY_SRESET; + Key_Soft_Reset : Special_Key_Code renames KEY_SRESET; + Key_Reset : constant Special_Key_Code + := Curses_Constants.KEY_RESET; + Key_Print : constant Special_Key_Code + := Curses_Constants.KEY_PRINT; + KEY_LL : constant Special_Key_Code + := Curses_Constants.KEY_LL; + Key_Bottom : Special_Key_Code renames KEY_LL; + KEY_A1 : constant Special_Key_Code + := Curses_Constants.KEY_A1; + Key_Upper_Left_Of_Keypad : Special_Key_Code renames KEY_A1; + KEY_A3 : constant Special_Key_Code + := Curses_Constants.KEY_A3; + Key_Upper_Right_Of_Keypad : Special_Key_Code renames KEY_A3; + KEY_B2 : constant Special_Key_Code + := Curses_Constants.KEY_B2; + Key_Center_Of_Keypad : Special_Key_Code renames KEY_B2; + KEY_C1 : constant Special_Key_Code + := Curses_Constants.KEY_C1; + Key_Lower_Left_Of_Keypad : Special_Key_Code renames KEY_C1; + KEY_C3 : constant Special_Key_Code + := Curses_Constants.KEY_C3; + Key_Lower_Right_Of_Keypad : Special_Key_Code renames KEY_C3; + KEY_BTAB : constant Special_Key_Code + := Curses_Constants.KEY_BTAB; + Key_Back_Tab : Special_Key_Code renames KEY_BTAB; + KEY_BEG : constant Special_Key_Code + := Curses_Constants.KEY_BEG; + Key_Beginning : Special_Key_Code renames KEY_BEG; + Key_Cancel : constant Special_Key_Code + := Curses_Constants.KEY_CANCEL; + Key_Close : constant Special_Key_Code + := Curses_Constants.KEY_CLOSE; + Key_Command : constant Special_Key_Code + := Curses_Constants.KEY_COMMAND; + Key_Copy : constant Special_Key_Code + := Curses_Constants.KEY_COPY; + Key_Create : constant Special_Key_Code + := Curses_Constants.KEY_CREATE; + Key_End : constant Special_Key_Code + := Curses_Constants.KEY_END; + Key_Exit : constant Special_Key_Code + := Curses_Constants.KEY_EXIT; + Key_Find : constant Special_Key_Code + := Curses_Constants.KEY_FIND; + Key_Help : constant Special_Key_Code + := Curses_Constants.KEY_HELP; + Key_Mark : constant Special_Key_Code + := Curses_Constants.KEY_MARK; + Key_Message : constant Special_Key_Code + := Curses_Constants.KEY_MESSAGE; + Key_Move : constant Special_Key_Code + := Curses_Constants.KEY_MOVE; + Key_Next : constant Special_Key_Code + := Curses_Constants.KEY_NEXT; + Key_Open : constant Special_Key_Code + := Curses_Constants.KEY_OPEN; + Key_Options : constant Special_Key_Code + := Curses_Constants.KEY_OPTIONS; + Key_Previous : constant Special_Key_Code + := Curses_Constants.KEY_PREVIOUS; + Key_Redo : constant Special_Key_Code + := Curses_Constants.KEY_REDO; + Key_Reference : constant Special_Key_Code + := Curses_Constants.KEY_REFERENCE; + Key_Refresh : constant Special_Key_Code + := Curses_Constants.KEY_REFRESH; + Key_Replace : constant Special_Key_Code + := Curses_Constants.KEY_REPLACE; + Key_Restart : constant Special_Key_Code + := Curses_Constants.KEY_RESTART; + Key_Resume : constant Special_Key_Code + := Curses_Constants.KEY_RESUME; + Key_Save : constant Special_Key_Code + := Curses_Constants.KEY_SAVE; + KEY_SBEG : constant Special_Key_Code + := Curses_Constants.KEY_SBEG; + Key_Shift_Begin : Special_Key_Code renames KEY_SBEG; + KEY_SCANCEL : constant Special_Key_Code + := Curses_Constants.KEY_SCANCEL; + Key_Shift_Cancel : Special_Key_Code renames KEY_SCANCEL; + KEY_SCOMMAND : constant Special_Key_Code + := Curses_Constants.KEY_SCOMMAND; + Key_Shift_Command : Special_Key_Code renames KEY_SCOMMAND; + KEY_SCOPY : constant Special_Key_Code + := Curses_Constants.KEY_SCOPY; + Key_Shift_Copy : Special_Key_Code renames KEY_SCOPY; + KEY_SCREATE : constant Special_Key_Code + := Curses_Constants.KEY_SCREATE; + Key_Shift_Create : Special_Key_Code renames KEY_SCREATE; + KEY_SDC : constant Special_Key_Code + := Curses_Constants.KEY_SDC; + Key_Shift_Delete_Char : Special_Key_Code renames KEY_SDC; + KEY_SDL : constant Special_Key_Code + := Curses_Constants.KEY_SDL; + Key_Shift_Delete_Line : Special_Key_Code renames KEY_SDL; + Key_Select : constant Special_Key_Code + := Curses_Constants.KEY_SELECT; + KEY_SEND : constant Special_Key_Code + := Curses_Constants.KEY_SEND; + Key_Shift_End : Special_Key_Code renames KEY_SEND; + KEY_SEOL : constant Special_Key_Code + := Curses_Constants.KEY_SEOL; + Key_Shift_Clear_End_Of_Line : Special_Key_Code renames KEY_SEOL; + KEY_SEXIT : constant Special_Key_Code + := Curses_Constants.KEY_SEXIT; + Key_Shift_Exit : Special_Key_Code renames KEY_SEXIT; + KEY_SFIND : constant Special_Key_Code + := Curses_Constants.KEY_SFIND; + Key_Shift_Find : Special_Key_Code renames KEY_SFIND; + KEY_SHELP : constant Special_Key_Code + := Curses_Constants.KEY_SHELP; + Key_Shift_Help : Special_Key_Code renames KEY_SHELP; + KEY_SHOME : constant Special_Key_Code + := Curses_Constants.KEY_SHOME; + Key_Shift_Home : Special_Key_Code renames KEY_SHOME; + KEY_SIC : constant Special_Key_Code + := Curses_Constants.KEY_SIC; + Key_Shift_Insert_Char : Special_Key_Code renames KEY_SIC; + KEY_SLEFT : constant Special_Key_Code + := Curses_Constants.KEY_SLEFT; + Key_Shift_Cursor_Left : Special_Key_Code renames KEY_SLEFT; + KEY_SMESSAGE : constant Special_Key_Code + := Curses_Constants.KEY_SMESSAGE; + Key_Shift_Message : Special_Key_Code renames KEY_SMESSAGE; + KEY_SMOVE : constant Special_Key_Code + := Curses_Constants.KEY_SMOVE; + Key_Shift_Move : Special_Key_Code renames KEY_SMOVE; + KEY_SNEXT : constant Special_Key_Code + := Curses_Constants.KEY_SNEXT; + Key_Shift_Next_Page : Special_Key_Code renames KEY_SNEXT; + KEY_SOPTIONS : constant Special_Key_Code + := Curses_Constants.KEY_SOPTIONS; + Key_Shift_Options : Special_Key_Code renames KEY_SOPTIONS; + KEY_SPREVIOUS : constant Special_Key_Code + := Curses_Constants.KEY_SPREVIOUS; + Key_Shift_Previous_Page : Special_Key_Code renames KEY_SPREVIOUS; + KEY_SPRINT : constant Special_Key_Code + := Curses_Constants.KEY_SPRINT; + Key_Shift_Print : Special_Key_Code renames KEY_SPRINT; + KEY_SREDO : constant Special_Key_Code + := Curses_Constants.KEY_SREDO; + Key_Shift_Redo : Special_Key_Code renames KEY_SREDO; + KEY_SREPLACE : constant Special_Key_Code + := Curses_Constants.KEY_SREPLACE; + Key_Shift_Replace : Special_Key_Code renames KEY_SREPLACE; + KEY_SRIGHT : constant Special_Key_Code + := Curses_Constants.KEY_SRIGHT; + Key_Shift_Cursor_Right : Special_Key_Code renames KEY_SRIGHT; + KEY_SRSUME : constant Special_Key_Code + := Curses_Constants.KEY_SRSUME; + Key_Shift_Resume : Special_Key_Code renames KEY_SRSUME; + KEY_SSAVE : constant Special_Key_Code + := Curses_Constants.KEY_SSAVE; + Key_Shift_Save : Special_Key_Code renames KEY_SSAVE; + KEY_SSUSPEND : constant Special_Key_Code + := Curses_Constants.KEY_SSUSPEND; + Key_Shift_Suspend : Special_Key_Code renames KEY_SSUSPEND; + KEY_SUNDO : constant Special_Key_Code + := Curses_Constants.KEY_SUNDO; + Key_Shift_Undo : Special_Key_Code renames KEY_SUNDO; + Key_Suspend : constant Special_Key_Code + := Curses_Constants.KEY_SUSPEND; + Key_Undo : constant Special_Key_Code + := Curses_Constants.KEY_UNDO; + Key_Mouse : constant Special_Key_Code + := Curses_Constants.KEY_MOUSE; + Key_Resize : constant Special_Key_Code + := Curses_Constants.KEY_RESIZE; + Key_Max : constant Special_Key_Code + := Special_Key_Code'Last; + + subtype User_Key_Code is Key_Code + range (Key_Max + 129) .. Key_Code'Last; + -- This is reserved for user defined key codes. The range between Key_Max + -- and the first user code is reserved for subsystems like menu and forms. + + -------------------------------------------------------------------------- + + type Color_Number is range -1 .. Integer (Interfaces.C.short'Last); + for Color_Number'Size use Interfaces.C.short'Size; + -- (n)curses uses a short for the color index + -- The model is, that a Color_Number is an index into an array of + -- (potentially) definable colors. Some of those indices are + -- predefined (see below), although they may not really exist. + + Black : constant Color_Number := Curses_Constants.COLOR_BLACK; + Red : constant Color_Number := Curses_Constants.COLOR_RED; + Green : constant Color_Number := Curses_Constants.COLOR_GREEN; + Yellow : constant Color_Number := Curses_Constants.COLOR_YELLOW; + Blue : constant Color_Number := Curses_Constants.COLOR_BLUE; + Magenta : constant Color_Number := Curses_Constants.COLOR_MAGENTA; + Cyan : constant Color_Number := Curses_Constants.COLOR_CYAN; + White : constant Color_Number := Curses_Constants.COLOR_WHITE; + + type RGB_Value is range 0 .. Integer (Interfaces.C.short'Last); + for RGB_Value'Size use Interfaces.C.short'Size; + -- Some system may allow to redefine a color by setting RGB values. + + type Color_Pair is range 0 .. 255; + for Color_Pair'Size use 8; + subtype Redefinable_Color_Pair is Color_Pair range 1 .. 255; + -- (n)curses reserves 1 Byte for the color-pair number. Color Pair 0 + -- is fixed (Black & White). A color pair is simply a combination of + -- two colors described by Color_Numbers, one for the foreground and + -- the other for the background + + type Character_Attribute_Set is record - Stand_Out : Boolean; - Under_Line : Boolean; - Reverse_Video : Boolean; - Blink : Boolean; - Dim_Character : Boolean; - Bold_Character : Boolean; - Alternate_Character_Set : Boolean; - Invisible_Character : Boolean; - Protected_Character : Boolean; - Horizontal : Boolean; - Left : Boolean; - Low : Boolean; - Right : Boolean; - Top : Boolean; - Vertical : Boolean; + Stand_Out : Boolean; + Under_Line : Boolean; + Reverse_Video : Boolean; + Blink : Boolean; + Dim_Character : Boolean; + Bold_Character : Boolean; + Protected_Character : Boolean; + Invisible_Character : Boolean; + Alternate_Character_Set : Boolean; + Horizontal : Boolean; + Left : Boolean; + Low : Boolean; + Right : Boolean; + Top : Boolean; + Vertical : Boolean; end record; - pragma Convention (C, Character_Attribute_Set); - for Character_Attribute_Set use + for Character_Attribute_Set use record - Stand_Out at 0 range 0 .. 0; - Under_Line at 0 range 1 .. 1; - Reverse_Video at 0 range 2 .. 2; - Blink at 0 range 3 .. 3; - Dim_Character at 0 range 4 .. 4; - Bold_Character at 0 range 5 .. 5; - Alternate_Character_Set at 0 range 6 .. 6; - Invisible_Character at 0 range 7 .. 7; - Protected_Character at 0 range 8 .. 8; - Horizontal at 0 range 9 .. 9; - Left at 0 range 10 .. 10; - Low at 0 range 11 .. 11; - Right at 0 range 12 .. 12; - Top at 0 range 13 .. 13; - Vertical at 0 range 14 .. 14; + Stand_Out at 0 range + Curses_Constants.A_STANDOUT_First - Curses_Constants.Attr_First + .. Curses_Constants.A_STANDOUT_Last - Curses_Constants.Attr_First; + Under_Line at 0 range + Curses_Constants.A_UNDERLINE_First - Curses_Constants.Attr_First + .. Curses_Constants.A_UNDERLINE_Last - Curses_Constants.Attr_First; + Reverse_Video at 0 range + Curses_Constants.A_REVERSE_First - Curses_Constants.Attr_First + .. Curses_Constants.A_REVERSE_Last - Curses_Constants.Attr_First; + Blink at 0 range + Curses_Constants.A_BLINK_First - Curses_Constants.Attr_First + .. Curses_Constants.A_BLINK_Last - Curses_Constants.Attr_First; + Dim_Character at 0 range + Curses_Constants.A_DIM_First - Curses_Constants.Attr_First + .. Curses_Constants.A_DIM_Last - Curses_Constants.Attr_First; + Bold_Character at 0 range + Curses_Constants.A_BOLD_First - Curses_Constants.Attr_First + .. Curses_Constants.A_BOLD_Last - Curses_Constants.Attr_First; + Protected_Character at 0 range + Curses_Constants.A_PROTECT_First - Curses_Constants.Attr_First + .. Curses_Constants.A_PROTECT_Last - Curses_Constants.Attr_First; + Invisible_Character at 0 range + Curses_Constants.A_INVIS_First - Curses_Constants.Attr_First + .. Curses_Constants.A_INVIS_Last - Curses_Constants.Attr_First; + Alternate_Character_Set at 0 range + Curses_Constants.A_ALTCHARSET_First - Curses_Constants.Attr_First + .. Curses_Constants.A_ALTCHARSET_Last - Curses_Constants.Attr_First; + Horizontal at 0 range + Curses_Constants.A_HORIZONTAL_First - Curses_Constants.Attr_First + .. Curses_Constants.A_HORIZONTAL_Last - Curses_Constants.Attr_First; + Left at 0 range + Curses_Constants.A_LEFT_First - Curses_Constants.Attr_First + .. Curses_Constants.A_LEFT_Last - Curses_Constants.Attr_First; + Low at 0 range + Curses_Constants.A_LOW_First - Curses_Constants.Attr_First + .. Curses_Constants.A_LOW_Last - Curses_Constants.Attr_First; + Right at 0 range + Curses_Constants.A_RIGHT_First - Curses_Constants.Attr_First + .. Curses_Constants.A_RIGHT_Last - Curses_Constants.Attr_First; + Top at 0 range + Curses_Constants.A_TOP_First - Curses_Constants.Attr_First + .. Curses_Constants.A_TOP_Last - Curses_Constants.Attr_First; + Vertical at 0 range + Curses_Constants.A_VERTICAL_First - Curses_Constants.Attr_First + .. Curses_Constants.A_VERTICAL_Last - Curses_Constants.Attr_First; end record; - for Character_Attribute_Set'Size use 16; - -- Please note: this rep. clause is generated and may be - -- different on your system. - -- (n)curses uses all but the lowest 16 Bits for Attributes. - Normal_Video : constant Character_Attribute_Set := (others => False); + Normal_Video : constant Character_Attribute_Set := (others => False); - type Attributed_Character is + type Attributed_Character is record - Attr : Character_Attribute_Set; - Color : Color_Pair; - Ch : Character; + Attr : Character_Attribute_Set; + Color : Color_Pair; + Ch : Character; end record; - pragma Convention (C, Attributed_Character); - -- This is the counterpart for the chtype in C. + pragma Convention (C_Pass_By_Copy, Attributed_Character); + -- This is the counterpart for the chtype in C. - for Attributed_Character use + for Attributed_Character use record - Ch at 0 range 0 .. 7; - Color at 0 range 8 .. 15; - Attr at 0 range 16 .. 31; + Ch at 0 range Curses_Constants.A_CHARTEXT_First + .. Curses_Constants.A_CHARTEXT_Last; + Color at 0 range Curses_Constants.A_COLOR_First + .. Curses_Constants.A_COLOR_Last; + pragma Warnings (Off); + Attr at 0 range Curses_Constants.Attr_First + .. Curses_Constants.Attr_Last; + pragma Warnings (On); end record; - for Attributed_Character'Size use 32; - -- Please note: this rep. clause is generated and may be - -- different on your system. - - Default_Character : constant Attributed_Character - := (Ch => Character'First, - Color => Color_Pair'First, - Attr => (others => False)); -- preelaboratable Normal_Video - - type Attributed_String is array (Positive range <>) of Attributed_Character; - pragma Pack (Attributed_String); - -- In this binding we allow strings of attributed characters. - - ------------------ - -- Exceptions -- - ------------------ - Curses_Exception : exception; - Wrong_Curses_Version : exception; - - -- Those exceptions are raised by the ETI (Extended Terminal Interface) - -- subpackets for Menu and Forms handling. - -- - Eti_System_Error : exception; - Eti_Bad_Argument : exception; - Eti_Posted : exception; - Eti_Connected : exception; - Eti_Bad_State : exception; - Eti_No_Room : exception; - Eti_Not_Posted : exception; - Eti_Unknown_Command : exception; - Eti_No_Match : exception; - Eti_Not_Selectable : exception; - Eti_Not_Connected : exception; - Eti_Request_Denied : exception; - Eti_Invalid_Field : exception; - Eti_Current : exception; - - -------------------------------------------------------------------------- - -- External C variables - -- Conceptually even in C this are kind of constants, but they are - -- initialized and sometimes changed by the library routines at runtime - -- depending on the type of terminal. I believe the best way to model - -- this is to use functions. - -------------------------------------------------------------------------- - - function Lines return Line_Count; - pragma Inline (Lines); - - function Columns return Column_Count; - pragma Inline (Columns); - - function Tab_Size return Natural; - pragma Inline (Tab_Size); - - function Number_Of_Colors return Natural; - pragma Inline (Number_Of_Colors); - - function Number_Of_Color_Pairs return Natural; - pragma Inline (Number_Of_Color_Pairs); - - ACS_Map : array (Character'Val (0) .. Character'Val (127)) of - Attributed_Character; - pragma Import (C, ACS_Map, "acs_map"); - -- - -- - -- Constants for several characters from the Alternate Character Set - -- You must use this constants as indices into the ACS_Map array - -- to get the corresponding attributed character at runtime. - -- - ACS_Upper_Left_Corner : constant Character := 'l'; - ACS_Lower_Left_Corner : constant Character := 'm'; - ACS_Upper_Right_Corner : constant Character := 'k'; - ACS_Lower_Right_Corner : constant Character := 'j'; - ACS_Left_Tee : constant Character := 't'; - ACS_Right_Tee : constant Character := 'u'; - ACS_Bottom_Tee : constant Character := 'v'; - ACS_Top_Tee : constant Character := 'w'; - ACS_Horizontal_Line : constant Character := 'q'; - ACS_Vertical_Line : constant Character := 'x'; - ACS_Plus_Symbol : constant Character := 'n'; - ACS_Scan_Line_1 : constant Character := 'o'; - ACS_Scan_Line_9 : constant Character := 's'; - ACS_Diamond : constant Character := Character'Val (96); - ACS_Checker_Board : constant Character := 'a'; - ACS_Degree : constant Character := 'f'; - ACS_Plus_Minus : constant Character := 'g'; - ACS_Bullet : constant Character := '~'; - ACS_Left_Arrow : constant Character := ','; - ACS_Right_Arrow : constant Character := '+'; - ACS_Down_Arrow : constant Character := '.'; - ACS_Up_Arrow : constant Character := '-'; - ACS_Board_Of_Squares : constant Character := 'h'; - ACS_Lantern : constant Character := 'i'; - ACS_Solid_Block : constant Character := '0'; - ACS_Scan_Line_3 : constant Character := 'p'; - ACS_Scan_Line_7 : constant Character := 'r'; - ACS_Less_Or_Equal : constant Character := 'y'; - ACS_Greater_Or_Equal : constant Character := 'z'; - ACS_PI : constant Character := '{'; - ACS_Not_Equal : constant Character := '|'; - ACS_Sterling : constant Character := '}'; - - -- |===================================================================== - -- | Man page curs_initscr.3x - -- |===================================================================== - -- | Not implemented: newterm, set_term, delscreen, curscr - - -- #1A NAME="AFU_1"#2| - function Standard_Window return Window; - -- AKA: stdscr - pragma Inline (Standard_Window); - - -- #1A NAME="AFU_2"#2| - procedure Init_Screen; - - -- #1A NAME="AFU_3"#2| - procedure Init_Windows renames Init_Screen; - -- AKA: initscr() - pragma Inline (Init_Screen); - -- pragma Inline (Init_Windows); - - -- #1A NAME="AFU_4"#2| - procedure End_Windows; - -- AKA: endwin() - procedure End_Screen renames End_Windows; - pragma Inline (End_Windows); - -- pragma Inline (End_Screen); - - -- #1A NAME="AFU_5"#2| - function Is_End_Window return Boolean; - -- AKA: isendwin() - pragma Inline (Is_End_Window); - - -- |===================================================================== - -- | Man page curs_move.3x - -- |===================================================================== - - -- #1A NAME="AFU_6"#2| - procedure Move_Cursor (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position); - -- AKA: wmove() - -- AKA: move() - pragma Inline (Move_Cursor); - - -- |===================================================================== - -- | Man page curs_addch.3x - -- |===================================================================== - - -- #1A NAME="AFU_7"#2| - procedure Add (Win : in Window := Standard_Window; - Ch : in Attributed_Character); - -- AKA: waddch() - -- AKA: addch() - - procedure Add (Win : in Window := Standard_Window; - Ch : in Character); - -- Add a single character at the current logical cursor position to - -- the window. Use the current windows attributes. - - -- #1A NAME="AFU_8"#2| - procedure Add - (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Ch : in Attributed_Character); - -- AKA: mvwaddch() - -- AKA: mvaddch() - - procedure Add - (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Ch : in Character); - -- Move to the position and add a single character into the window - -- There are more Add routines, so the Inline pragma follows later - - -- #1A NAME="AFU_9"#2| - procedure Add_With_Immediate_Echo - (Win : in Window := Standard_Window; - Ch : in Attributed_Character); - -- AKA: wechochar() - -- AKA: echochar() - - procedure Add_With_Immediate_Echo - (Win : in Window := Standard_Window; - Ch : in Character); - -- Add a character and do an immediate refresh of the screen. + for Attributed_Character'Size use Curses_Constants.chtype_Size; + + Default_Character : constant Attributed_Character + := (Ch => Character'First, + Color => Color_Pair'First, + Attr => (others => False)); -- preelaboratable Normal_Video + + type Attributed_String is array (Positive range <>) of Attributed_Character; + pragma Convention (C, Attributed_String); + -- In this binding we allow strings of attributed characters. + + ------------------ + -- Exceptions -- + ------------------ + Curses_Exception : exception; + Wrong_Curses_Version : exception; + + -- Those exceptions are raised by the ETI (Extended Terminal Interface) + -- subpackets for Menu and Forms handling. + -- + Eti_System_Error : exception; + Eti_Bad_Argument : exception; + Eti_Posted : exception; + Eti_Connected : exception; + Eti_Bad_State : exception; + Eti_No_Room : exception; + Eti_Not_Posted : exception; + Eti_Unknown_Command : exception; + Eti_No_Match : exception; + Eti_Not_Selectable : exception; + Eti_Not_Connected : exception; + Eti_Request_Denied : exception; + Eti_Invalid_Field : exception; + Eti_Current : exception; + + -------------------------------------------------------------------------- + -- External C variables + -- Conceptually even in C this are kind of constants, but they are + -- initialized and sometimes changed by the library routines at runtime + -- depending on the type of terminal. I believe the best way to model + -- this is to use functions. + -------------------------------------------------------------------------- + + function Lines return Line_Count; + pragma Inline (Lines); + + function Columns return Column_Count; + pragma Inline (Columns); + + function Tab_Size return Natural; + pragma Inline (Tab_Size); + + function Number_Of_Colors return Natural; + pragma Inline (Number_Of_Colors); + + function Number_Of_Color_Pairs return Natural; + pragma Inline (Number_Of_Color_Pairs); + + subtype ACS_Index is Character range + Character'Val (0) .. Character'Val (127); + function ACS_Map (Index : ACS_Index) return Attributed_Character; + pragma Import (C, ACS_Map, "acs_map_as_function"); + + -- Constants for several characters from the Alternate Character Set + -- You must use these constants as indices into the ACS_Map function + -- to get the corresponding attributed character at runtime + ACS_Upper_Left_Corner : constant ACS_Index + := Character'Val (Curses_Constants.ACS_ULCORNER); + ACS_Lower_Left_Corner : constant ACS_Index + := Character'Val (Curses_Constants.ACS_LLCORNER); + ACS_Upper_Right_Corner : constant ACS_Index + := Character'Val (Curses_Constants.ACS_URCORNER); + ACS_Lower_Right_Corner : constant ACS_Index + := Character'Val (Curses_Constants.ACS_LRCORNER); + ACS_Left_Tee : constant ACS_Index + := Character'Val (Curses_Constants.ACS_LTEE); + ACS_Right_Tee : constant ACS_Index + := Character'Val (Curses_Constants.ACS_RTEE); + ACS_Bottom_Tee : constant ACS_Index + := Character'Val (Curses_Constants.ACS_BTEE); + ACS_Top_Tee : constant ACS_Index + := Character'Val (Curses_Constants.ACS_TTEE); + ACS_Horizontal_Line : constant ACS_Index + := Character'Val (Curses_Constants.ACS_HLINE); + ACS_Vertical_Line : constant ACS_Index + := Character'Val (Curses_Constants.ACS_VLINE); + ACS_Plus_Symbol : constant ACS_Index + := Character'Val (Curses_Constants.ACS_PLUS); + ACS_Scan_Line_1 : constant ACS_Index + := Character'Val (Curses_Constants.ACS_S1); + ACS_Scan_Line_9 : constant ACS_Index + := Character'Val (Curses_Constants.ACS_S9); + ACS_Diamond : constant ACS_Index + := Character'Val (Curses_Constants.ACS_DIAMOND); + ACS_Checker_Board : constant ACS_Index + := Character'Val (Curses_Constants.ACS_CKBOARD); + ACS_Degree : constant ACS_Index + := Character'Val (Curses_Constants.ACS_DEGREE); + ACS_Plus_Minus : constant ACS_Index + := Character'Val (Curses_Constants.ACS_PLMINUS); + ACS_Bullet : constant ACS_Index + := Character'Val (Curses_Constants.ACS_BULLET); + ACS_Left_Arrow : constant ACS_Index + := Character'Val (Curses_Constants.ACS_LARROW); + ACS_Right_Arrow : constant ACS_Index + := Character'Val (Curses_Constants.ACS_RARROW); + ACS_Down_Arrow : constant ACS_Index + := Character'Val (Curses_Constants.ACS_DARROW); + ACS_Up_Arrow : constant ACS_Index + := Character'Val (Curses_Constants.ACS_UARROW); + ACS_Board_Of_Squares : constant ACS_Index + := Character'Val (Curses_Constants.ACS_BOARD); + ACS_Lantern : constant ACS_Index + := Character'Val (Curses_Constants.ACS_LANTERN); + ACS_Solid_Block : constant ACS_Index + := Character'Val (Curses_Constants.ACS_BLOCK); + ACS_Scan_Line_3 : constant ACS_Index + := Character'Val (Curses_Constants.ACS_S3); + ACS_Scan_Line_7 : constant ACS_Index + := Character'Val (Curses_Constants.ACS_S7); + ACS_Less_Or_Equal : constant ACS_Index + := Character'Val (Curses_Constants.ACS_LEQUAL); + ACS_Greater_Or_Equal : constant ACS_Index + := Character'Val (Curses_Constants.ACS_GEQUAL); + ACS_PI : constant ACS_Index + := Character'Val (Curses_Constants.ACS_PI); + ACS_Not_Equal : constant ACS_Index + := Character'Val (Curses_Constants.ACS_NEQUAL); + ACS_Sterling : constant ACS_Index + := Character'Val (Curses_Constants.ACS_STERLING); + + -- |===================================================================== + -- | Man page curs_initscr.3x + -- |===================================================================== + -- | Not implemented: newterm, set_term, delscreen + + -- #1A NAME="AFU_1"#2| + function Standard_Window return Window; + -- AKA: stdscr + pragma Import (C, Standard_Window, "stdscr_as_function"); + pragma Inline (Standard_Window); + + -- #1A NAME="AFU_2"#2| + function Current_Window return Window; + -- AKA: curscr + pragma Import (C, Current_Window, "curscr_as_function"); + pragma Inline (Current_Window); + + -- #1A NAME="AFU_3"#2| + procedure Init_Screen; + + -- #1A NAME="AFU_4"#2| + procedure Init_Windows renames Init_Screen; + -- AKA: initscr() + pragma Inline (Init_Screen); + -- pragma Inline (Init_Windows); + + -- #1A NAME="AFU_5"#2| + procedure End_Windows; + -- AKA: endwin() + procedure End_Screen renames End_Windows; + pragma Inline (End_Windows); + -- pragma Inline (End_Screen); + + -- #1A NAME="AFU_6"#2| + function Is_End_Window return Boolean; + -- AKA: isendwin() + pragma Inline (Is_End_Window); + + -- |===================================================================== + -- | Man page curs_move.3x + -- |===================================================================== + + -- #1A NAME="AFU_7"#2| + procedure Move_Cursor (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position); + -- AKA: wmove() + -- AKA: move() + pragma Inline (Move_Cursor); + + -- |===================================================================== + -- | Man page curs_addch.3x + -- |===================================================================== + + -- #1A NAME="AFU_8"#2| + procedure Add (Win : Window := Standard_Window; + Ch : Attributed_Character); + -- AKA: waddch() + -- AKA: addch() + + procedure Add (Win : Window := Standard_Window; + Ch : Character); + -- Add a single character at the current logical cursor position to + -- the window. Use the current windows attributes. + + -- #1A NAME="AFU_9"#2| + procedure Add + (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Ch : Attributed_Character); + -- AKA: mvwaddch() + -- AKA: mvaddch() + + procedure Add + (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Ch : Character); + -- Move to the position and add a single character into the window + -- There are more Add routines, so the Inline pragma follows later + + -- #1A NAME="AFU_10"#2| + procedure Add_With_Immediate_Echo + (Win : Window := Standard_Window; + Ch : Attributed_Character); + -- AKA: wechochar() + -- AKA: echochar() + + procedure Add_With_Immediate_Echo + (Win : Window := Standard_Window; + Ch : Character); + -- Add a character and do an immediate refresh of the screen. pragma Inline (Add_With_Immediate_Echo); - -- |===================================================================== - -- | Man page curs_window.3x - -- |===================================================================== - -- Not Implemented: wcursyncup - - -- #1A NAME="AFU_10"#2| - function Create - (Number_Of_Lines : Line_Count; - Number_Of_Columns : Column_Count; - First_Line_Position : Line_Position; - First_Column_Position : Column_Position) return Window; - -- Not Implemented: Default Number_Of_Lines, Number_Of_Columns - -- the C version lets them be 0, see the man page. - -- AKA: newwin() - pragma Inline (Create); + -- |===================================================================== + -- | Man page curs_window.3x + -- |===================================================================== + -- Not Implemented: wcursyncup + + -- #1A NAME="AFU_11"#2| + function Create + (Number_Of_Lines : Line_Count; + Number_Of_Columns : Column_Count; + First_Line_Position : Line_Position; + First_Column_Position : Column_Position) return Window; + -- Not Implemented: Default Number_Of_Lines, Number_Of_Columns + -- the C version lets them be 0, see the man page. + -- AKA: newwin() + pragma Inline (Create); function New_Window - (Number_Of_Lines : Line_Count; - Number_Of_Columns : Column_Count; - First_Line_Position : Line_Position; - First_Column_Position : Column_Position) return Window - renames Create; - -- pragma Inline (New_Window); - - -- #1A NAME="AFU_11"#2| - procedure Delete (Win : in out Window); - -- AKA: delwin() - -- Reset Win to Null_Window - pragma Inline (Delete); - - -- #1A NAME="AFU_12"#2| - function Sub_Window - (Win : Window := Standard_Window; - Number_Of_Lines : Line_Count; - Number_Of_Columns : Column_Count; - First_Line_Position : Line_Position; - First_Column_Position : Column_Position) return Window; - -- AKA: subwin() - pragma Inline (Sub_Window); - - -- #1A NAME="AFU_13"#2| - function Derived_Window - (Win : Window := Standard_Window; - Number_Of_Lines : Line_Count; - Number_Of_Columns : Column_Count; - First_Line_Position : Line_Position; - First_Column_Position : Column_Position) return Window; - -- AKA: derwin() - pragma Inline (Derived_Window); - - -- #1A NAME="AFU_14"#2| - function Duplicate (Win : Window) return Window; - -- AKA: dupwin() - pragma Inline (Duplicate); - - -- #1A NAME="AFU_15"#2| - procedure Move_Window (Win : in Window; - Line : in Line_Position; - Column : in Column_Position); - -- AKA: mvwin() - pragma Inline (Move_Window); - - -- #1A NAME="AFU_16"#2| - procedure Move_Derived_Window (Win : in Window; - Line : in Line_Position; - Column : in Column_Position); - -- AKA: mvderwin() - pragma Inline (Move_Derived_Window); - - -- #1A NAME="AFU_17"#2| - procedure Synchronize_Upwards (Win : in Window); - -- AKA: wsyncup() + (Number_Of_Lines : Line_Count; + Number_Of_Columns : Column_Count; + First_Line_Position : Line_Position; + First_Column_Position : Column_Position) return Window + renames Create; + -- pragma Inline (New_Window); + + -- #1A NAME="AFU_12"#2| + procedure Delete (Win : in out Window); + -- AKA: delwin() + -- Reset Win to Null_Window + pragma Inline (Delete); + + -- #1A NAME="AFU_13"#2| + function Sub_Window + (Win : Window := Standard_Window; + Number_Of_Lines : Line_Count; + Number_Of_Columns : Column_Count; + First_Line_Position : Line_Position; + First_Column_Position : Column_Position) return Window; + -- AKA: subwin() + pragma Inline (Sub_Window); + + -- #1A NAME="AFU_14"#2| + function Derived_Window + (Win : Window := Standard_Window; + Number_Of_Lines : Line_Count; + Number_Of_Columns : Column_Count; + First_Line_Position : Line_Position; + First_Column_Position : Column_Position) return Window; + -- AKA: derwin() + pragma Inline (Derived_Window); + + -- #1A NAME="AFU_15"#2| + function Duplicate (Win : Window) return Window; + -- AKA: dupwin() + pragma Inline (Duplicate); + + -- #1A NAME="AFU_16"#2| + procedure Move_Window (Win : Window; + Line : Line_Position; + Column : Column_Position); + -- AKA: mvwin() + pragma Inline (Move_Window); + + -- #1A NAME="AFU_17"#2| + procedure Move_Derived_Window (Win : Window; + Line : Line_Position; + Column : Column_Position); + -- AKA: mvderwin() + pragma Inline (Move_Derived_Window); + + -- #1A NAME="AFU_18"#2| + procedure Synchronize_Upwards (Win : Window); + -- AKA: wsyncup() pragma Import (C, Synchronize_Upwards, "wsyncup"); - -- #1A NAME="AFU_18"#2| - procedure Synchronize_Downwards (Win : in Window); - -- AKA: wsyncdown() + -- #1A NAME="AFU_19"#2| + procedure Synchronize_Downwards (Win : Window); + -- AKA: wsyncdown() pragma Import (C, Synchronize_Downwards, "wsyncdown"); - -- #1A NAME="AFU_19"#2| - procedure Set_Synch_Mode (Win : in Window := Standard_Window; - Mode : in Boolean := False); - -- AKA: syncok() - pragma Inline (Set_Synch_Mode); - - -- |===================================================================== - -- | Man page curs_addstr.3x - -- |===================================================================== - - -- #1A NAME="AFU_20"#2| - procedure Add (Win : in Window := Standard_Window; - Str : in String; - Len : in Integer := -1); - -- AKA: waddnstr() - -- AKA: waddstr() - -- AKA: addnstr() - -- AKA: addstr() - - -- #1A NAME="AFU_21"#2| - procedure Add (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Str : in String; - Len : in Integer := -1); - -- AKA: mvwaddnstr() - -- AKA: mvwaddstr() - -- AKA: mvaddnstr() - -- AKA: mvaddstr() - - -- |===================================================================== - -- | Man page curs_addchstr.3x - -- |===================================================================== - - -- #1A NAME="AFU_22"#2| - procedure Add (Win : in Window := Standard_Window; - Str : in Attributed_String; - Len : in Integer := -1); - -- AKA: waddchnstr() - -- AKA: waddchstr() - -- AKA: addchnstr() - -- AKA: addchstr() - - -- #1A NAME="AFU_23"#2| - procedure Add (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Str : in Attributed_String; - Len : in Integer := -1); - -- AKA: mvwaddchnstr() - -- AKA: mvwaddchstr() - -- AKA: mvaddchnstr() - -- AKA: mvaddchstr() + -- #1A NAME="AFU_20"#2| + procedure Set_Synch_Mode (Win : Window := Standard_Window; + Mode : Boolean := False); + -- AKA: syncok() + pragma Inline (Set_Synch_Mode); + + -- |===================================================================== + -- | Man page curs_addstr.3x + -- |===================================================================== + + -- #1A NAME="AFU_21"#2| + procedure Add (Win : Window := Standard_Window; + Str : String; + Len : Integer := -1); + -- AKA: waddnstr() + -- AKA: waddstr() + -- AKA: addnstr() + -- AKA: addstr() + + -- #1A NAME="AFU_22"#2| + procedure Add (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Str : String; + Len : Integer := -1); + -- AKA: mvwaddnstr() + -- AKA: mvwaddstr() + -- AKA: mvaddnstr() + -- AKA: mvaddstr() + + -- |===================================================================== + -- | Man page curs_addchstr.3x + -- |===================================================================== + + -- #1A NAME="AFU_23"#2| + procedure Add (Win : Window := Standard_Window; + Str : Attributed_String; + Len : Integer := -1); + -- AKA: waddchnstr() + -- AKA: waddchstr() + -- AKA: addchnstr() + -- AKA: addchstr() + + -- #1A NAME="AFU_24"#2| + procedure Add (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Str : Attributed_String; + Len : Integer := -1); + -- AKA: mvwaddchnstr() + -- AKA: mvwaddchstr() + -- AKA: mvaddchnstr() + -- AKA: mvaddchstr() pragma Inline (Add); - -- |===================================================================== - -- | Man page curs_border.3x - -- |===================================================================== - -- | Not implemented: mvhline, mvwhline, mvvline, mvwvline - -- | use Move_Cursor then Horizontal_Line or Vertical_Line - - -- #1A NAME="AFU_24"#2| - procedure Border - (Win : in Window := Standard_Window; - Left_Side_Symbol : in Attributed_Character := Default_Character; - Right_Side_Symbol : in Attributed_Character := Default_Character; - Top_Side_Symbol : in Attributed_Character := Default_Character; - Bottom_Side_Symbol : in Attributed_Character := Default_Character; - Upper_Left_Corner_Symbol : in Attributed_Character := Default_Character; - Upper_Right_Corner_Symbol : in Attributed_Character := Default_Character; - Lower_Left_Corner_Symbol : in Attributed_Character := Default_Character; - Lower_Right_Corner_Symbol : in Attributed_Character := Default_Character + -- |===================================================================== + -- | Man page curs_border.3x + -- |===================================================================== + -- | Not implemented: mvhline, mvwhline, mvvline, mvwvline + -- | use Move_Cursor then Horizontal_Line or Vertical_Line + + -- #1A NAME="AFU_25"#2| + procedure Border + (Win : Window := Standard_Window; + Left_Side_Symbol : Attributed_Character := Default_Character; + Right_Side_Symbol : Attributed_Character := Default_Character; + Top_Side_Symbol : Attributed_Character := Default_Character; + Bottom_Side_Symbol : Attributed_Character := Default_Character; + Upper_Left_Corner_Symbol : Attributed_Character := Default_Character; + Upper_Right_Corner_Symbol : Attributed_Character := Default_Character; + Lower_Left_Corner_Symbol : Attributed_Character := Default_Character; + Lower_Right_Corner_Symbol : Attributed_Character := Default_Character ); - -- AKA: wborder() - -- AKA: border() - pragma Inline (Border); - - -- #1A NAME="AFU_25"#2| - procedure Box - (Win : in Window := Standard_Window; - Vertical_Symbol : in Attributed_Character := Default_Character; - Horizontal_Symbol : in Attributed_Character := Default_Character); - -- AKA: box() - pragma Inline (Box); - - -- #1A NAME="AFU_26"#2| - procedure Horizontal_Line - (Win : in Window := Standard_Window; - Line_Size : in Natural; - Line_Symbol : in Attributed_Character := Default_Character); - -- AKA: whline() - -- AKA: hline() - pragma Inline (Horizontal_Line); - - -- #1A NAME="AFU_27"#2| - procedure Vertical_Line - (Win : in Window := Standard_Window; - Line_Size : in Natural; - Line_Symbol : in Attributed_Character := Default_Character); - -- AKA: wvline() - -- AKA: vline() - pragma Inline (Vertical_Line); - - -- |===================================================================== - -- | Man page curs_getch.3x - -- |===================================================================== - -- Not implemented: mvgetch, mvwgetch - - -- #1A NAME="AFU_28"#2| - function Get_Keystroke (Win : Window := Standard_Window) - return Real_Key_Code; - -- AKA: wgetch() - -- AKA: getch() - -- Get a character from the keyboard and echo it - if enabled - to the - -- window. - -- If for any reason (i.e. a timeout) we couldn't get a character the - -- returned keycode is Key_None. - pragma Inline (Get_Keystroke); - - -- #1A NAME="AFU_29"#2| - procedure Undo_Keystroke (Key : in Real_Key_Code); - -- AKA: ungetch() - pragma Inline (Undo_Keystroke); - - -- #1A NAME="AFU_30"#2| - function Has_Key (Key : Special_Key_Code) return Boolean; - -- AKA: has_key() - pragma Inline (Has_Key); - - -- | - -- | Some helper functions - -- | - function Is_Function_Key (Key : Special_Key_Code) return Boolean; - -- Return True if the Key is a function key (i.e. one of F0 .. F63) - pragma Inline (Is_Function_Key); - - subtype Function_Key_Number is Integer range 0 .. 63; - -- (n)curses allows for 64 function keys. - - function Function_Key (Key : Real_Key_Code) return Function_Key_Number; - -- Return the number of the function key. If the code is not a - -- function key, a CONSTRAINT_ERROR will be raised. - pragma Inline (Function_Key); - - function Function_Key_Code (Key : Function_Key_Number) return Real_Key_Code; - -- Return the key code for a given function-key number. - pragma Inline (Function_Key_Code); - - -- |===================================================================== - -- | Man page curs_attr.3x - -- |===================================================================== - -- | Not implemented attr_off, wattr_off, - -- | attr_on, wattr_on, attr_set, wattr_set - - -- PAIR_NUMBER - -- PAIR_NUMBER(c) is the same as c.Color - - -- #1A NAME="AFU_31"#2| - procedure Standout (Win : Window := Standard_Window; - On : Boolean := True); - -- AKA: wstandout() - -- AKA: wstandend() - - -- #1A NAME="AFU_32"#2| - procedure Switch_Character_Attribute - (Win : in Window := Standard_Window; - Attr : in Character_Attribute_Set := Normal_Video; - On : in Boolean := True); -- if False we switch Off. - -- Switches those Attributes set to true in the list. - -- AKA: wattron() - -- AKA: wattroff() - -- AKA: attron() - -- AKA: attroff() - - -- #1A NAME="AFU_33"#2| - procedure Set_Character_Attributes - (Win : in Window := Standard_Window; - Attr : in Character_Attribute_Set := Normal_Video; - Color : in Color_Pair := Color_Pair'First); - -- AKA: wattrset() - -- AKA: attrset() - pragma Inline (Set_Character_Attributes); - - -- #1A NAME="AFU_34"#2| - function Get_Character_Attribute - (Win : in Window := Standard_Window) return Character_Attribute_Set; - -- AKA: wattr_get() - -- AKA: attr_get() - - -- #1A NAME="AFU_35"#2| - function Get_Character_Attribute - (Win : in Window := Standard_Window) return Color_Pair; - -- AKA: wattr_get() + -- AKA: wborder() + -- AKA: border() + pragma Inline (Border); + + -- #1A NAME="AFU_26"#2| + procedure Box + (Win : Window := Standard_Window; + Vertical_Symbol : Attributed_Character := Default_Character; + Horizontal_Symbol : Attributed_Character := Default_Character); + -- AKA: box() + pragma Inline (Box); + + -- #1A NAME="AFU_27"#2| + procedure Horizontal_Line + (Win : Window := Standard_Window; + Line_Size : Natural; + Line_Symbol : Attributed_Character := Default_Character); + -- AKA: whline() + -- AKA: hline() + pragma Inline (Horizontal_Line); + + -- #1A NAME="AFU_28"#2| + procedure Vertical_Line + (Win : Window := Standard_Window; + Line_Size : Natural; + Line_Symbol : Attributed_Character := Default_Character); + -- AKA: wvline() + -- AKA: vline() + pragma Inline (Vertical_Line); + + -- |===================================================================== + -- | Man page curs_getch.3x + -- |===================================================================== + -- Not implemented: mvgetch, mvwgetch + + -- #1A NAME="AFU_29"#2| + function Get_Keystroke (Win : Window := Standard_Window) + return Real_Key_Code; + -- AKA: wgetch() + -- AKA: getch() + -- Get a character from the keyboard and echo it - if enabled - to the + -- window. + -- If for any reason (i.e. a timeout) we could not get a character the + -- returned keycode is Key_None. + pragma Inline (Get_Keystroke); + + -- #1A NAME="AFU_30"#2| + procedure Undo_Keystroke (Key : Real_Key_Code); + -- AKA: ungetch() + pragma Inline (Undo_Keystroke); + + -- #1A NAME="AFU_31"#2| + function Has_Key (Key : Special_Key_Code) return Boolean; + -- AKA: has_key() + pragma Inline (Has_Key); + + -- | + -- | Some helper functions + -- | + function Is_Function_Key (Key : Special_Key_Code) return Boolean; + -- Return True if the Key is a function key (i.e. one of F0 .. F63) + pragma Inline (Is_Function_Key); + + subtype Function_Key_Number is Integer range 0 .. 63; + -- (n)curses allows for 64 function keys. + + function Function_Key (Key : Real_Key_Code) return Function_Key_Number; + -- Return the number of the function key. If the code is not a + -- function key, a CONSTRAINT_ERROR will be raised. + pragma Inline (Function_Key); + + function Function_Key_Code (Key : Function_Key_Number) return Real_Key_Code; + -- Return the key code for a given function-key number. + pragma Inline (Function_Key_Code); + + -- |===================================================================== + -- | Man page curs_attr.3x + -- |===================================================================== + -- | Not implemented attr_off, wattr_off, + -- | attr_on, wattr_on, attr_set, wattr_set + + -- PAIR_NUMBER + -- PAIR_NUMBER(c) is the same as c.Color + + -- #1A NAME="AFU_32"#2| + procedure Standout (Win : Window := Standard_Window; + On : Boolean := True); + -- AKA: wstandout() + -- AKA: wstandend() + + -- #1A NAME="AFU_33"#2| + procedure Switch_Character_Attribute + (Win : Window := Standard_Window; + Attr : Character_Attribute_Set := Normal_Video; + On : Boolean := True); -- if False we switch Off. + -- Switches those Attributes set to true in the list. + -- AKA: wattron() + -- AKA: wattroff() + -- AKA: attron() + -- AKA: attroff() + + -- #1A NAME="AFU_34"#2| + procedure Set_Character_Attributes + (Win : Window := Standard_Window; + Attr : Character_Attribute_Set := Normal_Video; + Color : Color_Pair := Color_Pair'First); + -- AKA: wattrset() + -- AKA: attrset() + pragma Inline (Set_Character_Attributes); + + -- #1A NAME="AFU_35"#2| + function Get_Character_Attribute + (Win : Window := Standard_Window) return Character_Attribute_Set; + -- AKA: wattr_get() + -- AKA: attr_get() + + -- #1A NAME="AFU_36"#2| + function Get_Character_Attribute + (Win : Window := Standard_Window) return Color_Pair; + -- AKA: wattr_get() pragma Inline (Get_Character_Attribute); - -- #1A NAME="AFU_36"#2| - procedure Set_Color (Win : in Window := Standard_Window; - Pair : in Color_Pair); - -- AKA: wcolor_set() - -- AKA: color_set() - pragma Inline (Set_Color); - - -- #1A NAME="AFU_37"#2| - procedure Change_Attributes - (Win : in Window := Standard_Window; - Count : in Integer := -1; - Attr : in Character_Attribute_Set := Normal_Video; - Color : in Color_Pair := Color_Pair'First); - -- AKA: wchgat() - -- AKA: chgat() - - -- #1A NAME="AFU_38"#2| - procedure Change_Attributes - (Win : in Window := Standard_Window; - Line : in Line_Position := Line_Position'First; - Column : in Column_Position := Column_Position'First; - Count : in Integer := -1; - Attr : in Character_Attribute_Set := Normal_Video; - Color : in Color_Pair := Color_Pair'First); - -- AKA: mvwchgat() - -- AKA: mvchgat() + -- #1A NAME="AFU_37"#2| + procedure Set_Color (Win : Window := Standard_Window; + Pair : Color_Pair); + -- AKA: wcolor_set() + -- AKA: color_set() + pragma Inline (Set_Color); + + -- #1A NAME="AFU_38"#2| + procedure Change_Attributes + (Win : Window := Standard_Window; + Count : Integer := -1; + Attr : Character_Attribute_Set := Normal_Video; + Color : Color_Pair := Color_Pair'First); + -- AKA: wchgat() + -- AKA: chgat() + + -- #1A NAME="AFU_39"#2| + procedure Change_Attributes + (Win : Window := Standard_Window; + Line : Line_Position := Line_Position'First; + Column : Column_Position := Column_Position'First; + Count : Integer := -1; + Attr : Character_Attribute_Set := Normal_Video; + Color : Color_Pair := Color_Pair'First); + -- AKA: mvwchgat() + -- AKA: mvchgat() pragma Inline (Change_Attributes); - -- |===================================================================== - -- | Man page curs_beep.3x - -- |===================================================================== - - -- #1A NAME="AFU_39"#2| - procedure Beep; - -- AKA: beep() - pragma Inline (Beep); - - -- #1A NAME="AFU_40"#2| - procedure Flash_Screen; - -- AKA: flash() - pragma Inline (Flash_Screen); - - -- |===================================================================== - -- | Man page curs_inopts.3x - -- |===================================================================== - - -- | Not implemented : typeahead - -- - -- #1A NAME="AFU_41"#2| - procedure Set_Cbreak_Mode (SwitchOn : in Boolean := True); - -- AKA: cbreak() - -- AKA: nocbreak() - pragma Inline (Set_Cbreak_Mode); - - -- #1A NAME="AFU_42"#2| - procedure Set_Raw_Mode (SwitchOn : in Boolean := True); - -- AKA: raw() - -- AKA: noraw() - pragma Inline (Set_Raw_Mode); - - -- #1A NAME="AFU_43"#2| - procedure Set_Echo_Mode (SwitchOn : in Boolean := True); - -- AKA: echo() - -- AKA: noecho() - pragma Inline (Set_Echo_Mode); - - -- #1A NAME="AFU_44"#2| - procedure Set_Meta_Mode (Win : in Window := Standard_Window; - SwitchOn : in Boolean := True); - -- AKA: meta() - pragma Inline (Set_Meta_Mode); - - -- #1A NAME="AFU_45"#2| - procedure Set_KeyPad_Mode (Win : in Window := Standard_Window; - SwitchOn : in Boolean := True); - -- AKA: keypad() - pragma Inline (Set_KeyPad_Mode); - - function Get_KeyPad_Mode (Win : in Window := Standard_Window) + -- |===================================================================== + -- | Man page curs_beep.3x + -- |===================================================================== + + -- #1A NAME="AFU_40"#2| + procedure Beep; + -- AKA: beep() + pragma Inline (Beep); + + -- #1A NAME="AFU_41"#2| + procedure Flash_Screen; + -- AKA: flash() + pragma Inline (Flash_Screen); + + -- |===================================================================== + -- | Man page curs_inopts.3x + -- |===================================================================== + + -- | Not implemented : typeahead + -- + -- #1A NAME="AFU_42"#2| + procedure Set_Cbreak_Mode (SwitchOn : Boolean := True); + -- AKA: cbreak() + -- AKA: nocbreak() + pragma Inline (Set_Cbreak_Mode); + + -- #1A NAME="AFU_43"#2| + procedure Set_Raw_Mode (SwitchOn : Boolean := True); + -- AKA: raw() + -- AKA: noraw() + pragma Inline (Set_Raw_Mode); + + -- #1A NAME="AFU_44"#2| + procedure Set_Echo_Mode (SwitchOn : Boolean := True); + -- AKA: echo() + -- AKA: noecho() + pragma Inline (Set_Echo_Mode); + + -- #1A NAME="AFU_45"#2| + procedure Set_Meta_Mode (Win : Window := Standard_Window; + SwitchOn : Boolean := True); + -- AKA: meta() + pragma Inline (Set_Meta_Mode); + + -- #1A NAME="AFU_46"#2| + procedure Set_KeyPad_Mode (Win : Window := Standard_Window; + SwitchOn : Boolean := True); + -- AKA: keypad() + pragma Inline (Set_KeyPad_Mode); + + function Get_KeyPad_Mode (Win : Window := Standard_Window) return Boolean; - -- This has no pendant in C. There you've to look into the WINDOWS - -- structure to get the value. Bad practice, not repeated in Ada. - - type Half_Delay_Amount is range 1 .. 255; - - -- #1A NAME="AFU_46"#2| - procedure Half_Delay (Amount : in Half_Delay_Amount); - -- AKA: halfdelay() - pragma Inline (Half_Delay); - - -- #1A NAME="AFU_47"#2| - procedure Set_Flush_On_Interrupt_Mode - (Win : in Window := Standard_Window; - Mode : in Boolean := True); - -- AKA: intrflush() - pragma Inline (Set_Flush_On_Interrupt_Mode); - - -- #1A NAME="AFU_48"#2| - procedure Set_Queue_Interrupt_Mode - (Win : in Window := Standard_Window; - Flush : in Boolean := True); - -- AKA: qiflush() - -- AKA: noqiflush() - pragma Inline (Set_Queue_Interrupt_Mode); - - -- #1A NAME="AFU_49"#2| - procedure Set_NoDelay_Mode - (Win : in Window := Standard_Window; - Mode : in Boolean := False); - -- AKA: nodelay() - pragma Inline (Set_NoDelay_Mode); - - type Timeout_Mode is (Blocking, Non_Blocking, Delayed); - - -- #1A NAME="AFU_50"#2| - procedure Set_Timeout_Mode (Win : in Window := Standard_Window; - Mode : in Timeout_Mode; - Amount : in Natural); -- in Milliseconds - -- AKA: wtimeout() - -- AKA: timeout() - -- Instead of overloading the semantic of the sign of amount, we - -- introduce the Timeout_Mode parameter. This should improve - -- readability. For Blocking and Non_Blocking, the Amount is not - -- evaluated. - -- We don't inline this procedure. - - -- #1A NAME="AFU_51"#2| - procedure Set_Escape_Timer_Mode - (Win : in Window := Standard_Window; - Timer_Off : in Boolean := False); - -- AKA: notimeout() - pragma Inline (Set_Escape_Timer_Mode); - - -- |===================================================================== - -- | Man page curs_outopts.3x - -- |===================================================================== - - -- #1A NAME="AFU_52"#2| - procedure Set_NL_Mode (SwitchOn : in Boolean := True); - -- AKA: nl() - -- AKA: nonl() - pragma Inline (Set_NL_Mode); - - -- #1A NAME="AFU_53"#2| - procedure Clear_On_Next_Update - (Win : in Window := Standard_Window; - Do_Clear : in Boolean := True); - -- AKA: clearok() - pragma Inline (Clear_On_Next_Update); - - -- #1A NAME="AFU_54"#2| - procedure Use_Insert_Delete_Line - (Win : in Window := Standard_Window; - Do_Idl : in Boolean := True); - -- AKA: idlok() - pragma Inline (Use_Insert_Delete_Line); - - -- #1A NAME="AFU_55"#2| - procedure Use_Insert_Delete_Character - (Win : in Window := Standard_Window; - Do_Idc : in Boolean := True); - -- AKA: idcok() - pragma Inline (Use_Insert_Delete_Character); - - -- #1A NAME="AFU_56"#2| - procedure Leave_Cursor_After_Update - (Win : in Window := Standard_Window; - Do_Leave : in Boolean := True); - -- AKA: leaveok() - pragma Inline (Leave_Cursor_After_Update); - - -- #1A NAME="AFU_57"#2| - procedure Immediate_Update_Mode - (Win : in Window := Standard_Window; - Mode : in Boolean := False); - -- AKA: immedok() - pragma Inline (Immediate_Update_Mode); - - -- #1A NAME="AFU_58"#2| - procedure Allow_Scrolling - (Win : in Window := Standard_Window; - Mode : in Boolean := False); - -- AKA: scrollok() - pragma Inline (Allow_Scrolling); - - function Scrolling_Allowed (Win : Window := Standard_Window) return Boolean; - -- There is no such function in the C interface. - pragma Inline (Scrolling_Allowed); - - -- #1A NAME="AFU_59"#2| - procedure Set_Scroll_Region - (Win : in Window := Standard_Window; - Top_Line : in Line_Position; - Bottom_Line : in Line_Position); - -- AKA: wsetscrreg() - -- AKA: setscrreg() - pragma Inline (Set_Scroll_Region); - - -- |===================================================================== - -- | Man page curs_refresh.3x - -- |===================================================================== - - -- #1A NAME="AFU_60"#2| - procedure Update_Screen; - -- AKA: doupdate() - pragma Inline (Update_Screen); - - -- #1A NAME="AFU_61"#2| - procedure Refresh (Win : in Window := Standard_Window); - -- AKA: wrefresh() - -- There is an overloaded Refresh for Pads. - -- The Inline pragma appears there - -- AKA: refresh() - - -- #1A NAME="AFU_62"#2| - procedure Refresh_Without_Update - (Win : in Window := Standard_Window); - -- AKA: wnoutrefresh() - -- There is an overloaded Refresh_Without_Update for Pads. - -- The Inline pragma appears there - - -- #1A NAME="AFU_63"#2| - procedure Redraw (Win : in Window := Standard_Window); - -- AKA: redrawwin() - - -- #1A NAME="AFU_64"#2| - procedure Redraw (Win : in Window := Standard_Window; - Begin_Line : in Line_Position; - Line_Count : in Positive); - -- AKA: wredrawln() + -- This has no pendant in C. There you've to look into the WINDOWS + -- structure to get the value. Bad practice, not repeated in Ada. + + type Half_Delay_Amount is range 1 .. 255; + + -- #1A NAME="AFU_47"#2| + procedure Half_Delay (Amount : Half_Delay_Amount); + -- AKA: halfdelay() + pragma Inline (Half_Delay); + + -- #1A NAME="AFU_48"#2| + procedure Set_Flush_On_Interrupt_Mode + (Win : Window := Standard_Window; + Mode : Boolean := True); + -- AKA: intrflush() + pragma Inline (Set_Flush_On_Interrupt_Mode); + + -- #1A NAME="AFU_49"#2| + procedure Set_Queue_Interrupt_Mode + (Win : Window := Standard_Window; + Flush : Boolean := True); + -- AKA: qiflush() + -- AKA: noqiflush() + pragma Inline (Set_Queue_Interrupt_Mode); + + -- #1A NAME="AFU_50"#2| + procedure Set_NoDelay_Mode + (Win : Window := Standard_Window; + Mode : Boolean := False); + -- AKA: nodelay() + pragma Inline (Set_NoDelay_Mode); + + type Timeout_Mode is (Blocking, Non_Blocking, Delayed); + + -- #1A NAME="AFU_51"#2| + procedure Set_Timeout_Mode (Win : Window := Standard_Window; + Mode : Timeout_Mode; + Amount : Natural); -- in Milliseconds + -- AKA: wtimeout() + -- AKA: timeout() + -- Instead of overloading the semantic of the sign of amount, we + -- introduce the Timeout_Mode parameter. This should improve + -- readability. For Blocking and Non_Blocking, the Amount is not + -- evaluated. + -- We do not inline this procedure. + + -- #1A NAME="AFU_52"#2| + procedure Set_Escape_Timer_Mode + (Win : Window := Standard_Window; + Timer_Off : Boolean := False); + -- AKA: notimeout() + pragma Inline (Set_Escape_Timer_Mode); + + -- |===================================================================== + -- | Man page curs_outopts.3x + -- |===================================================================== + + -- #1A NAME="AFU_53"#2| + procedure Set_NL_Mode (SwitchOn : Boolean := True); + -- AKA: nl() + -- AKA: nonl() + pragma Inline (Set_NL_Mode); + + -- #1A NAME="AFU_54"#2| + procedure Clear_On_Next_Update + (Win : Window := Standard_Window; + Do_Clear : Boolean := True); + -- AKA: clearok() + pragma Inline (Clear_On_Next_Update); + + -- #1A NAME="AFU_55"#2| + procedure Use_Insert_Delete_Line + (Win : Window := Standard_Window; + Do_Idl : Boolean := True); + -- AKA: idlok() + pragma Inline (Use_Insert_Delete_Line); + + -- #1A NAME="AFU_56"#2| + procedure Use_Insert_Delete_Character + (Win : Window := Standard_Window; + Do_Idc : Boolean := True); + -- AKA: idcok() + pragma Inline (Use_Insert_Delete_Character); + + -- #1A NAME="AFU_57"#2| + procedure Leave_Cursor_After_Update + (Win : Window := Standard_Window; + Do_Leave : Boolean := True); + -- AKA: leaveok() + pragma Inline (Leave_Cursor_After_Update); + + -- #1A NAME="AFU_58"#2| + procedure Immediate_Update_Mode + (Win : Window := Standard_Window; + Mode : Boolean := False); + -- AKA: immedok() + pragma Inline (Immediate_Update_Mode); + + -- #1A NAME="AFU_59"#2| + procedure Allow_Scrolling + (Win : Window := Standard_Window; + Mode : Boolean := False); + -- AKA: scrollok() + pragma Inline (Allow_Scrolling); + + function Scrolling_Allowed (Win : Window := Standard_Window) return Boolean; + -- There is no such function in the C interface. + pragma Inline (Scrolling_Allowed); + + -- #1A NAME="AFU_60"#2| + procedure Set_Scroll_Region + (Win : Window := Standard_Window; + Top_Line : Line_Position; + Bottom_Line : Line_Position); + -- AKA: wsetscrreg() + -- AKA: setscrreg() + pragma Inline (Set_Scroll_Region); + + -- |===================================================================== + -- | Man page curs_refresh.3x + -- |===================================================================== + + -- #1A NAME="AFU_61"#2| + procedure Update_Screen; + -- AKA: doupdate() + pragma Inline (Update_Screen); + + -- #1A NAME="AFU_62"#2| + procedure Refresh (Win : Window := Standard_Window); + -- AKA: wrefresh() + -- There is an overloaded Refresh for Pads. + -- The Inline pragma appears there + -- AKA: refresh() + + -- #1A NAME="AFU_63"#2| + procedure Refresh_Without_Update + (Win : Window := Standard_Window); + -- AKA: wnoutrefresh() + -- There is an overloaded Refresh_Without_Update for Pads. + -- The Inline pragma appears there + + -- #1A NAME="AFU_64"#2| + procedure Redraw (Win : Window := Standard_Window); + -- AKA: redrawwin() + + -- #1A NAME="AFU_65"#2| + procedure Redraw (Win : Window := Standard_Window; + Begin_Line : Line_Position; + Line_Count : Positive); + -- AKA: wredrawln() pragma Inline (Redraw); - -- |===================================================================== - -- | Man page curs_clear.3x - -- |===================================================================== - - -- #1A NAME="AFU_65"#2| - procedure Erase (Win : in Window := Standard_Window); - -- AKA: werase() - -- AKA: erase() - pragma Inline (Erase); - - -- #1A NAME="AFU_66"#2| - procedure Clear - (Win : in Window := Standard_Window); - -- AKA: wclear() - -- AKA: clear() - pragma Inline (Clear); - - -- #1A NAME="AFU_67"#2| - procedure Clear_To_End_Of_Screen - (Win : in Window := Standard_Window); - -- AKA: wclrtobot() - -- AKA: clrtobot() - pragma Inline (Clear_To_End_Of_Screen); - - -- #1A NAME="AFU_68"#2| - procedure Clear_To_End_Of_Line - (Win : in Window := Standard_Window); - -- AKA: wclrtoeol() - -- AKA: clrtoeol() - pragma Inline (Clear_To_End_Of_Line); - - -- |===================================================================== - -- | Man page curs_bkgd.3x - -- |===================================================================== - - -- #1A NAME="AFU_69"#2| - -- TODO: we could have Set_Background(Window; Character_Attribute_Set) - -- because in C it is common to see bkgdset(A_BOLD) or - -- bkgdset(COLOR_PAIR(n)) - procedure Set_Background - (Win : in Window := Standard_Window; - Ch : in Attributed_Character); - -- AKA: wbkgdset() - -- AKA: bkgdset() - pragma Inline (Set_Background); - - -- #1A NAME="AFU_70"#2| - procedure Change_Background - (Win : in Window := Standard_Window; - Ch : in Attributed_Character); - -- AKA: wbkgd() - -- AKA: bkgd() - pragma Inline (Change_Background); - - -- #1A NAME="AFU_71"#2| - -- ? wbkgdget is not listed in curs_bkgd, getbkgd is thpough. - function Get_Background (Win : Window := Standard_Window) - return Attributed_Character; - -- AKA: wbkgdget() - -- AKA: bkgdget() - pragma Inline (Get_Background); - - -- |===================================================================== - -- | Man page curs_touch.3x - -- |===================================================================== - - -- #1A NAME="AFU_72"#2| - procedure Untouch (Win : in Window := Standard_Window); - -- AKA: untouchwin() - pragma Inline (Untouch); - - -- #1A NAME="AFU_73"#2| - procedure Touch (Win : in Window := Standard_Window); - -- AKA: touchwin() - - -- #1A NAME="AFU_74"#2| - procedure Touch (Win : in Window := Standard_Window; - Start : in Line_Position; - Count : in Positive); - -- AKA: touchline() + -- |===================================================================== + -- | Man page curs_clear.3x + -- |===================================================================== + + -- #1A NAME="AFU_66"#2| + procedure Erase (Win : Window := Standard_Window); + -- AKA: werase() + -- AKA: erase() + pragma Inline (Erase); + + -- #1A NAME="AFU_67"#2| + procedure Clear + (Win : Window := Standard_Window); + -- AKA: wclear() + -- AKA: clear() + pragma Inline (Clear); + + -- #1A NAME="AFU_68"#2| + procedure Clear_To_End_Of_Screen + (Win : Window := Standard_Window); + -- AKA: wclrtobot() + -- AKA: clrtobot() + pragma Inline (Clear_To_End_Of_Screen); + + -- #1A NAME="AFU_69"#2| + procedure Clear_To_End_Of_Line + (Win : Window := Standard_Window); + -- AKA: wclrtoeol() + -- AKA: clrtoeol() + pragma Inline (Clear_To_End_Of_Line); + + -- |===================================================================== + -- | Man page curs_bkgd.3x + -- |===================================================================== + + -- #1A NAME="AFU_70"#2| + -- TODO: we could have Set_Background(Window; Character_Attribute_Set) + -- because in C it is common to see bkgdset(A_BOLD) or + -- bkgdset(COLOR_PAIR(n)) + procedure Set_Background + (Win : Window := Standard_Window; + Ch : Attributed_Character); + -- AKA: wbkgdset() + -- AKA: bkgdset() + pragma Inline (Set_Background); + + -- #1A NAME="AFU_71"#2| + procedure Change_Background + (Win : Window := Standard_Window; + Ch : Attributed_Character); + -- AKA: wbkgd() + -- AKA: bkgd() + pragma Inline (Change_Background); + + -- #1A NAME="AFU_72"#2| + -- ? wbkgdget is not listed in curs_bkgd, getbkgd is thpough. + function Get_Background (Win : Window := Standard_Window) + return Attributed_Character; + -- AKA: wbkgdget() + -- AKA: bkgdget() + pragma Inline (Get_Background); + + -- |===================================================================== + -- | Man page curs_touch.3x + -- |===================================================================== + + -- #1A NAME="AFU_73"#2| + procedure Untouch (Win : Window := Standard_Window); + -- AKA: untouchwin() + pragma Inline (Untouch); + + -- #1A NAME="AFU_74"#2| + procedure Touch (Win : Window := Standard_Window); + -- AKA: touchwin() + + -- #1A NAME="AFU_75"#2| + procedure Touch (Win : Window := Standard_Window; + Start : Line_Position; + Count : Positive); + -- AKA: touchline() pragma Inline (Touch); - -- #1A NAME="AFU_75"#2| - procedure Change_Lines_Status (Win : in Window := Standard_Window; - Start : in Line_Position; - Count : in Positive; - State : in Boolean); - -- AKA: wtouchln() - pragma Inline (Change_Lines_Status); - - -- #1A NAME="AFU_76"#2| - function Is_Touched (Win : Window := Standard_Window; - Line : Line_Position) return Boolean; - -- AKA: is_linetouched() - - -- #1A NAME="AFU_77"#2| - function Is_Touched (Win : Window := Standard_Window) return Boolean; - -- AKA: is_wintouched() + -- #1A NAME="AFU_76"#2| + procedure Change_Lines_Status (Win : Window := Standard_Window; + Start : Line_Position; + Count : Positive; + State : Boolean); + -- AKA: wtouchln() + pragma Inline (Change_Lines_Status); + + -- #1A NAME="AFU_77"#2| + function Is_Touched (Win : Window := Standard_Window; + Line : Line_Position) return Boolean; + -- AKA: is_linetouched() + + -- #1A NAME="AFU_78"#2| + function Is_Touched (Win : Window := Standard_Window) return Boolean; + -- AKA: is_wintouched() pragma Inline (Is_Touched); - -- |===================================================================== - -- | Man page curs_overlay.3x - -- |===================================================================== - - -- #1A NAME="AFU_78"#2| - procedure Copy - (Source_Window : in Window; - Destination_Window : in Window; - Source_Top_Row : in Line_Position; - Source_Left_Column : in Column_Position; - Destination_Top_Row : in Line_Position; - Destination_Left_Column : in Column_Position; - Destination_Bottom_Row : in Line_Position; - Destination_Right_Column : in Column_Position; - Non_Destructive_Mode : in Boolean := True); - -- AKA: copywin() - pragma Inline (Copy); - - -- #1A NAME="AFU_79"#2| - procedure Overwrite (Source_Window : in Window; - Destination_Window : in Window); - -- AKA: overwrite() - pragma Inline (Overwrite); - - -- #1A NAME="AFU_80"#2| - procedure Overlay (Source_Window : in Window; - Destination_Window : in Window); - -- AKA: overlay() - pragma Inline (Overlay); - - -- |===================================================================== - -- | Man page curs_deleteln.3x - -- |===================================================================== - - -- #1A NAME="AFU_81"#2| - procedure Insert_Delete_Lines - (Win : in Window := Standard_Window; - Lines : in Integer := 1); -- default is to insert one line above - -- AKA: winsdelln() - -- AKA: insdelln() - pragma Inline (Insert_Delete_Lines); - - -- #1A NAME="AFU_82"#2| - procedure Delete_Line (Win : in Window := Standard_Window); - -- AKA: wdeleteln() - -- AKA: deleteln() - pragma Inline (Delete_Line); - - -- #1A NAME="AFU_83"#2| - procedure Insert_Line (Win : in Window := Standard_Window); - -- AKA: winsertln() - -- AKA: insertln() - pragma Inline (Insert_Line); - - -- |===================================================================== - -- | Man page curs_getyx.3x - -- |===================================================================== - - -- #1A NAME="AFU_84"#2| - procedure Get_Size - (Win : in Window := Standard_Window; - Number_Of_Lines : out Line_Count; - Number_Of_Columns : out Column_Count); - -- AKA: getmaxyx() - pragma Inline (Get_Size); - - -- #1A NAME="AFU_85"#2| - procedure Get_Window_Position - (Win : in Window := Standard_Window; - Top_Left_Line : out Line_Position; - Top_Left_Column : out Column_Position); - -- AKA: getbegyx() - pragma Inline (Get_Window_Position); - - -- #1A NAME="AFU_86"#2| - procedure Get_Cursor_Position - (Win : in Window := Standard_Window; - Line : out Line_Position; - Column : out Column_Position); - -- AKA: getyx() - pragma Inline (Get_Cursor_Position); - - -- #1A NAME="AFU_87"#2| - procedure Get_Origin_Relative_To_Parent - (Win : in Window; - Top_Left_Line : out Line_Position; - Top_Left_Column : out Column_Position; - Is_Not_A_Subwindow : out Boolean); - -- AKA: getparyx() - -- Instead of placing -1 in the coordinates as return, we use a boolean - -- to return the info that the window has no parent. - pragma Inline (Get_Origin_Relative_To_Parent); - - -- |===================================================================== - -- | Man page curs_pad.3x - -- |===================================================================== - - -- #1A NAME="AFU_88"#2| - function New_Pad (Lines : Line_Count; - Columns : Column_Count) return Window; - -- AKA: newpad() - pragma Inline (New_Pad); - - -- #1A NAME="AFU_89"#2| - function Sub_Pad - (Pad : Window; - Number_Of_Lines : Line_Count; - Number_Of_Columns : Column_Count; - First_Line_Position : Line_Position; - First_Column_Position : Column_Position) return Window; - -- AKA: subpad() - pragma Inline (Sub_Pad); - - -- #1A NAME="AFU_90"#2| - procedure Refresh - (Pad : in Window; - Source_Top_Row : in Line_Position; - Source_Left_Column : in Column_Position; - Destination_Top_Row : in Line_Position; - Destination_Left_Column : in Column_Position; - Destination_Bottom_Row : in Line_Position; - Destination_Right_Column : in Column_Position); - -- AKA: prefresh() + -- |===================================================================== + -- | Man page curs_overlay.3x + -- |===================================================================== + + -- #1A NAME="AFU_79"#2| + procedure Copy + (Source_Window : Window; + Destination_Window : Window; + Source_Top_Row : Line_Position; + Source_Left_Column : Column_Position; + Destination_Top_Row : Line_Position; + Destination_Left_Column : Column_Position; + Destination_Bottom_Row : Line_Position; + Destination_Right_Column : Column_Position; + Non_Destructive_Mode : Boolean := True); + -- AKA: copywin() + pragma Inline (Copy); + + -- #1A NAME="AFU_80"#2| + procedure Overwrite (Source_Window : Window; + Destination_Window : Window); + -- AKA: overwrite() + pragma Inline (Overwrite); + + -- #1A NAME="AFU_81"#2| + procedure Overlay (Source_Window : Window; + Destination_Window : Window); + -- AKA: overlay() + pragma Inline (Overlay); + + -- |===================================================================== + -- | Man page curs_deleteln.3x + -- |===================================================================== + + -- #1A NAME="AFU_82"#2| + procedure Insert_Delete_Lines + (Win : Window := Standard_Window; + Lines : Integer := 1); -- default is to insert one line above + -- AKA: winsdelln() + -- AKA: insdelln() + pragma Inline (Insert_Delete_Lines); + + -- #1A NAME="AFU_83"#2| + procedure Delete_Line (Win : Window := Standard_Window); + -- AKA: wdeleteln() + -- AKA: deleteln() + pragma Inline (Delete_Line); + + -- #1A NAME="AFU_84"#2| + procedure Insert_Line (Win : Window := Standard_Window); + -- AKA: winsertln() + -- AKA: insertln() + pragma Inline (Insert_Line); + + -- |===================================================================== + -- | Man page curs_getyx.3x + -- |===================================================================== + + -- #1A NAME="AFU_85"#2| + procedure Get_Size + (Win : Window := Standard_Window; + Number_Of_Lines : out Line_Count; + Number_Of_Columns : out Column_Count); + -- AKA: getmaxyx() + pragma Inline (Get_Size); + + -- #1A NAME="AFU_86"#2| + procedure Get_Window_Position + (Win : Window := Standard_Window; + Top_Left_Line : out Line_Position; + Top_Left_Column : out Column_Position); + -- AKA: getbegyx() + pragma Inline (Get_Window_Position); + + -- #1A NAME="AFU_87"#2| + procedure Get_Cursor_Position + (Win : Window := Standard_Window; + Line : out Line_Position; + Column : out Column_Position); + -- AKA: getyx() + pragma Inline (Get_Cursor_Position); + + -- #1A NAME="AFU_88"#2| + procedure Get_Origin_Relative_To_Parent + (Win : Window; + Top_Left_Line : out Line_Position; + Top_Left_Column : out Column_Position; + Is_Not_A_Subwindow : out Boolean); + -- AKA: getparyx() + -- Instead of placing -1 in the coordinates as return, we use a Boolean + -- to return the info that the window has no parent. + pragma Inline (Get_Origin_Relative_To_Parent); + + -- |===================================================================== + -- | Man page curs_pad.3x + -- |===================================================================== + + -- #1A NAME="AFU_89"#2| + function New_Pad (Lines : Line_Count; + Columns : Column_Count) return Window; + -- AKA: newpad() + pragma Inline (New_Pad); + + -- #1A NAME="AFU_90"#2| + function Sub_Pad + (Pad : Window; + Number_Of_Lines : Line_Count; + Number_Of_Columns : Column_Count; + First_Line_Position : Line_Position; + First_Column_Position : Column_Position) return Window; + -- AKA: subpad() + pragma Inline (Sub_Pad); + + -- #1A NAME="AFU_91"#2| + procedure Refresh + (Pad : Window; + Source_Top_Row : Line_Position; + Source_Left_Column : Column_Position; + Destination_Top_Row : Line_Position; + Destination_Left_Column : Column_Position; + Destination_Bottom_Row : Line_Position; + Destination_Right_Column : Column_Position); + -- AKA: prefresh() pragma Inline (Refresh); - -- #1A NAME="AFU_91"#2| - procedure Refresh_Without_Update - (Pad : in Window; - Source_Top_Row : in Line_Position; - Source_Left_Column : in Column_Position; - Destination_Top_Row : in Line_Position; - Destination_Left_Column : in Column_Position; - Destination_Bottom_Row : in Line_Position; - Destination_Right_Column : in Column_Position); - -- AKA: pnoutrefresh() + -- #1A NAME="AFU_92"#2| + procedure Refresh_Without_Update + (Pad : Window; + Source_Top_Row : Line_Position; + Source_Left_Column : Column_Position; + Destination_Top_Row : Line_Position; + Destination_Left_Column : Column_Position; + Destination_Bottom_Row : Line_Position; + Destination_Right_Column : Column_Position); + -- AKA: pnoutrefresh() pragma Inline (Refresh_Without_Update); - -- #1A NAME="AFU_92"#2| - procedure Add_Character_To_Pad_And_Echo_It - (Pad : in Window; - Ch : in Attributed_Character); - -- AKA: pechochar() + -- #1A NAME="AFU_93"#2| + procedure Add_Character_To_Pad_And_Echo_It + (Pad : Window; + Ch : Attributed_Character); + -- AKA: pechochar() - procedure Add_Character_To_Pad_And_Echo_It - (Pad : in Window; - Ch : in Character); + procedure Add_Character_To_Pad_And_Echo_It + (Pad : Window; + Ch : Character); pragma Inline (Add_Character_To_Pad_And_Echo_It); - -- |===================================================================== - -- | Man page curs_scroll.3x - -- |===================================================================== - - -- #1A NAME="AFU_93"#2| - procedure Scroll (Win : in Window := Standard_Window; - Amount : in Integer := 1); - -- AKA: wscrl() - -- AKA: scroll() - -- AKA: scrl() - pragma Inline (Scroll); - - -- |===================================================================== - -- | Man page curs_delch.3x - -- |===================================================================== - - -- #1A NAME="AFU_94"#2| - procedure Delete_Character (Win : in Window := Standard_Window); - -- AKA: wdelch() - -- AKA: delch() - - -- #1A NAME="AFU_95"#2| - procedure Delete_Character - (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position); - -- AKA: mvwdelch() - -- AKA: mvdelch() + -- |===================================================================== + -- | Man page curs_scroll.3x + -- |===================================================================== + + -- #1A NAME="AFU_94"#2| + procedure Scroll (Win : Window := Standard_Window; + Amount : Integer := 1); + -- AKA: wscrl() + -- AKA: scroll() + -- AKA: scrl() + pragma Inline (Scroll); + + -- |===================================================================== + -- | Man page curs_delch.3x + -- |===================================================================== + + -- #1A NAME="AFU_95"#2| + procedure Delete_Character (Win : Window := Standard_Window); + -- AKA: wdelch() + -- AKA: delch() + + -- #1A NAME="AFU_96"#2| + procedure Delete_Character + (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position); + -- AKA: mvwdelch() + -- AKA: mvdelch() pragma Inline (Delete_Character); - -- |===================================================================== - -- | Man page curs_inch.3x - -- |===================================================================== - - -- #1A NAME="AFU_96"#2| - function Peek (Win : Window := Standard_Window) - return Attributed_Character; - -- AKA: inch() - -- AKA: winch() - - -- #1A NAME="AFU_97"#2| - function Peek - (Win : Window := Standard_Window; - Line : Line_Position; - Column : Column_Position) return Attributed_Character; - -- AKA: mvwinch() - -- AKA: mvinch() - -- More Peek's follow, pragma Inline appears later. - - -- |===================================================================== - -- | Man page curs_insch.3x - -- |===================================================================== - - -- #1A NAME="AFU_98"#2| - procedure Insert (Win : in Window := Standard_Window; - Ch : in Attributed_Character); - -- AKA: winsch() - -- AKA: insch() - - -- #1A NAME="AFU_99"#2| - procedure Insert (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Ch : in Attributed_Character); - -- AKA: mvwinsch() - -- AKA: mvinsch() - - -- |===================================================================== - -- | Man page curs_insstr.3x - -- |===================================================================== - - -- #1A NAME="AFU_100"#2| - procedure Insert (Win : in Window := Standard_Window; - Str : in String; - Len : in Integer := -1); - -- AKA: winsnstr() - -- AKA: winsstr() - -- AKA: insnstr() - -- AKA: insstr() - - -- #1A NAME="AFU_101"#2| - procedure Insert (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Str : in String; - Len : in Integer := -1); - -- AKA: mvwinsnstr() - -- AKA: mvwinsstr() - -- AKA: mvinsnstr() - -- AKA: mvinsstr() + -- |===================================================================== + -- | Man page curs_inch.3x + -- |===================================================================== + + -- #1A NAME="AFU_97"#2| + function Peek (Win : Window := Standard_Window) + return Attributed_Character; + -- AKA: inch() + -- AKA: winch() + + -- #1A NAME="AFU_98"#2| + function Peek + (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position) return Attributed_Character; + -- AKA: mvwinch() + -- AKA: mvinch() + -- More Peek's follow, pragma Inline appears later. + + -- |===================================================================== + -- | Man page curs_insch.3x + -- |===================================================================== + + -- #1A NAME="AFU_99"#2| + procedure Insert (Win : Window := Standard_Window; + Ch : Attributed_Character); + -- AKA: winsch() + -- AKA: insch() + + -- #1A NAME="AFU_100"#2| + procedure Insert (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Ch : Attributed_Character); + -- AKA: mvwinsch() + -- AKA: mvinsch() + + -- |===================================================================== + -- | Man page curs_insstr.3x + -- |===================================================================== + + -- #1A NAME="AFU_101"#2| + procedure Insert (Win : Window := Standard_Window; + Str : String; + Len : Integer := -1); + -- AKA: winsnstr() + -- AKA: winsstr() + -- AKA: insnstr() + -- AKA: insstr() + + -- #1A NAME="AFU_102"#2| + procedure Insert (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Str : String; + Len : Integer := -1); + -- AKA: mvwinsnstr() + -- AKA: mvwinsstr() + -- AKA: mvinsnstr() + -- AKA: mvinsstr() pragma Inline (Insert); - -- |===================================================================== - -- | Man page curs_instr.3x - -- |===================================================================== - - -- #1A NAME="AFU_102"#2| - procedure Peek (Win : in Window := Standard_Window; - Str : out String; - Len : in Integer := -1); - -- AKA: winnstr() - -- AKA: winstr() - -- AKA: innstr() - -- AKA: instr() - - -- #1A NAME="AFU_103"#2| - procedure Peek (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Str : out String; - Len : in Integer := -1); - -- AKA: mvwinnstr() - -- AKA: mvwinstr() - -- AKA: mvinnstr() - -- AKA: mvinstr() - - -- |===================================================================== - -- | Man page curs_inchstr.3x - -- |===================================================================== - - -- #1A NAME="AFU_104"#2| - procedure Peek (Win : in Window := Standard_Window; - Str : out Attributed_String; - Len : in Integer := -1); - -- AKA: winchnstr() - -- AKA: winchstr() - -- AKA: inchnstr() - -- AKA: inchstr() - - -- #1A NAME="AFU_105"#2| - procedure Peek (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Str : out Attributed_String; - Len : in Integer := -1); - -- AKA: mvwinchnstr() - -- AKA: mvwinchstr() - -- AKA: mvinchnstr() - -- AKA: mvinchstr() - -- We don't inline the Peek procedures - - -- |===================================================================== - -- | Man page curs_getstr.3x - -- |===================================================================== - - -- #1A NAME="AFU_106"#2| - procedure Get (Win : in Window := Standard_Window; - Str : out String; - Len : in Integer := -1); - -- AKA: wgetnstr() - -- AKA: wgetstr() - -- AKA: getnstr() - -- AKA: getstr() - -- actually getstr is not supported because that results in buffer - -- overflows. - - -- #1A NAME="AFU_107"#2| - procedure Get (Win : in Window := Standard_Window; - Line : in Line_Position; - Column : in Column_Position; - Str : out String; - Len : in Integer := -1); - -- AKA: mvwgetnstr() - -- AKA: mvwgetstr() - -- AKA: mvgetnstr() - -- AKA: mvgetstr() - -- Get is not inlined - - -- |===================================================================== - -- | Man page curs_slk.3x - -- |===================================================================== - - -- Not Implemented: slk_attr_on, slk_attr_off, slk_attr_set - - type Soft_Label_Key_Format is (Three_Two_Three, - Four_Four, - PC_Style, -- ncurses specific - PC_Style_With_Index); -- " - type Label_Number is new Positive range 1 .. 12; - type Label_Justification is (Left, Centered, Right); - - -- #1A NAME="AFU_108"#2| - procedure Init_Soft_Label_Keys - (Format : in Soft_Label_Key_Format := Three_Two_Three); - -- AKA: slk_init() - pragma Inline (Init_Soft_Label_Keys); - - -- #1A NAME="AFU_109"#2| - procedure Set_Soft_Label_Key (Label : in Label_Number; - Text : in String; - Fmt : in Label_Justification := Left); - -- AKA: slk_set() - -- We don't inline this procedure - - -- #1A NAME="AFU_110"#2| - procedure Refresh_Soft_Label_Keys; - -- AKA: slk_refresh() - pragma Inline (Refresh_Soft_Label_Keys); - - -- #1A NAME="AFU_111"#2| - procedure Refresh_Soft_Label_Keys_Without_Update; - -- AKA: slk_noutrefresh() - pragma Inline (Refresh_Soft_Label_Keys_Without_Update); - - -- #1A NAME="AFU_112"#2| - procedure Get_Soft_Label_Key (Label : in Label_Number; - Text : out String); - -- AKA: slk_label() - - -- #1A NAME="AFU_113"#2| - function Get_Soft_Label_Key (Label : in Label_Number) return String; - -- AKA: slk_label() - -- Same as function + -- |===================================================================== + -- | Man page curs_instr.3x + -- |===================================================================== + + -- #1A NAME="AFU_103"#2| + procedure Peek (Win : Window := Standard_Window; + Str : out String; + Len : Integer := -1); + -- AKA: winnstr() + -- AKA: winstr() + -- AKA: innstr() + -- AKA: instr() + + -- #1A NAME="AFU_104"#2| + procedure Peek (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Str : out String; + Len : Integer := -1); + -- AKA: mvwinnstr() + -- AKA: mvwinstr() + -- AKA: mvinnstr() + -- AKA: mvinstr() + + -- |===================================================================== + -- | Man page curs_inchstr.3x + -- |===================================================================== + + -- #1A NAME="AFU_105"#2| + procedure Peek (Win : Window := Standard_Window; + Str : out Attributed_String; + Len : Integer := -1); + -- AKA: winchnstr() + -- AKA: winchstr() + -- AKA: inchnstr() + -- AKA: inchstr() + + -- #1A NAME="AFU_106"#2| + procedure Peek (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Str : out Attributed_String; + Len : Integer := -1); + -- AKA: mvwinchnstr() + -- AKA: mvwinchstr() + -- AKA: mvinchnstr() + -- AKA: mvinchstr() + -- We do not inline the Peek procedures + + -- |===================================================================== + -- | Man page curs_getstr.3x + -- |===================================================================== + + -- #1A NAME="AFU_107"#2| + procedure Get (Win : Window := Standard_Window; + Str : out String; + Len : Integer := -1); + -- AKA: wgetnstr() + -- AKA: wgetstr() + -- AKA: getnstr() + -- AKA: getstr() + -- actually getstr is not supported because that results in buffer + -- overflows. + + -- #1A NAME="AFU_108"#2| + procedure Get (Win : Window := Standard_Window; + Line : Line_Position; + Column : Column_Position; + Str : out String; + Len : Integer := -1); + -- AKA: mvwgetnstr() + -- AKA: mvwgetstr() + -- AKA: mvgetnstr() + -- AKA: mvgetstr() + -- Get is not inlined + + -- |===================================================================== + -- | Man page curs_slk.3x + -- |===================================================================== + + -- Not Implemented: slk_attr_on, slk_attr_off, slk_attr_set + + type Soft_Label_Key_Format is (Three_Two_Three, + Four_Four, + PC_Style, -- ncurses specific + PC_Style_With_Index); -- " + type Label_Number is new Positive range 1 .. 12; + type Label_Justification is (Left, Centered, Right); + + -- #1A NAME="AFU_109"#2| + procedure Init_Soft_Label_Keys + (Format : Soft_Label_Key_Format := Three_Two_Three); + -- AKA: slk_init() + pragma Inline (Init_Soft_Label_Keys); + + -- #1A NAME="AFU_110"#2| + procedure Set_Soft_Label_Key (Label : Label_Number; + Text : String; + Fmt : Label_Justification := Left); + -- AKA: slk_set() + -- We do not inline this procedure + + -- #1A NAME="AFU_111"#2| + procedure Refresh_Soft_Label_Keys; + -- AKA: slk_refresh() + pragma Inline (Refresh_Soft_Label_Keys); + + -- #1A NAME="AFU_112"#2| + procedure Refresh_Soft_Label_Keys_Without_Update; + -- AKA: slk_noutrefresh() + pragma Inline (Refresh_Soft_Label_Keys_Without_Update); + + -- #1A NAME="AFU_113"#2| + procedure Get_Soft_Label_Key (Label : Label_Number; + Text : out String); + -- AKA: slk_label() + + -- #1A NAME="AFU_114"#2| + function Get_Soft_Label_Key (Label : Label_Number) return String; + -- AKA: slk_label() + -- Same as function pragma Inline (Get_Soft_Label_Key); - -- #1A NAME="AFU_114"#2| - procedure Clear_Soft_Label_Keys; - -- AKA: slk_clear() - pragma Inline (Clear_Soft_Label_Keys); - - -- #1A NAME="AFU_115"#2| - procedure Restore_Soft_Label_Keys; - -- AKA: slk_restore() - pragma Inline (Restore_Soft_Label_Keys); - - -- #1A NAME="AFU_116"#2| - procedure Touch_Soft_Label_Keys; - -- AKA: slk_touch() - pragma Inline (Touch_Soft_Label_Keys); - - -- #1A NAME="AFU_117"#2| - procedure Switch_Soft_Label_Key_Attributes - (Attr : in Character_Attribute_Set; - On : in Boolean := True); - -- AKA: slk_attron() - -- AKA: slk_attroff() - pragma Inline (Switch_Soft_Label_Key_Attributes); - - -- #1A NAME="AFU_118"#2| - procedure Set_Soft_Label_Key_Attributes - (Attr : in Character_Attribute_Set := Normal_Video; - Color : in Color_Pair := Color_Pair'First); - -- AKA: slk_attrset() - pragma Inline (Set_Soft_Label_Key_Attributes); - - -- #1A NAME="AFU_119"#2| - function Get_Soft_Label_Key_Attributes return Character_Attribute_Set; - -- AKA: slk_attr() - - -- #1A NAME="AFU_120"#2| - function Get_Soft_Label_Key_Attributes return Color_Pair; - -- AKA: slk_attr() + -- #1A NAME="AFU_115"#2| + procedure Clear_Soft_Label_Keys; + -- AKA: slk_clear() + pragma Inline (Clear_Soft_Label_Keys); + + -- #1A NAME="AFU_116"#2| + procedure Restore_Soft_Label_Keys; + -- AKA: slk_restore() + pragma Inline (Restore_Soft_Label_Keys); + + -- #1A NAME="AFU_117"#2| + procedure Touch_Soft_Label_Keys; + -- AKA: slk_touch() + pragma Inline (Touch_Soft_Label_Keys); + + -- #1A NAME="AFU_118"#2| + procedure Switch_Soft_Label_Key_Attributes + (Attr : Character_Attribute_Set; + On : Boolean := True); + -- AKA: slk_attron() + -- AKA: slk_attroff() + pragma Inline (Switch_Soft_Label_Key_Attributes); + + -- #1A NAME="AFU_119"#2| + procedure Set_Soft_Label_Key_Attributes + (Attr : Character_Attribute_Set := Normal_Video; + Color : Color_Pair := Color_Pair'First); + -- AKA: slk_attrset() + pragma Inline (Set_Soft_Label_Key_Attributes); + + -- #1A NAME="AFU_120"#2| + function Get_Soft_Label_Key_Attributes return Character_Attribute_Set; + -- AKA: slk_attr() + + -- #1A NAME="AFU_121"#2| + function Get_Soft_Label_Key_Attributes return Color_Pair; + -- AKA: slk_attr() pragma Inline (Get_Soft_Label_Key_Attributes); - -- #1A NAME="AFU_121"#2| - procedure Set_Soft_Label_Key_Color (Pair : in Color_Pair); - -- AKA: slk_color() - pragma Inline (Set_Soft_Label_Key_Color); - - -- |===================================================================== - -- | Man page keybound.3x - -- |===================================================================== - -- Not Implemented: keybound - - -- |===================================================================== - -- | Man page keyok.3x - -- |===================================================================== - - -- #1A NAME="AFU_122"#2| - procedure Enable_Key (Key : in Special_Key_Code; - Enable : in Boolean := True); - -- AKA: keyok() - pragma Inline (Enable_Key); - - -- |===================================================================== - -- | Man page define_key.3x - -- |===================================================================== - - -- #1A NAME="AFU_123"#2| - procedure Define_Key (Definition : in String; - Key : in Special_Key_Code); - -- AKA: define_key() - pragma Inline (Define_Key); - - -- |===================================================================== - -- | Man page curs_util.3x - -- |===================================================================== - - -- | Not implemented : filter, use_env - -- | putwin, getwin are in the child package PutWin - -- - - -- #1A NAME="AFU_124"#2| - procedure Key_Name (Key : in Real_Key_Code; - Name : out String); - -- AKA: keyname() - -- The external name for a real keystroke. - - -- #1A NAME="AFU_125"#2| - function Key_Name (Key : in Real_Key_Code) return String; - -- AKA: keyname() - -- Same as function - -- We don't inline this routine - - -- #1A NAME="AFU_126"#2| - procedure Un_Control (Ch : in Attributed_Character; - Str : out String); - -- AKA: unctrl() - - -- #1A NAME="AFU_127"#2| - function Un_Control (Ch : in Attributed_Character) return String; - -- AKA: unctrl() - -- Same as function + -- #1A NAME="AFU_122"#2| + procedure Set_Soft_Label_Key_Color (Pair : Color_Pair); + -- AKA: slk_color() + pragma Inline (Set_Soft_Label_Key_Color); + + -- |===================================================================== + -- | Man page keybound.3x + -- |===================================================================== + -- Not Implemented: keybound + + -- |===================================================================== + -- | Man page keyok.3x + -- |===================================================================== + + -- #1A NAME="AFU_123"#2| + procedure Enable_Key (Key : Special_Key_Code; + Enable : Boolean := True); + -- AKA: keyok() + pragma Inline (Enable_Key); + + -- |===================================================================== + -- | Man page define_key.3x + -- |===================================================================== + + -- #1A NAME="AFU_124"#2| + procedure Define_Key (Definition : String; + Key : Special_Key_Code); + -- AKA: define_key() + pragma Inline (Define_Key); + + -- |===================================================================== + -- | Man page curs_util.3x + -- |===================================================================== + + -- | Not implemented : filter, use_env + -- | putwin, getwin are in the child package PutWin + -- + + -- #1A NAME="AFU_125"#2| + procedure Key_Name (Key : Real_Key_Code; + Name : out String); + -- AKA: keyname() + -- The external name for a real keystroke. + + -- #1A NAME="AFU_126"#2| + function Key_Name (Key : Real_Key_Code) return String; + -- AKA: keyname() + -- Same as function + -- We do not inline this routine + + -- #1A NAME="AFU_127"#2| + procedure Un_Control (Ch : Attributed_Character; + Str : out String); + -- AKA: unctrl() + + -- #1A NAME="AFU_128"#2| + function Un_Control (Ch : Attributed_Character) return String; + -- AKA: unctrl() + -- Same as function pragma Inline (Un_Control); - -- #1A NAME="AFU_128"#2| - procedure Delay_Output (Msecs : in Natural); - -- AKA: delay_output() - pragma Inline (Delay_Output); - - -- #1A NAME="AFU_129"#2| - procedure Flush_Input; - -- AKA: flushinp() - pragma Inline (Flush_Input); - - -- |===================================================================== - -- | Man page curs_termattrs.3x - -- |===================================================================== - - -- #1A NAME="AFU_130"#2| - function Baudrate return Natural; - -- AKA: baudrate() - pragma Inline (Baudrate); - - -- #1A NAME="AFU_131"#2| - function Erase_Character return Character; - -- AKA: erasechar() - pragma Inline (Erase_Character); - - -- #1A NAME="AFU_132"#2| - function Kill_Character return Character; - -- AKA: killchar() - pragma Inline (Kill_Character); - - -- #1A NAME="AFU_133"#2| - function Has_Insert_Character return Boolean; - -- AKA: has_ic() - pragma Inline (Has_Insert_Character); - - -- #1A NAME="AFU_134"#2| - function Has_Insert_Line return Boolean; - -- AKA: has_il() - pragma Inline (Has_Insert_Line); - - -- #1A NAME="AFU_135"#2| - function Supported_Attributes return Character_Attribute_Set; - -- AKA: termattrs() - pragma Inline (Supported_Attributes); - - -- #1A NAME="AFU_136"#2| - procedure Long_Name (Name : out String); - -- AKA: longname() - - -- #1A NAME="AFU_137"#2| - function Long_Name return String; - -- AKA: longname() - -- Same as function + -- #1A NAME="AFU_129"#2| + procedure Delay_Output (Msecs : Natural); + -- AKA: delay_output() + pragma Inline (Delay_Output); + + -- #1A NAME="AFU_130"#2| + procedure Flush_Input; + -- AKA: flushinp() + pragma Inline (Flush_Input); + + -- |===================================================================== + -- | Man page curs_termattrs.3x + -- |===================================================================== + + -- #1A NAME="AFU_131"#2| + function Baudrate return Natural; + -- AKA: baudrate() + pragma Inline (Baudrate); + + -- #1A NAME="AFU_132"#2| + function Erase_Character return Character; + -- AKA: erasechar() + pragma Inline (Erase_Character); + + -- #1A NAME="AFU_133"#2| + function Kill_Character return Character; + -- AKA: killchar() + pragma Inline (Kill_Character); + + -- #1A NAME="AFU_134"#2| + function Has_Insert_Character return Boolean; + -- AKA: has_ic() + pragma Inline (Has_Insert_Character); + + -- #1A NAME="AFU_135"#2| + function Has_Insert_Line return Boolean; + -- AKA: has_il() + pragma Inline (Has_Insert_Line); + + -- #1A NAME="AFU_136"#2| + function Supported_Attributes return Character_Attribute_Set; + -- AKA: termattrs() + pragma Inline (Supported_Attributes); + + -- #1A NAME="AFU_137"#2| + procedure Long_Name (Name : out String); + -- AKA: longname() + + -- #1A NAME="AFU_138"#2| + function Long_Name return String; + -- AKA: longname() + -- Same as function pragma Inline (Long_Name); - -- #1A NAME="AFU_138"#2| - procedure Terminal_Name (Name : out String); - -- AKA: termname() + -- #1A NAME="AFU_139"#2| + procedure Terminal_Name (Name : out String); + -- AKA: termname() - -- #1A NAME="AFU_139"#2| - function Terminal_Name return String; - -- AKA: termname() - -- Same as function + -- #1A NAME="AFU_140"#2| + function Terminal_Name return String; + -- AKA: termname() + -- Same as function pragma Inline (Terminal_Name); - -- |===================================================================== - -- | Man page curs_color.3x - -- |===================================================================== + -- |===================================================================== + -- | Man page curs_color.3x + -- |===================================================================== - -- COLOR_PAIR - -- COLOR_PAIR(n) in C is the same as - -- Attributed_Character(Ch => Nul, Color => n, Attr => Normal_Video) - -- In C you often see something like c = c | COLOR_PAIR(n); - -- This is equivalent to c.Color := n; + -- COLOR_PAIR + -- COLOR_PAIR(n) in C is the same as + -- Attributed_Character(Ch => Nul, Color => n, Attr => Normal_Video) + -- In C you often see something like c = c | COLOR_PAIR(n); + -- This is equivalent to c.Color := n; - -- #1A NAME="AFU_140"#2| - procedure Start_Color; - -- AKA: start_color() + -- #1A NAME="AFU_141"#2| + procedure Start_Color; + -- AKA: start_color() pragma Import (C, Start_Color, "start_color"); - -- #1A NAME="AFU_141"#2| - procedure Init_Pair (Pair : in Redefinable_Color_Pair; - Fore : in Color_Number; - Back : in Color_Number); - -- AKA: init_pair() - pragma Inline (Init_Pair); - - -- #1A NAME="AFU_142"#2| - procedure Pair_Content (Pair : in Color_Pair; - Fore : out Color_Number; - Back : out Color_Number); - -- AKA: pair_content() - pragma Inline (Pair_Content); - - -- #1A NAME="AFU_143"#2| - function Has_Colors return Boolean; - -- AKA: has_colors() - pragma Inline (Has_Colors); - - -- #1A NAME="AFU_144"#2| - procedure Init_Color (Color : in Color_Number; - Red : in RGB_Value; - Green : in RGB_Value; - Blue : in RGB_Value); - -- AKA: init_color() - pragma Inline (Init_Color); - - -- #1A NAME="AFU_145"#2| - function Can_Change_Color return Boolean; - -- AKA: can_change_color() - pragma Inline (Can_Change_Color); - - -- #1A NAME="AFU_146"#2| - procedure Color_Content (Color : in Color_Number; - Red : out RGB_Value; - Green : out RGB_Value; - Blue : out RGB_Value); - -- AKA: color_content() - pragma Inline (Color_Content); - - -- |===================================================================== - -- | Man page curs_kernel.3x - -- |===================================================================== - -- | Not implemented: getsyx, setsyx - -- - type Curses_Mode is (Curses, Shell); - - -- #1A NAME="AFU_147"#2| - procedure Save_Curses_Mode (Mode : in Curses_Mode); - -- AKA: def_prog_mode() - -- AKA: def_shell_mode() - pragma Inline (Save_Curses_Mode); - - -- #1A NAME="AFU_148"#2| - procedure Reset_Curses_Mode (Mode : in Curses_Mode); - -- AKA: reset_prog_mode() - -- AKA: reset_shell_mode() - pragma Inline (Reset_Curses_Mode); - - -- #1A NAME="AFU_149"#2| - procedure Save_Terminal_State; - -- AKA: savetty() - pragma Inline (Save_Terminal_State); - - -- #1A NAME="AFU_150"#2| - procedure Reset_Terminal_State; - -- AKA: resetty(); - pragma Inline (Reset_Terminal_State); - - type Stdscr_Init_Proc is access - function (Win : Window; - Columns : Column_Count) return Integer; - pragma Convention (C, Stdscr_Init_Proc); - -- N.B.: the return value is actually ignored, but it seems to be - -- a good practice to return 0 if you think all went fine - -- and -1 otherwise. - - -- #1A NAME="AFU_151"#2| - procedure Rip_Off_Lines (Lines : in Integer; - Proc : in Stdscr_Init_Proc); - -- AKA: ripoffline() - -- N.B.: to be more precise, this uses a ncurses specific enhancement of - -- ripoffline(), in which the Lines argument absolute value is the - -- number of lines to be ripped of. The official ripoffline() only - -- uses the sign of Lines to rip of a single line from bottom or top. - pragma Inline (Rip_Off_Lines); - - type Cursor_Visibility is (Invisible, Normal, Very_Visible); - - -- #1A NAME="AFU_152"#2| - procedure Set_Cursor_Visibility (Visibility : in out Cursor_Visibility); - -- AKA: curs_set() - pragma Inline (Set_Cursor_Visibility); - - -- #1A NAME="AFU_153"#2| - procedure Nap_Milli_Seconds (Ms : in Natural); - -- AKA: napms() - pragma Inline (Nap_Milli_Seconds); - - -- |===================================================================== - -- | Some useful helpers. - -- |===================================================================== - type Transform_Direction is (From_Screen, To_Screen); - procedure Transform_Coordinates - (W : in Window := Standard_Window; - Line : in out Line_Position; - Column : in out Column_Position; - Dir : in Transform_Direction := From_Screen); - -- This procedure transforms screen coordinates into coordinates relative - -- to the window and vice versa, depending on the Dir parameter. - -- Screen coordinates are the position informations on the physical device. - -- An Curses_Exception will be raised if Line and Column are not in the - -- Window or if you pass the Null_Window as argument. - -- We don't inline this procedure - - -- |===================================================================== - -- | Man page dft_fgbg.3x - -- |===================================================================== - - -- #1A NAME="AFU_154"#2| - procedure Use_Default_Colors; - -- AKA: use_default_colors() - pragma Inline (Use_Default_Colors); - - -- #1A NAME="AFU_155"#2| - procedure Assume_Default_Colors (Fore : Color_Number := Default_Color; - Back : Color_Number := Default_Color); - -- AKA: assume_default_colors() - pragma Inline (Assume_Default_Colors); - - -- |===================================================================== - -- | Man page curs_extend.3x - -- |===================================================================== - - -- #1A NAME="AFU_156"#2| - function Curses_Version return String; - -- AKA: curses_version() - - -- #1A NAME="AFU_157"#2| - -- The returnvalue is the previous setting of the flag - function Use_Extended_Names (Enable : Boolean) return Boolean; - -- AKA: use_extended_names() - - -- |===================================================================== - -- | Man page curs_scr_dump.3x - -- |===================================================================== - - -- #1A NAME="AFU_158"#2| - procedure Screen_Dump_To_File (Filename : in String); - -- AKA: scr_dump() - - -- #1A NAME="AFU_159"#2| - procedure Screen_Restore_From_File (Filename : in String); - -- AKA: scr_restore() - - -- #1A NAME="AFU_160"#2| - procedure Screen_Init_From_File (Filename : in String); - -- AKA: scr_init() - - -- #1A NAME="AFU_161"#2| - procedure Screen_Set_File (Filename : in String); - -- AKA: scr_set() - - -- |===================================================================== - -- | Man page curs_print.3x - -- |===================================================================== - -- Not implemented: mcprint - - -- |===================================================================== - -- | Man page curs_printw.3x - -- |===================================================================== - -- Not implemented: printw, wprintw, mvprintw, mvwprintw, vwprintw, - -- vw_printw - -- Please use the Ada style Text_IO child packages for formatted - -- printing. It doesn't make a lot of sense to map the printf style - -- C functions to Ada. - - -- |===================================================================== - -- | Man page curs_scanw.3x - -- |===================================================================== - -- Not implemented: scanw, wscanw, mvscanw, mvwscanw, vwscanw, vw_scanw - - -- |===================================================================== - -- | Man page resizeterm.3x - -- |===================================================================== - -- Not Implemented: resizeterm - - -- |===================================================================== - -- | Man page wresize.3x - -- |===================================================================== - - -- #1A NAME="AFU_162"#2| - procedure Resize (Win : Window := Standard_Window; - Number_Of_Lines : Line_Count; - Number_Of_Columns : Column_Count); - -- AKA: wresize() + -- #1A NAME="AFU_142"#2| + procedure Init_Pair (Pair : Redefinable_Color_Pair; + Fore : Color_Number; + Back : Color_Number); + -- AKA: init_pair() + pragma Inline (Init_Pair); + + -- #1A NAME="AFU_143"#2| + procedure Pair_Content (Pair : Color_Pair; + Fore : out Color_Number; + Back : out Color_Number); + -- AKA: pair_content() + pragma Inline (Pair_Content); + + -- #1A NAME="AFU_144"#2| + function Has_Colors return Boolean; + -- AKA: has_colors() + pragma Inline (Has_Colors); + + -- #1A NAME="AFU_145"#2| + procedure Init_Color (Color : Color_Number; + Red : RGB_Value; + Green : RGB_Value; + Blue : RGB_Value); + -- AKA: init_color() + pragma Inline (Init_Color); + + -- #1A NAME="AFU_146"#2| + function Can_Change_Color return Boolean; + -- AKA: can_change_color() + pragma Inline (Can_Change_Color); + + -- #1A NAME="AFU_147"#2| + procedure Color_Content (Color : Color_Number; + Red : out RGB_Value; + Green : out RGB_Value; + Blue : out RGB_Value); + -- AKA: color_content() + pragma Inline (Color_Content); + + -- |===================================================================== + -- | Man page curs_kernel.3x + -- |===================================================================== + -- | Not implemented: getsyx, setsyx + -- + type Curses_Mode is (Curses, Shell); + + -- #1A NAME="AFU_148"#2| + procedure Save_Curses_Mode (Mode : Curses_Mode); + -- AKA: def_prog_mode() + -- AKA: def_shell_mode() + pragma Inline (Save_Curses_Mode); + + -- #1A NAME="AFU_149"#2| + procedure Reset_Curses_Mode (Mode : Curses_Mode); + -- AKA: reset_prog_mode() + -- AKA: reset_shell_mode() + pragma Inline (Reset_Curses_Mode); + + -- #1A NAME="AFU_150"#2| + procedure Save_Terminal_State; + -- AKA: savetty() + pragma Inline (Save_Terminal_State); + + -- #1A NAME="AFU_151"#2| + procedure Reset_Terminal_State; + -- AKA: resetty(); + pragma Inline (Reset_Terminal_State); + + type Stdscr_Init_Proc is access + function (Win : Window; + Columns : Column_Count) return Integer; + pragma Convention (C, Stdscr_Init_Proc); + -- N.B.: the return value is actually ignored, but it seems to be + -- a good practice to return 0 if you think all went fine + -- and -1 otherwise. + + -- #1A NAME="AFU_152"#2| + procedure Rip_Off_Lines (Lines : Integer; + Proc : Stdscr_Init_Proc); + -- AKA: ripoffline() + -- N.B.: to be more precise, this uses a ncurses specific enhancement of + -- ripoffline(), in which the Lines argument absolute value is the + -- number of lines to be ripped of. The official ripoffline() only + -- uses the sign of Lines to remove a single line from bottom or top. + pragma Inline (Rip_Off_Lines); + + type Cursor_Visibility is (Invisible, Normal, Very_Visible); + + -- #1A NAME="AFU_153"#2| + procedure Set_Cursor_Visibility (Visibility : in out Cursor_Visibility); + -- AKA: curs_set() + pragma Inline (Set_Cursor_Visibility); + + -- #1A NAME="AFU_154"#2| + procedure Nap_Milli_Seconds (Ms : Natural); + -- AKA: napms() + pragma Inline (Nap_Milli_Seconds); + + -- |===================================================================== + -- | Some useful helpers. + -- |===================================================================== + type Transform_Direction is (From_Screen, To_Screen); + procedure Transform_Coordinates + (W : Window := Standard_Window; + Line : in out Line_Position; + Column : in out Column_Position; + Dir : Transform_Direction := From_Screen); + -- This procedure transforms screen coordinates into coordinates relative + -- to the window and vice versa, depending on the Dir parameter. + -- Screen coordinates are the position information for the physical device. + -- An Curses_Exception will be raised if Line and Column are not in the + -- Window or if you pass the Null_Window as argument. + -- We do not inline this procedure + + -- |===================================================================== + -- | Man page default_colors.3x + -- |===================================================================== + + Default_Color : constant Color_Number := -1; + + -- #1A NAME="AFU_155"#2| + procedure Use_Default_Colors; + -- AKA: use_default_colors() + pragma Inline (Use_Default_Colors); + + -- #1A NAME="AFU_156"#2| + procedure Assume_Default_Colors (Fore : Color_Number := Default_Color; + Back : Color_Number := Default_Color); + -- AKA: assume_default_colors() + pragma Inline (Assume_Default_Colors); + + -- |===================================================================== + -- | Man page curs_extend.3x + -- |===================================================================== + + -- #1A NAME="AFU_157"#2| + function Curses_Version return String; + -- AKA: curses_version() + + -- #1A NAME="AFU_158"#2| + -- The returnvalue is the previous setting of the flag + function Use_Extended_Names (Enable : Boolean) return Boolean; + -- AKA: use_extended_names() + + -- |===================================================================== + -- | Man page curs_trace.3x + -- |===================================================================== + + -- #1A NAME="AFU_159"#2| + procedure Curses_Free_All; + -- AKA: _nc_freeall() + + -- |===================================================================== + -- | Man page curs_scr_dump.3x + -- |===================================================================== + + -- #1A NAME="AFU_160"#2| + procedure Screen_Dump_To_File (Filename : String); + -- AKA: scr_dump() + + -- #1A NAME="AFU_161"#2| + procedure Screen_Restore_From_File (Filename : String); + -- AKA: scr_restore() + + -- #1A NAME="AFU_162"#2| + procedure Screen_Init_From_File (Filename : String); + -- AKA: scr_init() + + -- #1A NAME="AFU_163"#2| + procedure Screen_Set_File (Filename : String); + -- AKA: scr_set() + + -- |===================================================================== + -- | Man page curs_print.3x + -- |===================================================================== + -- Not implemented: mcprint + + -- |===================================================================== + -- | Man page curs_printw.3x + -- |===================================================================== + -- Not implemented: printw, wprintw, mvprintw, mvwprintw, vwprintw, + -- vw_printw + -- Please use the Ada style Text_IO child packages for formatted + -- printing. It does not make a lot of sense to map the printf style + -- C functions to Ada. + + -- |===================================================================== + -- | Man page curs_scanw.3x + -- |===================================================================== + -- Not implemented: scanw, wscanw, mvscanw, mvwscanw, vwscanw, vw_scanw + + -- |===================================================================== + -- | Man page resizeterm.3x + -- |===================================================================== + -- Not Implemented: resizeterm + + -- |===================================================================== + -- | Man page wresize.3x + -- |===================================================================== + + -- #1A NAME="AFU_164"#2| + procedure Resize (Win : Window := Standard_Window; + Number_Of_Lines : Line_Count; + Number_Of_Columns : Column_Count); + -- AKA: wresize() private - type Window is new System.Storage_Elements.Integer_Address; - Null_Window : constant Window := 0; - - -- The next constants are generated and may be different on your - -- architecture. - -- - Offset_maxy : constant Natural := 2; -- short - Offset_maxx : constant Natural := 3; -- short - Offset_begy : constant Natural := 4; -- short - Offset_begx : constant Natural := 5; -- short - Offset_cury : constant Natural := 0; -- short - Offset_curx : constant Natural := 1; -- short - Offset_yoffset : constant Natural := 36; -- short - Offset_pary : constant Natural := 13; -- int - Offset_parx : constant Natural := 12; -- int - Offset_notimeout : constant Natural := 24; -- char - Offset_clear : constant Natural := 25; -- char - Offset_leaveok : constant Natural := 26; -- char - Offset_scroll : constant Natural := 27; -- char - Offset_idlok : constant Natural := 28; -- char - Offset_idcok : constant Natural := 29; -- char - Offset_immed : constant Natural := 30; -- char - Offset_sync : constant Natural := 31; -- char - Offset_use_keypad : constant Natural := 32; -- char - Sizeof_bool : constant Natural := 1; -- bool - Offset_XY : constant Natural := 1; -- int - - type Curses_Bool is mod 2 ** Interfaces.C.char'Size; - Curses_Bool_False : constant Curses_Bool := 0; - -end Terminal_Interface.Curses; + type Window is new System.Storage_Elements.Integer_Address; + Null_Window : constant Window := 0; + + -- The next constants are generated and may be different on your + -- architecture. + -- + + Sizeof_Bool : constant := Curses_Constants.Sizeof_Bool; + + type Curses_Bool is mod 2 ** Sizeof_Bool; + + Curses_Bool_False : constant Curses_Bool := 0; + +end Terminal_Interface.Curses;