NAME

       mitem_new - create and destroy menu items


SYNOPSIS

       #include <menu.h>
       ITEM *new_item(const char *name, const char *description);
       int free_item(ITEM *item);


DESCRIPTION

       The function new_item allocates a new item and initializes
       it  from  the name and description pointers. Please notice
       that the item stores only the pointers  to  the  name  and
       description. Those pointers must be valid during the life-
       time of the item. So you  should  be  very  carefull  with
       names  or descriptions allocated on the stack of some rou-
       tines.
       The function free_item de-allocates an item. Please notice
       that  it  is  the  responsibility  of  the  application to
       release the memory for the name or the description of  the
       item.


RETURN VALUE

       The function new_item returns NULL on error.

       The function free_item returns one of the following:

       E_OK The routine succeeded.

       E_SYSTEM_ERROR
            System error occurred (see errno).

       E_BAD_ARGUMENT
            Routine  detected  an incorrect or out-of-range argu-
            ment.

       E_CONNECTED
            Item is connected to a menu.


SEE ALSO

       curses(3x), menu(3x).


NOTES

       The header file <menu.h> automatically includes the header
       file <curses.h>.


PORTABILITY

       These  routines  emulate  the System V menu library.  They
       were not supported on Version 7 or BSD versions.


AUTHORS

       Juergen Pfeifer.  Manual  pages  and  adaptation  for  new
       curses by Eric S. Raymond.



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