+ for Mouse_Event use
+ record
+ Id at 0 range Curses_Constants.MEVENT_id_First
+ .. Curses_Constants.MEVENT_id_Last;
+ X at 0 range Curses_Constants.MEVENT_x_First
+ .. Curses_Constants.MEVENT_x_Last;
+ Y at 0 range Curses_Constants.MEVENT_y_First
+ .. Curses_Constants.MEVENT_y_Last;
+ Z at 0 range Curses_Constants.MEVENT_z_First
+ .. Curses_Constants.MEVENT_z_Last;
+ Bstate at 0 range Curses_Constants.MEVENT_bstate_First
+ .. Curses_Constants.MEVENT_bstate_Last;
+ end record;
+ for Mouse_Event'Size use Curses_Constants.MEVENT_Size;
+ Generation_Bit_Order : System.Bit_Order renames Curses_Constants.Bit_Order;
+
+ BUTTON_CTRL : constant Event_Mask := Curses_Constants.BUTTON_CTRL;
+ BUTTON_SHIFT : constant Event_Mask := Curses_Constants.BUTTON_SHIFT;
+ BUTTON_ALT : constant Event_Mask := Curses_Constants.BUTTON_ALT;
+ BUTTON1_EVENTS : constant Event_Mask
+ := Curses_Constants.all_events_button_1;
+ BUTTON2_EVENTS : constant Event_Mask
+ := Curses_Constants.all_events_button_2;
+ BUTTON3_EVENTS : constant Event_Mask
+ := Curses_Constants.all_events_button_3;
+ BUTTON4_EVENTS : constant Event_Mask
+ := Curses_Constants.all_events_button_4;
+ ALL_MOUSE_EVENTS : constant Event_Mask := Curses_Constants.ALL_MOUSE_EVENTS;
+ No_Events : constant Event_Mask := 0;
+ All_Events : constant Event_Mask := ALL_MOUSE_EVENTS;