ous character at that location is removed. A new
character specified by <EM>wch</EM> is placed at that location
with rendition specified by <EM>wch</EM>. The cursor then
ous character at that location is removed. A new
character specified by <EM>wch</EM> is placed at that location
with rendition specified by <EM>wch</EM>. The cursor then
- characters at that location are preserved. The non-
- spacing characters of <EM>wch</EM> are added to the spacing
- complex character, and the rendition specified by <EM>wch</EM>
+ characters at that location are preserved. The non-
+ spacing characters of <EM>wch</EM> are added to the spacing
+ complex character, and the rendition specified by <EM>wch</EM>
- <STRONG>o</STRONG> If the character part of <EM>wch</EM> is a tab, newline,
- backspace or other control character, the window is
- updated and the cursor moves as if <STRONG>addch</STRONG> were called.
+ <STRONG>o</STRONG> If the character part of <EM>wch</EM> is a tab, newline,
+ backspace or other control character, the window is
+ updated and the cursor moves as if <STRONG>addch</STRONG> were called.
The <STRONG>echo_wchar</STRONG> function is functionally equivalent to a
call to <STRONG>add_wch</STRONG> followed by a call to <STRONG>refresh</STRONG>. Similarly,
The <STRONG>echo_wchar</STRONG> function is functionally equivalent to a
call to <STRONG>add_wch</STRONG> followed by a call to <STRONG>refresh</STRONG>. Similarly,
characters. These symbols correspond to the same VT100
line-drawing set as <STRONG><A HREF="addch.3x.html">addch(3x)</A></STRONG>.
characters. These symbols correspond to the same VT100
line-drawing set as <STRONG><A HREF="addch.3x.html">addch(3x)</A></STRONG>.
<EM>Name</EM> <EM>Unicode</EM> <EM>Default</EM> <EM>Description</EM>
----------------------------------------------------------------
WACS_BLOCK 0x25ae # solid square block
WACS_BOARD 0x2592 # board of squares
WACS_BTEE 0x2534 + bottom tee
WACS_BULLET 0x00b7 o bullet
<EM>Name</EM> <EM>Unicode</EM> <EM>Default</EM> <EM>Description</EM>
----------------------------------------------------------------
WACS_BLOCK 0x25ae # solid square block
WACS_BOARD 0x2592 # board of squares
WACS_BTEE 0x2534 + bottom tee
WACS_BULLET 0x00b7 o bullet
WACS_DARROW 0x2193 v arrow pointing down
WACS_DEGREE 0x00b0 ' degree symbol
WACS_DIAMOND 0x25c6 + diamond
WACS_DARROW 0x2193 v arrow pointing down
WACS_DEGREE 0x00b0 ' degree symbol
WACS_DIAMOND 0x25c6 + diamond
<EM>Name</EM> <EM>Unicode</EM> <EM>Default</EM> <EM>Description</EM>
---------------------------------------------------------------------
WACS_T_ULCORNER 0x250f + thick upper left corner
<EM>Name</EM> <EM>Unicode</EM> <EM>Default</EM> <EM>Description</EM>
---------------------------------------------------------------------
WACS_T_ULCORNER 0x250f + thick upper left corner