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- * Copyright (c) 1998-2017,2018 Free Software Foundation, Inc. *
+ * Copyright 2018-2020,2021 Thomas E. Dickey *
+ * Copyright 1998-2015,2017 Free Software Foundation, Inc. *
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- * @Id: curs_addch.3x,v 1.46 2018/07/28 21:02:35 tom Exp @
+ * @Id: curs_addch.3x,v 1.56 2021/06/17 21:30:22 tom Exp @
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-<H1 class="no-header">curs_addch 3x</H1>
+<H1 class="no-header">curs_addch 3X</H1>
<PRE>
-<STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG> <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>
+<B><A HREF="curs_addch.3X.html">curs_addch(3X)</A></B> <B><A HREF="curs_addch.3X.html">curs_addch(3X)</A></B>
</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
- <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, <STRONG>echochar</STRONG>, <STRONG>wechochar</STRONG> - add a character
- (with attributes) to a <STRONG>curses</STRONG> window, then advance the cursor
+ <B>addch</B>, <B>waddch</B>, <B>mvaddch</B>, <B>mvwaddch</B>, <B>echochar</B>, <B>wechochar</B> - add a character
+ (with attributes) to a <B>curses</B> window, then advance the cursor
</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
- <STRONG>#include</STRONG> <STRONG><curses.h></STRONG>
+ <B>#include</B> <B><curses.h></B>
- <STRONG>int</STRONG> <STRONG>addch(const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>waddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvaddch(int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvwaddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>echochar(const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>wechochar(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
+ <B>int</B> <B>addch(const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>waddch(WINDOW</B> <B>*</B><I>win</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>mvaddch(int</B> <I>y</I><B>,</B> <B>int</B> <I>x</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>mvwaddch(WINDOW</B> <B>*</B><I>win</I><B>,</B> <B>int</B> <I>y</I><B>,</B> <B>int</B> <I>x</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
+
+ <B>int</B> <B>echochar(const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>wechochar(WINDOW</B> <B>*</B><I>win</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
</PRE><H3><a name="h3-Adding-characters">Adding characters</a></H3><PRE>
- The <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG> and <STRONG>mvwaddch</STRONG> routines put the character <EM>ch</EM>
+ The <B>addch</B>, <B>waddch</B>, <B>mvaddch</B> and <B>mvwaddch</B> routines put the character <I>ch</I>
into the given window at its current window position, which is then
- advanced. They are analogous to <STRONG>putchar(3)</STRONG> in <STRONG>stdio(3)</STRONG>. If the
+ advanced. They are analogous to <B>putchar(3)</B> in <B>stdio(3)</B>. If the
advance is at the right margin:
- <STRONG>o</STRONG> The cursor automatically wraps to the beginning of the next line.
+ <B>o</B> The cursor automatically wraps to the beginning of the next line.
- <STRONG>o</STRONG> At the bottom of the current scrolling region, and if <STRONG>scrollok</STRONG> is
+ <B>o</B> At the bottom of the current scrolling region, and if <B>scrollok</B> is
enabled, the scrolling region is scrolled up one line.
- <STRONG>o</STRONG> If <STRONG>scrollok</STRONG> is not enabled, writing a character at the lower right
+ <B>o</B> If <B>scrollok</B> is not enabled, writing a character at the lower right
margin succeeds. However, an error is returned because it is not
possible to wrap to a new line
- If <EM>ch</EM> is a tab, newline, carriage return or backspace, the cursor is
+ If <I>ch</I> is a tab, newline, carriage return or backspace, the cursor is
moved appropriately within the window:
- <STRONG>o</STRONG> Backspace moves the cursor one character left; at the left edge of
+ <B>o</B> Backspace moves the cursor one character left; at the left edge of
a window it does nothing.
- <STRONG>o</STRONG> Carriage return moves the cursor to the window left margin on the
+ <B>o</B> Carriage return moves the cursor to the window left margin on the
current line.
- <STRONG>o</STRONG> Newline does a <STRONG>clrtoeol</STRONG>, then moves the cursor to the window left
+ <B>o</B> Newline does a <B>clrtoeol</B>, then moves the cursor to the window left
margin on the next line, scrolling the window if on the last line.
- <STRONG>o</STRONG> Tabs are considered to be at every eighth column. The tab interval
- may be altered by setting the <STRONG>TABSIZE</STRONG> variable.
+ <B>o</B> Tabs are considered to be at every eighth column. The tab interval
+ may be altered by setting the <B>TABSIZE</B> variable.
- If <EM>ch</EM> is any other control character, it is drawn in <STRONG>^</STRONG><EM>X</EM> notation.
- Calling <STRONG>winch</STRONG> after adding a control character does not return the
- character itself, but instead returns the ^-representation of the con-
- trol character.
+ If <I>ch</I> is any other nonprintable character, it is drawn in printable
+ form, i.e., the <B>^</B><I>X</I> notation used by <B><A HREF="unctrl.3X.html">unctrl(3X)</A></B>. Calling <B>winch</B> after
+ adding a nonprintable character does not return the character itself,
+ but instead returns the printable representation of the character.
Video attributes can be combined with a character argument passed to
- <STRONG>addch</STRONG> or related functions by logical-ORing them into the character.
+ <B>addch</B> or related functions by logical-ORing them into the character.
(Thus, text, including attributes, can be copied from one place to
- another using <STRONG><A HREF="curs_inch.3x.html">inch(3x)</A></STRONG> and <STRONG>addch</STRONG>.) See the <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG> page for val-
- ues of predefined video attribute constants that can be usefully OR'ed
- into characters.
+ another using <B><A HREF="curs_inch.3X.html">inch(3X)</A></B> and <B>addch</B>.) See the <B><A HREF="curs_attr.3X.html">curs_attr(3X)</A></B> page for
+ values of predefined video attribute constants that can be usefully
+ OR'ed into characters.
</PRE><H3><a name="h3-Echoing-characters">Echoing characters</a></H3><PRE>
- The <STRONG>echochar</STRONG> and <STRONG>wechochar</STRONG> routines are equivalent to a call to <STRONG>addch</STRONG>
- followed by a call to <STRONG><A HREF="curs_refresh.3x.html">refresh(3x)</A></STRONG>, or a call to <STRONG>waddch</STRONG> followed by a
- call to <STRONG>wrefresh</STRONG>. The knowledge that only a single character is being
- output is used and, for non-control characters, a considerable perfor-
- mance gain may be seen by using these routines instead of their equiva-
- lents.
+ The <B>echochar</B> and <B>wechochar</B> routines are equivalent to a call to <B>addch</B>
+ followed by a call to <B><A HREF="curs_refresh.3X.html">refresh(3X)</A></B>, or a call to <B>waddch</B> followed by a
+ call to <B>wrefresh</B>. The knowledge that only a single character is being
+ output is used and, for non-control characters, a considerable
+ performance gain may be seen by using these routines instead of their
+ equivalents.
</PRE><H3><a name="h3-Line-Graphics">Line Graphics</a></H3><PRE>
The following variables may be used to add line drawing characters to
- the screen with routines of the <STRONG>addch</STRONG> family. The default character
- listed below is used if the <STRONG>acsc</STRONG> capability does not define a terminal-
- specific replacement for it, or if the terminal and locale configura-
- tion requires Unicode but the library is unable to use Unicode.
+ the screen with routines of the <B>addch</B> family. The default character
+ listed below is used if the <B>acsc</B> capability does not define a terminal-
+ specific replacement for it, or if the terminal and locale
+ configuration requires Unicode but the library is unable to use
+ Unicode.
The names are taken from VT100 nomenclature.
- <STRONG>ACS</STRONG> <STRONG>ACS</STRONG> <STRONG>acsc</STRONG> <STRONG>Glyph</STRONG>
- <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>char</STRONG> <STRONG>Name</STRONG>
+ <B>ACS</B> <B>ACS</B> <B>acsc</B> <B>Glyph</B>
+ <B>Name</B> <B>Default</B> <B>char</B> <B>Name</B>
---------------------------------------------------------
ACS_BLOCK # 0 solid square block
ACS_BOARD # h board of squares
</PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
- All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on success (the
- SVr4 manuals specify only "an integer value other than <STRONG>ERR</STRONG>") upon suc-
- cessful completion, unless otherwise noted in the preceding routine
+ All routines return the integer <B>ERR</B> upon failure and <B>OK</B> on success (the
+ SVr4 manuals specify only "an integer value other than <B>ERR</B>") upon
+ successful completion, unless otherwise noted in the preceding routine
descriptions.
- Functions with a "mv" prefix first perform a cursor movement using
- <STRONG>wmove</STRONG>, and return an error if the position is outside the window, or if
+ Functions with a "mv" prefix first perform a cursor movement using
+ <B>wmove</B>, and return an error if the position is outside the window, or if
the window pointer is null.
+ If it is not possible to add a complete character, an error is
+ returned:
+
+ <B>o</B> If <B>scrollok</B> is not enabled, writing a character at the lower right
+ margin succeeds. However, an error is returned because it is not
+ possible to wrap to a new line
+
+ <B>o</B> If an error is detected when converting a multibyte character to a
+ sequence of bytes, or if it is not possible to add all of the
+ resulting bytes in the window, an error is returned.
+
</PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
- Note that <STRONG>addch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, and <STRONG>echochar</STRONG> may be macros.
+ Note that <B>addch</B>, <B>mvaddch</B>, <B>mvwaddch</B>, and <B>echochar</B> may be macros.
</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
</PRE><H3><a name="h3-ACS-Symbols">ACS Symbols</a></H3><PRE>
- X/Open Curses states that the <EM>ACS</EM><STRONG>_</STRONG> definitions are <STRONG>char</STRONG> constants. For
- the wide-character implementation (see <STRONG>curs_add_wch</STRONG>), there are analo-
- gous <EM>WACS</EM><STRONG>_</STRONG> definitions which are <STRONG>cchar_t</STRONG> constants.
+ X/Open Curses states that the <I>ACS</I><B>_</B> definitions are <B>char</B> constants. For
+ the wide-character implementation (see <B>curs_add_wch</B>), there are
+ analogous <I>WACS</I><B>_</B> definitions which are <B>cchar_t</B> constants. Some
+ implementations are problematic:
+
+ <B>o</B> Some implementations define the ACS symbols to a constant (such as
+ Solaris), while others define those to entries in an array.
+
+ This implementation uses an array <B>acs_map</B>, as done in SVr4 curses.
+ NetBSD also uses an array, actually named <B>_acs_char</B>, with a <B>#define</B>
+ for compatibility.
+
+ <B>o</B> HPUX curses equates some of the <I>ACS</I><B>_</B> symbols to the analogous <I>WACS</I><B>_</B>
+ symbols as if the <I>ACS</I><B>_</B> symbols were wide characters. The
+ misdefined symbols are the arrows and other symbols which are not
+ used for line-drawing.
+
+ <B>o</B> X/Open Curses (issues 2 through 7) has a typographical error for
+ the ACS_LANTERN symbol, equating its "VT100+ Character" to <B>I</B>
+ (capital I), while the header files for SVr4 curses and the various
+ implementations use <B>i</B> (lowercase).
+
+ None of the terminal descriptions on Unix platforms use uppercase-
+ I, except for Solaris (i.e., <I>screen</I>'s terminal description,
+ apparently based on the X/Open documentation around 1995). On the
+ other hand, the terminal description <I>gs6300</I> (AT&T PC6300 with EMOTS
+ Terminal Emulator) uses lowercase-i.
Some ACS symbols (ACS_S3, ACS_S7, ACS_LEQUAL, ACS_GEQUAL, ACS_PI,
ACS_NEQUAL, ACS_STERLING) were not documented in any publicly released
- System V. However, many publicly available terminfos include <STRONG>acsc</STRONG>
+ System V. However, many publicly available terminfos include <B>acsc</B>
strings in which their key characters (pryz{|}) are embedded, and a
second-hand list of their character descriptions has come to light.
- The ACS-prefixed names for them were invented for <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>.
+ The ACS-prefixed names for them were invented for <B><A HREF="ncurses.3X.html">ncurses(3X)</A></B>.
- The <EM>displayed</EM> values for the <EM>ACS</EM><STRONG>_</STRONG> and <EM>WACS</EM><STRONG>_</STRONG> constants depend on
+ The <I>displayed</I> values for the <I>ACS</I><B>_</B> and <I>WACS</I><B>_</B> constants depend on
- <STRONG>o</STRONG> the library configuration, i.e., <STRONG>ncurses</STRONG> versus <STRONG>ncursesw</STRONG>, where the
+ <B>o</B> the library configuration, i.e., <B>ncurses</B> versus <B>ncursesw</B>, where the
latter is capable of displaying Unicode while the former is not,
and
- <STRONG>o</STRONG> whether the <EM>locale</EM> uses UTF-8 encoding.
+ <B>o</B> whether the <I>locale</I> uses UTF-8 encoding.
- In certain cases, the terminal is unable to display line-drawing char-
- acters except by using UTF-8 (see the discussion of <STRONG>NCURSES_NO_UTF8_ACS</STRONG>
- in <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>).
+ In certain cases, the terminal is unable to display line-drawing
+ characters except by using UTF-8 (see the discussion of
+ <B>NCURSES_NO_UTF8_ACS</B> in <B><A HREF="ncurses.3X.html">ncurses(3X)</A></B>).
</PRE><H3><a name="h3-Character-Set">Character Set</a></H3><PRE>
- X/Open Curses assumes that the parameter passed to <STRONG>waddch</STRONG> contains a
- single character. As discussed in <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, that character may
+ X/Open Curses assumes that the parameter passed to <B>waddch</B> contains a
+ single character. As discussed in <B><A HREF="curs_attr.3X.html">curs_attr(3X)</A></B>, that character may
have been more than eight bits in an SVr3 or SVr4 implementation, but
in the X/Open Curses model, the details are not given. The important
- distinction between SVr4 curses and X/Open Curses is that the non-char-
- acter information (attributes and color) was separated from the charac-
- ter information which is packed in a <STRONG>chtype</STRONG> to pass to <STRONG>waddch</STRONG>.
+ distinction between SVr4 curses and X/Open Curses is that the non-
+ character information (attributes and color) was separated from the
+ character information which is packed in a <B>chtype</B> to pass to <B>waddch</B>.
- In this implementation, <STRONG>chtype</STRONG> holds eight bits. But ncurses allows
- multibyte characters to be passed in a succession of calls to <STRONG>waddch</STRONG>.
- The other implementations do not do this; a call to <STRONG>waddch</STRONG> passes
- exactly one character which may be rendered as one or more cells on the
- screen depending on whether it is printable.
+ In this implementation, <B>chtype</B> holds an eight-bit character. But
+ ncurses allows multibyte characters to be passed in a succession of
+ calls to <B>waddch</B>. The other implementations do not do this; a call to
+ <B>waddch</B> passes exactly one character which may be rendered as one or
+ more cells on the screen depending on whether it is printable.
Depending on the locale settings, ncurses will inspect the byte passed
- in each call to <STRONG>waddch</STRONG>, and check if the latest call will continue a
- multibyte sequence. When a character is <EM>complete</EM>, ncurses displays the
+ in each call to <B>waddch</B>, and check if the latest call will continue a
+ multibyte sequence. When a character is <I>complete</I>, ncurses displays the
character and moves to the next position in the screen.
If the calling application interrupts the succession of bytes in a
- multibyte character by moving the current location (e.g., using <STRONG>wmove</STRONG>),
+ multibyte character by moving the current location (e.g., using <B>wmove</B>),
ncurses discards the partially built character, starting over again.
- For portability to other implementations, do not rely upon this behav-
- ior:
+ For portability to other implementations, do not rely upon this
+ behavior:
- <STRONG>o</STRONG> check if a character can be represented as a single byte in the
- current locale before attempting call <STRONG>waddch</STRONG>, and
+ <B>o</B> check if a character can be represented as a single byte in the
+ current locale before attempting call <B>waddch</B>, and
- <STRONG>o</STRONG> call <STRONG>wadd_wch</STRONG> for characters which cannot be handled by <STRONG>waddch</STRONG>.
+ <B>o</B> call <B>wadd_wch</B> for characters which cannot be handled by <B>waddch</B>.
</PRE><H3><a name="h3-TABSIZE">TABSIZE</a></H3><PRE>
- The <STRONG>TABSIZE</STRONG> variable is implemented in some versions of curses, but is
- not part of X/Open curses.
+ The <B>TABSIZE</B> variable is implemented in SVr4 and other versions of
+ curses, but is not part of X/Open curses (see <B><A HREF="curs_variables.3X.html">curs_variables(3X)</A></B> for
+ more details).
- If <EM>ch</EM> is a carriage return, the cursor is moved to the beginning of the
- current row of the window. This is true of other implementations, but
+ If <I>ch</I> is a carriage return, the cursor is moved to the beginning of the
+ current row of the window. This is true of other implementations, but
is not documented.
</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
- <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3x)</A></STRONG>, <STRONG><A HREF="curs_inch.3x.html">curs_inch(3x)</A></STRONG>, <STRONG>curs_out-</STRONG>
- <STRONG><A HREF="curs_outopts.3x.html">opts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>, <STRONG>putc(3)</STRONG>.
+ <B><A HREF="curses.3X.html">curses(3X)</A></B>, <B><A HREF="curs_attr.3X.html">curs_attr(3X)</A></B>, <B><A HREF="curs_clear.3X.html">curs_clear(3X)</A></B>, <B><A HREF="curs_inch.3X.html">curs_inch(3X)</A></B>,
+ <B><A HREF="curs_outopts.3X.html">curs_outopts(3X)</A></B>, <B><A HREF="curs_refresh.3X.html">curs_refresh(3X)</A></B>, <B><A HREF="curs_variables.3X.html">curs_variables(3X)</A></B>, <B>putc(3)</B>.
- Comparable functions in the wide-character (ncursesw) library are
- described in <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>.
+ Comparable functions in the wide-character (ncursesw) library are
+ described in <B><A HREF="curs_add_wch.3X.html">curs_add_wch(3X)</A></B>.
- <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>
+ <B><A HREF="curs_addch.3X.html">curs_addch(3X)</A></B>
</PRE>
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