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+<!--
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- * Copyright 2018-2019,2020 Thomas E. Dickey *
+ * Copyright 2018-2020,2021 Thomas E. Dickey *
* Copyright 1998-2015,2017 Free Software Foundation, Inc. *
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- * @Id: curs_addch.3x,v 1.51 2020/02/02 23:34:34 tom Exp @
+ * @Id: curs_addch.3x,v 1.56 2021/06/17 21:30:22 tom Exp @
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-<H1 class="no-header">curs_addch 3x</H1>
+<H1 class="no-header">curs_addch 3X</H1>
<PRE>
-<STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG> <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>
+<B><A HREF="curs_addch.3X.html">curs_addch(3X)</A></B> <B><A HREF="curs_addch.3X.html">curs_addch(3X)</A></B>
</PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
- <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, <STRONG>echochar</STRONG>, <STRONG>wechochar</STRONG> - add a character
- (with attributes) to a <STRONG>curses</STRONG> window, then advance the cursor
+ <B>addch</B>, <B>waddch</B>, <B>mvaddch</B>, <B>mvwaddch</B>, <B>echochar</B>, <B>wechochar</B> - add a character
+ (with attributes) to a <B>curses</B> window, then advance the cursor
</PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
- <STRONG>#include</STRONG> <STRONG><curses.h></STRONG>
+ <B>#include</B> <B><curses.h></B>
- <STRONG>int</STRONG> <STRONG>addch(const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>waddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvaddch(int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>mvwaddch(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>int</STRONG> <STRONG>y,</STRONG> <STRONG>int</STRONG> <STRONG>x,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>echochar(const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
- <STRONG>int</STRONG> <STRONG>wechochar(WINDOW</STRONG> <STRONG>*win,</STRONG> <STRONG>const</STRONG> <STRONG>chtype</STRONG> <STRONG>ch);</STRONG>
+ <B>int</B> <B>addch(const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>waddch(WINDOW</B> <B>*</B><I>win</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>mvaddch(int</B> <I>y</I><B>,</B> <B>int</B> <I>x</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>mvwaddch(WINDOW</B> <B>*</B><I>win</I><B>,</B> <B>int</B> <I>y</I><B>,</B> <B>int</B> <I>x</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
+
+ <B>int</B> <B>echochar(const</B> <B>chtype</B> <I>ch</I><B>);</B>
+ <B>int</B> <B>wechochar(WINDOW</B> <B>*</B><I>win</I><B>,</B> <B>const</B> <B>chtype</B> <I>ch</I><B>);</B>
</PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
</PRE><H3><a name="h3-Adding-characters">Adding characters</a></H3><PRE>
- The <STRONG>addch</STRONG>, <STRONG>waddch</STRONG>, <STRONG>mvaddch</STRONG> and <STRONG>mvwaddch</STRONG> routines put the character <EM>ch</EM>
+ The <B>addch</B>, <B>waddch</B>, <B>mvaddch</B> and <B>mvwaddch</B> routines put the character <I>ch</I>
into the given window at its current window position, which is then
- advanced. They are analogous to <STRONG>putchar(3)</STRONG> in <STRONG>stdio(3)</STRONG>. If the
+ advanced. They are analogous to <B>putchar(3)</B> in <B>stdio(3)</B>. If the
advance is at the right margin:
- <STRONG>o</STRONG> The cursor automatically wraps to the beginning of the next line.
+ <B>o</B> The cursor automatically wraps to the beginning of the next line.
- <STRONG>o</STRONG> At the bottom of the current scrolling region, and if <STRONG>scrollok</STRONG> is
+ <B>o</B> At the bottom of the current scrolling region, and if <B>scrollok</B> is
enabled, the scrolling region is scrolled up one line.
- <STRONG>o</STRONG> If <STRONG>scrollok</STRONG> is not enabled, writing a character at the lower right
+ <B>o</B> If <B>scrollok</B> is not enabled, writing a character at the lower right
margin succeeds. However, an error is returned because it is not
possible to wrap to a new line
- If <EM>ch</EM> is a tab, newline, carriage return or backspace, the cursor is
+ If <I>ch</I> is a tab, newline, carriage return or backspace, the cursor is
moved appropriately within the window:
- <STRONG>o</STRONG> Backspace moves the cursor one character left; at the left edge of
+ <B>o</B> Backspace moves the cursor one character left; at the left edge of
a window it does nothing.
- <STRONG>o</STRONG> Carriage return moves the cursor to the window left margin on the
+ <B>o</B> Carriage return moves the cursor to the window left margin on the
current line.
- <STRONG>o</STRONG> Newline does a <STRONG>clrtoeol</STRONG>, then moves the cursor to the window left
+ <B>o</B> Newline does a <B>clrtoeol</B>, then moves the cursor to the window left
margin on the next line, scrolling the window if on the last line.
- <STRONG>o</STRONG> Tabs are considered to be at every eighth column. The tab interval
- may be altered by setting the <STRONG>TABSIZE</STRONG> variable.
+ <B>o</B> Tabs are considered to be at every eighth column. The tab interval
+ may be altered by setting the <B>TABSIZE</B> variable.
- If <EM>ch</EM> is any other control character, it is drawn in <STRONG>^</STRONG><EM>X</EM> notation.
- Calling <STRONG>winch</STRONG> after adding a control character does not return the
- character itself, but instead returns the ^-representation of the con-
- trol character.
+ If <I>ch</I> is any other nonprintable character, it is drawn in printable
+ form, i.e., the <B>^</B><I>X</I> notation used by <B><A HREF="unctrl.3X.html">unctrl(3X)</A></B>. Calling <B>winch</B> after
+ adding a nonprintable character does not return the character itself,
+ but instead returns the printable representation of the character.
Video attributes can be combined with a character argument passed to
- <STRONG>addch</STRONG> or related functions by logical-ORing them into the character.
+ <B>addch</B> or related functions by logical-ORing them into the character.
(Thus, text, including attributes, can be copied from one place to
- another using <STRONG><A HREF="curs_inch.3x.html">inch(3x)</A></STRONG> and <STRONG>addch</STRONG>.) See the <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG> page for val-
- ues of predefined video attribute constants that can be usefully OR'ed
- into characters.
+ another using <B><A HREF="curs_inch.3X.html">inch(3X)</A></B> and <B>addch</B>.) See the <B><A HREF="curs_attr.3X.html">curs_attr(3X)</A></B> page for
+ values of predefined video attribute constants that can be usefully
+ OR'ed into characters.
</PRE><H3><a name="h3-Echoing-characters">Echoing characters</a></H3><PRE>
- The <STRONG>echochar</STRONG> and <STRONG>wechochar</STRONG> routines are equivalent to a call to <STRONG>addch</STRONG>
- followed by a call to <STRONG><A HREF="curs_refresh.3x.html">refresh(3x)</A></STRONG>, or a call to <STRONG>waddch</STRONG> followed by a
- call to <STRONG>wrefresh</STRONG>. The knowledge that only a single character is being
- output is used and, for non-control characters, a considerable perfor-
- mance gain may be seen by using these routines instead of their equiva-
- lents.
+ The <B>echochar</B> and <B>wechochar</B> routines are equivalent to a call to <B>addch</B>
+ followed by a call to <B><A HREF="curs_refresh.3X.html">refresh(3X)</A></B>, or a call to <B>waddch</B> followed by a
+ call to <B>wrefresh</B>. The knowledge that only a single character is being
+ output is used and, for non-control characters, a considerable
+ performance gain may be seen by using these routines instead of their
+ equivalents.
</PRE><H3><a name="h3-Line-Graphics">Line Graphics</a></H3><PRE>
The following variables may be used to add line drawing characters to
- the screen with routines of the <STRONG>addch</STRONG> family. The default character
- listed below is used if the <STRONG>acsc</STRONG> capability does not define a terminal-
- specific replacement for it, or if the terminal and locale configura-
- tion requires Unicode but the library is unable to use Unicode.
+ the screen with routines of the <B>addch</B> family. The default character
+ listed below is used if the <B>acsc</B> capability does not define a terminal-
+ specific replacement for it, or if the terminal and locale
+ configuration requires Unicode but the library is unable to use
+ Unicode.
The names are taken from VT100 nomenclature.
- <STRONG>ACS</STRONG> <STRONG>ACS</STRONG> <STRONG>acsc</STRONG> <STRONG>Glyph</STRONG>
- <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>char</STRONG> <STRONG>Name</STRONG>
+ <B>ACS</B> <B>ACS</B> <B>acsc</B> <B>Glyph</B>
+ <B>Name</B> <B>Default</B> <B>char</B> <B>Name</B>
---------------------------------------------------------
ACS_BLOCK # 0 solid square block
ACS_BOARD # h board of squares
</PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
- All routines return the integer <STRONG>ERR</STRONG> upon failure and <STRONG>OK</STRONG> on success (the
- SVr4 manuals specify only "an integer value other than <STRONG>ERR</STRONG>") upon suc-
- cessful completion, unless otherwise noted in the preceding routine
+ All routines return the integer <B>ERR</B> upon failure and <B>OK</B> on success (the
+ SVr4 manuals specify only "an integer value other than <B>ERR</B>") upon
+ successful completion, unless otherwise noted in the preceding routine
descriptions.
- Functions with a "mv" prefix first perform a cursor movement using
- <STRONG>wmove</STRONG>, and return an error if the position is outside the window, or if
+ Functions with a "mv" prefix first perform a cursor movement using
+ <B>wmove</B>, and return an error if the position is outside the window, or if
the window pointer is null.
+ If it is not possible to add a complete character, an error is
+ returned:
+
+ <B>o</B> If <B>scrollok</B> is not enabled, writing a character at the lower right
+ margin succeeds. However, an error is returned because it is not
+ possible to wrap to a new line
+
+ <B>o</B> If an error is detected when converting a multibyte character to a
+ sequence of bytes, or if it is not possible to add all of the
+ resulting bytes in the window, an error is returned.
+
</PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
- Note that <STRONG>addch</STRONG>, <STRONG>mvaddch</STRONG>, <STRONG>mvwaddch</STRONG>, and <STRONG>echochar</STRONG> may be macros.
+ Note that <B>addch</B>, <B>mvaddch</B>, <B>mvwaddch</B>, and <B>echochar</B> may be macros.
</PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
</PRE><H3><a name="h3-ACS-Symbols">ACS Symbols</a></H3><PRE>
- X/Open Curses states that the <EM>ACS</EM><STRONG>_</STRONG> definitions are <STRONG>char</STRONG> constants. For
- the wide-character implementation (see <STRONG>curs_add_wch</STRONG>), there are analo-
- gous <EM>WACS</EM><STRONG>_</STRONG> definitions which are <STRONG>cchar_t</STRONG> constants. Some implementa-
- tions are problematic:
+ X/Open Curses states that the <I>ACS</I><B>_</B> definitions are <B>char</B> constants. For
+ the wide-character implementation (see <B>curs_add_wch</B>), there are
+ analogous <I>WACS</I><B>_</B> definitions which are <B>cchar_t</B> constants. Some
+ implementations are problematic:
- <STRONG>o</STRONG> Some implementations define the ACS symbols to a constant (such as
+ <B>o</B> Some implementations define the ACS symbols to a constant (such as
Solaris), while others define those to entries in an array.
- This implementation uses an array <STRONG>acs_map</STRONG>, as done in SVr4 curses.
- NetBSD also uses an array, actually named <STRONG>_acs_char</STRONG>, with a <STRONG>#define</STRONG>
+ This implementation uses an array <B>acs_map</B>, as done in SVr4 curses.
+ NetBSD also uses an array, actually named <B>_acs_char</B>, with a <B>#define</B>
for compatibility.
- <STRONG>o</STRONG> HPUX curses equates some of the <EM>ACS</EM><STRONG>_</STRONG> symbols to the analogous <EM>WACS</EM><STRONG>_</STRONG>
- symbols as if the <EM>ACS</EM><STRONG>_</STRONG> symbols were wide characters. The misde-
- fined symbols are the arrows and other symbols which are not used
- for line-drawing.
+ <B>o</B> HPUX curses equates some of the <I>ACS</I><B>_</B> symbols to the analogous <I>WACS</I><B>_</B>
+ symbols as if the <I>ACS</I><B>_</B> symbols were wide characters. The
+ misdefined symbols are the arrows and other symbols which are not
+ used for line-drawing.
- <STRONG>o</STRONG> X/Open Curses (issues 2 through 7) has a typographical error for
- the ACS_LANTERN symbol, equating its "VT100+ Character" to <STRONG>I</STRONG> (capi-
- tal I), while the header files for SVr4 curses and the various
- implementations use <STRONG>i</STRONG> (lowercase).
+ <B>o</B> X/Open Curses (issues 2 through 7) has a typographical error for
+ the ACS_LANTERN symbol, equating its "VT100+ Character" to <B>I</B>
+ (capital I), while the header files for SVr4 curses and the various
+ implementations use <B>i</B> (lowercase).
None of the terminal descriptions on Unix platforms use uppercase-
- I, except for Solaris (i.e., <EM>screen</EM>'s terminal description, appar-
- ently based on the X/Open documentation around 1995). On the other
- hand, the terminal description <EM>gs6300</EM> (AT&T PC6300 with EMOTS Ter-
- minal Emulator) uses lowercase-i.
+ I, except for Solaris (i.e., <I>screen</I>'s terminal description,
+ apparently based on the X/Open documentation around 1995). On the
+ other hand, the terminal description <I>gs6300</I> (AT&T PC6300 with EMOTS
+ Terminal Emulator) uses lowercase-i.
Some ACS symbols (ACS_S3, ACS_S7, ACS_LEQUAL, ACS_GEQUAL, ACS_PI,
ACS_NEQUAL, ACS_STERLING) were not documented in any publicly released
- System V. However, many publicly available terminfos include <STRONG>acsc</STRONG>
+ System V. However, many publicly available terminfos include <B>acsc</B>
strings in which their key characters (pryz{|}) are embedded, and a
second-hand list of their character descriptions has come to light.
- The ACS-prefixed names for them were invented for <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>.
+ The ACS-prefixed names for them were invented for <B><A HREF="ncurses.3X.html">ncurses(3X)</A></B>.
- The <EM>displayed</EM> values for the <EM>ACS</EM><STRONG>_</STRONG> and <EM>WACS</EM><STRONG>_</STRONG> constants depend on
+ The <I>displayed</I> values for the <I>ACS</I><B>_</B> and <I>WACS</I><B>_</B> constants depend on
- <STRONG>o</STRONG> the library configuration, i.e., <STRONG>ncurses</STRONG> versus <STRONG>ncursesw</STRONG>, where the
+ <B>o</B> the library configuration, i.e., <B>ncurses</B> versus <B>ncursesw</B>, where the
latter is capable of displaying Unicode while the former is not,
and
- <STRONG>o</STRONG> whether the <EM>locale</EM> uses UTF-8 encoding.
+ <B>o</B> whether the <I>locale</I> uses UTF-8 encoding.
- In certain cases, the terminal is unable to display line-drawing char-
- acters except by using UTF-8 (see the discussion of <STRONG>NCURSES_NO_UTF8_ACS</STRONG>
- in <STRONG><A HREF="ncurses.3x.html">ncurses(3x)</A></STRONG>).
+ In certain cases, the terminal is unable to display line-drawing
+ characters except by using UTF-8 (see the discussion of
+ <B>NCURSES_NO_UTF8_ACS</B> in <B><A HREF="ncurses.3X.html">ncurses(3X)</A></B>).
</PRE><H3><a name="h3-Character-Set">Character Set</a></H3><PRE>
- X/Open Curses assumes that the parameter passed to <STRONG>waddch</STRONG> contains a
- single character. As discussed in <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, that character may
+ X/Open Curses assumes that the parameter passed to <B>waddch</B> contains a
+ single character. As discussed in <B><A HREF="curs_attr.3X.html">curs_attr(3X)</A></B>, that character may
have been more than eight bits in an SVr3 or SVr4 implementation, but
in the X/Open Curses model, the details are not given. The important
- distinction between SVr4 curses and X/Open Curses is that the non-char-
- acter information (attributes and color) was separated from the charac-
- ter information which is packed in a <STRONG>chtype</STRONG> to pass to <STRONG>waddch</STRONG>.
+ distinction between SVr4 curses and X/Open Curses is that the non-
+ character information (attributes and color) was separated from the
+ character information which is packed in a <B>chtype</B> to pass to <B>waddch</B>.
- In this implementation, <STRONG>chtype</STRONG> holds an eight-bit character. But
+ In this implementation, <B>chtype</B> holds an eight-bit character. But
ncurses allows multibyte characters to be passed in a succession of
- calls to <STRONG>waddch</STRONG>. The other implementations do not do this; a call to
- <STRONG>waddch</STRONG> passes exactly one character which may be rendered as one or
+ calls to <B>waddch</B>. The other implementations do not do this; a call to
+ <B>waddch</B> passes exactly one character which may be rendered as one or
more cells on the screen depending on whether it is printable.
Depending on the locale settings, ncurses will inspect the byte passed
- in each call to <STRONG>waddch</STRONG>, and check if the latest call will continue a
- multibyte sequence. When a character is <EM>complete</EM>, ncurses displays the
+ in each call to <B>waddch</B>, and check if the latest call will continue a
+ multibyte sequence. When a character is <I>complete</I>, ncurses displays the
character and moves to the next position in the screen.
If the calling application interrupts the succession of bytes in a
- multibyte character by moving the current location (e.g., using <STRONG>wmove</STRONG>),
+ multibyte character by moving the current location (e.g., using <B>wmove</B>),
ncurses discards the partially built character, starting over again.
- For portability to other implementations, do not rely upon this behav-
- ior:
+ For portability to other implementations, do not rely upon this
+ behavior:
- <STRONG>o</STRONG> check if a character can be represented as a single byte in the
- current locale before attempting call <STRONG>waddch</STRONG>, and
+ <B>o</B> check if a character can be represented as a single byte in the
+ current locale before attempting call <B>waddch</B>, and
- <STRONG>o</STRONG> call <STRONG>wadd_wch</STRONG> for characters which cannot be handled by <STRONG>waddch</STRONG>.
+ <B>o</B> call <B>wadd_wch</B> for characters which cannot be handled by <B>waddch</B>.
</PRE><H3><a name="h3-TABSIZE">TABSIZE</a></H3><PRE>
- The <STRONG>TABSIZE</STRONG> variable is implemented in SVr4 and other versions of
- curses, but is not part of X/Open curses (see <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG> for
+ The <B>TABSIZE</B> variable is implemented in SVr4 and other versions of
+ curses, but is not part of X/Open curses (see <B><A HREF="curs_variables.3X.html">curs_variables(3X)</A></B> for
more details).
- If <EM>ch</EM> is a carriage return, the cursor is moved to the beginning of the
+ If <I>ch</I> is a carriage return, the cursor is moved to the beginning of the
current row of the window. This is true of other implementations, but
is not documented.
</PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
- <STRONG><A HREF="ncurses.3x.html">curses(3x)</A></STRONG>, <STRONG><A HREF="curs_attr.3x.html">curs_attr(3x)</A></STRONG>, <STRONG><A HREF="curs_clear.3x.html">curs_clear(3x)</A></STRONG>, <STRONG><A HREF="curs_inch.3x.html">curs_inch(3x)</A></STRONG>, <STRONG>curs_out-</STRONG>
- <STRONG><A HREF="curs_outopts.3x.html">opts(3x)</A></STRONG>, <STRONG><A HREF="curs_refresh.3x.html">curs_refresh(3x)</A></STRONG>, <STRONG><A HREF="curs_variables.3x.html">curs_variables(3x)</A></STRONG>, <STRONG>putc(3)</STRONG>.
+ <B><A HREF="curses.3X.html">curses(3X)</A></B>, <B><A HREF="curs_attr.3X.html">curs_attr(3X)</A></B>, <B><A HREF="curs_clear.3X.html">curs_clear(3X)</A></B>, <B><A HREF="curs_inch.3X.html">curs_inch(3X)</A></B>,
+ <B><A HREF="curs_outopts.3X.html">curs_outopts(3X)</A></B>, <B><A HREF="curs_refresh.3X.html">curs_refresh(3X)</A></B>, <B><A HREF="curs_variables.3X.html">curs_variables(3X)</A></B>, <B>putc(3)</B>.
Comparable functions in the wide-character (ncursesw) library are
- described in <STRONG><A HREF="curs_add_wch.3x.html">curs_add_wch(3x)</A></STRONG>.
+ described in <B><A HREF="curs_add_wch.3X.html">curs_add_wch(3X)</A></B>.
- <STRONG><A HREF="curs_addch.3x.html">curs_addch(3x)</A></STRONG>
+ <B><A HREF="curs_addch.3X.html">curs_addch(3X)</A></B>
</PRE>
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