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ncurses 6.0 - patch 20170506
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 <BODY>
 <H1 class="no-header">curs_overlay 3x</H1>
 <PRE>
 <BODY>
 <H1 class="no-header">curs_overlay 3x</H1>
 <PRE>
-<STRONG><A HREF="curs_overlay.3x.html">curs_overlay(3x)</A></STRONG>                                       <STRONG><A HREF="curs_overlay.3x.html">curs_overlay(3x)</A></STRONG>
+<STRONG><A HREF="curs_overlay.3x.html">curs_overlay(3x)</A></STRONG>                                              <STRONG><A HREF="curs_overlay.3x.html">curs_overlay(3x)</A></STRONG>
 
 
 
 
 </PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
 
 
 
 
 </PRE><H2><a name="h2-NAME">NAME</a></H2><PRE>
-       <STRONG>overlay</STRONG>, <STRONG>overwrite</STRONG>, <STRONG>copywin</STRONG> - overlay and manipulate
-       overlapped <STRONG>curses</STRONG> windows
+       <STRONG>overlay</STRONG>, <STRONG>overwrite</STRONG>, <STRONG>copywin</STRONG> - overlay and manipulate overlapped <STRONG>curses</STRONG>
+       windows
 
 
 </PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
 
 
 </PRE><H2><a name="h2-SYNOPSIS">SYNOPSIS</a></H2><PRE>
@@ -55,8 +55,7 @@
 
        <STRONG>int</STRONG> <STRONG>overlay(const</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>srcwin</EM><STRONG>,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>dstwin</EM><STRONG>);</STRONG>
        <STRONG>int</STRONG> <STRONG>overwrite(const</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>srcwin</EM><STRONG>,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>dstwin</EM><STRONG>);</STRONG>
 
        <STRONG>int</STRONG> <STRONG>overlay(const</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>srcwin</EM><STRONG>,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>dstwin</EM><STRONG>);</STRONG>
        <STRONG>int</STRONG> <STRONG>overwrite(const</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>srcwin</EM><STRONG>,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>dstwin</EM><STRONG>);</STRONG>
-       <STRONG>int</STRONG> <STRONG>copywin(const</STRONG>  <STRONG>WINDOW</STRONG>  <STRONG>*</STRONG><EM>srcwin</EM><STRONG>,</STRONG>  <STRONG>WINDOW</STRONG>  <STRONG>*</STRONG><EM>dstwin</EM><STRONG>,</STRONG>  <STRONG>int</STRONG>
-       <EM>sminrow</EM><STRONG>,</STRONG>
+       <STRONG>int</STRONG> <STRONG>copywin(const</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>srcwin</EM><STRONG>,</STRONG> <STRONG>WINDOW</STRONG> <STRONG>*</STRONG><EM>dstwin</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>sminrow</EM><STRONG>,</STRONG>
              <STRONG>int</STRONG> <EM>smincol</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>dminrow</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>dmincol</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>dmaxrow</EM><STRONG>,</STRONG>
              <STRONG>int</STRONG> <EM>dmaxcol</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>overlay</EM><STRONG>);</STRONG>
 
              <STRONG>int</STRONG> <EM>smincol</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>dminrow</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>dmincol</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>dmaxrow</EM><STRONG>,</STRONG>
              <STRONG>int</STRONG> <EM>dmaxcol</EM><STRONG>,</STRONG> <STRONG>int</STRONG> <EM>overlay</EM><STRONG>);</STRONG>
 
 </PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
 
 </PRE><H3><a name="h3-overlay_-overwrite">overlay, overwrite</a></H3><PRE>
 </PRE><H2><a name="h2-DESCRIPTION">DESCRIPTION</a></H2><PRE>
 
 </PRE><H3><a name="h3-overlay_-overwrite">overlay, overwrite</a></H3><PRE>
-       The  <STRONG>overlay</STRONG>  and <STRONG>overwrite</STRONG> routines overlay <EM>srcwin</EM> on top
-       of <EM>dstwin</EM>.  <EM>scrwin</EM> and <EM>dstwin</EM> are not required to  be  the
-       same  size;  only  text  where  the two windows overlap is
-       copied.  The difference is that <STRONG>overlay</STRONG> is non-destructive
-       (blanks are not copied) whereas <STRONG>overwrite</STRONG> is destructive.
+       The <STRONG>overlay</STRONG> and <STRONG>overwrite</STRONG> routines overlay <EM>srcwin</EM>  on  top  of  <EM>dstwin</EM>.
+       <EM>scrwin</EM> and <EM>dstwin</EM> are not required to be the same size; only text where
+       the two windows overlap is copied.  The difference is that  <STRONG>overlay</STRONG>  is
+       non-destructive  (blanks  are not copied) whereas <STRONG>overwrite</STRONG> is destruc-
+       tive.
 
 
 </PRE><H3><a name="h3-copywin">copywin</a></H3><PRE>
 
 
 </PRE><H3><a name="h3-copywin">copywin</a></H3><PRE>
-       The  <STRONG>copywin</STRONG>  routine provides a finer granularity of con-
-       trol over the <STRONG>overlay</STRONG> and <STRONG>overwrite</STRONG> routines.  As  in  the
-       <STRONG>prefresh</STRONG> routine, a rectangle is specified in the destina-
-       tion window, (<EM>dminrow</EM>, <EM>dmincol</EM>)  and  (<EM>dmaxrow</EM>,  <EM>dmaxcol</EM>),
-       and  the  upper-left-corner coordinates of the source win-
-       dow, (<EM>sminrow</EM>, <EM>smincol</EM>).  If the argument <EM>overlay</EM> is <STRONG>true</STRONG>,
-       then copying is non-destructive, as in <STRONG>overlay</STRONG>.
+       The <STRONG>copywin</STRONG> routine provides a finer granularity of  control  over  the
+       <STRONG>overlay</STRONG>  and <STRONG>overwrite</STRONG> routines.  As in the <STRONG>prefresh</STRONG> routine, a rectan-
+       gle is specified in the  destination  window,  (<EM>dminrow</EM>,  <EM>dmincol</EM>)  and
+       (<EM>dmaxrow</EM>, <EM>dmaxcol</EM>), and the upper-left-corner coordinates of the source
+       window, (<EM>sminrow</EM>, <EM>smincol</EM>).  If the  argument  <EM>overlay</EM>  is  <STRONG>true</STRONG>,  then
+       copying is non-destructive, as in <STRONG>overlay</STRONG>.
 
 
 </PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
 
 
 </PRE><H2><a name="h2-RETURN-VALUE">RETURN VALUE</a></H2><PRE>
-       Routines  that  return an integer return <STRONG>ERR</STRONG> upon failure,
-       and <STRONG>OK</STRONG> (SVr4 only specifies "an integer value  other  than
-       <STRONG>ERR</STRONG>") upon successful completion.
+       Routines  that  return an integer return <STRONG>ERR</STRONG> upon failure, and <STRONG>OK</STRONG> (SVr4
+       only specifies "an integer value other than <STRONG>ERR</STRONG>") upon successful  com-
+       pletion.
 
 
-       X/Open  defines  no error conditions.  In this implementa-
-       tion, <STRONG>copywin</STRONG>, <STRONG>overlay</STRONG> and <STRONG>overwrite</STRONG> return  an  error  if
-       either of the window pointers are null, or if some part of
-       the window would be placed off-screen.
+       X/Open  defines  no error conditions.  In this implementation, <STRONG>copywin</STRONG>,
+       <STRONG>overlay</STRONG> and <STRONG>overwrite</STRONG> return an error if either of the window  pointers
+       are null, or if some part of the window would be placed off-screen.
 
 
 </PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
 
 
 </PRE><H2><a name="h2-NOTES">NOTES</a></H2><PRE>
 
 
 </PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
 
 
 </PRE><H2><a name="h2-PORTABILITY">PORTABILITY</a></H2><PRE>
-       The XSI Curses standard, Issue 4 describes these functions
-       (adding the const qualifiers).  It further specifies their
-       behavior in the presence of characters with multibyte ren-
-       ditions (not yet supported in this implementation).
+       The  XSI Curses standard, Issue 4 describes these functions (adding the
+       const qualifiers).  It further specifies their behavior in the presence
+       of  characters with multibyte renditions (not yet supported in this im-
+       plementation).
 
 
 </PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
 
 
 </PRE><H2><a name="h2-SEE-ALSO">SEE ALSO</a></H2><PRE>
 
 
 
 
 
 
-                                                       <STRONG><A HREF="curs_overlay.3x.html">curs_overlay(3x)</A></STRONG>
+                                                              <STRONG><A HREF="curs_overlay.3x.html">curs_overlay(3x)</A></STRONG>
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