-
- <STRONG>Glyph</STRONG> <STRONG>ACS</STRONG> <STRONG>Ascii</STRONG> <STRONG>VT100</STRONG>
- <STRONG>Name</STRONG> <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>Name</STRONG>
- UK pound sign ACS_STERLING f }
- arrow pointing down ACS_DARROW v .
- arrow pointing left ACS_LARROW < ,
- arrow pointing right ACS_RARROW > +
- arrow pointing up ACS_UARROW ^ -
- board of squares ACS_BOARD # h
- bullet ACS_BULLET o ~
- checker board (stipple) ACS_CKBOARD : a
- degree symbol ACS_DEGREE \ f
- diamond ACS_DIAMOND + `
- greater-than-or-equal-to ACS_GEQUAL > z
- greek pi ACS_PI * {
- horizontal line ACS_HLINE - q
- lantern symbol ACS_LANTERN # i
- large plus or crossover ACS_PLUS + n
- less-than-or-equal-to ACS_LEQUAL < y
- lower left corner ACS_LLCORNER + m
- lower right corner ACS_LRCORNER + j
- not-equal ACS_NEQUAL ! |
- plus/minus ACS_PLMINUS # g
- scan line 1 ACS_S1 ~ o
- scan line 3 ACS_S3 - p
- scan line 7 ACS_S7 - r
- scan line 9 ACS_S9 _ s
- solid square block ACS_BLOCK # 0
- tee pointing down ACS_TTEE + w
- tee pointing left ACS_RTEE + u
- tee pointing right ACS_LTEE + t
- tee pointing up ACS_BTEE + v
- upper left corner ACS_ULCORNER + l
- upper right corner ACS_URCORNER + k
- vertical line ACS_VLINE | x
+ <STRONG>Glyph</STRONG> <STRONG>ACS</STRONG> <STRONG>Ascii</STRONG> <STRONG>VT100</STRONG>
+ <STRONG>Name</STRONG> <STRONG>Name</STRONG> <STRONG>Default</STRONG> <STRONG>Name</STRONG>
+ UK pound sign ACS_STERLING f }
+ arrow pointing down ACS_DARROW v .
+ arrow pointing left ACS_LARROW < ,
+ arrow pointing right ACS_RARROW > +
+ arrow pointing up ACS_UARROW ^ -
+ board of squares ACS_BOARD # h
+ bullet ACS_BULLET o ~
+ checker board (stipple) ACS_CKBOARD : a
+ degree symbol ACS_DEGREE \ f
+ diamond ACS_DIAMOND + `
+ greater-than-or-equal-to ACS_GEQUAL > z
+ greek pi ACS_PI * {
+ horizontal line ACS_HLINE - q
+ lantern symbol ACS_LANTERN # i
+ large plus or crossover ACS_PLUS + n
+ less-than-or-equal-to ACS_LEQUAL < y
+ lower left corner ACS_LLCORNER + m
+ lower right corner ACS_LRCORNER + j
+ not-equal ACS_NEQUAL ! |
+ plus/minus ACS_PLMINUS # g
+ scan line 1 ACS_S1 ~ o
+ scan line 3 ACS_S3 - p
+ scan line 7 ACS_S7 - r
+ scan line 9 ACS_S9 _ s
+ solid square block ACS_BLOCK # 0
+ tee pointing down ACS_TTEE + w
+ tee pointing left ACS_RTEE + u
+ tee pointing right ACS_LTEE + t
+ tee pointing up ACS_BTEE + v
+ upper left corner ACS_ULCORNER + l
+
+ upper right corner ACS_URCORNER + k
+ vertical line ACS_VLINE | x