- arrow pointing right ACS_RARROW > + 0x2b
- arrow pointing left ACS_LARROW < , 0x2c
- arrow pointing up ACS_UARROW ^ - 0x2d
- arrow pointing down ACS_DARROW v . 0x2e
- solid square block ACS_BLOCK # 0 0x30
- diamond ACS_DIAMOND + ` 0x60
- checker board (stipple) ACS_CKBOARD : a 0x61
- degree symbol ACS_DEGREE \ f 0x66
- plus/minus ACS_PLMINUS # g 0x67
- board of squares ACS_BOARD # h 0x68
- lantern symbol ACS_LANTERN # i 0x69
- lower right corner ACS_LRCORNER + j 0x6a
- upper right corner ACS_URCORNER + k 0x6b
- upper left corner ACS_ULCORNER + l 0x6c
- lower left corner ACS_LLCORNER + m 0x6d
- large plus or crossover ACS_PLUS + n 0x6e
- scan line 1 ACS_S1 ~ o 0x6f
- scan line 3 ACS_S3 - p 0x70
- horizontal line ACS_HLINE - q 0x71
- scan line 7 ACS_S7 - r 0x72
- scan line 9 ACS_S9 _ s 0x73
- tee pointing right ACS_LTEE + t 0x74
- tee pointing left ACS_RTEE + u 0x75
- tee pointing up ACS_BTEE + v 0x76
- tee pointing down ACS_TTEE + w 0x77
- vertical line ACS_VLINE | x 0x78
- less-than-or-equal-to ACS_LEQUAL < y 0x79
- greater-than-or-equal-to ACS_GEQUAL > z 0x7a
- greek pi ACS_PI * { 0x7b
- not-equal ACS_NEQUAL ! | 0x7c
- UK pound sign ACS_STERLING f } 0x7d
- bullet ACS_BULLET o ~ 0x7e
+ arrow pointing right <STRONG>ACS_RARROW</STRONG> > + 0x2b
+ arrow pointing left <STRONG>ACS_LARROW</STRONG> < , 0x2c
+ arrow pointing up <STRONG>ACS_UARROW</STRONG> ^ - 0x2d
+ arrow pointing down <STRONG>ACS_DARROW</STRONG> v . 0x2e
+ solid square block <STRONG>ACS_BLOCK</STRONG> # 0 0x30
+ diamond <STRONG>ACS_DIAMOND</STRONG> + ` 0x60
+ checker board (stipple) <STRONG>ACS_CKBOARD</STRONG> : a 0x61
+ degree symbol <STRONG>ACS_DEGREE</STRONG> \ f 0x66
+ plus/minus <STRONG>ACS_PLMINUS</STRONG> # g 0x67
+ board of squares <STRONG>ACS_BOARD</STRONG> # h 0x68
+ lantern symbol <STRONG>ACS_LANTERN</STRONG> # i 0x69
+ lower right corner <STRONG>ACS_LRCORNER</STRONG> + j 0x6a
+ upper right corner <STRONG>ACS_URCORNER</STRONG> + k 0x6b
+ upper left corner <STRONG>ACS_ULCORNER</STRONG> + l 0x6c
+ lower left corner <STRONG>ACS_LLCORNER</STRONG> + m 0x6d
+ large plus or crossover <STRONG>ACS_PLUS</STRONG> + n 0x6e
+ scan line 1 <STRONG>ACS_S1</STRONG> ~ o 0x6f
+ scan line 3 <STRONG>ACS_S3</STRONG> - p 0x70
+ horizontal line <STRONG>ACS_HLINE</STRONG> - q 0x71
+ scan line 7 <STRONG>ACS_S7</STRONG> - r 0x72
+ scan line 9 <STRONG>ACS_S9</STRONG> _ s 0x73
+ tee pointing right <STRONG>ACS_LTEE</STRONG> + t 0x74
+ tee pointing left <STRONG>ACS_RTEE</STRONG> + u 0x75
+ tee pointing up <STRONG>ACS_BTEE</STRONG> + v 0x76
+ tee pointing down <STRONG>ACS_TTEE</STRONG> + w 0x77
+ vertical line <STRONG>ACS_VLINE</STRONG> | x 0x78
+ less-than-or-equal-to <STRONG>ACS_LEQUAL</STRONG> < y 0x79
+ greater-than-or-equal-to <STRONG>ACS_GEQUAL</STRONG> > z 0x7a
+ greek pi <STRONG>ACS_PI</STRONG> * { 0x7b
+ not-equal <STRONG>ACS_NEQUAL</STRONG> ! | 0x7c
+ UK pound sign <STRONG>ACS_STERLING</STRONG> f } 0x7d
+ bullet <STRONG>ACS_BULLET</STRONG> o ~ 0x7e